Technologies
PSVR 2 vs. Quest 2: Which Should You Buy, or Should You Wait?
Two very different VR headsets compared — and you may also want to wait for the inevitable Quest 3.
Sony’s PlayStation VR 2 is the PlayStation 5’s first dedicated VR headset, but 2023 is just getting started. With Meta’s Quest 3 expected by the end of the year and Apple’s unknown VR/AR headset expected to make an appearance as well, this isn’t necessarily the best time to get a VR headset. But we love a lot of what the PSVR 2 offers, even if it’s currently limited to a smaller game library and needs a wired connection to a PS5.
The Quest 2 is the most successful VR headset, although it’s over two years old. Here’s how these two devices differ and what each is best at. My colleague Justin Eastzer and I deeply discussed the topic in the video embedded in this story.
For more, read CNET’s PSVR 2 review and Quest 2 review, and check out our favorite Quest 2 games and PSVR 2 games.
Read more: Best VR Headsets of 2023
Hardware: Standalone vs. cabled
The Quest 2 is a fully self-contained VR game system; nothing else is required. For its $399 (£399, AU$630) price, that’s a huge advantage that other competitors are still trying to match.
The $550 (£530, AU$880) PlayStation VR 2, meanwhile, is tethered to a nearly 15-foot cable that needs to be plugged into a PlayStation 5. It doesn’t work on its own at all. It’s really a headset extension of your PS5.
That difference in design makes a bigger impact than you might think. The Quest 2’s portability also means it’s an easy headset to set up for full-motion VR gaming and fitness games and apps. Games like Beat Saber, and fitness apps like Supernatural, are some of the best things you can do on the headset.
The PSVR 2’s cable is long, and it feels heavy. The one-cable setup and its self-contained in-headset camera-based tracking are a lot easier to set up than the original PSVR was, but it’ll still need to live wherever your PS5 lives, and makes the PSVR 2 a better sit-down or stand-in-place experience than a full-motion one.

The Quest 2 (left) is more compact, but has less impressive graphics and optics. The PSVR 2 fits my glasses better, is comfier, but it’s bigger.
Scott Stein/CNETDisplays and audio: PSVR 2 has a big edge, mostly
The Quest 2’s LCD-based display is pretty sharp (1,832×1,920 pixels per eye), but the PSVR 2’s 2,000×2,040 pixel-per-eye HDR OLED display is higher res, more vivid and has much better contrast and black levels. Colors are bright and rich. On top of that, the PSVR 2’s ability to drive PS5-quality graphics means games have greater detail than the Quest 2. The latter uses an integrated Snapdragon XR2 mobile processor that’s less powerful, although the Quest 2 can be tethered to a gaming PC, which lets it play higher-end games similarly to the PS5.

The PSVR 2 (right) can adjust its distance from your face, but its visor design is bulkier.
Scott Stein/CNETThe Quest 2 has speakers that pump 3D audio near your ears but still lets other sounds in, which is bad for cinematic experiences but good for hearing kids or alarms — handy when absorbed in VR. It also has a headphone jack. The PSVR 2 has included earbuds for 3D audio but no speakers, which means you’re far more isolated when listening to audio. The earbuds sound OK, but Sony’s wireless Pulse 3D over-ear headphones (sold separately) offer better sound. The PSVR 2 has a headphone jack too, just like the Quest 2.
The PSVR 2 also adds an extra couple of immersive wrinkles. The headset uses eye tracking to boost graphics quality where your eyes are looking via foveated rendering technology. The headset also has rumble, which sounds gimmicky but can feel like an extension of bass vibrations in-game, adding an overlap between sound and immersive sensation.

The Quest 2 Touch controller (left) and PSVR 2 Sense controller: Similar button/stick/trigger layout, but the PSVR 2 has better haptics and force feedback, while the Quest 2 has better finger sensing off-button.
Scott Stein/CNETControllers and input: PSVR 2 has better haptics and eye tracking, Quest 2 has hand tracking
The PSVR 2 and Quest 2 have the same type of controller design, mostly: VR headsets have settled on buttons, analog sticks, triggers and grips that are pretty consistent across the board. The PSVR 2 Sense controllers have much better vibration feedback and even force-feedback «adaptive triggers» that offer resistance in some games. These are features the PS5 DualSense controller already has, but they feel a lot richer in VR than the Quest 2’s pretty basic buzzing. The PSVR 2 also uses eye tracking to add additional controls in some games, letting you glance at objects to select them, potentially improving accuracy.
The Quest 2 has better finger awareness when holding the controllers, sensing when your fingers are on or off, or even resting on the buttons or triggers. This awareness can create sensations that feel like hand tracking. The PSVR 2 doesn’t do this nearly as well yet. Also, the Quest 2 can do actual hand tracking without needing any controllers. This input type isn’t perfect, but it can be helpful… and the PSVR 2 doesn’t do this at all (yet).

The PSVR 2’s triggers (right) have pressurized force feedback you can feel, which gives an edge for some games.
Scott Stein/CNETSoftware: Quest 2 has a huge advantage (for now), PSVR 2 has some standouts
The Quest 2’s software library covers hundreds of games, productivity and design apps, fitness apps, meditation apps and social world apps. There are also plenty of free apps and games. The Quest platform has been around since 2019, giving it a big lead time. The PSVR 2 is starting from scratch. The hardware isn’t automatically backward-compatible with original PSVR games. Although many of those games are getting PSVR 2 upgrades, it means waiting for the updates to happen, if they do at all.
For now, the PSVR 2 is also skipping entire genres found on the Quest 2. The PSVR 2 is all games, as you’d expect. There should be a few fitness apps (Les Mills Body Combat is already available) but no social world apps. That might be comforting for parents with younger kids, but it leaves out extra uses you could get from the still-evolving Quest 2.
Additionally, most of the PSVR 2 launch games are ports of games on the Quest 2. Only a few are unique standouts that the Quest 2 natively lacks: notably Horizon Call of the Mountain, Gran Turismo 7, Resident Evil Village and No Man’s Sky, with more coming.

The PSVR 2 (right) has eye tracking and more adjustable eye distance, or IPD, while the Quest 2 lacks eye tracking and has only three IPD settings.
Scott Stein/CNETPrice: Quest 2 has the edge
The $399 all-in value of the Quest 2 is a big advantage here. The PSVR 2 is more expensive at $550, and you still need the PS5, making it a $1,000-plus investment. But the Quest 2 is getting old, and a Quest 3 will likely come later this year that you should hold off for.

Yes, you should wait
Now is the time to wait and see what comes for VR. The Quest 3, expected by the end of the year, should be a clear upgrade over the nearly three-year-old Quest 2, and there’s a chance that many more games (and even a holiday bundle) will upgrade the PSVR 2 experience by year’s end. If you can, I’d hang on and see what the situation looks like for both Meta and Sony in the fall.
If you already have a Quest 2, the PSVR 2 doesn’t offer enough yet to make the switch. And if you’re a PS5 owner who doesn’t mind spending a bunch of money on new tech, the PSVR 2 is already a fun experience, just one we can’t quite get a future sense of yet.
Technologies
Amazon Speeds Up Delivery Even More With 1- and 3-Hour Options
The retailer says the one-hour option is available in hundreds of cities, with discounted shipping for Prime members.
Same-day delivery apparently isn’t fast enough for some Amazon shoppers. The retail giant said on Tuesday it’s adding new shipping options that will get products to front doors within a one- or three-hour window.
The company said in its announcement that the one-hour option is available in hundreds of cities across the US, while the three-hour option is now live in more than 2,000 areas. Amazon’s web page at amazon.com/getitfast shows whether those options are available to shoppers for their location. More than 90,000 products will be available for those shipping windows, the company said.
For those who can’t get those services (including the author of this post, who lives between Austin and San Antonio in Texas), a message will display: «3-hour delivery is currently unavailable. Check back at a later time or shop products with Same-Day delivery below.»
Pricing for the faster delivery options is not cheap: It’ll cost you $20 for one-hour delivery and $15 for three-hour delivery for those without an Amazon Prime account, or $10 and $5 for customers who subscribe to Prime.
Last year, the company rolled out faster Amazon delivery options to 4,000 additional areas.
In a video of the podcast Learn and Be Curious with Doug Herrington, hosted by Amazon’s CEO of worldwide stores, Kandace Kapps, the director of the company’s same-day strategy team, spoke in more detail about the challenges of fast shipping. Kapps discussed shifts in customer buying habits over the last few years, such as more people buying household essentials like toilet paper on Amazon.
She said that Amazon can deliver so quickly by placing same-day delivery hubs close to customers in metro areas and by getting products ready to ship within 15 minutes, aided by warehouse robots.
«I think customers are going to continue to get magically surprised by how fast we can deliver to their doorstop,» Kapps said.
Herrington said fast shipping increases sales: «When we speed up the service, the probability that somebody buys a product from us goes up.»
Other retailers, including Walmart, have been adding same-day delivery options or exploring other ways to speed up shipping times to compete with Amazon.
Removing buyers’ moments of hesitation
Part of Amazon’s strategy, which has involved a massive buildout of locations, deployment of thousands of trucks, deals with other delivery services and investment in logistics software, is actually pretty simple: being there when people need last-minute items or make impulse buys.
«It’s about removing the last moment where you would’ve reconsidered the purchase,» said Stephanie Carls, retail insights expert at coupon and promotional-code website RetailMeNot, a sibling site of CNET. «It changes how you shop, not just how fast you get things.»
Carls said that Amazon’s super-fast delivery is removing the timeframe when people might change their minds about a purchase.
«There used to be a gap between deciding to buy something and actually having it. That’s when you’d price check, rethink it, or decide you didn’t need it after all,» she said. «This closes that gap.»
The retail expert said that competitors, including Walmart and Target, have been speeding up delivery times in some markets. Still, they’re not matching Amazon’s scale or product range at those speeds or levels of consistency.
«And that’s what starts to make everyone else feel slow,» Carls said. «Amazon’s advantage is how tightly connected its technology, inventory and delivery networks are, which makes this level of speed more repeatable.»
Technologies
Dog Health Goes Digital With New AI Chatbot
Fi Intelligence allows you to ask questions of a specially tailored pet health chatbot, but it’s not meant to replace vet visits.
It might be time to rethink what it means to be sick as a dog. On Tuesday, Fi, a smart pet technology company, announced a new AI-powered chatbot to help owners stay on top of their dog’s health using a blend of personal information and generalized dog breed data.
The AI agent, which the company is calling Fi Intelligence, is integrated directly into the Fi app. It has access to all the information gathered about your dog across the entire suite of Fi products, including the Fi Series 3 Plus and Fi Mini dog collars, as well as information and documents uploaded by the pet owner. The service is for dogs only (not cats, rabbits or other pets).
If you already own a Fi smart collar, existing data will be incorporated into the AI agent’s dataset to help it answer your questions.
When creating Fi Intelligence, the company identified a multitude of common questions that dog owners have, including whether their animal friend is walking or sleeping enough, or scratching more than usual. The chatbot was created to help owners find answers to these questions quickly and easily, according to Fi.
Fi designed its agent to answer these questions using a mix of general information about a dog’s breed, personal information and biometric data gathered by Fi smart pet collars.
Pet owners can ask the chatbot questions in plain English and get back detailed responses. Fi Intelligence is equipped to answer general questions, contrast your dog’s current data to previous time periods and compare your dog’s data to other dogs of the same breed.
Fi says its chatbot is different from general-purpose AI agents because it has been trained on a proprietary dataset containing «the largest repository of real-world canine activity, sleep and behavior data in the world.»
Fi Intelligence doesn’t replace a trip to the vet — and the company stresses it’s not supposed to. Rather, the agent is supposed to grant owners «informed confidence» about their dog’s health and can help them «show up [to the vet] with specific, documented observations drawn from weeks of continuous data.»
«The strongest signal from our beta was that owners aren’t using this to replace their vet,» said Fi’s Vice President of Product Darrell Stone. «They’re using it to show up better prepared.»
According to Fi, the Fi Intelligence integration will provide the most complete dog health profile available in the app so far. Fi Intelligence is available to all Fi members immediately.
Technologies
Nvidia Teases DLSS 5 and Gamers Aren’t Impressed
The new AI technology is making some big changes to video game graphics that hardly anyone seems to like.
Nvidia opened its GTC conference with a keynote by CEO Jensen Huang, revealing the company’s latest tech. Among the raft of the company’s AI developments, gamers were treated to the imminent version of its AI-powered upscaling and optimization technology, DLSS (Deep Learning Super Sampling), touted as the «biggest breakthrough in computer graphics».
Nvidia published a video illustrating how DLSS 5 can enhance graphics in Resident Evil Requiem, Starfield and other games, showing before-and-after takes. But gamers weren’t thrilled. In fact, the response to DLSS 5 resembles more of a collective backlash, replete with memes, ridicule and outrage.
Gamers were quick to point out that DLSS 5 transformed the original graphics into something vastly different. Some called the visuals «AI slop» because they look like «yassified» AI-generated filters.
Many worry that DLSS 5 could deviate from a creator’s specific artistic vision. Critics also fear that if this technology becomes the industry standard, video game graphics might start to look the same, losing their unique visual identity.
«Everything about this is a betrayal of these game’s artistry,» said YouTuber The Sphere Hunter in a post on X Monday. «Painting over handcrafted, intentional 3D art with shiny, wrinkly, sunken-in, porous, puckered, fraudulent, filtered nonsense is deeply disrespectful. If you want this, just watch gen-AI videos all day.»
Countless memes mocking the tech’s exaggerated features flooded the internet. Others on social media parodied the effects DLSS 5 could produce in other games.
Ok, you convinced us, NVIDIA DLSS 5 is coming to «Copycat» too 😅 pic.twitter.com/WT2qRRz9EC
— Copycat // OUT NOW 😻 (@GameCopycat) March 17, 2026
In a Q&A on Tuesday, Huang addressed the backlash from gamers, calling them «completely wrong.» Huang underlined that DLSS 5 «enhances and adds generative capability, but it doesn’t change the artistic control» and that «it’s in the direct control of the game developer.»
The team at Digital Foundry, which specializes in game technology and hardware reviews, called it «disruptive and transformative» but was generally positive about it, though they saw some hiccups.
«[The images] looked a little bit uncanny, I would say, but definitely the overall portrayal of those characters is much more sophisticated,» said Oliver Mackenzie, video producer and writer for Digital Foundry.
Bethesda’s official X account replied to comments from members of Digital Foundry about Starfield and The Elder Scrolls IV: Oblivion Remastered, both published by Bethesda.
«This is a very early look, and our art teams will be further adjusting the lighting and final effect to look the way we think works best for each game. This will all be under our artists’ control, and totally optional for players,» the publisher said.
DLSS 5 is set to be released sometime in the fall.
What is DLSS?
Nvidia first released its DLSS tech back in 2018 with its RTX 2080 card: The RTX architecture introduced the Tensor cores, which are essential for accelerating the calculations used by the DLSS AI. The deep learning technology was designed to upscale images and video from low resolution in real time to achieve higher frame rates.
Gamers weren’t impressed at first, but later versions of the technology did perform better in games that supported it. DLSS 4, released last year and tweaked to 4.5 as of January, made significant improvements to detail rendering, reducing motion artifacts, boosting frame rates, and generating more realistic lighting via path tracing (which incorporates interactions with ray-traced lighting).
What does DLSS 5 do?
DLSS 5 works a bit differently than previous versions of the technology. According to Nvidia, DLSS 5 shifts from processing simple pixels to understanding 3D elements. By deconstructing characters into specific components — such as skin, hair and clothing — the AI can render them more consistently. This results in faster performance and much more realistic details, especially for textures and lighting.
Game developers control how DLSS 5 enhances images and to what degree, ensuring it matches the game’s aesthetic. The demo video showcased some positive enhancements, but others looked like sweeping changes to the characters and the environment.
Which games will support DLSS 5 at launch?
On Monday, Nvidia released a list of games slated to support DLSS 5:
- AION 2
- Assassin’s Creed Shadows
- Black State
- Cinder City
- Delta Force
- Hogwarts Legacy
- Justice
- Naraka: Bladepoint
- NTE: Neverness to Everness
- Phantom Blade Zero
- Resident Evil Requiem
- Sea of Remnants
- Starfield
- The Elder Scrolls IV: Oblivion Remastered
- Where Winds Meet
What cards will support DLSS 5?
Nvidia has yet to provide a list of GPUs that will support the new technology. In an FAQ, the company says it will release a list of supported cards closer to its release.
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