Technologies
10 apps that can actually teach you a new language
The best language learning apps to learn a new language at home, no matter your style.

Learning a new language can be tough, but thankfully it’s also easier than ever thanks to the best language learning apps. You no longer need to spend time in a classroom or spend a ton of money on instructors. You can build your vocabulary at your own pace and become fluent through engaging lessons — all from the comfort of your smartphone or laptop.
There are many different language learning apps to choose from, so there’s likely a program that best suits your learning style and schedule. The best language learning apps are also economical, especially when compared with formal schooling or tutoring with a language expert. Many have speech recognition, which is key to ensuring you have proper pronunciation. Others offer several language options, which is ideal when you want to pick up multiple languages.
Here are the best language learning apps that make it easy for you to learn a language at your own pace. You’ll sound like a native speaker in no time!
As a regular Duolingo user, I enjoy the app’s colorful interface and short, game-like exercises. The app doesn’t restrict how many languages you can try to learn at the same time (personally, I think two is a good maximum if you want to retain anything). I use Duolingo to practice Spanish and German.
To make sure you don’t get rusty on the basics, even if you’ve «mastered» a skill by reaching a higher level, the skill can still «crack» if you don’t review it consistently. Practice the skill again and it’ll repair itself.
I like Duolingo’s user-friendly layout, and the «streak» feature, which motivates you to keep going by tracking the number of days you’ve reached your point goal. In the app, you can access resources such as Duolingo Stories, which are short audio stories that allow you to check your comprehension skills as you go. Super Duolingo, the ad-free premium version of the app, costs $7 a month and includes progress quizzes, monthly streak repairs and more.
I found Babbel to be the most like a foreign language course you’d see in an online school curriculum. The minimalist layout of the Babbel app helps prevent a new language (French for me) from seeming overwhelming, without making it boring. Each lesson takes you through translations, and includes variations of the word or phrase, pictures and whether it’s formal or informal. If it asks you to spell a phrase, the letters are included.
You also get to see the new words you’re learning used in common conversations, listen to them (if you choose to have audio on), repeat the phrases, and learn more about verb groups. The 15-minute language lessons are easy to work into your day — whether it’s on your commute, before bed or on your lunch break. The My Activity module lets you track all your progress.
Babbel is free to sign up for and the first lesson of every course is free. A monthly subscription costs $14.95. You can also choose to renew every three months ($37.95), every six months ($66.90), annually ($89.40) or a one-time payment of $249 for lifetime access.
I tried my hand at Greek on the Drops app. The app’s fun, colorful layout definitely made the language (which has its own alphabet) less intimidating. The app shows users each word in the Greek alphabet and the English alphabet, and says the word and shows an image of it. Drops is constantly adding new languages, most recently, the app brought on Ainu, an indigenous Japanese language.
You can subscribe to Drops Premium for $13 a month, $70 annually or a one-time purchase of $160. If you stick with the free version, you have to wait 10 hours to access another lesson, but you can check out your statistics after completing the lesson (correct answers, wrong answers and words learned) and tap on the words you’ve learned to hear them pronounced again (and see them written in the Greek alphabet). This can give you a leg up when your next lesson
starts.
Similar to Drops, Mondly is a fun, colorful app that has multiple features to take advantage of even if you don’t subscribe to premium. I tried beginner Hungarian on this app, and I liked how it offered to show you different conjugations if you tapped on verbs. The app packs images, translations and auditory aids to help your specific learning style.
The instructor also speaks the words and phrases in a rather melodic way that made it easier for me to recall them (even after trying different languages on different apps).
Mondly is free to use, but you can subscribe to the Premium tier to unlock all content. You can subscribe for $10 a month or $50 annually for access to one language. You can also subscribe to get lifetime access to all 33 languages for $48 (this sale is for a limited time and usually costs $479.90).
One of my favorite parts of Memrise is the app’s use of short videos to show how real locals express different phrases in conversation. I tried the French course, and the first lesson alone let me listen to the tone of voice and casual pronunciation, as well as showing me the phrase’s literal translation and explained its gendered usage. The app also helps you spot patterns in the language to make it easier to improve your skills. If you’re brushing up on a language you’re familiar with, you have the option to skip phrases you already know.
A few lessons are available for free daily, but you can tap Upgrade in the app and choose from a monthly subscription for $8.49 a month, a $30 annual subscription or a one-time payment of $120 for a lifetime access.
When you sign up for Busuu, you select the language you want to learn, and the app helps you determine how advanced you are with it and why you want to learn it, and to what level. From there, you set a daily study goal, and if you subscribe to the premium plan, it creates a study plan so you’ll reach your goal by a set date. For example, Busuu says if I study three times a week for 10 minutes a day, I’ll be pretty fluent in my chosen language in about eight months.
Busuu’s Basic plan is free, but you can subscribe to Premium or Premium Plus. Premium is $12.95 per month, about $71.40 annually, or about $130.80 every two years. Premium Plus — which unlocks everything — is $13.95 per month, about $83.40 annually, or about $154.80 every two years. All plans offer a 14-day money back guarantee.
I tried Italian with Busuu and I liked the clean, bright layout of the app. Busuu also offers helpful reminders: The second time I logged in, it reminded me about «weak words» I needed to review to improve my vocabulary. In addition to listening to a phrase paired with a photo of the corresponding action, Busuu included helpful vocabulary tips (like that «ciao» can mean «hello» or «goodbye»).
If you listen to any song enough, you’ll learn all the words through repetition — even if they’re in a different language. But how do you figure out what they mean? This is where the Lirica app comes in. This app is unique in how it approaches teaching Spanish and German. Instead of traditional teaching methods for learning a language, Lirica uses popular music by Latin and reggaeton artists to help you learn language and grammar. On top of learning the language, you’re also immersing yourself in the culture behind it. The app also includes facts about the artist while you’re learning.
Lirica has a one-week free trial and then it’s $9 a month, $20 every six months or $30 annually. For now, the app only offers Spanish, French, German and English.
While not technically an app, the free Language Learning with Netflix Chrome extension can be helpful on your journey to becoming multilingual. Install the extension and click the icon to launch the catalog of movie and TV show options. You do need a subscription to Netflix though.
Once you launch the catalog, you can pick from hundreds of titles that use movies on Netflix to help teach different languages. For example, if you wanted to work on your Spanish, select the language in the dropdown menu, along with the country where you’re using Netflix. If you’re watching in the US, the extension generates 306 titles. To watch one of the films, just click the red «Watch on Netflix» button. Depending on the language you want to learn, you might have fewer titles to pick from.
As the series or movie plays, two sets of subtitles display at the bottom of the screen. One set is your native language and the other is the one you want to learn. The words highlight as they’re spoken, like a karaoke sing-a-long. You can listen to the dialogue phrase by phrase, pause and replay as needed, access a built-in dictionary and more.
Pimsleur is an app that offers 51 languages to learn, but delivers the information in what is basically the form of a podcast. Essentially, you’ll choose the language you want to learn and begin a 30-minute auditory lesson (which are downloadable and Alexa-compatible). The app also has a driving mode, so you can improve your language skills during long commutes without looking at a screen.
You get a seven-day free trial. An All-Access subscription costs $21 a month, while a Premium subscription, which only includes one of the 50 available languages, is about $20 a month. Features include reading lessons, roleplaying challenges and digital flashcards.
Perhaps the best-known language learning service, Rosetta Stone has come a long way since it started in the ’90s. My parents still have a box set of discs for learning Spanish somewhere in their house. It’s a lot easier now with the Rosetta Stone app, but you still need at least 30 minutes to complete a Core Lesson.
I tried Rosetta Stone’s first Irish lesson, which was primarily auditory with images, though there are ways to customize the app to your learning preferences. The lesson started out fairly challenging, especially since I was completely new to the Irish language. But it did get easier as I went along.
The iOS app got an update last year that brought augmented reality into the mix. This enables Seek and Speak, which is a scavenger-hunt-style challenge. Point the phone camera at an object and get a translation in the language you’re learning.
Rosetta Stone subscription options include $35.97 every three months, $143.88 annually, or a one-time payment of $299 for a lifetime subscription with access to all 25 languages.
Technologies
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Technologies
Alaska Airlines Flights Resume After IT Outage. What to Do if You Were Affected
The outage affected Alaska Airlines and Horizon Air flights for several hours on Sunday.

Alaska Airlines paused its operations for several hours late on July 20 due to what the company called, «a significant IT outage» that affected its operations.
About three hours later, flights resumed and the company posted on X: «Alaska Airlines has resolved its earlier IT outage and has resumed operations. We sincerely apologize for the inconvenience, and encourage guests to check your flight status before heading to the airport.»
The delays affected Alaska Air and Horizon Air flights at airports including Seattle-Tacoma International Airport, where about 49 flights were canceled and 43 were delayed as of the moving of July 21, according to a local report.
In an email to CNET, Alaska Air gave more details about what caused the outage on Sunday. «A critical piece of multi-redundant hardware at our data centers, manufactured by a third-party, experienced an unexpected failure,» the company said in an email.
«When that happened, it impacted several of our key systems that enable us to run various operations, necessitating the implementation of a ground stop to keep aircraft in position. The safety of our flights was never compromised,» Alaska Air said. «We are currently working with our vendor to replace the hardware equipment at the data center.»
The company added the outages were not related to a cybersecurity incident that affected Hawaiian Airlines in June.
In total, more than 150 flights were canceled, including 64 cancelations on Monday. «Additional flight disruptions are likely as we reposition aircraft and crews throughout our network,» the company said.
What customers can do
If you were or continue to be impacted by the disruption, you’re probably wondering what to do next.
«We appreciate the patience of our guests whose travel plans have been disrupted,» said the airline. «We’re working to get them to their destinations as quickly as we can. Before heading to the airport, we encourage flyers to check their flight status.»
Last year, rules changed on what customers are entitled to when flights are canceled or delayed. Although airlines have tried to roll back those rules under a new presidential administration, they’re still in place.
Those changes to compensation called for automatic, prompt refunds for canceled or significantly delayed flights without requiring customers to jump through excessive hoops to get compensation. The determination for a refund often depends on whether a cancelation resulted in a wait time of three or more hours.
According to the Department of Transportation’s Airline Cancelation Delay Dashboard, Alaska Airlines has some of the more flexible customer policies regarding delays and cancelations,
Alaska’s customer service line is at 1-800-252-7522. They also offer a Help Center web page that includes an AI-powered chatbot called Ask Alaska.
Technologies
Dying Light: The Beast Hands-On: Brutal Survival in a Zombie-Ridden Forest
I got to preview Techland’s next entry in its Dying Light series, which brings the parkour zombie horror to the great outdoors.

Two hours into my gaming preview of Dying Light: The Beast, I was jogging through a beautiful woodland dotted with cabins and park benches — a spot that would make for a lovely vacation, if not for the hordes of zombies wandering all over. Despite stealthily creeping around, I was spotted by a large group and frantically fended them off with a shovel, growing more desperate and overwhelmed — until my rage meter maxed out and I became a beast. I roared and tore the zombies limb from limb until the red haze lifted from my vision, leaving me human again to continue my journey through the park.
At a preview event in Los Angeles, California, Polish studio Techland set me and other media members up to play the first few hours of Dying Light: The Beast. It’s the next entry in the beloved Dying Light series of games, which combine first-person parkour movement with zombie horror action. After the long gap between the 2015 original and its 2022 sequel Dying Light 2 Stay Human, the third game is coming out just three years later, with a release date of August 22, 2025. Dying Light: The Beast is a course correction that brings back more of the horror and vulnerability that made the first game so successful, Dying Light franchise director Tymon Smektala told me.
«Wtih Dying Light: The Beast, we want to recapture that fear, that horror, that tension that the first game had,» Smektala said. «Maybe it was beginner’s luck, but we actually managed to capture the atmosphere and the feel and the balance just right.»
Part of that is bringing back the first game’s protagonist, Kyle Crane, who has been locked away for a decade while the zombie plague he once tried to contain rampages across the world. After escaping an underground lab, Crane quickly discovers that years of experiments done on him have left him with bursts of strength and bloodlust, which comes in handy when he’s beset by mutated enemies — he becomes a monster to fight monsters.
Prior Dying Light games let players explore open-world cities with free-roaming parkour movement, leaping over railings and climbing up fire escapes. The Beast expands this to a seemingly less suitable environment: Castor Woods, a sprawling forest that feels like a national park, where players have to thread their way through woodlands, rivers, mountain paths and other terrain. Techland challenged itself to see if the series’ parkour movement to evade zombies rather than fight them all would work in different biomes, Smektala said — and he believes they’ve cooked up something unique that pushes players to change how they move and deal with the living and the dead.
«So you could say, ‘okay, maybe I can hide behind trees and try to use how dense the forest is to lose the chase,’ but on the other hand, you never really know what you can find behind that tree, what hides in those forests,» Smektala said. «We like the fact that there are places on the map where you basically feel weaker, where you feel more fragile.»
Swinging between fragility and «Beast Mode» revenge
In my handful of hours with The Beast, I frequently felt that sense of vulnerability, confidently taking on a couple zombies, only to get cornered by half a dozen more shambling up behind me. Combat feels slow and weighty, relying on timing to avoid exhausting myself. I had to circle enemies carefully and slip between their attacks as my melee swings gradually took them down one by one — with guns and bullets scarce, at least early on.
But when I’d hit (or had been hit) enough to fill my rage meter, the game’s unique mechanic, Beast Mode, activated turning me into a monstrous force of nature, battering zombies and ripping off their limbs (if not worse — the game’s brutal dismemberment isn’t for the weak-stomached). Beast Mode is a deliberate counterbalance for handling hordes and turning the tides in combat — partially inspired, surprisingly, by the classic game Pac-Man.
«Pac-Man, if you think about it, is actually also a survival game where you are chased by ghosts. You are super weak, just one touch and you die — but there are those power pellet moments, you grab them and suddenly you can start chasing ghosts,» Smektala said, comparing that «cathartic overpower state» to the new Dying Light’s Beast Mode.
To make sure these moments land when they’re most needed, Techland has made under-the-hood tweaks, including filling the Beast Mode meter faster when the player is surrounded by zombies or when being chased by an undead horde at night (more on that later). The game keeps these mechanics hidden, Smektala explained, to prevent players from gaming the system. They’re designed to heighten the thrill of pursuit and reversal — fine-tuned through extensive player testing.
«You really feel like these are your last moments, the zombies are coming at you … and they’re just about to grab you and suddenly you see that meter has been charged and then you can turn 180 and get that moment of resetting the situation,» Smektala said.
Beast Mode isn’t the only escape route. Unlike the second Dying Light game where players can paraglide between buildings, The Beast’s national park areas are too broad for aerial traversal — but I could jump into abandoned vehicles and drive away from sticky situations… at least until the gas ran out. (You can refuel at select spots and unlock skills to burn less fuel.)
Whether you’re smashing zombies with improvised weapons, tearing through them in Beast Mode or mowing them down in a car, the game’s brutality is unmistakable — and it’s been dialed up since the last Dying Light, thanks to further optimizations to Techland’s in-house C-Engine. For The Beast, the studio has doubled the number of possible wounds zombies can take, so whether you strike the head or midsection, you’ll see injuries that match.
Techland also went all-in on realistic blood spatters rendered by C-Engine: Artists ordered liters of fake blood and spent days creating real-life splats to digitize for the game.
«So if you enter a room [in the game] and you see blood dragging on the floor or a blood splat on the wall, actually there was an actor in our mock-up studio that was dragging his body on the floor to leave that mark, and then we just scanned it and put it into the game,» Smektala said.
Surviving the least relaxing vacation of your life
My preview started an hour or so into Dying Light: The Beast, after Crane escapes from the underground facility. He’s woken up in the territory of The Baron, a sadistic noble ruling over the national park-like territory in an unspecified European country — one inspired by Swiss landscapes, a Techland developer told me. His small army of soldiers roam the land doing his bidding, adding another hazard standing between Crane and escape, but they’re far from the worst things in this strange land.
After escaping the facility, Crane wanders down a mountain trail to find a monastery that he clears of zombies to turn into a safe house. But his final task is to face a mutated monstrosity with a gas mask — the game’s first boss. After putting it in the ground, a scientist named Olivia introduces herself and pledges to help Crane. She takes a blood sample from the creature and convinces Crane to administer it to himself, granting him the upgrade to his Beast Mode.
These monsters, which Olivia calls Chimeras, are the faulty results of The Baron’s experiments. They roam the woodlands and she urges Crane to hunt them down to grow stronger so he can defeat the psychopathic noble. Each new kill grants a point in the Beast Mode skill tree, unlocking bonuses and new abilities like a ground slam.
After that, the game opens up, allowing players to alternate between following the main story or side quests and engaging with the game’s open world — exploring territory, gathering supplies and weapons and establishing safe houses to rest and recover. The safe houses are key to waiting out the dangerous dark hours, as the day-night cycle from Dying Light’s earlier games returns. When the sun sets, powerful nocturnal ghouls called Volatiles emerge. If alerted, they’ll unleash zombie hordes in a chase sequence that only ends with clever evasion — or reaching a safe house.
While players can simply sleep through the night, certain treasure-laden zombies only emerge after twilight, and I imagine other incentives or missions will lure players out of their safe houses.
Nighttime also becomes more manageable as players get stronger, either through acquiring equipment or leveling up — killing enemies will give Crane a bit of experience, while finishing story missions will award a lot. Every level grants a skill point to improve Crane’s stealth, parkour or combat abilities, which are important to gather to handle some of the game’s tougher enemies, from zombies in combat armor to Chimeras encountered in the wild.
As players explore and fill in the map, they’ll find some areas have level thresholds. I was driving around when I spotted an intriguing building across the river — an abandoned mental hospital likely full of loot — but it was 8 or 9 levels above me, and I didn’t want to risk it. You can offset level gaps with gear: Weapons are scattered throughout the world, with rarer loot hidden in riskier spots — like the military convoy I cleared out to score higher-level equipment.
Other weapons must be crafted, and there’s a cornucopia of materials scattered around, some that you’ll pick up off the ground and others scavenged from defeated zombies. You’ll need blueprints to make key weapons — I found one for a bow in the starting monastery safe house — and yes, once I built it, I needed to craft the arrows, too.
Becoming your own Beast
With a sprawling map to explore, crafting and skill trees, Dying Light: The Beast felt like a familiar yet fun mashup of Far Cry and Mirror’s Edge, all set in lovely woodland scenery (as an outdoorsy person, I’m partial to the natural setting, though there is a town in the game to provide some urban parkouring). Combined with the day-night cycle and a story pitting survivors against the vicious Baron, open-world game fans have a lot to chew on in Techland’s upcoming game — especially those who want a bit more of a challenge in their combat.
To ameliorate that difficulty, The Beast offers co-op mode, letting players team up with up to three friends. But teaming up won’t make the game instantly easier, as Techland made sure to adjust the game’s challenge accordingly, from spawning more zombies and making them stronger to giving them area-of-attack swipes to hurt multiple teammates. The Chimeras will be especially beefed up — so much so that players may not be able to take them down solo when playing with others in a game session.
A couple hours into the preview, after taking down a pair of hulking Chimeras, I was tasked with chasing down a third in a swamp. This fiend was different — a spindly blood-soaked ghoul that reminded me of the fearsome Witch special enemy from the Left 4 Dead games. She dashed in and out of the foggy marshland, and I struggled to track her and land hits while dodging her own — barely eking out a win thanks to some clutch Beast Mode transformations.
When I next took on a hefty Chimera with a concrete slab for an arm that I encountered after delving into the train tunnels, it became clear Techland had designed each of these fights as its own unique arena brawl. I was down in the depths, hunting an especially lethal monster that had been terrorizing survivors, and that Chimera wasn’t it. After chasing down the culprit, I pulled back the hood to reveal a familiar face — Crane’s own. Another failed experiment, maybe? As my preview ended, I was left wondering what The Beast truly referred to.
As I stepped away, I could feel the game’s open-world hooks sinking in — I just wanted to craft one more weapon, secure one more safe house, hunt one more Chimera and push past the edge of my map.
Dying Light: The Beast launches on August 22 for PC, PS5 and Xbox One X/S.
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