Technologies
The Man Who Named the Metaverse Is Optimistic Despite Waning Hype
Sci-fi author Neal Stephenson says the metaverse’s foundations are maturing. New mixed reality headsets from Meta and Apple could help his case.
It’s OK to be confused about the metaverse. Pessimists can point to Meta’s difficulties over the last year convincing us we’ll all inhabit this immersive 3D realm. Optimists can point to Meta’s new $499 Quest 3 virtual and mixed reality headset, announced Thursday, and a competing headset Apple is expected to reveal in just a few days as evidence that tech giants are still backing the idea of an immersive digital realm.
Put Neal Stephenson, whose 1992 dystopian sci-fi novel Snow Crash introduced the term «metaverse,» in the optimist camp.
«Just in the last couple of years, it feels like a bunch of things have snapped into place — the prerequisites that we need to have on hand in order to really start building a metaverse,» Stephenson said Wednesday in a talk at Augmented Reality Expo.
Stephenson’s vested interest just isn’t from his novel. He’s worked at several startups since the 1990s, including augmented reality headset maker Magic Leap, but his current effort, Lamina1, is working on metaverse plumbing it hopes will lead to an open foundation easy for developers to build upon and for people to visit.
It’ll be a tough sell. The 2021 metaverse buzz has diminished greatly. Facebook renamed itself Meta, but investors have slammed its ambition to capitalize on the metaverse. And Web3 movement, which aimed to build «decentralized» metaverse tools that would reward those creating salable goods in the metaverse, has suffered persistent problems. That includes scams, security vulnerabilities and «rug pulls» in which project organizers hype a cryptocurrency then cash out, leaving investors with valueless assets.
Creative Strategies analyst Olivier Blanchard is a skeptic and the mainstream adoption of computer-generated virtual reality (VR), augmented reality (AR) that blends computer imagery with the real world, and the umbrella term encompassing both, mixed reality (XR).
«Once the AI gold rush cools off and Apple has finally given it some sense of direction, it is going to need to decide what it wants to be when it grows up if it has any hope of ever attracting mainstream consumers,» Blanchard said. «Metaverse and XR companies are going to have to clearly communicate to users how their solutions will actually make their lives better rather than just more expensive and complicated.»
But maybe the metaverse won’t be as tough a sell soon.
Apple’s expected headset, years in the works and likely to emerge at the company’s WWDC developer conference, could help convince developers to build mixed reality apps. Apple successfully wooed mobile developers to write millions of apps for iPhones and iPads. And Meta’s Quest 3 XR headset has video pass-through mode that will give it AR abilities.
The metaverse has a long way to go before matching the widespread adoption of today’s web or the metaverse in Snow Crash.
Snow Crash is a rollicking novel that uses humor and adventure to take the edge off its dystopian vision. The metaverse plays a central role in the book, but Stephenson places the blame for the dystopia on human society more broadly. With the metaverse, Stephenson wanted to present a technology realm that accommodated a broad span of human activity.
«Our initial exposure to the metaverse is a kind of very vast market, a lowest common denominator to include … the worst of television,» Stephenson said. «But later on, as we get farther into the book, we see that people have used it to make beautiful works of art. There are some people … who lavished a lot of time and attention on making homes in the metaverse that are exquisite works of art, both visually and in this sonic environment.»
That metaverse was all about VR, but Stephenson takes a broader definition today, «a three-dimensional, virtual, shared environment,» which includes AR, too. Although Snow Crash is famous for its metaverse, there also are «gargoyle» characters in the book’s real world, uber-techies hidden behind AR goggles who are constantly tapped into data feeds.
Stephenson said he was impressed with progress with VR, AR and XR, in particular with game engine tools like Unity and Unreal Engine that are widely used for 3D graphics and gaming. But so far, there’s not enough reason to hang out in the metaverse.

Ori Inbar, a leader of augmented, mixed, and extended reality technology, speaks at the AWE 2023 next to a virtual version of himself.
«If we’re going to have a metaverse that’s being used all the time by millions or billions of people, then there have to be experiences in the metaverse that are worth having,» Stephenson said. Lamina1’s goal is to improve the metaverse tooling so developers and other creators can build those experiences. That includes the blockchain and NFT technology that’s lost much of its luster as cryptocurrencies lost much of their value since peaking in 2021.
Lamina1 is working on partnerships to flesh out the metaverse. One is with Mira, which is scanning the real world to create a virtual version, but several others are with game developers.
Stephenson helped to co-found Lumina1 in 2022, but he’s pulled back some. He still serves as chairman, but in 2023, he resumed novel writing, too, he said.
At the Augmented World Expo, AR fans are abundant, including show organizer and AugmentedReality.org Chief Executive Ori Inbar, who shared the stage with a virtual, nearly life-size version of himself appearing in a telepresence box built by ARHT Media. Inbar spent much of his 20 minutes on stage at the show defending the technology, arguing that it’s thriving despite the tech world’s attention moving to AI.
«We won’t rest until everyone uses XR, everywhere, all the time.»
Technologies
Today Only You Can Get the Super Mario Galaxy 2-Pack at $14 Off
Enjoy two of Nintendo’s best Mario games in one package with a decent amount off.
Best Buy has a deal on at the moment that knocks the price of Super Mario Galaxy and Mario Galaxy 2 on Nintendo Switch down to $56. That’s a $14 discount, which is a lot on a first-party Nintendo game.
Nintendo Switch games are notorious for never really going down in price, which makes every deal that happens worth at least considering. Last time this was on sale, it was for $59; this is $3 cheaper than that, making the value even better. That’s two all-time-classic games for $28 each, basically, which is fantastic.
The only problem with this is that it’s a Best Buy daily deal, which means that it runs out tonight. So, if you do want to pick this up at this price, you’re going to need to be quick.
In his review, CNET’s Scott Stein was a big fan of both revamped Mario titles included in this bundle, but less so the $70 asking price. This deal goes a long way to helping fix that problem and gives you the chance to add two classic Mario titles to your collection at a discount.
Originally released on the Wii, both Super Mario Galaxy and Galaxy 2 have been updated with higher-resolution visuals, an improved interface and new content, so there’s never been a better time to play them. And unlike the originals, you can play these Switch games anywhere and at any time.
Why this deal matters
Mario games are like no other, and they’re great for adults and kids alike. This bundle includes two of the best, and right now you can pick it up at a price that makes them an even better buy than they already were. Whether you played them the first time around, you’re looking to see what all the fuss was about or want to introduce them to a new generation of Mario fans, this is the deal for you.
Technologies
I’ve Seen It With My Own Eyes: The Robots Are Here and Walking Among Us
The «physical AI» boom has created a world of opportunity for robot makers, and they’re not holding back.
It’s been 24 years since CNET first published an article with the headline The robots are coming. It’s a phrase I’ve repeated in my own writing over the years — mostly in jest. But now in 2026, for the first time, I feel confident in declaring that the robots have finally arrived.
I kicked off this year, as I often do, wandering the halls of the Las Vegas Convention Center and its hotel-based outposts on the lookout for the technology set to define the next 12 months. CES has always been a hotbed of activity for robots, but more often than not, a robot that makes a flashy Vegas debut doesn’t go on to have a rich, meaningful career in the wider world.
In fact, as cute as they often are and as fun as they can be to interact with on the show floor, most robots I’ve seen at CES over the years amount to little more than gimmicks. They either come back year after year with no notable improvements or are never seen or heard from again.
In more than a decade of covering the show, I’ve been waiting for a shift to occur. In 2026, I finally witnessed it. From Hyundai unveiling the final product version of the Boston Dynamics Atlas humanoid robot in its press conference to Nvidia CEO Jensen Huang’s focus on «physical AI» during his keynote, a sea change was evident this year in how people were talking about robots.
«We’ve had this dream of having robots everywhere for decades and decades,» Rev Lebaredian, Nvidia’s vice president of Omniverse and simulation told me on the sidelines of the chipmaker’s vast exhibition at the glamorous Fontainebleau Hotel. «It’s been in sci-fi as long as we can remember.»
Throughout the show, I felt like I was watching that sci-fi vision come to life. Everywhere I went, I was stumbling upon robot demos (some of which will be entering the market this year) drawing crowds, like the people lining up outside Hyundai’s booth to see the new Atlas in action.
So what’s changed? Until now, «we didn’t have the technology to create the brain of a robot,» Lebaredian said.
AI has unlocked our ability to apply algorithms to language, and it’s being applied to the physical world, changing everything for robots and those who make them.
The physical AI revolution
What truly makes a robot a robot? Rewind to CES 2017: I spent my time at the show asking every robotics expert that question, sparked by the proliferation of autonomous vehicles, drones and intelligent smart home devices.
This exercise predated the emergence of generative AI and models such as OpenAI’s ChatGPT, but already I could see that by integrating voice assistants into their products, companies were beginning to blur the boundaries of what could be considered robotics.
Not only has the tech evolved since that time, but so has the language we use to talk about it. At CES 2026, the main topic of conversation seemed to be «physical AI.» It’s an umbrella term that can encompass everything from self-driving cars to robots.
«If you have any physical embodiments, where AI is not only used to perceive the environment, but actually to take decisions and actions that interact with the environment around it … then it’s physical AI,» Ahmed Sadek, head of physical AI and vice president of engineering at chipmaker Qualcomm told me.
Autonomous vehicles have been the easiest expression of physical AI to build so far, according to Lebaredian, simply because their main challenge is to dodge objects rather than interact with them. «Avoiding touching things is a lot easier than manipulating things,» he said.
Still, the development of self-driving vehicles has done much of the heavy lifting on the hardware, setting the stage for robot development to accelerate at a rapid pace now that the software required to build a brain is catching up.
For Nvidia, which worked on the new Atlas robot with Boston Dynamics, and Qualcomm, which announced its latest robotics platform at CES, these developments present a huge opportunity.
But that opportunity also extends to start-ups. Featured prominently at the CES 2026 booth of German automotive company Schaeffler was the year-and-a-half-old British company Humanoid, demonstrating the capabilities of its robot HMND 01.
The wheeled robot was built in just seven months Artem Sokolov, Humanoid’s CEO, told me, as we watch it sort car parts with its pincerlike hands. «We built our bipedal one for service and household much faster — in five months,» Sokolov added.
Humanoid’s speed can be accounted for by the AI boom plus an influx of talent recruited from top robotics companies, said Sokolov. The company has already signed around 25,000 preorders for HMND 01 and completed pilots with six Fortune 500 companies, he said.
This momentum extends to the next generation of Humanoid’s robots, where Sokolov doesn’t foresee any real bottlenecks. The main factors dictating the pace will be improvements in AI models and making the hardware more reliable and cost effective.
Humanoid hype hits its peak
Humanoid the company might have the rights to the name, but the concept of humanoids is a wider domain.
By the end of last year, the commercialization of humanoid robots had entered an «explosive phase of growth,» with a 508% year-on-year increase in global market revenue to $440 million, according to a report released by IDC this month.
At CES, Qualcomm’s robot demonstration showed how its latest platform could be adapted across different forms, including a robotic arm that could assemble a sandwich. But it was the humanoids at its booth that caused everyone to pull out their phones and start filming.
«Our vision is that if you have any embodiment, any mechatronic system, our platform should be able to transform it to a continuously learning intelligent robot,» said Qualcomm’s Sadek. But, he added, the major benefit of the humanoid form is its «flexibility.»
Some in the robotics world have criticized the focus on humanoids, due to their replication of our own limitations. It’s a notion that Lebaredian disagrees with, pointing out that we’ve designed our world around us and that robots need to be able to operate within it.
«There are many tasks that are dull, dangerous and dirty — they call it the three Ds — that are being done by humans today, that we have labor shortages for and that this technology can potentially go help us with,» he said.
We already have many specialist robots working in factories around the world, Lebaredian added. With their combination of arms, legs and mobility, humanoids are «largely a superset of all of the other kinds of robots» and, as such, are perfect for the more general-purpose work we need help with.
The hype around robots — and humanoids in particular — at CES this year felt intense. Even Boston Dynamics CEO Robert Playter acknowledged this in a Q&A with reporters moments after he unveiled the new Atlas on stage.
But it’s not just hype, Playter insisted, because Boston Dynamics is already demonstrating that they can put thousands of robots in the market. «That is not an indication of a hype cycle, but actually an indication of an emerging industry,» he said.
A huge amount of money is being poured into a rapidly growing number of robotics start-ups. The rate of this investment is a signal that the tech is ready to go, according to Nvidia’s Lebaredian.
«It’s because, fundamentally, the experts, people who understand this stuff, now believe, technically, it’s all possible,» he said. «We’ve switched from a scientific problem of discovery to an engineering problem.»
Robot evolution: From industry to home
From what I observed at the show, this engineering «problem» is one that many companies have already solved. Robots such as Atlas and HMND 01 have crossed the threshold from prototype to factory ready. The question for many of us will be as to when will these robots be ready for our homes.
Playter has openly talked about Boston Dynamics’ ambitions in this regard. He sees Atlas evolving into a home robot — but not yet. Some newer entrants to the robotics market — 1X, Sunday Robotics and Humanoid among them — are keen to get their robots into people’s homes in the next couple of years. Playter cautions against this approach.
«Companies are advertising that they want to go right to the home,» he said. «We think that’s the wrong strategy.»
The reasons he listed are twofold: pricing and safety. Playter echoed a sentiment I’ve heard elsewhere: that the first real use for home humanoid robots will be to carry out care duties for disabled and elderly populations. Perhaps in 20 years, you will have a robot carry you in and out of bed, but relying on one to do so when you’re in a vulnerable state poses «critical safety issue,» he said.
Putting robots in factories first allows people to work closely with them while keeping a safe distance, allowing those safety kinks to be ironed out. The deployment of robots at scale in industrial settings will also lead to mass manufacturing of components that will, at some point, make robots affordable for the rest of us, said Playter (unlike 1X’s $20,000 Neo robot, for example).
Still, he imagines the business model will be «robots as a service,» even when they do first enter our homes. Elder care itself is a big industry with real money being spent that could present Boston Dynamics with a market opportunity as Atlas takes its first steps beyond the factory floor.
«I spent a lot of money … with my mom in specialty care the last few years,» he said. «Having robots that can preserve autonomy and dignity at home, I think people will actually spend money — maybe $20K a year.»
The first «care» robots are more likely to be companion robots. This year at the CES, Tombot announced that its robotic labrador, Jennie, who first charmed me back at the show in 2020, is finally ready to go on sale. It served as yet another signal to me that the robots are ready to lead lives beyond the convention center walls.
Unlike in previous years, I left Vegas confident that I’ll be seeing more of this year’s cohort of CES robots in the future. Maybe not in my home just yet, but it’s time to prepare for a world in which robots will increasingly walk among us.
Technologies
Today’s Wordle Hints, Answer and Help for Jan. 29, #1685
Here are hints and the answer for today’s Wordle for Jan. 29, No. 1,685.
Looking for the most recent Wordle answer? Click here for today’s Wordle hints, as well as our daily answers and hints for The New York Times Mini Crossword, Connections, Connections: Sports Edition and Strands puzzles.
Today’s Wordle puzzle was a tough one for me. I never seem to guess three of the letters in this word. If you need a new starter word, check out our list of which letters show up the most in English words. If you need hints and the answer, read on.
Read more: New Study Reveals Wordle’s Top 10 Toughest Words of 2025
Today’s Wordle hints
Before we show you today’s Wordle answer, we’ll give you some hints. If you don’t want a spoiler, look away now.
Wordle hint No. 1: Repeats
Today’s Wordle answer has no repeated letters.
Wordle hint No. 2: Vowels
Today’s Wordle answer has one vowel and one sometimes vowel.
Wordle hint No. 3: First letter
Today’s Wordle answer begins with F.
Wordle hint No. 4: Last letter
Today’s Wordle answer ends with Y.
Wordle hint No. 5: Meaning
Today’s Wordle answer can refer to a pastry that breaks apart easily.
TODAY’S WORDLE ANSWER
Today’s Wordle answer is FLAKY.
Yesterday’s Wordle answer
Yesterday’s Wordle answer, Jan. 28, No. 1684 was CRUEL.
Recent Wordle answers
Jan. 24, No. 1680: CLIFF
Jan. 25, No. 1681: STRUT
Jan. 26, No. 1682: FREAK
Jan. 27, No. 1683: DUSKY
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