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Hogwarts Legacy Recaptures That Old Harry Potter Magic

Commentary: The open-world RPG game, available now, lets you explore a previously unseen era of the wizarding world, and it’s a joy.

Playing Hogwarts Legacy instantly reminds me few fictional worlds are as bewitching as Harry Potter’s. In 1998, my mum handed me a copy of Philosopher’s Stone — published under the lesser name Sorcerer’s Stone in the US — and the mystery of that opening chapter awakened a sense of wonder. I was hooked for life.

Or so I thought. After the core book series wrapped up and there were no more movie adaptations coming, my emotional connection diminished. The overstuffed spinoffs, along with author J.K. Rowling’s inflammatory comments about transgender people, sucked the remaining fun out of the franchise, and I figured it was time to move on.

All that baggage fell away as soon as I started Hogwarts Legacy, which hit PlayStation 5, Xbox Series X, Series S and PC on Friday (it arrives on other consoles in the coming months). This open-world action RPG game, developed by Avalanche Software, is designed to let us live out our fantasies of enrolling at the iconic School of Witchcraft and Wizardry as a new student.

Having played the PS5 version for 12 hours, it captures the wonder of the early books, with an intriguing original narrative, engagingly varied gameplay and intricately designed world to explore.

Back to basics

The game sidesteps the narrative restrictions of Harry’s story by jumping way back in the timeline, to the 1890s. After creating your character, you’re whisked off on a brief opening adventure before reaching the Hogwarts School of Witchcraft and Wizardry.

Even though you’re a new student, you’re starting your magical career a little late and enroll as a fifth year. That’s presumably because having a wide-eyed first year, just 11 years old, explore dangerous caves, learn dangerous spells and battle dark wizards would feel kinda weird.

The customization options are a key element in living out your wizarding world fantasy, and they’re a joy. You can choose your character’s gender and appearance. Then you’ll pick and alter your wand (don’t worry, the one you start the game with is a loaner) and broom.

You also get sorted into a Hogwarts house (Slytherin FTW), based on a series of questions you’ll answer shortly after arriving at the school, but you can have a do-over if the initial selection isn’t to your liking.

The house you end up in doesn’t seem to change much beyond the common room, your uniform and some throwaway lines. Though teachers mention house points in some classes, you won’t actually be competing for them in the game.

Your education is occasionally interrupted by the main story, which focuses on your connection to mysterious ancient magic and a sinister dark wizard in league with the intense leader of a goblin rebellion — these baddies sport the excellent names of Victor Rookwood and Ranrok, respectively. It’s an absorbing narrative that expands this universe’s lore nicely, especially when it hints at events further back in the timeline, but sometimes fades into the background amidst all the game’s other distractions.

Living in a wizarding world

The development team’s love for Harry Potter is apparent in every aspect of Hogwarts Legacy, but shines most brightly in the world and its characters. Every teacher, student and location feels distinct and real, with a peppering of familiar names like Weasley and Black to make fans feel comfortable.

Each character is richly written, cleverly voiced — Simon Pegg plays the unpleasant headmaster — and visually diverse, so talking to them and learning about their backgrounds is fascinating. (It’s frustrating that you can’t pause during cutscenes though.) This characterisation is woven through the main story and its side quests, which range from investigating one of the castle’s mysteries and sneakily grabbing potion ingredients to wandering into a dangerous cave.

These are varied and fun in terms of gameplay, exploration and puzzle-solving, but feel even more worthwhile since they present opportunities to learn more about the quest-givers and world. And teenage tomfoolery, like sneaking into the library in the dead of night with the help of an invisibility charm, just feels like vintage Harry Potter.

Your customized avatar’s voice acting is solid, but occasionally a bit flat — like you’re overly polite or reserved. That’s preferable to listening to a realistic teenager, though. The character models are convincing enough, but the eyes sometimes move unnaturally and feel unnerving.

The world is sumptuously designed too, particularly in the beautifully gothic Hogwarts, with its moving paintings, chatty gargoyles and fascinating student banter. Every inch is begging to be explored, with heaps of collectibles and Easter eggs to discover — you hear a satisfying hint of the John Williams theme when you pick up certain items. The nearby village of Hogsmeade isn’t quite as big, but it’s still full of fun diversions.

The colorful rolling hills, plains and hamlets that make up the rest of the world can feel a little bland by comparison, despite their Elder Scrolls vibes.

The game’s technical limitations are occasionally evident as you dash around the environment too; sometimes assets will pop up at the edge of your screen and doors will appear to be stuck as the area beyond loads. It never felt game-breaking, but might briefly shake your sense of immersion. I fell through the scenery and died while wandering outside the castle once too — luckily the game had autosaved seconds beforehand and the glitch didn’t repeat.

Tricks of the magical trade

The multifaceted nature of your wizarding unfolds gradually through Hogwarts Legacy’s early hours. Your character starts out with the most basic dueling skills and spells, but the way you flick out spells with your wand gives combat a unique, kinetic flow.

You block incoming attacks with a magical shield and dodge bigger ones. The combat is similar to that seen in the Batman: Arkham and Spider-Man games, but with a sorcery aesthetic. It’s immediately gratifying, to the point where you’ll be hankering for magical battles.

Once you get to Hogwarts, you’ll learn new spells and skills in classes like Defense Against the Dark Arts, Potions and Herbology. Crucially, the flow of quests gives you time to get comfortable with each new ability before introducing another — you’ll attend a class and then use what you’ve learnt in a few story missions or side quests.

The game encourages you to use every tool in your arsenal, instead getting comfortable with a few basic combos and relying on them to get through every battle. You’ll be playing for a few hours before the skill trees are unlocked, but you’ll likely have a sense of your preferred combat style by then. Pretty much everything you do gives you experience points too, so you’ll level up at a steady clip.

There’s also a constant flow of new gear that’ll enhance your attack and defense, in addition to changing your character’s look. You can also apply the appearance of any previous clothing to new ones, so you aren’t stuck looking ridiculous just because a certain item has higher stats.

Annoyingly, inventory limits add needless friction to exploration — you can find new gear but be unable to pick it up. It’s irritating to have to fast travel to Hogsmeade to sell off excess items while wandering around the castle. You can increase your inventory with certain side quests, at least.

A joyous school reunion

Thankfully, Hogwarts Legacy doesn’t lean too hard into its school setting — you won’t have to adhere to a rigid schedule. Instead, you attend class to advance the narrative and add new gameplay elements rather than going because you have to.

The world opens up in a big way once you finish your first flying lesson and get your own broom. There’s a bit of a learning curve to soaring above it all, but it’s exhilarating and highlights the scope of the playing area.

Hogwarts Legacy evokes the same magic as the first book’s opening chapter and simpler time for the franchise, letting you explore a beautifully realized world, meet a fascinating cast of characters and embark on your own wizarding career. It’s the Harry Potter game fans have been dreaming of for decades.

Technologies

Today’s Wordle Hints, Answer and Help for Sept. 11, #1545

Here are hints and the answer for today’s Wordle for Sept. 11, No. 1,545.

Looking for the most recent Wordle answer? Click here for today’s Wordle hints, as well as our daily answers and hints for The New York Times Mini Crossword, Connections, Connections: Sports Edition and Strands puzzles.


Today’s Wordle puzzle was an easy one for me, for a change! If you need a new starter word, check out our list of which letters show up the most in English words. If you need hints and the answer, read on.

Today’s Wordle hints

Before we show you today’s Wordle answer, we’ll give you some hints. If you don’t want a spoiler, look away now.

Wordle hint No. 1: Repeats

Today’s Wordle answer has no repeated letters.

Wordle hint No. 2: Vowels

Today’s Wordle answer has two vowels.

Wordle hint No. 3: First letter

Today’s Wordle answer begins with C.

Wordle hint No. 4: For your house

Today’s Wordle answer refers to a piece of furniture.

Wordle hint No. 5: Meaning

Today’s Wordle answer can refer to where you might sit at your kitchen table.

TODAY’S WORDLE ANSWER

Today’s Wordle answer is CHAIR.

Yesterday’s Wordle answer

Yesterday’s Wordle answer, Sept. 10, No. 1544 was POUTY.

Recent Wordle answers

Sept. 6, No. 1540: BULGE

Sept. 7, No. 1541: TENOR

Sept. 8, No. 1542: CHIRP

Sept. 9, No. 1543: TRICK

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Technologies

Today’s NYT Strands Hints, Answers and Help for Sept. 11

Here are hints and answers for the NYT Strands puzzle for Sept. 11

Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.


Today’s NYT Strands puzzle took me a while. The answers are numerous and tough to unscramble, I thought. If you need hints and answers, read on.

I go into depth about the rules for Strands in this story. 

If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.

Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far

Hint for today’s Strands puzzle

Today’s Strands theme is: Take a break

If that doesn’t help you, here’s a clue: Relax.

Clue words to unlock in-game hints

Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints but any words of four or more letters that you find will work:

  • STEER, SHOW, CREE, STEM, METS, MICE, SHADE, DIME, TREE, STREET, DARE, DARES, PAIN, MITE

Answers for today’s Strands puzzle

These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you have all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:

  • READ, REST, PAINT, SHOWER, STRETCH, EXERCISE, MEDITATE

Today’s Strands spangram

Today’s Strands spangram is METIME. To find it, look for the M that’s three letters down on the far-left row, and march straight across.

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Technologies

Everything Announced at Apple Event 2025: iPhone Air, iPhone 17, AirPods Pro 3 and New Apple Watches

Apple’s annual September reveal of its latest mobile devices featured the brand new iPhone Air, AirPods Pro 3 with heart-rate sensing, the iPhone 17 lineup and new Apple Watches.

Each September, Apple’s product release playbook dials up the unveiling of the company’s newest line of iPhones, along with a variety of complementary gadgets. On Tuesday, the company took the wraps off the iPhone 17 in all its variations, most notably the new skinny iPhone Air, along with new Apple Watches — Series 11 and Ultra 3 — and an upgrade to its 2-year-old AirPods Pro 2 earbuds.

Along with the hardware, Apple is rolling out the new versions of the devices’ respective operating systems, iOS 26 and WatchOS 26, both of which have been in public beta all summer. (The final version of iOS 26 will be available on Monday, Sept. 15.) The new Liquid Glass interface design may even seem routine to you by now. 

Many of the new devices’ capabilities come from new features in their operating systems, and throughout Apple stressed health and fitness as one of the primary drivers. It deemphasized how many of the features’ analysis capabilities — notably most of the new heart-rate sensing and Live Translation in the AirPods Pro 3 — really rely on the iPhone for their heavy lifting.

Given Apple’s struggles with its AI efforts, especially given how much it stressed Apple Intelligence at previous events, the company came as close to downplaying it as it could: There was only the occasional mention of features being driven by AI and the increased neural power in the new A19 Pro processor. And despite no discussion of smart home tech, there was a brief hint in the iPhone Air announcement.

For more in-the-moment commentary, check out ourApple Event live blog.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


iPhone 17 boasts a better screen

The update to Apple’s most mainstream model comes in pastel colors. Notably, the base iPhone 17 now has a ProMotion (120Hz VRR) display, which was formerly only on the Pro models. The screen is larger (6.3 inches) and brighter (up to 3,000 nits) with an improved scratch- and glare-resistant coating. ProMotion has been a much-wanted upgrade; I think there’s probably some dancing going on right now. Inside, it incorporates the A19 chip with a five-core GPU and adds fast charging.

The new front camera has an 18-megapixel square sensor for more flexibility in framing, alongside a larger field of view to enable Center Stage and stabilization. It still has two cameras, though the main camera is bumped to 48 megapixels via Dual Fusion or 24 megapixels as standard. 

It starts at $799 in the US — the 16E remains in the line at $599 — and all the iPhones are available for preorder now. It’s £799 in the UK and AU$1,399 in Australia.

The iPhone Air is thin but powerful

Thin seems to be in for phones this year — at least for manufacturers, since buyers don’t seem to be quite as interested and iPhone buyers even less so. Did anyone ask for a super thin iPhone? But in the continuing absence of a foldable iPhone model, what’s a company to do? Behold the iPhone Air, at 5.6mm thick. 

It has a polished titanium frame and Ceramic Shield on both sides, which makes some people just want to touch it. According to the company, it’s almost entirely battery on the inside, with Apple claiming all-day battery life.

It’s got high-end specs, too: a 6.5-inch ProMotion XDR display and the A19 Pro processor found in the Pro models. The processor incorporates neural accelerators into each GPU core (six of them), bigger caches and more, giving it quite a bit of computing power.

A new N1 chip and C2 modem improve connectivity (Wi-Fi 7, Bluetooth 6) and power conservation. The device has 48-megapixel Fusion and 12-megapixel wide-angle cameras, the Center Stage front camera, and a way to combine front and back cameras live.

It requires all-new accessories, including a MagSafe pack (80 hours) and a thin, translucent case. It starts at $999 (£999, AU$1,799).

iPhone 17 Pro and Pro Max deliver a love letter to videographers

The flagship iPhone Pro models tend to differ only by screen size (now 6.3 and 6.9 inches), and their unique features are made possible by their higher-powered processors, more flexible camera arrays and other component differences over the lower-end models. 

Like the Air, the iPhone 17 Pro uses an A19 Pro processor with updated cooling and thermal management — a vapor chamber — and has a Ceramic Shield back and front. Apple promises 39 hours of video playback.

The cameras are usually the highlight of the Pro, and that remains true: It has an 18-megapixel front Center Stage camera and a triple-camera Fusion Telephoto system, with three 48-megapixel cameras, including a 4x-8x telephoto for a maximum of 200mm equivalent. The phones can capture ProRes Raw and Genlock (to synchronize cameras for video), which should tickle the fancy of pro videographers.

The Pros now come in orange, which isn’t everyone’s favorite, and there’s a new 2TB storage option. They start at $1,099 (£1,099, AU$1,999).

Apple Watch Series 11, Watch SE and Watch Ultra 3 get redesigns

The Apple Watch Series 10 is our Editors’ Choice for smartwatches. The next-generation Watch Series 11 shrinks the thickness, with a more scratch-resistant front glass. It adds 5G support and better power management for up to 12 hours of battery life. A new Flow watch face takes advantage of Liquid Glass visuals. It adds blood pressure tracking (based on blood flow) to find indications of high blood pressure and sleep score from WatchOS 26. Prices start at $399 (£369, AU$679).

There are new bands in new colors, too.

It’s been three years since the last iteration of the Watch SE. Now, we get the Watch SE 3, with the new S10 chip with 5G wireless. It still delivers 18-hour battery life and an always-on display. There’s wrist temperature sensing for ovulation tracking, it gets sleep apnea tracking, sleep score and more. Prices start at $249 (£219, AU$399), and preorders start now.

Apple’s top-of-the-line smartwatch, the Ultra 3, is updated over the Watch Ultra 2 with a wide-angle OLED (smaller bezels mean more display area). Apple has given it emergency-related satellite connectivity, which required a new antenna and receiver. It also comes with increased battery life. Prices start at $799 (£749, AU$1,399).

AirPods Pro 3 upgrade includes live translation

The AirPods Pro 2 version released in 2023 offered only incremental hardware upgrades over the 2022 models (hence the lack of a name change). The AirPods Pro 3 are smaller, with an updated design that introduces foam-ish eartips for better noise isolation and upgraded active noise cancellation, live translation with adaptive ANC for better focus on the speaker, five sizes of ear tips and IP57 water resistance. Fitness enhancements include heart-rate and calorie tracking, among other updates, which come from iOS. Battery life increases to eight hours with ANC and 10 hours with transparency.

The live translation can be somewhat awkward, though, or as CNET’s Macy Meyer puts it, it’s fluent in convenience, not culture. The price hasn’t changed; they still start at $249 (£219, AU$429).

Notable new accessories for the iPhones

The iPhone Air debuts with new accessories. If you want to keep it thin and still have some level of protection, Apple is offering a $39 polycarbonate bumper that wraps around the edges. Aside from drop protection, I know I’d need it simply to keep the slight phone from slipping out of my hands. There is also a traditional $49 clear MagSafe Case along with an opaque Beats-branded polycarbonate case for $45. If for some reason you want to turn your ultrathin phone into a thicker one with longer battery life, you can pick up the $99 MagSafe battery

The redesign of the camera section of the iPhone 17 Pro and Pro Max means it needs a new case design, and in addition to all the newly designed versions of the usual cases Apple introduced a $59 MagSafe case made of a new TechWoven material — colored yarns of recycled polyester woven into a textured material and coated with polyurethane, or PTU. Presumably, it will fare better than the FineWoven cases Apple released with the iPhone 15. 

You can also get a novel (for Apple) $59 Beats Kickstand Case, which looks like the standard polycarb case. The kickstand, though, isn’t a kickstand; it’s a handstrap with a small bit on the end that you can use for standing the case on its side. The kickstand case also comes in a version for the iPhone 17. 

For many of the iPhone cases Apple launched yesterday, the company introduced magnetic attachment points. That makes them compatible with its new $59 Cross-Body Strap. On one hand, I’m not sure I want to trust my $1,200 phone to some magnets or my propensity to walk into walls and doorways. On the other, it’s probably safer than my back pocket.

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