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Biggest Games Coming in 2023: All the Release Dates You Need to Know

All the games delayed in 2021 and 2022 are hitting in 2023. Between The Legend of Zelda, Starfield and Final Fantasy 16 alone, it’s going to be a big one.

The last few years have been rough on the games industry. Development teams disrupted by the COVID-19 pandemic had to delay big games — Starfield and the Legend of Zelda: Tears of the Kingdom chief among them. But the losses of 2021 and 2022 are the gains of 2023. Free up some weekends, because there are a lot of games that look worth playing this year.

This list of release dates for notable 2023 titles is already packed, but for now we’ve added only games set for launch in the first half of the year. More will be added as the year progresses and we get more concrete dates.

2022 was a sparse-but-good year for games. We got an open-world Pokemon, the long-awaited sequel to God of War and, of course, the tour de force that was Elden Ring. Only time will determine if the games of 2023 reach those same heights, but the numbers are certainly in our favor.

Nearly two months into 2022 and we’ve already had two big releases in Fire Emblem Engage and the long-delayed Hogwarts Legacy. Let’s just hope Zelda doesn’t get delayed again. Here are all the big PlayStation, Xbox and Nintendo Switch games to keep track of in 2023.

Horizon Call of the Mountain (PSVR 2)

Release date: Feb. 22.

One of Sony’s goals for 2023 is to make VR happen. To help do that, it’s enlisted Guerilla Games to make Horizon Call of the Mountain, a virtual reality spinoff to Horizon Zero Dawn and Horizon Forbidden West. You won’t be playing as Aloy, but will rather take up the hunter bow of Ryas, a member of the Shadow Carja tribe that featured prominently in Zero Dawn. Being a VR game, Call of the Mountain looks to feature less open-world roaming, but more exhilerating climbing, exploration and bow-based combat. It launches alongside the PlayStation VR2 headset on Feb. 22.

Wo Long: Fallen Dynasty (PS4, PS5, Xbox One, Xbox Series X|S, PC)

Release date: March 3.

Wo Long: Fallen Dynasty is a new IP with a pedigree: It’s developed by Team Ninja, the gang behind the acclaimed Ninja Gaiden and the even more acclaimed Nioh franchise. Wo Long is set during the Three Kingdoms era of Chinese history — roughly 220 AD — but features plenty of fantastical (and grotesque) beasts to slay. Like Nioh, this looks to be inspired by Dark Souls, meaning you should be prepared to die. A lot.

Resident Evil 4 Remake (PS4, PS5, Xbox Series X|S, PC)

Release date: March 24.

After the roaring success of the Resident Evil 2 Remake, Capcom is at it again. Originally released in 2005 as a GameCube exclusive (imagine that) Resident Evil 4 is the most acclaimed title in the illustrious franchise. Because of its fanfare, Capcom has ported and remastered Resident Evil 4 over and over again. Hopefully you don’t have RE4 fatigue, because it’s now getting proper remake treatment.

If you’ve never played Resident Evil 4, and if Capcom can do for it what it did for Resident Evil 2, this is sure to be a must-play.

Crime Boss: Rockay City (PC, PS5, Xbox Series X|S)

Release date: March 28.

We know Rockstar is developing Grand Theft Auto 6, but it’s still yonks away. Crime Boss: Rockay City, by 505 Games, is clearly inspired by GTA, and may help fill the GTA-shaped hole in your heart while you wait for the next big open-world crime bonanza.

Crime Boss: Rockay City is a first-person game about 90’s Florida turf wars, and it’s designed to be played alone or with friends. The most attention-grabbing feature of the game is its celeb-heavy cast. Kill Bill’s Michael Madson stars as the protagonist, Travis Barker, and the supporting cast features Kim Basinger, Danny Trejo, Chuck Norris and Vanilla Ice.

Advance Wars 1+2 Re-Boot Camp (Switch)

Release date: April 21.

If you weren’t a big Game Boy Advance player, you likely have no love for Advance Wars. But don’t sleep on Advance Wars. It’s some fine turn-based strategy — damn fine, even. Its developers — Intelligent Systems — helped make some of Nintendo’s biggest-ever games. That includes Fire Emblem, Metroid and a little number called Super Mario Bros. Re-Boot Camp features Advance Wars 1 and 2, brings their graphics forward by about 20 years, adds voice acting and online play.

Redfall

Release date: May 2.

Redfall looks like a mix of Deathloop and The Last of Us. It takes place in Redfall, a fictional Massachusetts town that was flowing along swimmingly until a swarm of vampires took it over and cut it off from the outside world. Like in The Last of Us, you’ll explore a town brimming with remnants of the before times, but the game looks to have a less serious, more quirky attitude about it, similar to Deathloop. That makes sense, as Redfall is developed by Arkane Austin, a sister studio to Deathloop creators Arkane Lyon.

The Legend of Zelda: Tears of the Kingdom (Switch)

Release date: May 12.

Not much needs to be said here. The Legend of Zelda is one of gaming’s most renowned franchises, and 2017’s Breath of the Wild is incontestably one of the greatest games ever. Nintendo has a habit of delaying Zelda games — Tears of the Kingdom has already been delayed once — so hopefully the May 12 date sticks.

Suicide Squad: Kill the Justice League (PS5, Xbox Series X|S, PC)

Release date: May 26.

Last year’s Gotham Knights was unable to step out of Batman’s Arkham City-sized shadow, so now the Suicide Squad has a perfect opportunity to upstage the good guys… and then kill them.

Though Gotham Knights was a sequel of sorts to Batman’s Arkham series, Suicide Squad: Kill the Justice League is its true spiritual successor. It’s developed by Rocksteady, the same studio that developed the Arkham trilogy. The game lets you play as four members of the Suicide Squad — Harley Quinn, Deadshot, Captain Boomerang and King Shark — and includes Kevin Conroy’s last recorded performance as Batman.

Street Fighter 6 (PS4, PS5, Xbox One, Xbox Series X|S, PC)

Release date: June 2.

Street Fighter 6 is the first major new game in the franchise since 2016. As you can imagine, it’s expected to have dramatically improved visuals. There will also be five new characters, with more to potentially be announced. Other new additions include a single-player adventure mode and in-game commentary, a welcome feature for esports fans. But as nice as those extras are, the Street Fighter series is all about its rock-solid fighting system, which is simple enough for beginners to have fun but deep enough that dedicated fighters will spend years to mastering it. As long as that still works, this should be a banger.

Diablo 4 (PS4, PS5, Xbox One, Xbox Series X|S, PC)

Release date: June 6.

Last year we got an updated version of Overwatch, now it’s Diablo’s turn to get supercharged. Diablo 4, the latest major installation in Activision Blizzard’s long-running action RPG franchise, couldn’t come sooner. Fans have been awaiting Diablo 4’s arrival since its announcement in 2019, a whole pandemic ago.

Final Fantasy 16 (PS5)

Release date: June 22.

I’m going to be honest with you, I’ve watched various Final Fantasy 16 trailers several times and I still have no clue what this game is about. There’s a fight going on between six different countries, and somehow giant summons like Ifrit are involved. I’m not super sure, but the fact that Final Fantasy is coming to a new console generation is reason enough for this game to turn into a massive cultural event. (It’ll be a PS5 exclusive until the end of the year.) It may also be the first of two big Final Fantasy releases this year, with Final Fantasy 7 Remake’s sequel potentially — but probably not — hitting during the holiday season.

Pikmin 4

Release date: July 21.

Pikmin 3 was one of the many great games that didn’t get the spotlight it deserved thanks to being on the woefully unsuccessful WiiU console. Though that was partially rectified by the Pikmin 3 Deluxe port to the Switch, Pikmin 4 gives the little critters a better shot at greatness. The first mainline Pikmin game in a decade, it launches on July 21.

Hollow Knight: Silksong (Switch, PS4, PS5, Xbox One, Xbox Series X|S, PC)

Release date: First half of 2023.

Hollow Knight, launched in 2017, was praised for being one of the best Metroidvania games without the words «Metroid» or «Vania» in its title. In 2023, indie developer Team Cherry wants to do it all again. You’ll play as a different character — a boss you fought in the original game — but the core gameplay here is the same. Explore, fight a bunch of dudes, get lost, explore some more, repeat a few times and ultimately succeed. I, for one, am ready.

Hollow Knight: Silksong was announced on June 12, 2022, and Microsoft said it would launch within a year of that date.

Forza Motorsport (Xbox Series X|S, PC)

Release date: Second half of 2023.

Forza Horizon brought the driving franchise’s open-world exploration to the Xbox Series X|S, but in 2023 we go back to Forza’s driving-sim roots. This game will be more similar to Gran Turismo 7, which hit the PS5 last year, trading open roads for closed tracks. A little more finesse, a little more professional. No matter their flavor, Forza games can be relied on to provide some delicious drives — and 2023’s Forza Motorsport should be the prettiest one yet.

Starfield (Xbox Series X|S, PC)

Release date: First half of 2023.

Like The Legend of Zelda: Tears of the Kingdom, Starfield was one of 2022’s great delays. Originally slated for a Nov. 11 release, it was pushed back to the «first half of 2023.» It’s for the best: Starfield is a game from the same Bethesda studio that made Skyrim and Fallout 4.

If done right, Starfield could be a game that people will be playing for years to come. There are apparently 1,000 planets to explore, so an extra few layers of polish will go a long way. If Tears of the Kingdom is most predicted to be 2023’s best game, Starfield may be its most ambitious.

Assassin’s Creed Mirage (PS4, PS5, Xbox One, Xbox Series X|S, PC, Luna)

Release date: 2023.

Ubisoft is taking an unusual approach with Assassin’s Creed Mirage. After years of «bigger is better,» Ubisoft is now scaling down and trying the «less is more» approach. In announcing Assassin’s Creed Mirage, the company boasted it to be a «shorter, more narrative-driven game than recent entries in the series.» Sounds good to me. Mirage is set in 9th century Baghdad, a couple decades before Valhalla, and stars Basim, who played a supporting role in that game.

Lies of P (PS4, PS5, PC, Xbox One, Xbox Series X|S)

Release date: 2023.

Lies of P sounds gnarly as hell: It’s the story of Pinocchio reimagined as a 2023 Dark Souls. Your goal is to find Mr. Geppetto, and a synopsis for the game talks about needing to lie your way through a rough city to do that. That’s all well and good, but from Lies of P’s trailer it looks like combat will be the real star of the show here.

Spider-Man 2 (PS5)

Release date: Fall 2023.

I didn’t like 2018’s Spider-Man as much as I’d hoped to: It was good, but no Batman: Arkham City. Almost everyone else loved it, though: Spider-Man has an 8.7 rating on Metacritic, and beat out Arkham City to become the best-selling superhero game ever. Spider-Man 2 will launch in late 2023 exclusively for the PS5, and will feature both Peter Parker and Miles Morales, who starred in his own 2020 spin-off. The Spider-Men will need to combine their powers in this game, because there’s a wild Venom on the loose.

Technologies

Razer’s Wolverine V3 Pro 8K Controller Won’t Replace My Mouse and Keyboard, but Here’s Where It Shines

I applaud the absurdly high polling rate, six extra remappable buttons and TMR sticks, but let me tell you why I’m sticking with my keyboard and mouse for most games I play.

The Razer Wolverine V3 Pro 8K PC controller was not built for me, but admittedly, this has more to do with me as a gamer than the controller itself. I grew up playing the PlayStation 3 and PS4 consoles, cutting my teeth on slim, compact DualSense controllers. Over the past five years, I’ve gamed exclusively on my PC and have grown accustomed to the increased precision of a mouse and keyboard.

The Razer Wolverine V3 Pro 8K PC controller is the antithesis of a DualSense controller. It’s a chunky piece of hardware that might feel natural if you were raised on an Xbox and its bulky controllers, but it took me multiple gaming sessions to get acclimated to the sheer size of the Wolverine V3 and how it fit into my hands, especially since I don’t use a claw grip.

Size aside, this is a PC controller with every bell and whistle you can think of — and its price of $200 reflects that. The 8,000Hz polling rate ensures buttery smooth inputs with no lag, and tunnel magnetoresistance joysticks make every in-game movement feel fluid and calculated. Six extra remappable buttons help you up your game — they’re super handy for hero shooters like Marvel Rivals and hectic games like Battlefield 6. This is a premium product for gamers who are hoarding some serious hardware.

Its price is in line with other premium controllers. One of CNET’s best Xbox controllers is the Wolverine V3 Pro for Xbox, which also costs $200. Similar controllers like the Scuf Instinct Pro and Vitrix Pro BFG are in the same ballpark, pricewise, but the Wolverine V3 Pro 8K PC has a winning combination of competitive variables that make it feel exceptionally easy to use.

This controller is chock full of top-of-the-line technology and feels satisfying to use, but it needs to clear a high bar to feel truly worthwhile as a dedicated PC controller. 

Chunky controller, satisfying feedback

When CNET’s Josh Goldman reviewed the Wolverine V3 Pro Xbox wireless controller, he called it «just about perfect.» If it isn’t broken, don’t fix it: Razer replicated many of its successes with the Wolverine V3 Pro PC controller.

The Wolverine V3 Pro 8K PC is the same size as the Wolverine V3 Pro Xbox controller, which is to say it’s a bit chunkier than a standard Xbox wireless controller, but it’s surprisingly much lighter than its Xbox cousin. It weighs just 220 grams, which is appreciably lighter than the Xbox version that weighs 304 grams. And while the Wolverine V3 Pro 8K PC is nowhere near as slim as a DualSense controller, it’s still much lighter than its Sony competitor — a stock DualSense controller weighs 280 grams.

Every button on this controller has a crisp, clean clickiness that scratches the same mental itch that a good mechanical keyboard might. Whether you’re gripping the trigger, pressing a button or squeezing one of the four remappable back paddles, you’ll hear incredibly satisfying auditory feedback that leaves no doubt that the controller is receiving your inputs. At one point, while I sat through a particularly long matchmaking queue, I found myself squeezing the triggers to entertain myself — the snappy pops were enough to keep me off TikTok.

The biggest difference between the V3 Pro Xbox and V3 Pro PC controllers is the variable polling rate — that dictates how often your controller is communicating with the computer. It’s like a refresh rate for your crosshair positioning.

The Wolverine V3 Pro Xbox just can’t compete here: That controller has a wired 1,000Hz polling rate for PC gameplay. The V3 Pro PC controller can be toggled for multiple polling rates, with an 8,000Hz maximum setting. This means the PC controller can report your input data eight times faster than the Xbox controller.

Every movement, turn and button press feels incredibly fluid. It’s safe to say that there’s no input lag with the Wolverine V3 PC controller, but I don’t think it matters too much for moment-to-moment first-person shooter gameplay. If you’re driving a car (or a tank) and you need to stop on a hairpin, you might appreciate Razer’s HyperPolling technology. If you’re not playing a tactical shooter like Counter-Strike or Rainbow Six: Siege, that 8,000Hz polling rate is overkill — if you’re a casual gamer crushing Call of Duty public lobbies with your pals, you’re probably not going to notice it in any of your firefights.

Better than a mouse and keyboard? That’s a little more complicated

I tested out the Wolverine V3 Pro 8K PC controller on Marvel Rivals, ARC Raiders and Battlefield 6 (my current first-person shooter obsession). It’s an extremely solid choice for at least two of these games, and I likely won’t be using my DualSense controller anytime soon.

I had a great time firing magic bolts in Marvel Rivals and rolling tanks through the streets of Cairo in Battlefield 6, but this is a controller that was supposedly designed for high-level shooter gameplay. I’m saddened to report that, when it comes to dominating a first-person shooter match or competing to survive in an extraction shooter, I’d much rather stick to a mouse and keyboard. 

In close-range battles, I didn’t feel like the Wolverine controller particularly helped me gain an advantage over my opponents. Mouse-and-keyboard players were often able to lock onto me quicker, even with a high look sensitivity and built-in aim assist. And I felt outmaneuvered and outgunned by mouse-and-keyboard players in the fastest-paced fights. But the controller’s precision TMR thumbsticks made it easy to quickly lock my crosshairs onto enemies and mow them down from afar with light machine guns or sniper rifles in long-range battles.

I also find it useful for games like Battlefield that have a lot of buttons to micromanage during moment-to-moment gameplay. If you want to swap your fire mode from automatic to single-fire, mount your weapon’s bipod against a flat surface or pull out an invaluable class gadget, you’ll be reaching across your keyboard to do so. The six remappable buttons on the Wolverine V3 Pro 8K PC are great for these situations; I loved that I could tap fire my hulking light machine gun by gripping one of the controller’s back paddles. 

The controller really shone for vehicle combat, though. I found myself gravitating toward my mouse and keyboard for infantry gunplay, but anytime I’d jump into a tank, I’d reach across my desk and grab the Wolverine again. Having pressure-sensitive triggers helps with any in-game driving: A slight squeeze lets me cautiously move forward, scanning for enemy mines, while fully pulling the trigger down helps me speed out of dangerous situations. Rebinding automatic repair jobs and weapon switches to the back paddles also helped me focus more on in-game combat, which helped me keep my armored vehicles in the fight for longer. With my DualSense controller, I’d have to awkwardly fumble with the D-Pad to activate my vehicle abilities. The Wolverine controller is the definitive way for a Battlefield tank enthusiast to play.

Outside of standard first-person shooter gameplay, I also found the Wolverine V3 PC controller to be handy for hero shooters — with some caveats. When I play Marvel Rivals, I mainly play tanks that require an extensive amount of ability usage but very little aim. Characters like Doctor Strange thrive when you can quickly string inputs together, and rebinding the controls to the Wolverine’s back paddles is great for that.

On the other hand, speedy divers that need to jump in and out of the enemy team’s backline and aim-intensive snipers feel tougher to play with the Wolverine controls, and I’d swap back to my mouse and keyboard whenever I wanted to switch off tank characters and fulfill another role for my team.

One game I don’t recommend the Wolverine V3 Pro PC for is ARC Raiders. While the remappable buttons make it easy to reach for healing items and grenades, losing out on the precision aim of a mouse and keyboard just isn’t worth it in a game where one death can set your progress back by several real-life hours. The controller lets me hold my own against killer ARC robots, but once real players join the mix, I’d rather use my tried-and-true PC hardware setup.

That’s not to say that the Wolverine controller is terrible for a tactical third-person shooter: The back paddles are a great way to quickly access any healing items, grenades and other consumables you’re carrying, which could be the difference between life and death. But when I have teammates depending on me to help them escape with their hard-earned loot, I just don’t trust the Wolverine controller to help me aim better than I can with my trusty mouse and keyboard.

For playing first-person shooters like Call of Duty or Apex Legends at breakneck speeds, the Wolverine V3 Pro 8K PC likely won’t replace your mouse and keyboard. But if your ideal competitive game centers on slower gunplay and long-range firefights, this is the most precise controller I’ve ever laid hands on (and you’ll receive a healthy heaping of help from aim assist to boot). 

For the games I like to play, the Wolverine V3 Pro PC controller hasn’t become my primary gaming peripheral. Instead, it’s become a great situational swapout that complements my mouse and keyboard. As much as I like keeping it on deck for a long gaming session, $200 is a high price for a part-time controller.

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Today’s NYT Mini Crossword Answers for Wednesday, Dec. 17

Here are the answers for The New York Times Mini Crossword for Dec. 17.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Nod (off)
Answer: DOZE

5A clue: Naval submarine in W.W. II
Answer: UBOAT

7A clue: Tricky thing to do on a busy highway
Answer: MERGE

8A clue: Heat-resistant glassware for cooking
Answer: PYREX

9A clue: Put into groups
Answer: SORT

Mini down clues and answers

1D clue: Break up with
Answer: DUMP

2D clue: Falls in line, so to speak
Answer: OBEYS

3D clue: Legendary vigilante who cuts a «Z» with his sword
Answer: ZORRO

4D clue: Rarin’ to go
Answer: EAGER

6D clue: Common reminder for an upcoming appointment
Answer: TEXT


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