Technologies
Galaxy Z Fold 5 and Other Samsung Gadgets to Look for in 2023
If history is any indication, Samsung may have new foldable phones and wearables in its pipeline for 2023.
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The Galaxy S23 launch may be far behind us, but Samsung likely has plenty more to announce in 2023. That’s if history repeats itself. Should Samsung stick to its annual routine, we can expect to see new foldable phones and wearable devices in August. The company also previewed new designs for bendable phones and tablets earlier this year, hinting that the company may be planning to expand beyond the Z Fold and Z Flip in the near future.
Though Samsung regularly releases new products across many categories, including TVs, home appliances and monitors, I’m most interested in where its mobile devices are headed. Samsung is one of the world’s largest smartphone manufacturers by market share, meaning it has more influence than most other tech companies on the devices we carry in our pockets each day. Wearables have also become a large part of how Samsung intends to differentiate its phones from those of other Android device makers. It’s a strategy to create a web of products that keep people hooked, much like Apple’s range of devices.
Here are the rumored Samsung products I’m most excited to see this year, based on rumors, leaks and the company’s usual product launch schedule.
Galaxy Z Fold 5

The Galaxy Z Fold 4
Samsung’s next phone-tablet hybrid will likely support the S Pen just like the current version. But the question is whether the S Pen will be included with the device, or if Samsung will continue to sell it separately.
A report from The Elec suggested the Galaxy Z Fold 5 could be the first to have an embedded S Pen. That not only means the stylus would be included free of charge, but the phone would also include a slot for storing it, just like on the Galaxy S23 Ultra and S22 Ultra. If you want to use an S Pen with the Galaxy Z Fold 4, you have to purchase it separately, and there’s no mechanism for attaching it to or storing it in the phone without buying a case.
It’s a seemingly small addition, but one that could make the Galaxy Z Fold 5 much more useful as a productivity device. It would also give the Galaxy Z Fold 5 a clearer purpose and could boost its appeal among early adopters, artists and notetakers. Samsung could target the same audience of shoppers that’s usually interested in the Galaxy Ultra or its previous Galaxy Note devices.
But a more recent report from ET News indicates the Galaxy Z Fold 5 will not include a storage slot for the S Pen.
Among the biggest changes, however, is expected to be a new hinge that could result in a thinner design. Korean news outlets The Elec and ET News, as well as prolific leaker Ice Universe, have reported that Samsung will implement a new water-drop-shaped hinge for the Galaxy Z Fold 5.
Samsung typically releases new foldable phones in August, so we expect to hear more around that time frame. In addition to the rumors around an included S Pen, the Z Fold 5 will likely have the routine upgrades to the processor and camera. What I’m really hoping for, however, is new software that makes better use of the phone’s giant screen, along with a foldable display with a less noticeable crease. That’s especially true now that Google has announced the Pixel Fold, giving the Galaxy Z Fold some fresh competition.
Galaxy Z Flip 5

The cover screen is identical to the one on the Galaxy Z Flip 3.
Samsung’s pocket-friendly foldable will also likely get an upgrade around August, just like the expected Z Fold 5. The Galaxy Z Flip 4 already gets a lot of things right, and it’s one of the most practical and affordable foldable phones available. Yet there are plenty of ways Samsung can and should improve the Z Flip. Samsung’s flip phone could benefit from a larger cover screen, longer battery life and an upgraded camera that brings it closer to those found on the Galaxy S series, for example.
But the biggest reason I’m interested in seeing what’s next for the Z Flip is because of its price. The phone starts at $1,000 and is often available for less with an eligible trade-in, making the price similar to that of a standard, non-foldable premium phone. Samsung also kept the Galaxy Z Flip 3 in its lineup and dropped its price by $100 following the Z Flip 4’s launch. That further suggests the Z Flip is shaping up to be Samsung’s more affordable foldable phone option.
A Galaxy Z Flip 5 with a newer processor, better camera and larger cover screen for the same price as the Z Flip 4 (or perhaps a little cheaper) could be one of the most compelling foldables yet.
Galaxy Buds 3

Samsung’s Galaxy Buds 2
If Samsung’s history is any indication, the Galaxy Buds 3 could arrive this August. Samsung released the Galaxy Buds 2 Pro in August 2022 while the standard Galaxy Buds 2 launched in August 2021. That timeline suggests Samsung’s regular, non-Pro earbuds may be due for an upgrade.
We haven’t seen many leaks about upcoming Galaxy Buds yet. However, given that the regular Galaxy Buds are meant to be a more affordable alternative to the Pro model, we can probably expect them to cost significantly less than the Galaxy Buds 2 Pro. Those earbuds are usually priced at $229 compared to the $150 Galaxy Buds 2. Although we don’t know what to expect, the Buds 3 could benefit from better water resistance and noise cancellation.
Galaxy VR headset

A photo of Samsung’s Gear VR headset, which required a smartphone to work, from 2017.
It’s already shaping up to be a big year for virtual and augmented reality headsets. Apple is expected to introduce a VR headset, and the PlayStation VR 2 just arrived in February. Samsung has been surprisingly absent from the VR space in recent years, but that could change soon.
Samsung announced in February that it’s working with Qualcomm and Google on a new mixed-reality platform. The company did not mention whether any specific products are in development, nor did it provide a timeline for future mixed-reality hardware or services.
«It’s more of a declarative announcement about how we are going to get it right in trying to build the XR ecosystem,» TM Roh, president of Samsung’s mobile division, said through a translator in an interview with CNET ahead of the announcement.
The reveal comes after a report from ETNews suggested Samsung would release an extended-reality headset for developers in 2023, according to an English translation of the story.
Since there aren’t many details, it’s difficult to know what to expect. But Sameer Samat, Google’s vice president of product management for Android, said during Google I/O 2023 that the company will share more about its «immersive XR» partnership later this year.
A new type of Galaxy foldable
Samsung showcased its display concepts at CES 2023.
Samsung hasn’t mentioned plans for future foldables beyond the Galaxy Z Fold and Galaxy Z Flip series, but it certainly has plenty of ideas to choose from. At CES 2023, Samsung showcased its line of «Flex» display concepts, including the appropriately named Flex Hybrid. That device has a foldable, tablet-size screen that extends by sliding out when opened to provide even more screen space.
The Flex Hybrid caught my eye, though, because I can understand the potential behind foldable tablets. Tablets are inherently larger than phones, so the ability to make them more portable by folding them in half seems more necessary. Tablets are also usually used as secondary devices for tasks like watching movies, reading, or getting work done. Having a display that could morph to fit different circumstances seems interesting.
Samsung also showed off some concepts as part of SID Display Week in May, including the Rollable Flex, which expands up to five times its length when unfolded.
It’s unclear whether any of these will graduate into real products. But it’s important to remember the Galaxy Z Fold started as a concept, too.
Galaxy Watch 6

The Galaxy Watch 5
Samsung hasn’t said much about its future smartwatch plans, aside from revealing that its new One UI 5 Watch software will debut on new watches later this year. There also haven’t been many leaks or rumors about the Galaxy Watch 6 yet. But if the company follows its usual schedule, we should see new Galaxy Watches in August.
One of the few leaks to have surfaced so far comes from a well-known leaker who goes by the Twitter avatar Ice Universe, who says the beloved rotating bezel will return to the high-end version of the Galaxy Watch 6. Otherwise, the upcoming watches will likely have the same health sensors found in the Galaxy Watch 5 and 5 Pro, which include those for measuring body composition, blood oxygen and taking an ECG among others. There’s also a skin temperature sensor that still isn’t active yet in the Galaxy Watch 5 and Watch 5 Pro.
Samsung’s Exynos W920 chip that powers the Galaxy Watch 5, enabled better performance for 3D graphics like emoji avatars and faster app launches. It’s unclear whether Samsung will develop a new chip for the Galaxy Watch 6, but I hope to see longer battery life regardless. Since Apple and Qualcomm have both made efforts to expand the functionality of smartwatches in low-power mode, it wouldn’t be surprising to see Samsung take this route, too.
Samsung is already experimenting with different opportunities for its wearables and phones to work together in new ways. For example, it recently announced a software update for the Galaxy Buds 2 Pro that will enable the buds to capture 360-degree audio when recording video with a Galaxy phone. It also expanded the Camera Controller app for the Galaxy Watch 4 and 5 to include zooming support. Hopefully we’ll see more of this with the Galaxy Watch 6.
We’ll know more about Samsung’s future plans as August gets closer. But if Samsung’s 2023 launch cycle is anything like last year’s, we can expect to see new foldables and more.
Technologies
If You Miss MTV and Dunkaroos, This Indie Game Is for You
Mixtape is an upcoming game about being a teenager when «everything meant the end of the world or the start of the world.»
At a record store in northern Los Angeles, I walked past racks of albums, a DJ spinning records and a stack of Dunkaroos, a cookies and icing snack that was all the rage in ’90s America. It felt like stepping back into an earlier era, the same one backdropping the upcoming game Mixtape, a story about a group of self-mythologizing teens hanging out before life pulls them away from their suburban American town.
In an amusing twist of fate, the main brain behind the game is an Australian rocker who didn’t step foot in the US until his 30s. Johnny Galvatron (a stage name and lead singer of the band The Galvatrons), creative director at studio Beethoven & Dinosaur, dreamed up Mixtape based on a blend of American youth culture that was broadcast worldwide, along with his own upbringing loving music of the period and playing in bands.
In a recording room behind the record store, I chatted with Galvatron about why a man from the Antipodes would tackle American youth, nostalgia through the lens of music and analog audio tech, the earnest wrongness of being a teenager and why the US is like Middle-earth.
I also got to play a short slice of Mixtape ahead of the conversation, a demo I originally saw at Summer Game Fest last year (but with a couple extra scenes exclusive to this event). It opened up with the game’s older teen heroine, Stacy Rockford, skateboarding down a winding road with her friends, lazily pulling kickflips and calling out oncoming cars in the golden hour before twilight, a fitting start for a game about the last days before adulthood knocks.
From what I saw, there’s a bit of overlap with other nostalgia-laden narrative games about teens growing up, such as studio Don’t Nod’s Life is Strange series or last year’s Lost Records: Bloom and Rage. But Mixtape avoids the plotty drama of those games in favor of lionizing the humble wonder of teens killing time. And it does it in style, with kinetic editing and needle drops that immerse players in the MTV-drenched lives of kids whose rebellious days are numbered. It’s tonally different, reflecting Galvatron’s memories of being an earnest teen, liking music and tossing out strong opinions.
«There’s a lot of stories about teenagers where they’re portrayed as very shy and not confident. And that’s not really my experience of being a teenager,» Galvatron said. «I was very confident and wrong about things and about how I felt about music.»
Galvatron’s earnest teenagehood was in Australia, but setting the game there might have been too close to home. Plus, his favorite music and culture came from America. Despite not coming to the US until he was 32, he’s watched America every single day of his life, he said. Seeing it in person is like coming to a theme park, or a fantasy land: «To people who live in Western cultures, America is Middle-earth,» Galvatron said.
The game is split into chapters, each patterned after a carefully-chosen song. They all come together in the titular mixtape, the swan song of a cherished friend group, one last rock-out to tunes that speak to the moment. It was those songs that drove the creation of the emotional sequencing of Mixtape, Galvatron told me. Whereas most games start development by creating a «vertical slice» that represents the core loop of the game, Beethoven & Dinosaur made «a real shitty version of the whole game» and swapped around the songs to see what different stories the configurations told.
«We would play with that soundtrack until it seemed to have this cinematic flow to it, like a really lovely narrative that chained these songs together,» Galvatron said. «Once we had that right, we could put the story and the characters in.»
Picking the songs was a delicate process to find the right tone (and to ensure variety, as Galvatron joked he kept wanting more Devo songs, which the team vetoed and limited him to one). There’s a pivotal moment in the game where the main character Rockford is betrayed by her friend, and despite digging up the saddest songs they could think of, none worked. So they flipped the emotions to the other extreme, trying tunes evoking over-the-top happiness like Stuck In The Middle With You, and went with songs from the artist BJ Miller from the 1960s, «and that seemed to make it just all the more devastating,» Galvatron said.
I saw parts of 4-5 song chapters out of what Galvatron told me will be a total of 26 or 27. But each felt like a sublime snippet (in Pixar parlance, a core memory) that the player gets to control, from an embellished shopping cart escape from the cops to a flailing first kiss of awkward tongues to rocking out in the car on the way to a party. It sounds mundane, but these delightful moments hearken to a time in everyone’s lives when the people and the songs around you elevated the simple into the unforgettable.
«We don’t have skill trees, we don’t have (gameplay) loops. We have moments where mechanics, music, dialogue, narrative all meet and hit these crescendos,» Galvatron said, and emphasized the importance of their brevity. «Get in, deliver the mechanic, make it beautiful, make it a great experience. Don’t overstay your welcome.»
It’s undeniable that Mixtape reaches back into the past to evoke a feeling of place and time, specifically this moment in the American 90s where music was blasting from cassette tapes and CDs. There’s a warmth to this equipment, Galvatron noted, and to the music it produces. Moreover, the tactility lends itself very well to touching, spinning and clicking motions on game controllers, giving players a real feel for the music they’re playing on screen.
Yet when I asked how he felt the game fit amid our current era of nostalgia — which media like Stranger Things have built IP empires upon with period-appropriate references, fashion and songs — Galvatron asserts that the game has a different aim than prompting viewers to remember specific songs, CD players and Tamagotchis. «What I want people to remember is when you defined yourself by the singles you liked, by art, and I think that’s something naive and sweet,» he said.
If the rest of the game meets the bar set by the demo I saw, players will be pretty awestruck by the polished, electric delivery of moments from scene to scene. Mixtape feels intentionally designed, likely meticulously storyboarded, to land moments with camera angles and timing that make you feel along for the ride.
Beethoven & Dinosaur’s strengths are leaning into the grandness of cinematics and music, Galvatron said. «That’s how I remember being a teenager,» he said, «[it’s] something theatrical and fast, and everything meant the end of the world or the start of the world.»
Technologies
These MWC Phones and Gadgets Wowed Me, but Where Are They Now?
From AI hardware to wearable phones, these products promised a lot. So what happened to them?
Mobile World Congress sees the biggest and best tech companies, the world over, gather in Barcelona to show off their latest, greatest products. MWC 2026 runs March 2 to 5 and we expect to see several major phone launches, some wild concepts and a lot of tapas. But what about products we saw in prior years?
From Samsung’s flagship Galaxy S phones to incredible hardware from Xiaomi, we’ve seen some amazing devices in the years CNET has been attending the show. But we’ve also seen a lot of unusual products that have promised more than they’ve delivered.
From concept devices that are quickly forgotten to new gadgets that boast revolutionary functions, these are the MWC tech launches that arrived with a fanfare… but aren’t necessarily where you’d expect them to be today.
Humane AI pin
AI might still be the biggest buzzword in tech, thanks to every phone company cramming their devices with all kinds of bizarre AI functions. But at MWC 2024, one company wanted to take that further. The Humane AI pin was a wearable badge that you could talk to and ask questions about your schedule, the weather or things like sports results. It could read answers out and even project them onto your hand with a laser. Because everyone loves lasers.
Sounds fun, right? And the company’s rhetoric around how AI-based devices like this will replace phones sounded compelling. However, the product, well, sucked (just ask CNET’s Scott Stein, who spent extended time with it) and the company was eventually swallowed by HP, with the Pin itself ceasing to function in February last year. If you were one of the early adopters, do let us know what you’ve done with that $699(!) paperweight now.
Motorola Rizr
MWC is a great place to show off concepts that will excite technology nerds like us. Motorola has a good history of this at the show and the Rizr is one of my favorites. This phone didn’t just have a flexible display like we’ve seen on many of today’s foldable phones, its display could actually mechanically unroll at the push of a button, extending the top of the screen to give a more immersive display for watching videos or playing games.
It was amazing to see in person and it was certainly a different idea on how to use flexible displays. But that’s all it was; an idea. Motorola hasn’t deployed the Rizr’s mechanical unfurling into any of its products, with its upcoming Razr Fold launch being just a standard book-style foldable. The reason is obvious: The technology is likely expensive and probably fragile too. Three years on and Motorola hasn’t said a thing about this cool concept, but I’ll still keep my fingers crossed for this year.
Xiaomi SU7 EV
Xiaomi might be better known for its superb camera phones, but the Chinese firm has fingers in many pies, including scooters, vacuums, air fryers and, er, water pistols. It was no surprise then that during MWC 2024, the company showed off its first EV, the Xiaomi SU7. With sleek, sporty looks and a promised range of over 470 miles, I was excited.
I was excited again when the company showed off an even more performance-focused model at last year’s show, which had already delivered some blistering track times on the infamous Nürburgring. But I’ve yet to get behind the wheel. While Xiaomi is already producing and selling cars in its native China, the company has no plans to launch in the UK or wider Europe until at least 2027 and they almost certainly won’t sell in the US at all.
As a result, I feel like I’ve been teased somewhat with the promise of this slick, powerful EV that would have sat perfectly on my driveway. In reality, I still have a big wait ahead of me, if the SU7 European launch happens at all. Sales of the SU7 in China have surpassed those of the Tesla Model 3, according to a report by Car News China. Meanwhile, the same story shows that the SU7 Ultra’s sales have declined dramatically due to a number of controversies and lawsuits around the car and Xiaomi’s rollout.
Samsung Galaxy Ring
Samsung’s Galaxy Ring made for an interesting MWC in 2024. Here was a new type of wearable that promised advanced health and fitness tracking, while blending into your daily life by sitting unobtrusively on your finger. And that’s what it does, with CNET giving it a healthy 8.5 out of 10 in our full review.
But that was in 2024, and a full two years later, I’m left wondering what’s happening with the wonderful world of smart jewelry. Samsung has made no official comment around a follow-up, through rumors suggest we may see one in late 2026 or 2027. Smart ring manufacturer Oura, meanwhile, has filed a public lawsuit against Samsung and other smart ring companies claiming patent infringement. This is likely one of the reasons we’ll have to wait for a Galaxy Ring 2. While other smart rings do exist — like the Oura Ring 4 — it’s not a category that flourished after Samsung launched its ring.
There’s no Google Pixel Ring, no Apple iRing and not even an LED-infused Nothing Ring (1). Most other smart rings are made by smaller companies, such as Pebble’s recently announced $75 recyclable ring. Smart rings may have a place on our hands for a while yet, but Samsung’s lengthy delay in launching a follow-up might suggest that it’s not exactly a priority product.
Motorola wrist phone
I said that the aforementioned Moto Rizr was «one of» my favorite MWC concepts.That’s because the company’s flexible wrist phone from 2024 absolutely takes my top spot. This candybar-style Android phone had a fully flexible body that let you to wrap the whole thing around your wrist and wear it like something resembling Leela from Futurama’s wrist-mounted doodad.
I found it extremely intriguing. Here was a phone that doesn’t bulge out your skinny jeans when it’s in your pocket, but that’s also just a glance away like a smartwatch. And compared to the precision engineering required for the Rizr, the wrist phone’s technology seemed relatively achievable. After all, we already have flexible displays and this didn’t even require any specialized tiny motors — you just whack it onto your wrist like a ’90s slap bracelet.
But, like the Rizr, the wrist-mounted phone remained just a flight of fancy I experienced oh so briefly for a few days in Spain. And like any holiday romance, perhaps it’s best for me to simply remember it for what it was and not spend my days pining for what could have been.
With MWC 2026 just a few days away I’m excited to see new and wild products show their face, and I’m curious to see which of them will have staying power.
Technologies
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