Technologies
Final Fantasy XVI’s Characters and Combat Hint at an Incredible Adventure
Preview: Square Enix reveals the story and battle system of the next entry in its iconic series before it hits PS5 this summer.

Every main numbered Final Fantasy game tells a new story in a fresh universe, giving each upcoming entry a powerful mystique. That sense is particularly strong with Final Fantasy XVI, which has been teased with spectacular, overwhelming trailers since it was unveiled with Sony’s PlayStation 5 in 2020.
The PS5 exclusive lands on June 22, and developer Square Enix lifted the curtain at a New York City preview event with a playable demo build of the game earlier this month. Acting as producer is Naoki Yoshida (AKA Yoshi-P), the charismatic figure credited with reviving massively multiplayer online RPG Final Fantasy XIV. He and his team gave us a primer on the story and world before letting us try out the game for the first time.
World at war
This RPG takes place in Valisthea, a world divided into six nations that depend on giant magic crystals — one of Final Fantasy’s recurring elements — for energy. As the game kicks off, this energy is badly depleted and conflict is brewing between Valisthea’s nations.
It’s more of a cold war due to the existence of Dominants — humans with the power to summon massive magical creatures known as Eikons. Like the dragons in Games of Thrones, the Eikons are basically this world’s weapons of mass destruction. Except all the nations have them, and they act as a deterrent to open war.
You play as Clive Rosfield, whose younger brother Joshua has control of the powerful Phoenix summon. After tragedy strikes, Clive is bound to another fiery Eikon, Ifrit, and goes on a quest for vengeance. This causes Eikons to battle each other for the first time, throwing off Valisthea’s delicate political balance and creating lots of collateral damage.


The Phoenix Eikon is central to the game’s epic tale.
Square EnixClive’s journey will take him through Valisthea’s seven nations — which are divided into segmented open areas rather than one big open world — with a shifting party of AI-controlled allies as backup (there wasn’t much exploration in the preview section though). You’ll also be able to dive into the history of Valisthea as much as you wish, Localization Director Michael-Christopher Koji Fox told CNET.
«We have a character that gathers lore; he will tell you about what’s going on in the game — characters, places, history, things like that,» said Koji Fox, whose previous Final Fantasy projects include IX and XIV. «It doesn’t affect the story, it doesn’t affect gameplay, but for those players that want to go deep and find out what happened 200 years ago, why these countries hate each other, you can go and do that.»
Dominating the Dominants
The playable section of our demo saw Clive and his ally Cidolfus Telamon (this game’s Cid, a recurring name in the series) making their way up a dark tower on the hunt for Benedikta Harman, a spy for a rival nation. Cid is the Dominant of lightning-summoning Ramuh, while Benedikta is linked to terrifying wind elemental Garuda.
Cid has beautifully styled hair and his voice will likely sound familiar — he’s voiced by Ralph Ineson, who appeared in Game of Thrones, Chernobyl and Willow and infuses his character with awesome gravitas. The fiery Benedikta is easily the most striking character design in the preview, and you know she’s a baddy because drops the f-bomb.


Benedikta is a pretty intense rival for Clive.
Square EnixThese Dominants humanize the political conflict, and their differing statuses within their own kingdoms hint at the varying cultures and attitudes across this world. This section occurs a few hours into the game, though there’s also a tutorial where you play as a young, fresh-faced Clive to learn the basics of combat.
The dingy tower wasn’t exactly a visual showcase for the first PS5 Final Fantasy, which will let you choose between performance and fidelity modes in the finished game. However, this location did offer plenty of opportunities to explore the game’s real-time combat system as goons leapt out at every turn. Unlike Final Fantasy VII Remake, you don’t control your entire party directly — only Clive and his faithful canine companion Torgal (whom you can pet).
Tailoring your battles
Basic combat fits neatly in the action-RPG mold, with Clive able to employ a mixture of melee attacks, magic, dodging and blocking. Final Fantasy XVI’s battles move much more quickly than those old games though, and combat director Ryota Suzuki drew on his experience developing lightning-fast action game Devil May Cry 5 for this series evolution.
«The most important thing for Final Fantasy XVI was to make a system that is accessible to lots of different types of playing styles; more technical, stylish and for players that are not too into action,» Suzuki said via translator. «So we didn’t want it to be overwhelming.»


Torgal is an exceptionally good dog and useful in a fight.
Square EnixAdding to Final Fantasy XVI’s accessibility are the «Timely» accessories, which you can equip to simplify certain aspects of combat. These can let you pull off Clive’s most impressive combos by tapping the same button (instead of learning specific inputs), allow for easier dodging and make doggo pal Torgal battle automatically.
You can tailor this element based on which ones you equip, giving you a chance to get comfortable with different parts of the combat system at your own pace. The attack one had the most obvious impact, since unequipping it reduced Clive’s attacks from visually stunning Devil May Cry-style aerial ballets to basic thrusts and chops — you’ll have to learn a bunch of combos to achieve his most stylish moves normally.
Elemental Eikons
Your magical combat abilities are defined by the Eikon you have equipped, with Phoenix’s fire, Titan’s earth and Garuda’s wind were available in the demo, but it seems like Clive absorbs or copies these from other Dominants as he encounters them (it’s likely Garuda’s powers were unlocked early for the demo version). Earning experience lets you unlock or improve Clive’s elemental skills.


You can channel Eikons to employ elemental attacks in battle.
Square EnixYou can also switch between Eikons in battle, essentially allowing Clive to change character classes on the fly. It’s an evolution of the beloved job system that debuted in 1992’s Final Fantasy V, in which you assigned roles to characters and they learn those job-specific abilities through leveling up.
«It was my wish to take that job system and somehow replace jobs with Eikons, and recreate that system in a full action setting,» game director Hiroshi Takai, who worked on the fifth entry in the series, said through a translator.
«Making it something that’s very customizable and individual to each player … the Clive they have at the end and the palette they use in that final battle is different for every single person.»


Garuda is awesome looking throughout the intense boss battle.
Square EnixFlipping between these elemental powers became increasingly natural as the demo progressed, with the mixture of these and the satisfying dodge system making the boss battle against Benedikta and her Eikon a joy to play. The smooth transitions between gameplay and cutscenes peppered the experience with that classic Final Fantasy melodrama without pulling control away for too long.
Battle of the titans
The final section of the demo took place a few hours further into the game, with Ifrit going up against Benedikta’s Garuda in an epic Godzilla vs Kong-style confrontation. It’s the kind of sequence that would have been a cutscene in older Final Fantasy games, but XVI makes it completely playable and extremely fun.
This battle felt completely different to normal combat, conveying an awesome sense of primordial power as the Eikons lay waste to an isolated part of Valisthea. Ifrit employs a mixture of beefy melee moves and fiery blasts against Garuda’s quick slashes and wind-based attacks. Projectiles also neutralize each other, which is a particularly cool touch.


The Eikons are a force of nature, and their clashes make a huge mess.
Square EnixThe developers noted that the gameplay of these Eikon clashes will vary, hinting that you’ll have to battle each one differently depending on their elemental prowess, unique attributes and Clive’s relationship with the character who’s controlling them.
Even with the shift toward action-oriented battles, Final Fantasy XVI looks set to be an emotional roller coaster in the series’ grand tradition. Speaking through a translator, producer Naoki Yoshida wants players to feel thrilled and hopeful by the time they’re done with the game.
«When those end credits roll and the players experience the whole story, I want them to feel that they can move toward tomorrow, no matter what happened today,» he said.
Technologies
The GameSir G8 Plus Is a Solid Mobile Controller, With One Big Caveat
If you don’t mind a bad app, the G8 Plus is a solid controller.
Pros
- Great hardware
- Fits phones and small tablets
- Extra back buttons
- Good battery life
Cons
- Buggy app
- No extra faceplates available
- No case included
If you don’t think gaming on your phone could be fun, you’ve likely never tried using it with a controller. Once you do, you’ll realize why mobile gaming is continuing to grow exponentially. It really is, pun very much intended, a game-changer.
There are a ton of mobile controllers out there. Most of them are bad but there are some great ones out there too. The G8 Plus from GameSir is one of the latter. It works with Android, iOS and Nintendo Switch. And it feels great to use, but the app leaves a lot to be desired.
Great hardware
There’s a lot to like about the G8 Plus, starting with the hardware. Arguably, the most important aspect of any controller is how it feels to hold and use, and luckily the G8 Plus does well there. It’s not my favorite hardware on a mobile controller — that’s currently a tie between the Razer Kishi Ultra and the Elo Vagabond — but it’s still solid.
It’s comfortable to hold, even for long periods of time. It feels like an Xbox controller that stretches in half to make room for your phone, which is a good thing. The textured grip on the back means it won’t slip out of your hands and it’s light enough not feel too heavy after an hour or so.
The buttons are nice and clicky with plenty of travel, and the D-Pad is decent too. D-Pads often gets overlooked on mobile controllers, but it’s solid here. There’s also a Home button on the front for launching the GameSir app, a capture button for recording in-game content, and an M button for switching connection modes.
I was impressed by the two programmable back buttons. They aren’t mushy like on the PowerA Fusion and they sit where my fingers naturally rest, so they’re easy to use. These buttons are always hit or miss on mobile controllers, but here, they’re great.
The Hall Effect joysticks and triggers are good as well. While there is no physical hair trigger setting, you can adjust the triggers digitally in the app. More on that later. GameSir also offers a couple different joystick tops so you can pick the one that suits your gameplay. They aren’t different heights, just differently shaped tops.
The best part of the G8 Plus is the range of compatible devices. The two halves stretch out far enough for probably every phone and it can even fit some small tablets like the iPad Mini or the fantastic Lenovo Legion Tab Gen 3. Since it’s Bluetooth, there’s no need to mess with connecting to USB-C. Plus, it will automatically wake up and connect to your phone as soon as you pull it apart, and it will sleep as soon as you remove your phone.
Frustrating software
Sadly, the biggest frustration and reason I hesitate to recommend the G8 Plus is the same one that’s been plaguing GameSir controllers for years: the software. GameSir’s app is not only barebones, it’s barely functional and it has some annoying bugs.
The UI is just… basic. There’s nothing flashy or exciting about it, and it looks like the company just threw it together just to say it has an app. The games tab that’s supposed to highlight the latest games for you is instead full of things that don’t even exist anymore like Apex Legends: Mobile. Your own games are hidden behind a tab on the Device page.
To be fair, you can do a lot within the app, including remap buttons, customize joystick and trigger dead zones, even adjust the vibration intensity. This is also where you setup the virtual touch mapping for games such as Call of Duty: Mobile that don’t natively support controllers.
The GameSir app will sometimes override the settings for other controllers. For example, after playing COD:M on the G8 Plus, I switched back to the Elo Vagabond to find it no longer worked; my phone didn’t recognize it at all. Not even a restart would solve this. I had to uninstall and reinstall the app, which also means redownloading the dozens of gigabytes necessary to play it. Very annoying. I realize most people don’t have more than one controller, but just be aware of that if you do switch controllers.
Worth it if you can get past the software
If you don’t care much about the lackluster app, then the G8 Plus really is a solid controller. It feels great, responds well, and has respectable battery life. But it’s also pricey at $100, especially with the poor app experience. If GameSir put some work into its app, the G8 Plus would be much easier to recommend. I also wish it came with a case, but there are some on Amazon that don’t look too bad. Still, it’s a great controller, even for $100.
Technologies
Today’s NYT Mini Crossword Answers for Saturday, July 19
Here are the answers for The New York Times Mini Crossword for July 19.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Today’s Mini Crossword is a delight. I was thrilled to spot a cute salamander with a funny name in the clue for 9-Across. Good thing I remembered how to spell it! Keep reading for help with today’s Mini Crossword. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: See-through
Answer: CLEAR
6A clue: «Anybody home?»
Answer: HELLO
7A clue: Winged horse of Greek myth
Answer: PEGASUS
9A clue: Salamander known for its regenerative abilities (and adorable appearance)
Answer: AXOLOTL
10A clue: Texting format, for short
Answer: SMS
11A clue: Birthplace of bossa nova
Answer: RIO
12A clue: Even score
Answer: TIE
13A clue: Insect seen in Dalí’s «The Persistence of Memory»
Answer: ANT
14A clue: Directory abbr.
Answer: EXT
15A clue: Metroid console, for short
Answer: NES
Mini down clues and answers
1D clue: Party snack made with cereal and pretzels
Answer: CHEXMIX
2D clue: Gift with many interlocking pieces
Answer: LEGOSET
3D clue: Airline whose name comes from the Book of Hosea
Answer: ELAL
4D clue: Election loser
Answer: ALSORAN
5D clue: Stand-up comic’s act
Answer: ROUTINE
7D clue: Command that uses the «V» key
Answer: PASTE
8D clue: Pulling their arms might win you money
Answer: SLOTS
Technologies
It’s the End of the Road for Microsoft Store Movies and TV Shows. What It Means for You
Microsoft has abruptly stopped offering rentals and sales of TV shows and movies on its media platforms.

Microsoft is exiting the market for selling and renting TV and movies across its platforms. There was no reason given for the abrupt change, with Microsoft simply posting the news on a support page on its Xbox website.
«Microsoft has stopped selling new movie and TV content. Existing customers can continue to access their previously purchased content on Windows and Xbox devices,» Microsoft said in the post.
The company said playback and download options will continue to be available for shows and movies people bought previously, but it’s the end of the road for new sales.
On the same page, Microsoft directed users to sign up for Movies Anywhere if they aren’t already members, which makes purchased content available across platforms, and to shop at other media stores including Amazon’s Prime Video, Apple TV and Fandango at Home.
A representative for Microsoft didn’t offer additional comment, but pointed CNET to a similar support blog post on Microsoft’s website.
Microsoft has partnered with many companies over the years to distribute video content since the early 2000s. The move comes as the company has been experiencing mass layoffs and cost cutting across many divisions, including its gaming studios, resulting in the cancellation of multiple upcoming Xbox games.
What happens to content I’ve bought from Microsoft?
Although Microsoft says previously purchased content isn’t going to be unavailable, there are some things to be aware of. According to the support page, you can’t transfer your purchases to another service (although they can be accessed on other services if Movies Anywhere makes them available, but that doesn’t apply to TV shows).
Microsoft isn’t offering refunds for any purchased content, either.
Microsoft says that downloads of movies and TV shows will still work and will be available, «on Windows and in HD max resolution.» Movies and TV shows will still be playable on the Microsoft Movies & TV app.
The company says anyone who is having trouble accessing their purchases can reach out to Microsoft Support.
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