Technologies
Meow Wolf Enters the Mini-Golf Metaverse
Exclusive: Walkabout Mini Golf is adding a new VR course designed by immersive art pioneer Meow Wolf. The designers gave us hints of what’s to come.

Walkabout Mini Golf, one of the best multiplayer apps for VR headsets, is adding a course made by art collective Meow Wolf and based on the group’s real-world experiences. It’s Meow Wolf’s first big dip into virtual reality, and it’s scheduled to arrive later this year.
It’s not as strange a move as you might think for Meow Wolf, the group behind the cult hit House of Eternal Return, in Santa Fe, New Mexico, and a growing bunch of other in-person destinations (Omega Mart in Las Vegas, Convergence Station in Denver).
Or maybe it is.
But in a VR/AR landscape that still doesn’t really know what a metaverse is supposed to be, this collaboration could point toward creative teams actually trying to figure this out ahead of a wave of new headsets coming later this year.
Let me back up a bit. I find well-built, custom-crafted VR experiences wonderful. I also love immersive physical spaces and theater experiences that take similar care with how groups of people explore strange new worlds together.
VR and AR’s metaverse push of the last couple of years, however, has tried to just create big open social tools with no real guidance or superstructure. These places — VRChat, the soon-to-be-closed AltSpace VR, Meta’s flailing Horizon Worlds, Rec Room — seem to either be spots where fun stuff emerges, or confusing and poorly run experiments that feel empty or alienating unless you know who you’re meeting with and where you’re going.
Sometimes, I find that it’s the in-person experiences that can craft what the virtual ones can’t yet. Meow Wolf’s in-person, multilayered, maximally dense art collective spaces struck me as the sort of way to guide more-elaborate social virtual worlds of the future. The Meow Wolf–Walkabout collaboration sounds like a bizarre and whimsical mirror-world experience that’s also a foot in the door for Meow Wolf’s future explorations in VR and AR.


Meow Wolf’s course will involve an intelligent alien world called Numina that plays with reality.
Meow WolfWeird golf
«We’ve been dreaming about making mini-golf forever,» Caity Kennedy, one of Meow Wolf’s co-founders and the group’s senior creative director, said to me during a Zoom chat. «Since a lot of our exhibits are a big thing compartmentalized with a bunch of little things, mini-golf is like a pretty hilarious and very accessible version of that.»
Another Meow Wolf co-founder, Vince Kadlubek, had been playing in VR games and experiences for years, which led to the collaboration with the team at Walkabout Mini Golf. Meow Wolf had made its own AR companion app for the House of Eternal Return installation years ago, but translating some of those designs into a VR mini-golf course is a different type of crossover experience.
Kennedy already uses some VR art tools, including Gravity Sketch, to work on designs for Meow Wolf’s physical installations. Gravity Sketch was also used as a collaborative place to dream up the VR course. «We have VR artists, we have VR developers that are working on things,» Kennedy hinted, suggesting that Walkabout’s relatively contained structure might be a good starting point.
If you haven’t been paying attention, Walkabout Mini Golf has already become one of the best social VR destinations if you have a small group of friends. This game, and Demeo, are where I tend to join a few old friends for a casual game that lasts about an hour, allows us to chat and explore, and then stop. It feels like going for a walk, or getting coffee, or going to a museum. Or playing mini-golf. Unlike more-intense VR games, or way too open social worlds with no real focus, it gives us something to do while we’re talking. It works.
«It aligned a lot with our sense of humor,» Kennedy said of the collaboration. «You can be good at golf, you can be bad at golf, you can just not play golf and go explore.»
Golf as a strange doorway
Walkabout’s golf courses have already been getting a lot more immersive over time, becoming more like walk-through theme parks or stories than just a bunch of golf holes. A course based on the classic Jim Henson film Labyrinth is like a tour of the film’s plot, and even has a side labyrinth to wander around in. There are Jules Verne courses. There’s a Myst course.
The Meow Wolf course, based on the living other-dimensional jungle world of Numina that’s part of Meow Wolf’s in-person Convergence Station experience in Denver, is meant to be a sort of parallel virtual visit, or maybe a golf course that ends up being visited by and mutated by Numina.
Kennedy hints that the way Meow Wolf’s course will work is a lot stranger and more whimsical than even previous Walkabout courses, which of course excites me. Also, the presence of Numina as a character will loom large over the experience, a «living universe that is curious about us simple animals that are wandering around, falling down stairs and things.»
«It’s not just a duplicate,» Kennedy said of the VR version of Numina versus the physical creation in Denver. «There will be a familiar experience that is twisted and freed by the mechanics of virtual reality. People who’ve been to Numina in real life [at Meow Wolf] will see a lot of things that they got to see in real life, but a lot of people who have only seen pictures will get to wander around something akin to the pictures they’ve seen.
«But, lots of differences: I mean, gravity doesn’t exist in VR. We can make things slip. We don’t have to have electrical wires, or speakers or a lot of the things that limit what we’re able to do. And we’re able to have animation that we can’t do. There’s so much fluidity that is really only possible at the moment in VR.»


One of the areas in Numina at Meow Wolf’s Convergence Station in Denver. The VR experience will refer to the real-world place in strange ways.
Scott Stein/CNETVirtual and real winking at each other
Disney has explored crossovers of the virtual and real. It’s created a Star Wars Tales From the Galaxy’s Edge VR game that’s set in the outer realms of the same planet Batuu as the real-life Star Wars: Galaxy’s Edge parks. In theory, visiting the virtual game could inspire you to go to the actual park, or the game could be a living souvenir.
Future planned metaverse-ish explorations could have a similar vibe. Meow Wolf’s own physical spaces communicate with each other via telephones, and a ton of merchandise already extends the stories into some take-home souvenir directions. You can buy Omega Mart merchandise from the alternate-universe store’s gift shop, for example, or get books and artifacts, much like you can at Disney’s stores in Galaxy’s Edge. In some ways, Meow Wolf’s virtual spaces may aim to do the same.
«Mini-golf is not a collective world, so there can’t be live feeds into anything, but having connections between the two, where people can at least see one from the other, or use something they found in one to affect the other… this is going to be kind of our test case,» Kennedy said. «This is our first foray into connecting a real world exhibit with virtual reality.»
Lucas Martell, the director of Walkabout Mini Golf, said the Meow Wolf course «is going to be much more of an experience,» admitting that the company is starting to flex out with more experimental designs that start becoming more like one-hour excursions for groups, as opposed to just a casual sport.
Even though Walkabout is a VR game, the company has also released a phone-based version that’ll use augmented reality, sort of: Courses can be seen through the phone screen, and swings happen by moving your phone like a real putter. The phone version is arriving ahead of Meow Wolf’s course, meaning more people could try it out.
«The irony is that a lot of people playing probably haven’t even been to an actual Meow Wolf,» Martell said. Considering Meow Wolf is still an organization some people haven’t heard of, much less seen, a little mini golf game like Walkabout could be a chance to open up awareness to a whole bunch more people. As someone who’s been lucky enough to check out the real-world Meow Wolf spaces, I’m looking forward to visiting a small virtual shard of it in my home.
Meow Wolf’s course isn’t available until later this year, but I can’t wait to play it with a few friends. We could explore those strange spaces together in VR as we talk, just like we’d do in the real world, too.
Technologies
Today’s NYT Mini Crossword Answers for Saturday, Sept. 6
Here are the answers for The New York Times Mini Crossword for Sept. 6.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Today’s Mini Crossword is extra-long, as usual on Saturdays. And a couple of the clues were stumpers! Need answers? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: U.S. prez who served four terms
Answer: FDR
4A clue: Hurry, in Shakespearean English
Answer: HIE
7A clue: Only country to have a musical instrument (the harp) as its national emblem
Answer: IRELAND
9A clue: Big name in rum
Answer: BACARDI
10A clue: She holds the record for most #1 Billboard hits by a female rapper (5)
Answer: CARDIB
11A clue: Ancient time-tracking device
Answer: SUNDIAL
12A clue: Ctrl-___-Del
Answer: ALT
13A clue: Opposite of SSW
Answer: NNE
14A clue: Used to be
Answer: WAS
15A clue: Jupiter or Saturn, primarily
Answer: GAS
Mini down clues and answers
1D clue: Small lie
Answer: FIB
2D clue: Whom Count von Count of «Sesame Street» is a parody of
Answer: DRACULA
3D clue: Takes back, as testimony
Answer: RECANTS
4D clue: 1920s U.S. president
Answer: HARDING
5D clue: Home to the W.N.B.A.’s Fever
Answer: INDIANA
6D clue: Weed gummies
Answer: EDIBLES
8D clue: Cooking grease
Answer: LARD
11D clue: Observed
Answer: SAW
Technologies
Researchers Discover 18 Popular VPNs Are Connected: Why This Matters
All are owned by 3 separate groups but CNET’s recommended VPNs are not on the list

Virtual private networks are popular ways to keep your online activity private and hide your physical location from your internet service provider and apps. But it’s obviously important to choose a safe and secure VPN.
Three university researchers have discovered that 18 of the most widely used VPNs have shared infrastructures with serious security flaws that could expose customers’ browsing activity and leave their systems vulnerable to corrupted data. These VPNs are among the top 100 most popular on the Google Play Store, comprising more than 700 million downloads.
Read more: Best VPN Service for 2025: Our Top Picks in a Tight Race
The peer-reviewed study by the Privacy Enhancing Technologies Symposium found that these VPNs, despite calling themselves independent businesses, are actually grouped into three separate families of companies.
None of CNET’s recommended VPNs — ExpressVPN, NordVPN, Surfshark, Proton VPN and Mullvad — are on the list. (If you currently don’t have a VPN, here’s why you might want to start using one.)
According to the findings, these are the three groups that contain the 18 VPNs:
- Family A: Turbo VPN, Turbo VPN Lite, VPN Monster, VPN Proxy Master, VPN Proxy Master Lite, Robot VPN, Snap VPN and SuperNet VPN
- Family B: Global VPN, Inf VPN, Melon VPN, Super Z VPN, Touch VPN, VPN ProMaster, XY VPN and 3X VPN
- Family C: X-VPN and Fast Potato VPN
Researchers determined that the VPNs in Family A are shared between three providers linked to Qihoo 360, a firm identified by the US Department of Defense as a Chinese military company. The VPNs in Family B use the same IP addresses from the same hosting company.
Know your VPN’s parent company
It’s a cautionary tale about why it’s important to know who’s behind the VPN you’re using, says CNET senior writer Attila Tomaschek.
«It’s also crucial to know what kinds of data the VPN provider is sharing with its parent company and affiliated entities,» Tomaschek said. «Some of these companies may even be compelled to log customer activity and share it with authorities, depending on the jurisdiction in which they operate.»
Despite the warnings, Tomaschek says it’s not so easy to figure out who controls your VPN. But he says there are measures that customers can take.
«Users can do a few things to help ensure the VPN they’re using is reputable,» Tomaschek says. «Check the privacy policy — specifically for terms like ‘logging,’ ‘data sharing’ or ‘data collection.’ A Google search of the provider can help determine whether the VPN has been involved in questionable activity. Read detailed, unbiased reviews from reputable sources. Be especially wary of signing on with a free VPN, even if it’s listed as a top choice in your app store.»
The PETS researchers examined the most downloaded VPNs on Android, looking for overlaps among business paperwork, web presence and codebase. After identifying code similarities, they were able to group the 18 VPNs into three groups. The study was initially spurred by VPN Pro’s own findings, «Who owns your VPN? 105 VPNs run by just 24 companies.»
CNET’s Tomaschek has advice for anyone who has been using one of these 18 VPNs.
«I’d recommend deleting it from your device immediately,» he said. «If you suspect that any sensitive personal data may have been compromised, it’s a good idea to keep an eye on your credit report and look into services like dark web monitoring or identity theft protection.»
Technologies
Today’s NYT Connections: Sports Edition Hints and Answers for Sept. 6, #348
Here are hints and the answers for the NYT Connections: Sports Edition puzzle for Sept. 6, No. 348.

Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.
Today’s Connections: Sports Edition was a stumper. But if you play cards, the green group is a fun one for sure. If you’re struggling but still want to solve it, read on for hints and the answers.
Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by the Times. It doesn’t show up in the NYT Games app but appears in The Athletic’s own app. Or you can play it for free online.
Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta
Hints for today’s Connections: Sports Edition groups
Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.
Yellow group hint: Racket time.
Green group hint: Ante up!
Blue group hint: NY signal-callers.
Purple group hint: Coach’s CV.
Answers for today’s Connections: Sports Edition groups
Yellow group: Tennis statistics.
Green group: Poker variants, familiarly.
Blue group: Giants QBs, past and present.
Purple group: Teams coached by Lane Kiffin.
Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words
What are today’s Connections: Sports Edition answers?
The yellow words in today’s Connections
The theme is tennis statistics. The four answers are aces, double faults, unforced errors and winners.
The green words in today’s Connections
The theme is poker variants, familiarly. The four answers are hold ’em, horse, Omaha and stud.
The blue words in today’s Connections
The theme is Giants QBs, past and present. The four answers are Manning, Simms, Tittle and Wilson.
The purple words in today’s Connections
The theme is teams coached by Lane Kiffin. The four answers are Mississippi, Raiders, Tennessee and USC.
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