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Windows Copilot Puts AI in the Heart of Microsoft’s Most Important Software

Some of the most important screen real estate in the world is getting a chatbot that can adjust PC settings, perform searches and suggest music.

With a tool called Windows Copilot, Microsoft has begun building an AI chat interface straight into its single most important software product, the company said Tuesday. The tool will perform tasks like summarizing documents, suggesting music, offering tech support for your PC and answering questions you might ask a search engine or AI chatbot.

This newest of Microsoft’s AI tools is scheduled to arrive in a preview version of Windows via an icon in the task bar that looks like a loop of blue ribbon. Clicking it opens a chat interface sidebar where you can type questions or prompts like «enable dark mode» and click buttons to take actions. Microsoft will begin testing the feature in June, said Yusuf Mehdi, Microsoft’s marketing chief for consumer products.

It’s a major new step in Microsoft’s embrace of artificial intelligence technology. Previously the company had built AI into its Bing search engine and Edge web browser, but Windows is used by millions more people and for many more hours a day.

«We are bringing the Copilot to the biggest canvas of all, Windows,» CEO Satya Nadella said at the company’s Microsoft Build developer conference. The arrival of AI chat interfaces is as important to computing progress as other major moments, like the arrival of the internet or the iPhone, he said.

Read more: Windows 10 Is Being Phased Out. Here’s What That Means for You

And the change reflects a growing seriousness in modern AI. Google has begun building AI directly into search, Gmail, Docs and other key services used by billions of people. Adobe on Tuesday released a beta version of Photoshop that uses AI to generate new imagery. AI remains experimental, but no longer is AI on the periphery of the world’s biggest tech products.

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Watch this: See Everything Announced at Microsoft Build 2023

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Microsoft also is building its Copilot technology into its Office suite of productivity tools.

Google has taken a different approach with its AI, restricting its more freewheeling chatbot technology to its Bard chatbot and adding more factual, literal tools to search, Gmail and other mainstream tools.

Mehdi thinks that’s a mistake, though. Indeed, he hopes Google keeps the functions separate because that’ll help Microsoft’s prospects, he said.

«Customers have told us they’re not a separate thing. They think it’s all integrated,» Mehdi said in an interview. «The ability to be able to ask any question from where you are, to get searchlike answers, that’s a powerful thing for customers.»

He’s also excited to see it help with a profound user interface problem common in the tech world: helping nonexperts just figure out how to do useful things like snap an app window to one side of their laptop’s screen.

«The number one feature of Windows that people have loved is snap. Even then, people still have trouble knowing how to do it,» Mehdi said. «But if you can now say, ‘Hey, snap a couple of windows for me,’ and the PC can do it, that’s a massive unlock for people.»

Read More: Microsoft Rolls Out Tool That Connects Your iPhone to Your PC

Microsoft added AI-boosted search results and an AI chatbot to its Bing search engine in February. It relies on OpenAI, an artificial intelligence powerhouse in which Microsoft has invested, for the core language processing technology. Thanks in part to the feature, Bing usage crossed the threshold of 100 million people per day, Mehdi said, though he wouldn’t reveal the pace of the growth.

Also at Build, Microsoft announced it’s making plugin technology available to Bing and Windows Copilot so developers can integrate their own software. That’ll let you tap into those apps using Microsoft’s AI interfaces.

And Microsoft announced that OpenAI is using Bing search engine data to help improve its ChatGPT chatbot. Search engines can be used to «ground» generative AI tools that can often make up incorrect information.


Editors’ note: CNET is using an AI engine to create some personal finance explainers that are edited and fact-checked by our editors. For more, see 
this post.

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Watch this: Windows 11 Gets AI Copilot

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How to Get Verizon’s New Internet Plan for Just $25 Per Month

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This $20K Humanoid Robot Promises to Tidy Your Home. But There Are Strings Attached

The new Neo robot from 1X is designed to do chores. It’ll need help from you — and from folks behind the curtain.

It stands 5 feet, 6 inches tall, weighs about as much as a golden retriever and costs near the price of a brand-new budget car. 

This is Neo, the humanoid robot. It’s billed as a personal assistant you can talk to and eventually rely on to take care of everyday tasks, such as loading the dishwasher and folding laundry. 

Neo doesn’t work cheap. It’ll cost you $20,000. And even then, you’ll still have to train this new home bot, and possibly need a remote assist as well.

If that sounds enticing, preorders are now open (for a mere $200 down). You’ll be signing up as an early adopter for what Neo’s maker, a California-based company called 1X, is calling a «consumer-ready humanoid.» That’s opposed to other humanoids under development from the likes of Tesla and Figure, which are, for the moment at least, more focused on factory environments. 

Neo is a whole order of magnitude different from robot vacuums like those from Roomba, Eufy and Ecovacs, and embodies a long-running sci-fi fantasy of robot maids and butlers doing chores and picking up after us. If this is the future, read on for more of what’s in store.


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What the Neo robot can do around the house

The pitch from 1X is that Neo can do all manner of household chores: fold laundry, run a vacuum, tidy shelves, bring in the groceries. It can open doors, climb stairs and even act as a home entertainment system.

Neo appears to move smoothly, with a soft, almost human-like gait, thanks to 1X’s tendon-driven motor system that gives it gentle motion and impressive strength. The company says it can lift up to 154 pounds and carry 55 pounds, but it is quieter than a refrigerator. It’s covered in soft materials and neutral colors, making it look less intimidating than metallic prototypes from other companies.

The company says Neo has a 4-hour runtime. Its hands are IP68-rated, meaning they’re submersible in water. It can connect via Wi-Fi, Bluetooth and 5G. For conversation, it has a built-in LLM, the same sort of AI technology that powers ChatGPT and Gemini.

The primary way to control the Neo robot will be by speaking to it, just as if it were a person in your home.  

Still, Neo’s usefulness today depends heavily on how you define useful. The Wall Street Journal’s Joanna Stern got an up-close look at Neo at 1X’s headquarters and found that, at least for now, it’s largely teleoperated, meaning a human often operates it remotely using a virtual-reality headset and controllers. 

«I didn’t see Neo do anything autonomously, although the company did share a video of Neo opening a door on its own,» Stern wrote last week. 

1X CEO Bernt Børnich told her that Neo will do most things autonomously in 2026, though he also acknowledged that the quality «may lag at first.»

The company’s FAQ says that for any chore request Neo doesn’t know how to accomplish, «you can schedule a 1X Expert to guide it» to help the robot «learn while getting the job done.»

What you need to know about Neo and privacy

Part of what early adopters are signing up for is to let Neo learn from their environment so that future versions can operate more independently. 

That learning process raises privacy and trust questions. The robot uses a mix of visual, audio and contextual intelligence — meaning it can see, hear and remember interactions with users throughout their homes. 

«If you buy this product, it is because you’re OK with that social contract,» Børnich told the Journal. «It’s less about Neo instantly doing your chores and more about you helping Neo learn to do them safely and effectively.»

Neo’s reliance on human operation behind the scenes prompted a response from John Carmack, a computer industry luminary known for his work with VR systems and the lead programmer of classic video games including Doom and Quake. 

«Companies selling the dream of autonomous household humanoid robots today would be better off embracing reality and selling ‘remote operated household help’,» he wrote in a post on the X social network (formerly Twitter) on Monday.

1X says it’s taking steps to protect your privacy: Neo listens only when it recognizes it’s being addressed, and its cameras will blur out humans. You can restrict Neo from entering or viewing specific areas of your home, and the robot will never be teleoperated without owner approval, the company says. 

But inviting an AI-equipped humanoid to observe your home life isn’t a small step.

The first units will ship to customers in the US in 2026. There is a $499 monthly subscription alternative to the $20,000 full-purchase price, though that will be available at an unspecified later date. A broader international rollout is promised for 2027.

Neo’s got a long road ahead of it to live up to the expectations set by Rosie the Robot in The Jetsons way back when. But this is no Hanna-Barbera cartoon. What we’re seeing now is a much more tangible harbinger of change.

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I Wish Nintendo’s New Switch 2 Zelda Game Was an Actual Zelda Game

Hyrule Warriors: Age of Imprisonment has great graphics, a great story and Zelda is actually in it. But the gameplay makes me wish for another true Zelda title instead.

I’ve never been a Hyrule Warriors fan. Keep that in mind when I say that Nintendo’s new Switch 2-exclusive Zelda-universe game has impressed me in several ways, but the gameplay isn’t one of them. Still, this Zelda spinoff has succeeded in showing off the Switch 2’s graphics power. Now can we have a true Switch 2 exclusive Zelda game next?

The upgraded graphics in Tears of the Kingdom and Breath of the Wild has made the Switch 2 a great way to play recent Zelda games, which had stretched the Switch’s capabilities to the limit before. And they’re both well worth revisiting, because they’re engrossing, enchanting, weird, epic wonders. Hyrule Warriors: Age of Imprisonment, another in the Koei-Tecmo developed spinoff series of Zelda-themed games, is a prequel to Tears of the Kingdom. It’s the story of Zelda traveling back in time to ancient Hyrule, and the origins of Ganondorf’s evil. I’m here for that, but a lot of hack and slash battles are in my way. 

A handful of hours in, I can say that the production values are wonderful. The voices and characters and worlds feel authentically Zelda. I feel like I’m getting a new chapter in the story I’d already been following. The Switch 2’s graphics show off smooth animation, too, even when battles can span hundreds of enemies.

But the game’s central style, which is endless slashing fights through hordes of enemies, gets boring for me. That’s what Hyrule Warriors is about, but the game so far feels more repetitive than strategic. And I just keep button-mashing to get to the next story chapter. For anyone who’s played Hyrule Warriors: Age of Calamity, expect more of the same, for the most part.

I do like that the big map includes parts in the depths and in the sky, mirroring the tri-level appeal of Tears of the Kingdom. But Age of Calamity isn’t a free-wandering game. Missions open up around the map, each one opening a contained map to battle through. Along the way, you unlock an impressive roster of Hyrule characters you can control.

As a Switch 2 exclusive to tempt Nintendo fans to make the console upgrade, it feels like a half success. I admire the production values, and I want to keep playing just to see where the story goes. But as a purchase, it’s a distant third to Donkey Kong Bananza and Mario Kart World.

Hyrule Warriors fans, you probably know what you’re probably in for, and will likely get this game regardless. Serious Zelda fans, you may enjoy it just for the story elements alone. 

As for me? I think I’ll play some more, but I’m already sort of tuning the game out a bit. I want more exploration, more puzzles, more curiosity. This game’s not about that. But it does show me how good a true next-gen Zelda could be on the Switch 2, whenever Nintendo decides to make that happen.

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