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Start Your Project Off Right With the Best 3D Printing Filament in 2022

There are a lot of different 3D-printing materials out there. Here’s how to pick the right one for your project.

You’ve got the best 3D printer you can buy, but without materials, you can’t get printing. If you chose a fused deposition modeling, or FDM, printer — the most common type of 3D printer for hobbyists — you’ll need a few rolls of special plastic. The material we use for FDM 3D printing is called filament and it’s an easy material to pick up. There are, however, different types of filament, each good for certain projects and terrible for others. You’ll want to make sure you’re using the best filament for the job at hand, or it may fail.

I’ve put together this primer of the different types of filament as well as choices of the best filaments from my favorite brands. This will be updated regularly and contains some great choices for you to start.

A collection of awesome 3D printing models!A collection of awesome 3D printing models!
James Bricknell/CNET

It’s important to choose both the right type of material and the right brand of that type, be it PLA, ABS or something more exotic. Here are the best of each of the five main filament types. 

Read more: Best 3D Printers

Those categories are:

3D printed articulated snake3D printed articulated snake

PLA is the easiest material to use to make awesome things.

James Bricknell/CNET

Polylactic acid

Polylactic acid, or PLA, is the most common 3D printing filament and the easiest to use. Unlike most plastics, it’s made from corn starches so it is non-toxic and, in theory, compostable, though it takes an industrial composter to do it. PLA uses a fairly low heat — between 190 and 215 degrees Celsius (or between 374 and 419 degrees Fahrenheit) — to melt the plastic for extrusion so it is the safest of the filaments. Almost every FDM 3D printer in the world can print PLA. 

PLA pros

  • Nontoxic
  • No awful smell
  • Easy to use for a beginner
  • Almost universally usable on any FDM printer
  • Very cheap

PLA cons

  • Can require a lot of sanding
  • Can easily warp in the sun or high-temp environments
  • Can be brittle

MatterHackers

Build PLA from MatterHackers is great for projects that require finishing (sanding, painting and so on). I have about 12 rolls of it in my workshop, and use it for large projects, including my Mandalorian armor or cosplay swords. The dimensional accuracy — how consistent the diameter is along the length of the roll — is good, though nothing mind-blowing. It’s well within the sweet zone.

Post-processing is where Build Series PLA shines. It is simple to sand and holds paint well, as long as you use a good primer and filler first. Like all PLA, it holds together well using superglue and even takes putty and Bondo without complaint. 

Flashforge

The color of this PLA is hard to describe, but it is beautiful. It has a purple-blue-green hue to it and looks like metal that’s been heated up a lot. Right now it’s probably my favorite-looking filament on my shelf.

It’s also easy to print with, and because of the shifting colors it hides layer lines well. If you’re looking for a dark filament that you aren’t painting over, I’d pick up a few rolls of this today.

$26 at Amazon

You’re receiving price alerts for Flashforge 3D Printer Filament Mulitcolor PLA 1.75mm, 3D Printing Filament 1kg Spool-Dimensional Accuracy +/- 0.02mm, Environmental Friendliness, no Smoke and no Odor (Burnt Titanium, PLA)

MatterHackers

For something completely different in the PLA world, check out Quantum by MatterHackers. Transitional filament, mixing multiple colors, has been around for a while, but it normally changes color across the length of the material. This causes it to change color as it goes further up the model.

Quantum is actually two colors fused across the entire width, so you get an amazing transition from left to right. It’s absolutely mesmerizing, and I love using it for all sorts of different projects. From vases to giant articulated octopuses, it makes any model look breathtaking. 

Cookiecad

I have been meaning to buy some of this beautiful filament for some time now, and I’m really happy I did. The color is almost exactly the same as Mint choc chip ice cream and the tiny flecks of marble color enhance the look even more. It prints great, with a nice glossy finish, and I found printing it at a higher temperature brings out that gloss really well. 

More importantly than the print quality though, I love it for the way it makes me feel. The color just makes me happy and reminds me of days at the beach with my kids. It’s gorgeous.

$35 at Amazon

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Sunlu

Sunlu is one of those filaments that is really easy to get hold of and prints well every time you use it. It says its dimensional accuracy is +/- 0.02mm, but I’ve been lucky to never have the variance above 0.01mm in hands-on use. 

Sunlu also comes in some beautiful matte colors, which is a welcome break from more common shiny filaments. Sanding and printing with it is easy. If you’re new to 3D printing and need to increase your collection of PLA, this is a cheap way to do it.

$19 at Amazon

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James Bricknell/CNET

Rainbow filament tends to transition between colors very slowly. This means you often get only one or two colors per model. Creality’s latest rainbow filament has a much shorter transition, so you get a much nicer rainbow effect across your models. It looks great on this amazing dragon from Fotis Mint.

Polymaker

For projects you can show off without having to paint them first, PolyTerra might be for you. The colors are vivid, and because they are matte, you don’t lose details in the reflections like with shiny filament.

PolyTerra also comes in recycled cardboard reels, and the creator, Polymaker, will plant a tree in the area where the roll was bought to help offset the cardboard used. This filament is still plastic of course, but it helps my conscience to use it.

$20 at Amazon

You’re receiving price alerts for Polymaker PolyTerra

Ataraxia Art

In this article about this flexible PLA I explained how, although this isn’t technically PLA, it does print much easier than TPU, a more common flexible filament. I used it to print an amazing Mandalorian Blacksmith helmet for my 4-year-old. She can’t break it because it’s so bouncy.

This isn’t for newbies, though. It took a lot of trial and error to get the setting for my 3D printer right, and because it is so soft the accuracy can be pretty wonky. But for something that’s different from normal PLA, it is worth checking out. 

$35 at Amazon

You’re receiving price alerts for ATARAXIA ART Flexible PLA filament 1.75mm, 3D Printer Filament, PLA filament,1kg, Better Than TPU, 89A Shore Hardness, Patent Formula, Compatible Bowden Extruder, With Filament storage Bag, PLA VIOLET

Acrylonitrile butadiene styrene

ABS was one of the more 3D printing filaments a few years back, and it still has some excellent uses. The biggest downside is the toxicity. You don’t want to breathe in ABS as it melts, so you’ll need a well-ventilated area. That aside, it’s sturdier and more heat-resistant than PLA. Most printers can print ABS, but you’ll need a heated bed that can reach 100 degrees Celsius for best results and protecting your printing job in an enclosed printer is a good idea. 

ABS pros

  • Can withstand a lot of heat
  • Easy to sand
  • Can be smoothed with acetone for a perfect shine

ABS cons

  • Its fumes are toxic so it requires ventilation 
  • It needs far more heat to print than PLA
  • You will need an enclosure to get good results

Inland

Inland makes good filament across the board and its ABS is no different. I’ve never had issues with the dimensions, and the final product has consistent layer lines. Sanding Inland ABS is a joy as the material can be wet-sanded to a smooth finish.

$21 at Amazon

You’re receiving price alerts for Inland 1.75mm Black ABS

MatterHackers

Fillamentum is one of my favorite ABS makers. The colors are always so vibrant, and while it costs a little more than the competition, it keeps that vibrancy even after the model is finished printing. If you’re looking for ABS that you don’t need to paint, Fillamentum is a great place to start.

Polyethylene terephthalate glycol

PETG is chemically similar to the plastic that water and soft drink bottles are made of, and is a great alternative to ABS. It has the heat-resistant properties of ABS without the toxic fumes and can be sanded much like PLA. Most FDM printers that can print PLA can print PETG, though it takes a little more effort to get right.

PETG pros

  • Easier to print than ABS
  • Holds a finish well
  • Easier to store than other filaments

PETG cons

  • Requires high temps, which can damage printer parts over time. 

Protomaker

This USA-made PETG has an excellent glassy look that is hard to achieve in melted plastic. The aqua color is subtle and gives the appearance of a stained glass window when printed at the high end of its temperature scale.

Printing with it was easy, though the roll is a little big for printers like the Bambu Lab X1, that has enclosed filament system.

Matterhackers

The Pro series filament from MatterHackers is a much nicer product than a lot of standard PETG. Yes, it costs a little more, but it’s designed to help reduce some of the issues that filament suffers from. It reduces shrinkage, so the part you make is as close to the part you designed as possible. This is a great material for those who make 3D printed models for a living, rather than a hobby.

Overture

Overture PETG is a favorite because it comes in an economical two-pack, making it ideal for multiple or larger jobs. I’ve used a lot of Overture products, including PETG and PLA, and they always print well. I once printed an 11-foot-long Masamune sword using Overture and it came out looking awesome.

$39 at Amazon

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Thermoplastic polyurethane

TPU is a flexible material that can make cool rubbery models. Most people use it to 3D print phone cases, but more serious modelers often use it to create connectors or flexible hinges to other materials. It can be a difficult material to work with and is best used on a direct-drive 3D printer such as the Prusa Mk3s, rather than a Bowden printer like the Anycubic Vyper. A direct drive printer places the gears to move the filament directly on the print head, while a Bowden setup has them on the frame of the printer. 

TPU pros

  • Flexible
  • Won’t warp in the heat
  • Available in fun colors

TPU cons

  • Terrible for making solid prints
  • Hard to work with on budget printers

MatterHackers

MatterHackers Build Series Materials sit in the perfect balance between usability and cost. Yes, I’ve had failures with the Build Series, but once you get it dialed into your printer, you can make dozens of fun, springy models. 

I like to use it to make fun toys for my kid’s preschool as they can be thrown around with no fear of breaking into small, sharp pieces.

Exotic filaments

Exotic filaments are ones that are outside the normal five choices, or interesting variations on those choices. They’re often PLA mixed with carbon fiber or glow-in-the-dark chemicals and something that prints outside the normal parameters of a 3D printer. You’ll often need to upgrade your printer nozzle to use these. It’s advanced stuff, but I wanted to show you my favorite glow-in-the-dark filament, which is fun to print with.

Amolen PLA

Glow-in-the-dark filament normally comes in a standard «radioactive» green, but this beautiful roll transitions through multiple colors. It’s simply gorgeous. 

It’s also worthwhile to buy some replacement brass nozzles for your printer as glow-in-the-dark filament can chew them up pretty quickly because the glowing material is more abrasive than standard colors. 

$37 at Amazon

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Filament FAQ

What filament should I start with?

If you’re buying a printer for the first time, the best choice of filament is PLA. It is the easiest to print with, the safest in terms of fumes and the most readily available. Think about laying in a store of PLA when you first start. A 1-kilogram roll feels like a lot, but once you get the itch, materials get eaten up quickly.

Are there different sizes of filament?

Yes. There are two main thicknesses of filament and if you get them mixed up, your machine won’t print. 

1.75mm filament is the most common. It’s been adopted by most of the 3D manufacturers in the world and if you have an entry-level printer, it’s likely to run on 1.75mm filament.

Some 3D printers still use the thicker 3mm style, though, so make sure you know which one yours uses before you spend a lot of money on the wrong material.

Are all filaments toxic?

When 3D printing with any filament, it is important to remember that you are essentially burning plastic. Inhaling that kind of thing is never going to be good, but not all filaments are equally bad.

Of the four main filament types, ABS is easily the most toxic. You shouldn’t think about printing it unless you have a well-ventilated space away from your day-to-day living spaces. I have a workshop with a full ventilation system and the fumes can still be pretty bad.

Both PLA and PETG are considered nontoxic, though you still want to keep your area ventilated as you use them. Both filaments are safe to print inside your home and while the fumes can smell pretty bad, they’re not classed as carcinogenic. While other forms of TPU can be toxic, the filament you use for 3D printing is considered nontoxic and nonreactive so you should be fine printing that as well.

Does the filament keep the same color after printing?

Normally yes. If your printer isn’t calibrated well, it could burn the filament, which would discolor it. But normally the color accuracy is pretty close. 

A special note on clear plastics: You will not be able to get a completely translucent print with filament. The nature of the printing process makes any clear plastic misty and infill makes it blurry as well. If you are looking to print glass-like models, you will need a resin printer.

Calipers measuring filamentCalipers measuring filament

Having the right diameter makes for a better print.

Dan Ackerman/CNET

How we test filament

The testing of filament is mainly focused on a few details: Dimensional accuracy, winding precision, and printing quality. Winding precision is a visual test where I check to make sure the filament works well on the spool, without any crossovers that can cause snags while printing.

Print quality is done using a CNET calibration test that I use to test all of the 3D printers I review. When checking for filament quality, I’m looking for noticeable roughness and missing filament where moisture or other contaminants have interrupted the process of melting and cooling.

graph showing average lengthsgraph showing average lengths
James Bricknell/CNET

Dimensional accuracy is perhaps the most important test as it measures the consistency of filament. As you move along, the filament changes in diameter will cause the 3D printer to over- or under-extrude filament. This creates noticeable scarring in your model, or worse, complete failure. You want the material to have the same diameter the whole way through. 

To measure the accuracy, I take a 5-meter piece of filament from the beginning, middle and end of the roll and measure the diameter at four equally spaced points. I then add all of those measurements up and divide the total by 12 — the total number of measurements taken — to give me an average across the roll. Most modern printers use 1.75mm filament so you want the filament to be as close to that as possible. 

Great filament has a variance of +/- 0.02mm, good filament is +/- 0.03mm and rough filament is anything +/- 0.05mm. All of the filaments we have recommended here are at least 0.03mm on average.

Technologies

Anthropic Pinky-Promises It Won’t Add Ads to Claude

Anthropic’s Super Bowl ads are funny, but can we really trust them?

In the latest chapter of Anthropic’s «We’re not like the other guys» campaign, the AI company is pledging not to introduce advertisements into conversations with its chatbot, Claude. And it’s spending big on Super Bowl ads to make sure you know that fact.

Anthropic’s announcement takes a clear shot at competitor OpenAI. The ChatGPT-maker said a few weeks ago that it would begin testing ads in its products that will be «clearly marked» as sponsored posts. The company also said that ads wouldn’t be served around sensitive or regulated topics, like mental health and politics. 

The news was a stark reversal from previous statements — OpenAI CEO Sam Altman had called ads a «last resort» in 2024.  But it wasn’t entirely unexpected, given the general chaos of the AI industry’s financing.

For a long time, AI startups operated at a loss, spending billions of dollars from venture capitalists and others to build their chatbots without making money. OpenAI and many others now have a complex web of circular deals to keep the lights on, but newer advanced models require more compute, better chips and generally more maintenance and money to keep up. Anthropic certainly isn’t immune to these financial pressures; the company is the the process of securing a new $10 billion funding deal

That’s why AI companies are seeking new revenue streams. Hence the ads.

The concern with including ads in chatbots (beyond general irritation) is that it will push products at the expense of helping users. Anthropic wrote, «Users shouldn’t have to second-guess whether an AI is genuinely helping them or subtly steering the conversation towards something monetizable.» 

There’s also the risk that tech companies will prioritize advertising metrics and revenue over safety or user autonomy. OpenAI did not immediately respond to a request for comment.

Anthropic, for its part, has been very outspoken about the risks posed by AI technology, so it’s not surprising to hear the company weigh in on this issue. CEO Dario Amodei has spoken at length about the potential threat that AI systems may pose to humanity. 

But we have a wealth of examples to draw on — streaming services, smart TVs and now chatbots — where tech companies tried and eventually failed to resist the allure of advertiser money. We can never say never. Anthropic didn’t.

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Overwatch’s New Season 1 Is What the Game Was Always Meant to Be

A commitment to an ongoing story and more frequent new heroes, including five right now, move the game in the direction it always seemed to promise.

In late January, I was among a group of journalists from all around the world packed into the Blizzard Theater in Irvine, California, to watch the 40-minute Overwatch spotlight and hear from Blizzard execs about where the game was going next. I was not prepared for what we saw. Nor were the other journalists, who gasped, laughed and sometimes comically swore as the video showed us what’s coming next for the hero shooter franchise — which turns a decade old later this year.

What stirred up such audible reactions? An ongoing story that’s reflected directly in the game. New subroles with distinct passive abilities. Ten new heroes are coming this year, five of which are arriving next week. One of the later heroes is freaking Jetpack Cat, who was dreamed up in concept art and scrapped before the game was even released. And maybe most surprisingly, dropping the «2» so the game returns to simply being «Overwatch.» 

One of the first questions to that group of execs was about changing the title from Overwatch 2 back to Overwatch — why change, and what does it mean? Johanna Faries, president of Blizzard Entertainment, said the team thought it was the right time for Overwatch to turn the corner in a big way. «It sets us up for a much broader conversation on where the future of this universe [is] and where these characters are going to go.»

Blizzard’s big swing to revitalize Overwatch comes as the game approaches its 10th anniversary in May. Gaming is different in 2026, as newer live-service games can disappear in an instant, and even more tenured franchises like Call of Duty and Battlefield can struggle to retain players. Even Overwatch finally has a major, direct competitor in the team hero shooter genre in Marvel Rivals. So for Blizzard to step up and commit so boldly to this vision is a jolt, a burst of life into a game that has already spent the past couple of years solidifying and expanding its identity with new game modes and features like perks and map voting.

The announcements are both a celebration of the game’s history and a statement that the game is building a bolder future for itself.

Across my own nine-year history playing Overwatch, I’ve experienced its ups and downs, from the heights of queuing with a full six-stack and joining organized team play to the lows of the seemingly interminable double shield meta. And after talking to hero designers, narrative designers, systems designers, artists and voice actors, I left the Blizzard campus reflecting on the idea of playing Overwatch and following its larger story after all these new initiatives launch. One thought stuck with me.

This is how the game was always supposed to feel. 

The emotion of a new cinematic driving the story of Overwatch forward, of puzzling over 10 hero silhouettes and learning that five of them would be ready to play almost immediately… it kindled the same kind of anticipation I had in the movie theater where I first awed over an early Overwatch trailer.

Best of all, fans won’t have to wait for this new era of Overwatch, as its fittingly rebadged Season 1 is launching next week with five heroes up-front and another new hero roughly every other month in each new season. We’ll get two new maps later in the year, alongside the return of postmatch accolades, which updated the old voting cards that let you show some love to players on either team who performed particularly well in a match. 

I got an early look at the journey awaiting Overwatch fans this year during my time at Blizzard. And while I have some lingering questions about how certain elements will play out, here’s why I’m more excited about the game than I’ve ever been.

Overwatch embraces storytelling directly in the game

The world of Overwatch has always felt vibrant and pulsing with lore, but the game has struggled to tell a story outside of an impressionistic narrative you could vaguely piece together between cinematics, comics and occasional in-game events.

Season 1 promises to change that by kicking off the year-long Reign of Talon storyline, beginning with a cinematic that shows major upheaval in the villainous organization and longtime antagonist to Overwatch. The rest of that story will play out over the course of the year, through traditional avenues like hero trailers, short stories and comics, as well as more immersive methods like new voice lines and map changes that reflect story events. 

The Overwatch Spotlight video includes a clip of Talon aircraft assaulting Overwatch’s Gibraltar base, home of operations for genius ape hero Winston. In the media playtest, I fought across a Watchpoint: Gibraltar map that showed the damage of that attack. The bridge outside the starting attacker spawn was partially collapsed, and a flaming beam had crashed down on the airship in the hangar. These map changes breathe life into the larger narrative of a new, more aggressive Talon and make sure players see the consequences of these story beats.

In addition to map changes that illustrate the ongoing story, Overwatch’s narrative and audio designers said that character interactions will also change to reflect the story’s progression, noting an «outrageous amount» of voice lines being added to the game.

Collectively, these changes help bridge the gameplay with the wider world of conflicts and characters that have been the initial point of interest for so many players. 

Five new heroes headline a massive influx over the next year

Overwatch 2 launched with three new heroes and has added another 10 in the three-plus years since then. Now we’re getting 10 heroes in a single year, starting with five who all have connections to existing characters and factions in the game.

  • Domina, the new ranged tank and ally of Talon, is the heiress of Vishkar Industries, the same company that damage hero Symmetra works for and that also suppressed and exploited support hero Lucio’s hometown with technology his father had developed. 
  • Anran, a new fire-themed damage hero, is the older sister of support hero Wuyang. She wields hand fans that can shoot fire, and is a new Overwatch recruit alongside her brother.
  • Emre, a damage hero wielding multiple weapons, is a former Overwatch agent now turned to Talon’s aims. He’s an old friend of damage hero Freja, though the person she found in their recent reunion is very different from the friend she remembers. 
  • Mizuki, an offensively focused support hero, is part of the Talon-aligned Hashimoto clan, which has been facing opposition from the support hero Kiriko and her allies in Japan. 
  • Jetpack Cat, a cat wearing a jetpack, is based on an early Overwatch hero concept long thought to be scrapped. Overwatch support hero Brigitte builds the kitty a jetpack to let her support allies from the skies by towing teammates and trolling enemies.

Multiple developers reiterated that this superdrop of new heroes wasn’t the result of cutting corners or rushing the process, but instead a benefit of improved tools and systems that have shrunk the design time for new heroes from eight months down to four or five. 

«We still wanted to give the characters the same level of care we give any hero that we build,» the game’s Art Director Dion Rogers said in a panel on the new Reign of Talon story’s art.

In the leadership panel, Keller noted that the team wanted to kick off this year with an update that would feel like an expansion for the game, and the best way to do that for a hero shooter was to give them a bunch of new heroes: «People play this type of game … to learn more about these heroes, pick them up and continuously master them,» he said. Launching five heroes at once gives players that much more to engage with and could substantially shake up the meta of hero picks and team compositions.

Buzzing enthusiasm among developers

There’s plenty more driving my optimism beyond the new narrative focus and influx of new heroes. It’s the vibe of the announcements, the willingness for the game to go big, chase ideas and deliver a uniquely Overwatch experience to players. 

There was palpable excitement among the five groups of Blizzard developers that journalists got to hear from at the Overwatch Spotlight event. In a panel about the game’s narrative, Lead Narrative Designer Miranda Moyer buzzed with enthusiasm, speaking alongside Scott Lawson, the game’s audio and technical director, about planning a year-long story, bringing Talon into the fray and how characters and allegiances might change over the course of that story.

«I think a lot of this new story is predicated on questions that have existed since, y’know, Overwatch was an entity [before eventually being disbanded],» Moyer said. She also noted that while some characters may have felt a little out of the loop of any sort of larger narrative throughout previous years of the game’s story, in the new structure «every single character … is pertinent to the overall plot.»

Developers being excited about their game isn’t surprising, but the degree of enthusiasm was encouraging for a game that suffered a years-long content drought followed by a troubled launch for Overwatch 2, stumbling over gated hero releases and long-announced game features that never saw the light of day. The conversations with devs gave me confidence that there’s a vision and passion for Overwatch that can fuel exciting updates like this for a long time to come.

The question marks amid the coming changes

The promises of ongoing stories and new heroes every season — six per year — are two of the most exciting things the game could announce. That said, some announcements from the spotlight raise more curiosity or concern than confidence. 

A major overhaul of the menus forces us to relearn where things are and how to navigate them. The systems design team asserted that the new layout will add value, minimize interruptions and give players choices in menus, and I’m hopeful that the time spent relearning how to get around is worth the payoff. I like the cleaner look, but it will take some time to see how the new layout really feels.

The team also announced that some heroes, such as Ana and Genji, would be getting their second mythic skins before others received their first. I say this as someone who plays lots of Ana and wasn’t at all excited by her mythic skin, but that feels pretty unfair to the rest of the roster, especially given how many new faces we’re getting this year.

Balancing is the other element that feels like a bigger question mark in 2026. Dropping five heroes simultaneously and adding a new hero every season is going to put a lot more pressure on the team responsible for balance.

I asked Associate Game Director Alec Dawson about the challenge of balancing five new heroes at once. He acknowledged that the team does still want heroes to feel «impactful» at launch, but said they «probably went a bit too far» with recent releases. 

«It’s good to have an impactful launch. It’s not good if your hero is banned in almost every match you’re in,» Dawson said. 

The hero design team told us that they’ll be keeping a close eye on Jetpack Cat, especially given that permanent flight is an entirely new element in the game, and there are very few restrictions on her Lifeline ability that lets you fly allies around the map. Hero designer Scott Kennedy added that the team knows it’s going to be difficult to figure out all at once and that they’ll react quickly if things are out of line.

A new day and a familiar feel for Overwatch

The Spotlight video alone felt like Overwatch returning to the wonder and imagination that powered its 2016 launch. And the experience of talking to a variety of developers — and particularly seeing the seemingly unseverable thread of enthusiasm that connected them — made me as hopeful for the game as I’ve been since I started playing. The promise driving a story forward seems to mirror the team’s own internal hopes for shepherding the game into something bigger and bolder.

In a group interview with global media, I asked the game’s director, Aaron Keller, whether the Spotlight announcements were a commitment to moving the game forward — not just in terms of game mechanics but using it to tell a story beyond just brief snippets we’ve gotten from cinematics and events. He referenced the «amazing, sentimental» character pieces they’ve done so far, but said the team wants the new story to go somewhere. 

«We want to take players on a journey over the course of this year — and over the course of many years,» Keller said. «We want to be doing this for as long as players are going to tune in for it.»

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Technologies

I Bought the Galaxy Z TriFold for Over $3,000. Follow Along as I Test It (Live Updates)

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