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HP Envy x360 13 Review: Midrange 2-in-1 That’s Short on Battery

This compact convertible is customizable, and we suggest you take advantage of the reasonable upgrade prices.

The HP Envy x360 13 is a compact, midrange two-in-one based on a 13.3-inch touch display with a tall 16:10 aspect ratio that makes the screen feel roomier than a 13.3-inch widescreen display. Still, it’s less screen than you get with the 14-inch, 16:10 Lenovo Yoga 7i, which remains our favorite two-in-one for most buyers. At $1,050, the HP Envy x360 model we tested costs a bit less than the Yoga 7i we looked at, but we think the Yoga 7i is worth the extra funds.

For starters, the Envy x360 13 isn’t any lighter than the 14-inch Yoga 7i, so there’s no weight penalty to pay for the added screen real estate. More to the point, the Envy x360 13 we tested supplies only 8GB of RAM. Any laptop or convertible with a price north of $1,000 should serve up 16GB of memory, as the Yoga 7i does. The meager memory allotment holds back the Envy x360 13’s performance. Its battery life also failed to impress, and we aren’t fans of the silver-on-silver, low-contrast keyboard. Unless you find the Envy x360 13 on sale at a substantial discount, we would steer two-in-one shoppers to the Yoga 7i.

7.8

HP Envy x360 13

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Like

  • Rigid, metal chassis
  • HP offers affordable upgrade options
  • 1440p webcam

Don’t Like

  • Only 8GB of RAM hampers performance
  • Poor contrast between keys and key symbols
  • Disappointing battery life

Our test model (13-bf0013dx) is available at Best Buy for $1,050. You can also find it for the same price at HP.com. Best Buy and HP are constantly rotating sales, and while our review configuration is not marked down at Best Buy right now, it’s $200 off at HP and selling for only $850. The line starts at $900 at HP for a system with the Core i5-1230U processor, and this baseline model is also $200 off and selling for $700. Upgrading to the Core i7-1250U CPU of our test system is a $150 upgrade on the customizable model on HP’s site. And for a $220 upgrade, you can get the Core i7-1250U and 16GB of RAM — a much better option than the $150 CPU-only upgrade we received. 

HP also offers two display upgrades, both of which are aggressively priced. We received the baseline display, an IPS LCD touch panel with a 1,920-by-1,080 resolution. For $30 more, you can upgrade the resolution to 2,560-by-1,600. That’s a reasonable sum for the added pixels, but the baseline display looked plenty crisp across its 13.3 inches on our test system. However, the $60 display upgrade gets you an OLED panel with a 2,880-by-1,800 resolution. We’d happily spend that amount for the incredible color and contrast that an OLED panel delivers. In the UK, the Envy x360 13 starts at £730 for an AMD Ryzen 5-based config and £750 for a Core i5-based model. In Australia, it’s AU$999 for a Ryzen 5 model and AU$1,399 for a Core i5 model

With the upgrade to the Core i7-1250U CPU but with the baseline 8GB of RAM, our Envy x360 13 test system trailed competing two-in-ones from Dell and Lenovo that feature similar 12th-gen Intel U-series chips but with 16GB of RAM. As configured, the Envy x360 13 will suffice for basic office tasks but is a poor choice for more intensive creative work that requires more RAM and better graphics. Perhaps the most surprising test result was its lackluster runtime; it lasted only eight hours on our battery drain test. That might be enough to squeeze out an entire workday on a single charge, but other two-in-ones can run for hours longer on a single charge.

HP Envy x360 13-bf0013dx

Price as reviewed $1,050
Display size/resolution 13.3-inch 1,920 x 1,200 touch display
CPU 1.1GHz Intel Core i7-1250U
Memory 8GB LPDDR4x-4266 MHz RAM (onboard)
Graphics 128MB Intel Iris Xe Graphics
Storage 512GB PCIe NVMe M.2 SSD
Networking Wi-Fi 6E (2×2)(19c) and Bluetooth 5.3combo (Supporting Gigabit data rate)
Operating system Windows 11 Home 22H2

Slim and silver

The Envy x360 13 boasts a trim, all-metal chassis that’s only 0.63-inch thick and weighs only 3 pounds. It’s eminently portable, but the 3-pound weight begins to feel less impressive when considering the slightly larger, 14-inch Yoga 7i also weighs 3 pounds. 

A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.
Josh Goldman/CNET

I don’t take issue with the Envy x360 13’s size or weight, but I do have a problem with the silver keyboard. The keys match the rest of the system — silver lid, silver keyboard deck and silver bottom panel. That’s a lot of silver. I don’t mind the monochrome design, but the silver keys are hard to read because there’s little contrast between the silver keys and dark gray key symbols. The Envy x360 13 would look equally sleek with a traditional black keyboard and be much easier to use. The keys themselves are flat, with shallow travel and snappy feedback. And they offer two-level backlighting, which I had to frequently employ to see which key was which.

For such a small laptop, the touchpad looks and feels roomy. It accurately recorded my mousing gestures, and its click response was just about perfect. It’s quiet when clicked with a firm-but-not-too-firm feel.

A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.
Josh Goldman/CNET

Before 16:10 laptop displays started replacing widescreen 16:9 panels, I would have said a 13.3-inch laptop is too small for your everyday laptop, even if you needed to carry it to work or class each day. You’d be better off with a 14-inch model for the added screen space at the expense of toting a few more ounces in your laptop bag. The 13.3-inch, 16:10 has me rethinking this advice. It was large enough to work comfortably, including multitasking and juggling multiple windows. The 1,920-by-1,200 resolution is plenty crisp on the 13.3-inch panel and offers plenty of brightness. It’s rated for 400 nits of brightness, and I measured it to be even a bit brighter than that at 460 nits.

A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.
Josh Goldman/CNET

The 13.3-inch, 16:10 panel also feels natural with the display rotated 360 degrees into tablet mode. Larger 15.6-inch and narrower 16:9 panels can feel a bit unwieldy when used as a tablet. I could hold the Envy x360 in one hand without issue or awkwardness and swipe and tap on the screen with the other. A stylus, however, was not included with our test system. On Best Buy, it states that a stylus is not included, but if you buy from HP, an HP Rechargeable MPP2.0 Tilt Pen is included in the price.

A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.
Josh Goldman/CNET

The Envy x360 13 boasts a 1440p webcam that produces an incredibly crisp picture that makes the previous-gen 720p cameras look like grainy, poorly balanced garbage. It’s also an IR cam that you can use to sign in simply by placing your face in front of the display. Without a fingerprint reader, the camera is the system’s only biometric security feature.

The laptop offers a pair of USB Type-A ports and a pair of USB-C ports with Thunderbolt 4 support. You also get a microSD card slot. Missing are HDMI and Ethernet ports. HP includes a USB-C-to-Ethernet adapter, but it would have been nice if that adapter also had an HDMI connection.

A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.A silver 13-inch HP Envy x360 13 two-in-one laptop sitting on a wood table.
Josh Goldman/CNET

With a trim, aluminum chassis and a bright, fairly roomy 13.3-inch display, the HP Envy x360 13 has the makings of a versatile yet portable two-in-one convertible. In the end, the Lenovo Yoga 7i outclasses it by offering a larger display at the same 3-pound weight, better performance and much longer battery life. With HP’s customization options at affordable prices, you don’t need to spend all that much more to configure a better Envy x360 13 machine that includes 16GB of RAM and an OLED display. We still would worry about the battery life since you cannot upgrade to a bigger battery.

How we test computers

The review process for laptops, desktops, tablets and other computer-like devices consists of two parts: performance testing under controlled conditions in the CNET Labs and extensive hands-on use by our expert reviewers. This includes evaluating a device’s aesthetics, ergonomics and features. A final review verdict is a combination of both objective and subjective judgments. 

The list of benchmarking software we use changes over time as the devices we test evolve. The most important core tests we’re currently running on every compatible computer include: Primate Labs Geekbench 5, Cinebench R23, PCMark 10 and 3DMark Fire Strike Ultra

A more detailed description of each benchmark and how we use it can be found in our How We Test Computers page. 

Geekbench 5 (multicore)

Lenovo Yoga 7i (Gen 7)

8,378

Lenovo IdeaPad Flex 5i

8,239

HP Envy x360 13-bf0013dx

6,549

Dell Inspiron 14 7420 2-in-1

6,317

Note:

Longer bars indicate better performance

Cinebench R23 (multicore)

Lenovo IdeaPad Flex 5i

7,224

Dell Inspiron 14 7420 2-in-1

6,923

Lenovo Yoga 7i (Gen 7)

6,580

HP Envy x360 13-bf0013dx

6,047

Note:

Longer bars indicate better performance

3DMark Wild Life Extreme

Lenovo Yoga 7i (Gen 7)

3,571

Lenovo IdeaPad Flex 5i

3,179

HP Envy x360 13-bf0013dx

2,961

Dell Inspiron 14 7420 2-in-1

2,469

Note:

Longer bars indicate better performance

PCMark 10 Pro

Lenovo Yoga 7i (Gen 7)

5,584

Lenovo IdeaPad Flex 5i

5,301

HP Envy x360 13-bf0013dx

4,829

Dell Inspiron 14 7420 2-in-1

4,651

Note:

Longer bars indicate better performance

Online streaming battery drain test

Lenovo Yoga 7i (Gen 7)

765

Lenovo IdeaPad Flex 5i

643

Dell Inspiron 14 7420 2-in-1

577

HP Envy x360 13-bf0013dx

480

Note:

Longer bars indicate better performance

System configurations

HP Envy x360 13-bf0013dx Microsoft Windows 11 Home; 1.1GHz Intel Core 17-1250U; 8GB DDR4 4,266MHz RAM; 128MB Intel Iris Xe Graphics; 512GB SSD
Lenovo IdeaPad Flex 5i Microsoft Windows 11 Home; 1.3GHz Intel Core i5-1235U; 16GB DDR4 4,266MHz RAM; 128MB Intel Iris Xe Graphics; 512GB SSD
Dell Inspiron 14 7420 2-in-1 Microsoft Windows 11 Home; 1.7GHz Intel Core i7-1255U; 16GB DDR4 3,200MHz RAM; 128MB Intel Iris Xe Graphics; 512GB SSD
Lenovo Yoga 7i (Gen 7) Microsoft Windows 11 Home; 1.7GHz Intel Core i7-1255U; 16GB DDR5 6,400MHz RAM; 128MB Intel Iris Xe Graphics; 512GB SSD

Technologies

If You Miss MTV and Dunkaroos, This Indie Game Is for You

Mixtape is an upcoming game about being a teenager when «everything meant the end of the world or the start of the world.»

At a record store in northern Los Angeles, I walked past racks of albums, a DJ spinning records and a stack of Dunkaroos, a cookies and icing snack that was all the rage in ’90s America. It felt like stepping back into an earlier era, the same one backdropping the upcoming game Mixtape, a story about a group of self-mythologizing teens hanging out before life pulls them away from their suburban American town.

In an amusing twist of fate, the main brain behind the game is an Australian rocker who didn’t step foot in the US until his 30s. Johnny Galvatron (a stage name and lead singer of the band The Galvatrons), creative director at studio Beethoven & Dinosaur, dreamed up Mixtape based on a blend of American youth culture that was broadcast worldwide, along with his own upbringing loving music of the period and playing in bands.

In a recording room behind the record store, I chatted with Galvatron about why a man from the Antipodes would tackle American youth, nostalgia through the lens of music and analog audio tech, the earnest wrongness of being a teenager and why the US is like Middle-earth.

I also got to play a short slice of Mixtape ahead of the conversation, a demo I originally saw at Summer Game Fest last year (but with a couple extra scenes exclusive to this event). It opened up with the game’s older teen heroine, Stacy Rockford, skateboarding down a winding road with her friends, lazily pulling kickflips and calling out oncoming cars in the golden hour before twilight, a fitting start for a game about the last days before adulthood knocks.

From what I saw, there’s a bit of overlap with other nostalgia-laden narrative games about teens growing up, such as studio Don’t Nod’s Life is Strange series or last year’s Lost Records: Bloom and Rage. But Mixtape avoids the plotty drama of those games in favor of lionizing the humble wonder of teens killing time. And it does it in style, with kinetic editing and needle drops that immerse players in the MTV-drenched lives of kids whose rebellious days are numbered. It’s tonally different, reflecting Galvatron’s memories of being an earnest teen, liking music and tossing out strong opinions.

«There’s a lot of stories about teenagers where they’re portrayed as very shy and not confident. And that’s not really my experience of being a teenager,» Galvatron said. «I was very confident and wrong about things and about how I felt about music.»

Galvatron’s earnest teenagehood was in Australia, but setting the game there might have been too close to home. Plus, his favorite music and culture came from America. Despite not coming to the US until he was 32, he’s watched America every single day of his life, he said. Seeing it in person is like coming to a theme park, or a fantasy land: «To people who live in Western cultures, America is Middle-earth,» Galvatron said.

The game is split into chapters, each patterned after a carefully-chosen song. They all come together in the titular mixtape, the swan song of a cherished friend group, one last rock-out to tunes that speak to the moment. It was those songs that drove the creation of the emotional sequencing of Mixtape, Galvatron told me. Whereas most games start development by creating a «vertical slice» that represents the core loop of the game, Beethoven & Dinosaur made «a real shitty version of the whole game» and swapped around the songs to see what different stories the configurations told.

«We would play with that soundtrack until it seemed to have this cinematic flow to it, like a really lovely narrative that chained these songs together,» Galvatron said. «Once we had that right, we could put the story and the characters in.»

Picking the songs was a delicate process to find the right tone (and to ensure variety, as Galvatron joked he kept wanting more Devo songs, which the team vetoed and limited him to one). There’s a pivotal moment in the game where the main character Rockford is betrayed by her friend, and despite digging up the saddest songs they could think of, none worked. So they flipped the emotions to the other extreme, trying tunes evoking over-the-top happiness like Stuck In The Middle With You, and went with songs from the artist BJ Miller from the 1960s, «and that seemed to make it just all the more devastating,» Galvatron said.

I saw parts of 4-5 song chapters out of what Galvatron told me will be a total of 26 or 27. But each felt like a sublime snippet (in Pixar parlance, a core memory) that the player gets to control, from an embellished shopping cart escape from the cops to a flailing first kiss of awkward tongues to rocking out in the car on the way to a party. It sounds mundane, but these delightful moments hearken to a time in everyone’s lives when the people and the songs around you elevated the simple into the unforgettable.

«We don’t have skill trees, we don’t have (gameplay) loops. We have moments where mechanics, music, dialogue, narrative all meet and hit these crescendos,» Galvatron said, and emphasized the importance of their brevity. «Get in, deliver the mechanic, make it beautiful, make it a great experience. Don’t overstay your welcome.»

It’s undeniable that Mixtape reaches back into the past to evoke a feeling of place and time, specifically this moment in the American 90s where music was blasting from cassette tapes and CDs. There’s a warmth to this equipment, Galvatron noted, and to the music it produces. Moreover, the tactility lends itself very well to touching, spinning and clicking motions on game controllers, giving players a real feel for the music they’re playing on screen.

Yet when I asked how he felt the game fit amid our current era of nostalgia — which media like Stranger Things have built IP empires upon with period-appropriate references, fashion and songs — Galvatron asserts that the game has a different aim than prompting viewers to remember specific songs, CD players and Tamagotchis. «What I want people to remember is when you defined yourself by the singles you liked, by art, and I think that’s something naive and sweet,» he said.

If the rest of the game meets the bar set by the demo I saw, players will be pretty awestruck by the polished, electric delivery of moments from scene to scene. Mixtape feels intentionally designed, likely meticulously storyboarded, to land moments with camera angles and timing that make you feel along for the ride.

Beethoven & Dinosaur’s strengths are leaning into the grandness of cinematics and music, Galvatron said. «That’s how I remember being a teenager,» he said, «[it’s] something theatrical and fast, and everything meant the end of the world or the start of the world.»

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These MWC Phones and Gadgets Wowed Me, but Where Are They Now?

From AI hardware to wearable phones, these products promised a lot. So what happened to them?

Mobile World Congress sees the biggest and best tech companies, the world over, gather in Barcelona to show off their latest, greatest products. MWC 2026 runs March 2 to 5 and we expect to see several major phone launches, some wild concepts and a lot of tapas. But what about products we saw in prior years?

From Samsung’s flagship Galaxy S phones to incredible hardware from Xiaomi, we’ve seen some amazing devices in the years CNET has been attending the show. But we’ve also seen a lot of unusual products that have promised more than they’ve delivered. 

From concept devices that are quickly forgotten to new gadgets that boast revolutionary functions, these are the MWC tech launches that arrived with a fanfare… but aren’t necessarily where you’d expect them to be today. 

Humane AI pin

AI might still be the biggest buzzword in tech, thanks to every phone company cramming their devices with all kinds of bizarre AI functions. But at MWC 2024, one company wanted to take that further. The Humane AI pin was a wearable badge that you could talk to and ask questions about your schedule, the weather or things like sports results. It could read answers out and even project them onto your hand with a laser. Because everyone loves lasers.

Sounds fun, right? And the company’s rhetoric around how AI-based devices like this will replace phones sounded compelling. However, the product, well, sucked (just ask CNET’s Scott Stein, who spent extended time with it) and the company was eventually swallowed by HP, with the Pin itself ceasing to function in February last year. If you were one of the early adopters, do let us know what you’ve done with that $699(!) paperweight now. 

Motorola Rizr

MWC is a great place to show off concepts that will excite technology nerds like us. Motorola has a good history of this at the show and the Rizr is one of my favorites. This phone didn’t just have a flexible display like we’ve seen on many of today’s foldable phones, its display could actually mechanically unroll at the push of a button, extending the top of the screen to give a more immersive display for watching videos or playing games. 

It was amazing to see in person and it was certainly a different idea on how to use flexible displays. But that’s all it was; an idea. Motorola hasn’t deployed the Rizr’s mechanical unfurling into any of its products, with its upcoming Razr Fold launch being just a standard book-style foldable. The reason is obvious: The technology is likely expensive and probably fragile too. Three years on and Motorola hasn’t said a thing about this cool concept, but I’ll still keep my fingers crossed for this year.

Xiaomi SU7 EV

Xiaomi might be better known for its superb camera phones, but the Chinese firm has fingers in many pies, including scooters, vacuums, air fryers and, er, water pistols. It was no surprise then that during MWC 2024, the company showed off its first EV, the Xiaomi SU7. With sleek, sporty looks and a promised range of over 470 miles, I was excited. 

I was excited again when the company showed off an even more performance-focused model at last year’s show, which had already delivered some blistering track times on the infamous Nürburgring. But I’ve yet to get behind the wheel. While Xiaomi is already producing and selling cars in its native China, the company has no plans to launch in the UK or wider Europe until at least 2027 and they almost certainly won’t sell in the US at all. 

As a result, I feel like I’ve been teased somewhat with the promise of this slick, powerful EV that would have sat perfectly on my driveway. In reality, I still have a big wait ahead of me, if the SU7 European launch happens at all. Sales of the SU7 in China have surpassed those of the Tesla Model 3, according to a report by Car News China. Meanwhile, the same story shows that the SU7 Ultra’s sales have declined dramatically due to a number of controversies and lawsuits around the car and Xiaomi’s rollout.

Samsung Galaxy Ring

Samsung’s Galaxy Ring made for an interesting MWC in 2024. Here was a new type of wearable that promised advanced health and fitness tracking, while blending into your daily life by sitting unobtrusively on your finger. And that’s what it does, with CNET giving it a healthy 8.5 out of 10 in our full review. 

But that was in 2024, and a full two years later, I’m left wondering what’s happening with the wonderful world of smart jewelry. Samsung has made no official comment around a follow-up, through rumors suggest we may see one in late 2026 or 2027. Smart ring manufacturer Oura, meanwhile, has filed a public lawsuit against Samsung and other smart ring companies claiming patent infringement. This is likely one of the reasons we’ll have to wait for a Galaxy Ring 2. While other smart rings do exist — like the Oura Ring 4 — it’s not a category that flourished after Samsung launched its ring. 

There’s no Google Pixel Ring, no Apple iRing and not even an LED-infused Nothing Ring (1). Most other smart rings are made by smaller companies, such as Pebble’s recently announced $75 recyclable ring. Smart rings may have a place on our hands for a while yet, but Samsung’s lengthy delay in launching a follow-up might suggest that it’s not exactly a priority product. 

Motorola wrist phone

I said that the aforementioned Moto Rizr was «one of» my favorite MWC concepts.That’s because the company’s flexible wrist phone from 2024 absolutely takes my top spot. This candybar-style Android phone had a fully flexible body that let you to wrap the whole thing around your wrist and wear it like something resembling Leela from Futurama’s wrist-mounted doodad

I found it extremely intriguing. Here was a phone that doesn’t bulge out your skinny jeans when it’s in your pocket, but that’s also just a glance away like a smartwatch. And compared to the precision engineering required for the Rizr, the wrist phone’s technology seemed relatively achievable. After all, we already have flexible displays and this didn’t even require any specialized tiny motors — you just whack it onto your wrist like a ’90s slap bracelet

But, like the Rizr, the wrist-mounted phone remained just a flight of fancy I experienced oh so briefly for a few days in Spain. And like any holiday romance, perhaps it’s best for me to simply remember it for what it was and not spend my days pining for what could have been.

With MWC 2026 just a few days away I’m excited to see new and wild products show their face, and I’m curious to see which of them will have staying power.

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What to Expect From Samsung Galaxy Unpacked | Tech Today

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