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Hogwarts Legacy Renews That Classic Harry Potter Magic

Commentary: The open-world RPG game, available now, lets you explore a previously unseen era of this enchanting world of wizardry. Despite the controversy around this franchise, it’s a joy.

Playing Hogwarts Legacy instantly reminds me few fictional worlds are as bewitching as Harry Potter’s. In 1998, my mum handed me a copy of Philosopher’s Stone — published under the lesser name Sorcerer’s Stone in the US — and that opening chapter awakened a sense of wonder. I was hooked for life.

Or so I thought. After the core book series wrapped up and there were no more movie adaptations coming, my emotional connection diminished. The overstuffed spinoffs, along with author J.K. Rowling’s inflammatory comments about transgender people, sucked the remaining fun out of the franchise, and I figured it was time to move on.

Most of that baggage fell away as soon as I started Hogwarts Legacy, which hit PlayStation 5, Xbox Series X, Series S and PC on Friday (it arrives on other consoles in the coming months). This open-world action RPG game, developed by Avalanche Software, is designed to let us live out our fantasies of enrolling at the iconic School of Witchcraft and Wizardry as a new student.

Having played the PS5 version for 12 hours, it captures the wonder of the early books, with an intriguing original narrative, engagingly varied gameplay and intricately designed world to explore.

Back to basics

The game sidesteps the narrative restrictions of Harry’s story by jumping way back in the timeline, to the 1890s. After creating your character, you’re whisked off on a brief opening adventure before reaching the Hogwarts School of Witchcraft and Wizardry.

Even though you’re a new student, you’re starting your magical career a little late and enroll as a fifth year. That’s presumably because having a wide-eyed first year, just 11 years old, explore dangerous caves, learn dangerous spells and battle dark wizards would feel kinda weird.

The customization options are a key element in living out your wizarding world fantasy, and they’re a joy. You can choose your character’s gender and appearance. Then you’ll pick and alter your wand (don’t worry, the one you start the game with is a loaner) and broom.

You also get sorted into a Hogwarts house (Slytherin FTW), based on a series of questions you’ll answer shortly after arriving at the school, but you can have a do-over if the initial selection isn’t to your liking.

The house you end up in doesn’t seem to change much beyond the common room, your uniform and some throwaway lines. Though teachers mention house points in some classes, you won’t actually be competing for them in the game.

Your education is occasionally interrupted by the main story, which focuses on your connection to mysterious ancient magic and a sinister dark wizard in league with the intense leader of a goblin rebellion — these baddies sport the excellent names of Victor Rookwood and Ranrok, respectively. It’s an absorbing narrative that expands this universe’s lore nicely, especially when it hints at events further back in the timeline, but sometimes fades into the background amidst all the game’s other distractions.

Living in a wizarding world

The development team’s love for Harry Potter is apparent in every aspect of Hogwarts Legacy, but shines most brightly in the world and its characters. Every teacher, student and location feels distinct and real, with a peppering of familiar names like Weasley and Black to make fans feel comfortable.

Each character is richly written, cleverly voiced — Simon Pegg plays the unpleasant headmaster — and visually diverse, so talking to them and learning about their backgrounds is fascinating. (It’s frustrating that you can’t pause during cutscenes though.) This characterisation is woven through the main story and its side quests, which range from investigating one of the castle’s mysteries and sneakily grabbing potion ingredients to wandering into a dangerous cave.

These are varied and fun in terms of gameplay, exploration and puzzle-solving, but feel even more worthwhile since they present opportunities to learn more about the quest-givers and world. And teenage tomfoolery, like sneaking into the library in the dead of night with the help of an invisibility charm, just feels like vintage Harry Potter.

Your customized avatar’s voice acting is solid, but occasionally a bit flat — like you’re overly polite or reserved. That’s preferable to listening to a realistic teenager, though. The character models are convincing enough, but the eyes sometimes move unnaturally and feel unnerving.

The world is sumptuously designed too, particularly in the beautifully gothic Hogwarts, with its moving paintings, chatty gargoyles and fascinating student banter. Every inch is begging to be explored, with heaps of collectibles and Easter eggs to discover — you hear a satisfying hint of the John Williams theme when you pick up certain items. The nearby village of Hogsmeade isn’t quite as big, but it’s still full of fun diversions.

The colorful rolling hills, plains and hamlets that make up the rest of the world can feel a little bland by comparison, despite their Elder Scrolls vibes.

The game’s technical limitations are occasionally evident as you dash around the environment too; sometimes assets will pop up at the edge of your screen and doors will appear to be stuck as the area beyond loads. It never felt game-breaking, but might briefly shake your sense of immersion. I fell through the scenery and died while wandering outside the castle once too — luckily the game had autosaved seconds beforehand and the glitch didn’t repeat.

Tricks of the magical trade

The multifaceted nature of your wizarding unfolds gradually through Hogwarts Legacy’s early hours. Your character starts out with the most basic dueling skills and spells, but the way you flick out spells with your wand gives combat a unique, kinetic flow.

You block incoming attacks with a magical shield and dodge bigger ones. The combat is similar to that seen in the Batman: Arkham and Spider-Man games, but with a sorcery aesthetic. It’s immediately gratifying, to the point where you’ll be hankering for magical battles.

Once you get to Hogwarts, you’ll learn new spells and skills in classes like Defense Against the Dark Arts, Potions and Herbology. Crucially, the flow of quests gives you time to get comfortable with each new ability before introducing another — you’ll attend a class and then use what you’ve learnt in a few story missions or side quests.

The game encourages you to use every tool in your arsenal, instead getting comfortable with a few basic combos and relying on them to get through every battle. You’ll be playing for a few hours before the skill trees are unlocked, but you’ll likely have a sense of your preferred combat style by then. Pretty much everything you do gives you experience points too, so you’ll level up at a steady clip.

There’s also a constant flow of new gear that’ll enhance your attack and defense, in addition to changing your character’s look. You can also apply the appearance of any previous clothing to new ones, so you aren’t stuck looking ridiculous just because a certain item has higher stats.

Annoyingly, inventory limits add needless friction to exploration — you can find new gear but be unable to pick it up. It’s irritating to have to fast travel to Hogsmeade to sell off excess items while wandering around the castle. You can increase your inventory with certain side quests, at least.

A joyous school reunion

Thankfully, Hogwarts Legacy doesn’t lean too hard into its school setting — you won’t have to adhere to a rigid schedule. Instead, you attend class to advance the narrative and add new gameplay elements rather than going because you have to.

The world opens up in a big way once you finish your first flying lesson and get your own broom. There’s a bit of a learning curve to soaring above it all, but it’s exhilarating and highlights the scope of the playing area.

Hogwarts Legacy evokes the same magic as the first book’s opening chapter and simpler time for the franchise, letting you explore a beautifully realized world, meet a fascinating cast of characters and embark on your own wizarding career. It’s the Harry Potter game fans have been dreaming of for decades, if they’re willing to revisit this universe.

Technologies

Today’s NYT Mini Crossword Answers for Saturday, March 14

Here are the answers for The New York Times Mini Crossword for March 14.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? It’s the extra-long Saturday version, and a few of the clues are tricky. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Book parts: Abbr.
Answer: PGS

4A clue: Silicon Valley company that operates a fleet of robotaxis
Answer: WAYMO

6A clue: To a much greater degree
Answer: WAYMORE

8A clue: Contents of a scuba diver’s tank
Answer: AIR

9A clue: South Korean automaker
Answer: KIA

10A clue: Stop on a train route
Answer: STATION

12A clue: Actress Merman of «Anything Goes»
Answer: ETHEL

13A clue: Find another purpose for
Answer: REUSE

Mini down clues and answers

1D clue: Employee’s hourly calculation
Answer: PAYRATE

2D clue: Workout spot
Answer: GYM

3D clue: «Great» mountains of Tennessee, familiarly
Answer: SMOKIES

4D clue: One giving you the dish?
Answer: WAITER

5D clue: Baltimore M.L.B. player
Answer: ORIOLE

6D clue: Used to be
Answer: WAS

7D clue: Suffix with Caesar or Euclid
Answer: EAN

11D clue: Night that NBC once aired «30 Rock» and «The Office»: Abbr.
Answer: THU

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Technologies

AI Toys Can Pose Safety Concerns for Children, New Study Suggests Caution

When one child told the toy, «I love you,» it responded, «As a friendly reminder, please ensure interactions adhere to the guidelines provided.»

A new study from the University of Cambridge found that AI-enabled toys for young children can misinterpret emotional cues and are ineffective at supporting critical developmental play. The conclusions could be concerning for parents.

In one report examining how AI affects children in their early years, a chatbot-enabled toy struggled to recognize social cues during playtime. Researchers found that the toy did not effectively identify children’s emotions, raising alarm about how kids might interact with it. 

The report recommends regulating AI toys for kids and requiring clear labeling of their capabilities and privacy policies. It also advises parents to keep these devices in shared spaces where kids can be monitored while playing.

The research behind the study had a limited number of participants, but was done in multiple parts: an online survey of 39 participants with kids in their earlier years, a focus group with nine participants who work with young children and an in-person workshop with 19 leaders and representatives from charities that work with early-years kids. That was followed by monitored playtime with 14 children and 11 parents or guardians with Gabbo, a chatbot-enabled toy from Curio Interactive.

Some findings indicated that the AI toy supported learning, particularly in language and communication skills. But the toy also misunderstood kids and sometimes responded inappropriately to emotional requests. 

For instance, when one child told the toy, «I love you,» it responded, «As a friendly reminder, please ensure interactions adhere to the guidelines provided. Let me know how you would like to proceed,» according to the research.

Jenny Gibson, a professor of neurodiversity and developmental psychology at the Faculty of Education at Cambridge, who worked on the study, said that while parents may be excited about the educational benefits of new technology aimed at children, there are plenty of concerns.

Gibson posed overarching questions about the reason behind the tech. 

«What would motivate [tech investors] to do the right thing by children … to put children ahead of profits? she said»

Gibson told CNET that while researchers are exploring the potential benefits of AI-based toys, risks remain. 

«I would advise parents to take that seriously at this stage,» she said.

What’s next for AI toys

As more playthings are enabled with internet connectivity and AI features, these devices could become a major safety risk for children, especially if they replace real human connections or if interactions are not closely monitored. 

Meanwhile, younger people are increasingly adopting chatbots such as ChatGPT, despite red flags. Multiple lawsuits against AI companies allege that AI companions or assistants can impact young people’s psychological safety, including some chatbots that have encouraged self-harm or negative self-image. 

AI companies such as OpenAI and Google have responded by adding guardrails and restrictions for AI chatbots. 

(Disclosure: Ziff Davis, CNET’s parent company, in 2025 filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)

Gibson said she was surprised by the enthusiasm some parents showed for AI toys. She was also alarmed by the lack of research on AI’s effects on young children, noting that companies making such products should work directly with children, parents, and child development experts. 

«What’s missing in the process is that expertise of what is good for children in these kinds of interactions,» she said.

Curio Interactive, the company behind the Gabbo toy, was aware of the research as it was happening but was not directly involved, Gibson said. The toy was chosen because it’s directly marketed to young kids, and the company had an understandable privacy policy. Gibson said the company seemed supportive of the project.

A representative for Curio did not immediately respond to a request for comment.

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Technologies

Two Lost ‘Doctor Who’ Episodes Found Intact in Waterlogged Collection

The 1960s episodes featuring the first Doctor William Hartnell will air in the UK in April.

Whovians, rejoice. The BBC is about to unlock a piece of Doctor Who history that even the TARDIS might have forgotten. Two lost episodes of Doctor Who, the iconic sci-fi series, will broadcast in April, the showrunner for the current season confirmed.

The two 1965 episodes, The Nightmare Begins and Devil’s Planet, were donated to the charitable trust Film Is Fabulous by the estate of an anonymous collector.

«The collector did recognize what he had, but how he acquired them has been lost to time,» Professor Justin Smith Leicester of De Montfort University, who led the recovery effort, told the broadcaster.

The researchers said that while most of the donor’s private collection was destroyed by water damage, the Doctor Who episodes were intact.

Doctor Who showrunner, Russell T Davies, celebrated the news on Instagram and said the episodes would air in the UK in April, though no US air date has been announced yet.

«Lost for 61 years! Best of all, these will be made available for FREE on the BBC iPlayer in April,» Davies wrote. 

He expressed gratitude to Film Is Fabulous for finding the lost episodes and encouraged people to donate to the registered charity. «Maybe they’ll find more! As the Doctor says… ‘Daleks!'» 

The episodes feature the first incarnation of the Doctor, played by William Hartnell, and a typical Dalek plot to take over Earth and the galaxy. 

In the 1960s and 1970s, the BBC had a policy of destroying film or reusing videotapes, leading to dozens of episodes of Doctor Who and other popular UK shows like Dad’s Army and Top of the Pops going missing.

Old Doctor Who episodes do surface occasionally, and in 2016, the newly discovered soundtrack for one storyline was turned into an animated series called The Power of the Daleks.

Meanwhile, Disney ended its working relationship with the BBC last year, and star Ncuti Gatwa left the show. However, the UK broadcaster says that Doctor Who will continue, and Russell T Davies is working on a new Christmas special.

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