Technologies
Get More Done With the Best Wireless Mouse
A bad mouse means less productivity. Don’t use a bad mouse.
Getting the best wireless mouse for your needs can make a huge difference in your productivity. Whether you’re looking for more or fewer buttons, longer battery life, a more ergonomic design, better wireless over Bluetooth or a 2.4GHz adapter or a mouse for your desk or for travel, we’ve tested and reviewed the best of them. These are our choices for best wireless mouse for 2023.
Since all mice are not equal, our wireless mouse testing takes into consideration: features, size and weight, comfort, battery type and battery life and software. If you aren’t quite sure what might work best for you, jump past our recommendations to our wireless mouse FAQ at the bottom of this story.
What’s the best wireless mouse?
We’ve tested a lot of wireless mice, and the best wireless mouse is the Logitech MX Master 3S. It’s expensive at $100, but if you’re looking for a flexible office mouse to boost your productivity with a Mac or Windows PC, this do-it-all wireless mouse has you covered. It’s durable, too, so it will last for years to come. If you need a more travel-friendly option, we recommend its linemate, the Logitech MX Anywhere 3.
Of course, if those mice don’t meet your needs or budget, we have other wireless mouse options in the list below starting at less than $10.
Best wireless mice for 2023
The MX Master 3S combines the customization of a gaming mouse with an ergonomic design made for getting work done. Logitech’s software makes it easy to set the five programmable buttons (that’s a lot of buttons, but there’s a button on the bottom and more on the thumb rest) and thumb scroll wheel of the MX Master to handle a variety of tasks, from taking screenshots to controlling media.
Compared to the older MX Master 3, the updated model features quieter operation and an upgraded 8,000 DPI optical sensor (up from 4,000 DPI) that tracks on most surfaces, including glass, and offers faster workflow with high-resolution monitors. It can be used with a cord or wireless via Bluetooth or the included Unifying USB adapter, and it supports connections to up to three computers; the button on the bottom lets you quickly switch between connections. The mouse also supports the Logitech Flow feature, letting you move your cursor between computers on the same network. This mouse provides superb battery life for long work sessions.
Despite its smaller size, the MX Anywhere 3 mouse is essentially a smaller version of the MX Master 3 also on this list. These Logitech mice share many features, including dual-wireless connectivity (they can be used wired, too), hyperfast scroll capabilities, programmable buttons and Logitech Flow for moving your cursor between two computers on the same network. The battery will last for up to 70 days on a full charge, and a quick three-minute charge of the battery can get you through a workday. It’s also comfortable to use the buttons despite its small size and, perhaps most importantly, it can be used on just about any surface, including glass — so don’t worry about a mouse pad.
The MX Anywhere 3 comes in a couple of versions. There’s the standard «universal» version that works with Windows, MacOS, iPadOS (13.4 or higher), ChromeOS and Linux computers via Bluetooth or Logitech’s Unifying USB dongle, which is included. MX Anywhere 3 for Mac works only via Bluetooth and is optimized for Macs and iPads. Shipping soon, both mice are available in pale gray and the MX Anywhere 3 (with the USB port dongle) is also offered in rose and graphite.
Like a lot of ergonomic office products, companies that make ergonomic mice aim for the largest group of potential vertical mouse users. But by doing that, they’re inevitably leaving out a number of people whose hands are too small or too large for the mouse, they’re only made for right-handed users or both. The Unimouse is the rare option that’ll really work for just about anyone.
The wireless mouse is available for left and right hands (it’s available in a wired version, too) and has a crazy amount of adjustability to create a custom fit for your hand. The top part of the body starts at a 35-degree angle, but its friction hinge lets you lift it up to a 75-degree angle — or anywhere in between — that puts it into more of a handshake position. Its ball-mounted thumb support cradles your thumb and can be rotated and tilted to whatever position is most comfortable for you. Also, it’s on a telescoping post so you can use a wider or narrower grip. The post can also be moved forward and backward.
A 2.4GHz USB adapter is used for its wireless connection, there is no Bluetooth and it can be used wired while you charge it with the included micro-USB cable. There are six programmable buttons: left, middle, right, scroll click, forward and back. I appreciated having the additional button on top (once my muscle memory adjusted to it), but the forward and back button placement was just a little too far back on the body for me to use comfortably. The included app is basic but gets the job done letting you reprogram buttons and adjust cursor scroll speeds. DPI can be set from 800 to 2800 in increments of 200 with the software or a button on the mouse. You can also set up application-specific profiles with the app.
If you’re ready to give an ergonomic mouse a try, the Unimouse’s customizable design is tough to beat.
Trackballs seem to get overlooked but, going by the comments on this story, that’s a big mistake. Logitech options like the Logitech MX Ergo and the Kensington Orbit offer more comfort but the same control you’d get with a regular mouse. Plus, since it stays stationary, you don’t need extra desk space for movement and it can be used on any surface.
Logitech’s latest Ergo Trackball won us over with its new sculpted shape that fits a wider variety of hand sizes and a lower price than the MX Ergo. That said, the MX Ergo has a sturdier, more solid feel and can be paired to two devices simultaneously. The M575 does give you a choice of Bluetooth or the company’s USB-A wireless receiver.
Lunar Artefacts designed this wireless mouse to essentially be the last mouse you’ll ever need. The body of the mouse is made from hand-polished brass or aluminum (I tested the latter), offering you two weight options. The removable cover is cut from full-grain calf leather finished with equestrian-inspired stitching. Both are designed to wear and patina over time and get more attractive as opposed to the average plastic mouse which eventually just gets gross.
The sculpted ambidextrous base is not your typical mouse shape so it might take a few days or more to adjust and get comfortable. But, if you don’t want to wait, the company makes special grips to give it more of a traditional shape. The smooth metal scroll wheel was the only issue I had with the design because it didn’t have the grip of a knurled wheel. It’s a quibble given how excellent the rest of the mouse is.
The mouse’s Pixart PAW 3805 optical sensor works on almost any surface including glass or mirrors and a button on the bottom lets you choose the pointer sensitivity setting: 800, 1,200, 2,000 or 3,000 DPI. It can connect wirelessly over Bluetooth 5.0 or 2.4GHz wireless with the USB-A adapter that is stored in the base when not in use. It can also be used wired with the braided USB-C-to-USB-A cable included, which also charges the mouse. The mouse has Qi wireless charging, too, so it’s easy enough to keep the battery topped off.
This mouse is high-quality through and through, but will it all last forever? Lunar Artefacts made the mouse completely user repairable. Pop the cover off and remove a handful of screws and it can be completely disassembled right down to the plug-and-play Omron switches. So yes, it is possible this mouse, sorry, pointer instrument will be with you for a long, long time.
Mice that live up to the quality of Microsoft’s other Surface hardware are worth their price, especially if you work on multiple Windows PCs at the same time. Using Microsoft’s Mouse and Keyboard Center software, you can not only program its customizable buttons, but connect the device to three different computers and seamlessly move your cursor between them, similar to Logitech’s Flow feature. It’s a great synthesis between keyboard and mouse. The Surface Precision Mouse can be used wired as well with its USB charging cable, and is quite honestly one of the most comfortable mice we’ve ever used, too.
Once you dip below $15 you usually lose features like forward and back buttons or, um, comfort. Wisfox’s mouse has a comfortable curve to it for a more ergonomic fit and rubberized sides to give you some extra grip. A button on top lets you switch between three DPI settings to help you get around your monitor with less wrist movement.
The battery compartment (the mouse uses one AA battery, not included) houses the wireless nano USB receiver when not in use, so you’re less likely to lose it. It also comes in 14 colors. It doesn’t have Bluetooth, but Wisfox does make one with both 2.4GHz wireless and Bluetooth, as well as one with a USB-C adapter for newer laptops.
Yes, it’s another Logitech mouse, but good wireless mice that are easy on the wallet and comfortable for work and high-performance wireless gaming aren’t easy to find. The G305 device’s lightweight, ambidextrous design hits the mark as a gaming mouse, though, and its single AA battery will last for up to 250 hours of continuous PC gaming — that’s a lot of battery life. It does not have Bluetooth, but instead uses Logitech’s wireless Lightspeed USB adapter. The tiny adapter is stored under the mouse’s palm rest for travel when removed from the USB port. And it has aHero optical sensor for optimal gaming performance.
Read our Logitech G305 Lightspeed Wireless Gaming Mouse preview.
Frequently asked questions
Is Bluetooth better than 2.4GHz wireless?
For many people, the biggest difference between a Bluetooth mouse and a 2.4GHz wireless mouse is the latter connects wirelessly to a small USB adapter you plug into your computer while Bluetooth connects wirelessly directly to your device or computer. This is really Bluetooth’s biggest advantage, too, since it means you don’t have to plug anything into your computer and there’s no adapter to lose.
If you have an open USB port on your computer, though, going with a 2.4GHz wireless has a lot of advantages. The connection is seamless with no pairing needed out of the box — just plug in the adapter and turn on the mouse and you’re working. The connection is less prone to interference and is generally lag-free, which can’t be said for Bluetooth and is why gaming mice don’t use Bluetooth.
Also, to save on battery life, Bluetooth mice typically go to sleep and need to wake and reconnect which takes a second or two whereas a wireless mouse stays connected. Wireless mice generally have longer battery life, too, but newer mice using Bluetooth LE last much longer, so that mainly comes down to the individual mouse now.
If you’re really not sure which to get, look for a wireless mouse that gives you the option to use either Bluetooth or a 2.4GHz wireless adapter. These dual-wireless mice are great for multidevice users, too, since they can connect to one or two devices via Bluetooth and a third with their wireless adapter. A button on the mouse lets you jump from device to device.
What’s better, a wireless mouse with a built-in rechargeable battery or a regular replaceable battery?
What type of battery you should have in your mouse is largely a matter of preference but each has its pros and cons. Mice with built-in rechargeable batteries tend to have longer battery life and are lighter weight than those that use standard AA- or AAA-size batteries. Since the battery is rechargeable, you don’t have to keep extra batteries around, which is especially nice for travel. This also means you’re regularly creating less waste assuming you only use disposable batteries. Rechargeable mice can usually be used wired while you’re charging them, too.
With wireless mice that use replaceable batteries, you have the option to use either regular alkaline or lithium batteries or rechargeable batteries. That means you never have to wait to recharge and you can cut down on waste but it is also an extra ongoing expense (not a huge one, but still). Another advantage is that battery life will degrade over time with a rechargeable mouse and eventually, you’ll have to replace the entire mouse. With replaceable batteries, it’s only the mouse mechanics that you have to worry about wearing out.
Should I get a wired mouse instead of a wireless mouse?
A wireless mouse gives you greater freedom of movement, less cable clutter on your desk and one less thing to plug into your computer (and with fewer ports on computers today, this is no small thing). When it comes to travel, there is nothing more convenient than a wireless mouse you can just drop in your bag. Plus, if you use a 2.4GHz wireless mouse, today’s adapters are so small you can leave them plugged into your laptop while you’re on the go. And if you have a Bluetooth mouse, you don’t even have to worry about the adapter.
A wired mouse, on the other hand, is generally lighter weight than a wireless mouse. It’s plug-and-play, so once it’s connected you’re ready to work. The wired connection also means you don’t have to deal with wireless interference, pairing or losing your connection. (All good reasons to go with a wired mouse for gaming, by the way.) You also never have to think about charging or replacing a battery.
Still not sure which is best for you? Consider getting a rechargeable wireless mouse that can be used with a wired connection to your computer. That way it stays charged for when you need to use it wirelessly but without sacrificing the performance of a wired connection.
Technologies
If You Miss MTV and Dunkaroos, This Indie Game Is for You
Mixtape is an upcoming game about being a teenager when «everything meant the end of the world or the start of the world.»
At a record store in northern Los Angeles, I walked past racks of albums, a DJ spinning records and a stack of Dunkaroos, a cookies and icing snack that was all the rage in ’90s America. It felt like stepping back into an earlier era, the same one backdropping the upcoming game Mixtape, a story about a group of self-mythologizing teens hanging out before life pulls them away from their suburban American town.
In an amusing twist of fate, the main brain behind the game is an Australian rocker who didn’t step foot in the US until his 30s. Johnny Galvatron (a stage name and lead singer of the band The Galvatrons), creative director at studio Beethoven & Dinosaur, dreamed up Mixtape based on a blend of American youth culture that was broadcast worldwide, along with his own upbringing loving music of the period and playing in bands.
In a recording room behind the record store, I chatted with Galvatron about why a man from the Antipodes would tackle American youth, nostalgia through the lens of music and analog audio tech, the earnest wrongness of being a teenager and why the US is like Middle-earth.
I also got to play a short slice of Mixtape ahead of the conversation, a demo I originally saw at Summer Game Fest last year (but with a couple extra scenes exclusive to this event). It opened up with the game’s older teen heroine, Stacy Rockford, skateboarding down a winding road with her friends, lazily pulling kickflips and calling out oncoming cars in the golden hour before twilight, a fitting start for a game about the last days before adulthood knocks.
From what I saw, there’s a bit of overlap with other nostalgia-laden narrative games about teens growing up, such as studio Don’t Nod’s Life is Strange series or last year’s Lost Records: Bloom and Rage. But Mixtape avoids the plotty drama of those games in favor of lionizing the humble wonder of teens killing time. And it does it in style, with kinetic editing and needle drops that immerse players in the MTV-drenched lives of kids whose rebellious days are numbered. It’s tonally different, reflecting Galvatron’s memories of being an earnest teen, liking music and tossing out strong opinions.
«There’s a lot of stories about teenagers where they’re portrayed as very shy and not confident. And that’s not really my experience of being a teenager,» Galvatron said. «I was very confident and wrong about things and about how I felt about music.»
Galvatron’s earnest teenagehood was in Australia, but setting the game there might have been too close to home. Plus, his favorite music and culture came from America. Despite not coming to the US until he was 32, he’s watched America every single day of his life, he said. Seeing it in person is like coming to a theme park, or a fantasy land: «To people who live in Western cultures, America is Middle-earth,» Galvatron said.
The game is split into chapters, each patterned after a carefully-chosen song. They all come together in the titular mixtape, the swan song of a cherished friend group, one last rock-out to tunes that speak to the moment. It was those songs that drove the creation of the emotional sequencing of Mixtape, Galvatron told me. Whereas most games start development by creating a «vertical slice» that represents the core loop of the game, Beethoven & Dinosaur made «a real shitty version of the whole game» and swapped around the songs to see what different stories the configurations told.
«We would play with that soundtrack until it seemed to have this cinematic flow to it, like a really lovely narrative that chained these songs together,» Galvatron said. «Once we had that right, we could put the story and the characters in.»
Picking the songs was a delicate process to find the right tone (and to ensure variety, as Galvatron joked he kept wanting more Devo songs, which the team vetoed and limited him to one). There’s a pivotal moment in the game where the main character Rockford is betrayed by her friend, and despite digging up the saddest songs they could think of, none worked. So they flipped the emotions to the other extreme, trying tunes evoking over-the-top happiness like Stuck In The Middle With You, and went with songs from the artist BJ Miller from the 1960s, «and that seemed to make it just all the more devastating,» Galvatron said.
I saw parts of 4-5 song chapters out of what Galvatron told me will be a total of 26 or 27. But each felt like a sublime snippet (in Pixar parlance, a core memory) that the player gets to control, from an embellished shopping cart escape from the cops to a flailing first kiss of awkward tongues to rocking out in the car on the way to a party. It sounds mundane, but these delightful moments hearken to a time in everyone’s lives when the people and the songs around you elevated the simple into the unforgettable.
«We don’t have skill trees, we don’t have (gameplay) loops. We have moments where mechanics, music, dialogue, narrative all meet and hit these crescendos,» Galvatron said, and emphasized the importance of their brevity. «Get in, deliver the mechanic, make it beautiful, make it a great experience. Don’t overstay your welcome.»
It’s undeniable that Mixtape reaches back into the past to evoke a feeling of place and time, specifically this moment in the American 90s where music was blasting from cassette tapes and CDs. There’s a warmth to this equipment, Galvatron noted, and to the music it produces. Moreover, the tactility lends itself very well to touching, spinning and clicking motions on game controllers, giving players a real feel for the music they’re playing on screen.
Yet when I asked how he felt the game fit amid our current era of nostalgia — which media like Stranger Things have built IP empires upon with period-appropriate references, fashion and songs — Galvatron asserts that the game has a different aim than prompting viewers to remember specific songs, CD players and Tamagotchis. «What I want people to remember is when you defined yourself by the singles you liked, by art, and I think that’s something naive and sweet,» he said.
If the rest of the game meets the bar set by the demo I saw, players will be pretty awestruck by the polished, electric delivery of moments from scene to scene. Mixtape feels intentionally designed, likely meticulously storyboarded, to land moments with camera angles and timing that make you feel along for the ride.
Beethoven & Dinosaur’s strengths are leaning into the grandness of cinematics and music, Galvatron said. «That’s how I remember being a teenager,» he said, «[it’s] something theatrical and fast, and everything meant the end of the world or the start of the world.»
Technologies
These MWC Phones and Gadgets Wowed Me, but Where Are They Now?
From AI hardware to wearable phones, these products promised a lot. So what happened to them?
Mobile World Congress sees the biggest and best tech companies, the world over, gather in Barcelona to show off their latest, greatest products. MWC 2026 runs March 2 to 5 and we expect to see several major phone launches, some wild concepts and a lot of tapas. But what about products we saw in prior years?
From Samsung’s flagship Galaxy S phones to incredible hardware from Xiaomi, we’ve seen some amazing devices in the years CNET has been attending the show. But we’ve also seen a lot of unusual products that have promised more than they’ve delivered.
From concept devices that are quickly forgotten to new gadgets that boast revolutionary functions, these are the MWC tech launches that arrived with a fanfare… but aren’t necessarily where you’d expect them to be today.
Humane AI pin
AI might still be the biggest buzzword in tech, thanks to every phone company cramming their devices with all kinds of bizarre AI functions. But at MWC 2024, one company wanted to take that further. The Humane AI pin was a wearable badge that you could talk to and ask questions about your schedule, the weather or things like sports results. It could read answers out and even project them onto your hand with a laser. Because everyone loves lasers.
Sounds fun, right? And the company’s rhetoric around how AI-based devices like this will replace phones sounded compelling. However, the product, well, sucked (just ask CNET’s Scott Stein, who spent extended time with it) and the company was eventually swallowed by HP, with the Pin itself ceasing to function in February last year. If you were one of the early adopters, do let us know what you’ve done with that $699(!) paperweight now.
Motorola Rizr
MWC is a great place to show off concepts that will excite technology nerds like us. Motorola has a good history of this at the show and the Rizr is one of my favorites. This phone didn’t just have a flexible display like we’ve seen on many of today’s foldable phones, its display could actually mechanically unroll at the push of a button, extending the top of the screen to give a more immersive display for watching videos or playing games.
It was amazing to see in person and it was certainly a different idea on how to use flexible displays. But that’s all it was; an idea. Motorola hasn’t deployed the Rizr’s mechanical unfurling into any of its products, with its upcoming Razr Fold launch being just a standard book-style foldable. The reason is obvious: The technology is likely expensive and probably fragile too. Three years on and Motorola hasn’t said a thing about this cool concept, but I’ll still keep my fingers crossed for this year.
Xiaomi SU7 EV
Xiaomi might be better known for its superb camera phones, but the Chinese firm has fingers in many pies, including scooters, vacuums, air fryers and, er, water pistols. It was no surprise then that during MWC 2024, the company showed off its first EV, the Xiaomi SU7. With sleek, sporty looks and a promised range of over 470 miles, I was excited.
I was excited again when the company showed off an even more performance-focused model at last year’s show, which had already delivered some blistering track times on the infamous Nürburgring. But I’ve yet to get behind the wheel. While Xiaomi is already producing and selling cars in its native China, the company has no plans to launch in the UK or wider Europe until at least 2027 and they almost certainly won’t sell in the US at all.
As a result, I feel like I’ve been teased somewhat with the promise of this slick, powerful EV that would have sat perfectly on my driveway. In reality, I still have a big wait ahead of me, if the SU7 European launch happens at all. Sales of the SU7 in China have surpassed those of the Tesla Model 3, according to a report by Car News China. Meanwhile, the same story shows that the SU7 Ultra’s sales have declined dramatically due to a number of controversies and lawsuits around the car and Xiaomi’s rollout.
Samsung Galaxy Ring
Samsung’s Galaxy Ring made for an interesting MWC in 2024. Here was a new type of wearable that promised advanced health and fitness tracking, while blending into your daily life by sitting unobtrusively on your finger. And that’s what it does, with CNET giving it a healthy 8.5 out of 10 in our full review.
But that was in 2024, and a full two years later, I’m left wondering what’s happening with the wonderful world of smart jewelry. Samsung has made no official comment around a follow-up, through rumors suggest we may see one in late 2026 or 2027. Smart ring manufacturer Oura, meanwhile, has filed a public lawsuit against Samsung and other smart ring companies claiming patent infringement. This is likely one of the reasons we’ll have to wait for a Galaxy Ring 2. While other smart rings do exist — like the Oura Ring 4 — it’s not a category that flourished after Samsung launched its ring.
There’s no Google Pixel Ring, no Apple iRing and not even an LED-infused Nothing Ring (1). Most other smart rings are made by smaller companies, such as Pebble’s recently announced $75 recyclable ring. Smart rings may have a place on our hands for a while yet, but Samsung’s lengthy delay in launching a follow-up might suggest that it’s not exactly a priority product.
Motorola wrist phone
I said that the aforementioned Moto Rizr was «one of» my favorite MWC concepts.That’s because the company’s flexible wrist phone from 2024 absolutely takes my top spot. This candybar-style Android phone had a fully flexible body that let you to wrap the whole thing around your wrist and wear it like something resembling Leela from Futurama’s wrist-mounted doodad.
I found it extremely intriguing. Here was a phone that doesn’t bulge out your skinny jeans when it’s in your pocket, but that’s also just a glance away like a smartwatch. And compared to the precision engineering required for the Rizr, the wrist phone’s technology seemed relatively achievable. After all, we already have flexible displays and this didn’t even require any specialized tiny motors — you just whack it onto your wrist like a ’90s slap bracelet.
But, like the Rizr, the wrist-mounted phone remained just a flight of fancy I experienced oh so briefly for a few days in Spain. And like any holiday romance, perhaps it’s best for me to simply remember it for what it was and not spend my days pining for what could have been.
With MWC 2026 just a few days away I’m excited to see new and wild products show their face, and I’m curious to see which of them will have staying power.
Technologies
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