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Samsung and Google Combine Forces in New Mixed Reality Partnership

Here’s what we think this new tech will bring.

This story is part of Samsung Event, CNET’s collection of news, tips and advice around Samsung’s most popular products.

Samsung made a lot of impressive announcements during its Galaxy S23 launch event last week. But an out-of-the-blue partnership with Qualcomm and Google on an upcoming mixed-reality platform certainly caught fans off guard. The new «XR» technology is an umbrella term for the intersection of AR, VR and mixed reality, or MR.

In a year that’ll see a new PlayStation VR headset, a new HTC Vive VR headset, a new Meta VR headset and likely a first-ever Apple VR headset, how will this Samsung product (or products) end up changing the game, and when could it arrive?

Samsung’s on-stage announcement was incredibly vague, with Google’s Hiroshi Lockheimer, head of Android, and Qualcomm CEO Cristiano Amon promising new hardware and software that’ll bring new experiences. But Samsung’s and Google’s histories in VR (and AR), along with Qualcomm’s major presence in the field, can point to some answers. So, too, can the last major Google and Samsung partnership two years ago, on smartwatches.

In 2021, Google’s partnership with Samsung began a rethinking of its smartwatch lineup, which also led to a Pixel Watch last fall. It’s likely that this new Samsung-Google-Qualcomm partnership could play out in a similar way in AR and VR. In this instance, though, both Google and Samsung will be making long-overdue returns to the VR/AR spaces they’ve both stepped away from for several years.

Here’s why Samsung and Google entering the field makes sense, and is even sorely needed.

VR and AR needs to work with phones again

VR goggles used to work with phones, half a decade ago. Back in the days of the Samsung Gear VR and Google’s Daydream View, you’d drop a phone into a cheap set of goggles that would use the device as a VR screen. It was a fun novelty back then, and greatly expanded access, but also had its limits. In 2023, oddly, VR headsets barely work with phones at all.

It’s annoying because most of us live our lives on our phones. VR, meanwhile, tends to stand alone. The Meta Quest 2 has slowly developed hooks into phones via its pairing app, but doesn’t have nearly enough cross-device intelligence.

Qualcomm has been trying to solve this idea already on its own. Via an early wave of AR glasses and certain Android phones, the company has been developing tools to bridge apps and experiences, and also have glasses directly connected to phones.

That’s a lot easier to do with official Android support. Google would enable that, and this Samsung-Qualcomm-Google partnership seems like a key to exploring how that would work with new VR headsets, or AR glasses, or both.

Right now, VR is the future. Then, AR

No one’s perfected AR glasses yet, although the hardware pieces are slowly coming together. In the meantime, standalone VR headsets using built-in cameras to show «passthrough» video of the real world, with virtual reality experiences overlaid, is the fastest solution to AR. It’s also called «mixed reality,» and it’s what the Meta Quest Pro does in some apps. Apple’s upcoming mixed reality headset should work the same way. HTC’s Vive XR Elite coming this February? Same thing.

I’d expect Samsung and Google to start with developing a similar lightweight VR headset with mixed reality features first, using similar Qualcomm chips as other hardware (or a next-gen chipset). After that, AR glasses.

Qualcomm has already promised a new generation of low-power wireless AR glasses that will work with next-gen phones over the next three years, using a new AR2 Gen 1 chipset announced last fall. Samsung’s Google partnership might also involve exploring how to build phones and glasses that could work together in the years to come.

Google’s already dipping its toes into assistive AR glasses research, and has a decade of experience in AR and VR before that. Samsung has all of its experience with the Gear VR and working with Oculus. Between the two, along with Qualcomm, it seems like there’s plenty of team wisdom.

A new OS (think smartwatches)

Evolving Android into a new software experience for VR and AR is the biggest challenge and opportunity, and it would make a ton of sense for Samsung to lean on Google here. VR headsets of the last five years have tried to go it alone with dedicated app stores, much like the Meta Quest. But the whole spirit of the idea of «the metaverse» is cross-device compatibility. And, in theory, easy app support.

Samsung shifted strategy on its watches by adopting Google’s WearOS as part of a partnership announced two years ago, aiming to bring Samsung’s watches closer to Google’s Android OS. But Samsung also helped Google think about higher-end health and hardware features to advance its aging smartwatch lineup. Which brings us to…

A road to Pixel hardware?

At some point, you’d imagine, Google will try to make its own AR/VR hardware again. The team behind Google’s Daydream, led by Clay Bavor, has shifted focus into Google Labs, working on more experimental projects like Project Starline (and those research-based assistive AR glasses).

It seems highly likely that the road to Google’s future XR hardware will run through Samsung in much the same way as smartwatches ahead of the Pixel Watch. The Galaxy Watch 4 became the first experiment in Wear OS 3, and then Google entered the waters over a year later with a Fitbit-infused Pixel Watch.

AR and VR headsets are significantly more complicated. Maybe Google waits a bit longer on a Pixel device. Maybe, as both Google’s Lockheimer and Qualcomm’s Amon seemed to suggest, there will be a variety of forms and possibilities, including some that aren’t headsets at all. Remember: Google’s idea of «ambient computing» involves immersive tech from every angle, including stuff that isn’t worn.

What year will this emerge?

That’s the hard question here. It seems likely that Google will dive into this partnership more at its I/O developer conference that usually happens in May, which would be right before Apple would likely go over its VR headset at WWDC. We haven’t seen any hint of any actual hardware yet. It’s not impossible that a standalone VR headset in the spirit of the Meta Quest could materialize sometime sooner than later, but it would be a huge surprise if anything arrived in 2023.

When Samsung and Google announced the Wear OS 3 partnership in 2021, it came with a teaser photo of the watch itself and a promise of hardware by year’s end. No such statements were made or shown this time and 2024 would seem like the earliest likely launch date.

And at any rate, 2023 is looking like a turbulent year for the greater XR world. While plenty of VR hardware is coming, it’s unclear who can actually afford it. For Samsung and Google, the best bet might be to wait out this crowded year and figure out how to make improved, possibly more affordable hardware in 2024.

Technologies

Today’s NYT Mini Crossword Answers for Wednesday, April 2

Here are the answers for The New York Times Mini Crossword for April 2.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s NYT Mini Crossword includes a trivia question from the Apple TV Plus show Severance. I’m even watching that show’s second season right now, and I didn’t know the answer. Fortunately, the other clues were fairly easy and filled in the answer (6-Down) for me. Need some help with today’s Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get at those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Source of Monopoly money
Answer: BANK

5A clue: Pizzeria fixtures
Answer: OVENS

7A clue: With 8-Across, magical substance that enables flight in «Peter Pan»
Answer: PIXIE

8A clue: See 7-Across
Answer: DUST

9A clue: «Keep it down!»
Answer: SHH

Mini down clues and answers

1D clue: Whack on the head
Answer: BOP

2D clue: Fervent
Answer: AVID

3D clue: Connection point
Answer: NEXUS

4D clue: Potato-filled pastry
Answer: KNISH

6D clue: Mr. Milchick’s first name on «Severance»
Answer: SETH

How to play more Mini Crosswords

The New York Times Games section offers a large number of online games, but only some of them are free for all to play. You can play the current day’s Mini Crossword for free, but you’ll need a subscription to the Times Games section to play older puzzles from the archives.

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Technologies

McDonald’s Launches Minecraft Happy Meals, Plus a ‘Nether’ Hot Sauce for Nuggets

The promotion is tied into A Minecraft Movie and is now available.

This is no April Fool’s trick — as of April 1, Minecraft players can pick up a Minecraft-themed Happy Meal, an adult-aimed A Minecraft Movie Meal or a McNugget sauce called the Nether Flame Sauce, the restaurant chain announced Thursday. It’s meant to tie in with the April 4 theater release of A Minecraft Movie, which stars Jack Black and Jason Momoa.

Read more: ‘A Minecraft Movie’ Trailer: Jason Momoa and Jack Black Go on a Magical Mystery Tour

There are 12 film-inspired figurines or Block World toys given out with the Happy Meals.  Every Happy Meal comes with a scannable code to unlock an exclusive digital game.

The Minecraft Movie Meal — the adult version — features either a Big Mac or 10-piece McNuggets, plus medium fries, a drink and one of six different collectible Minecraft items, each of which come with a matching card and a code that fans can redeem to unlock the corresponding skin in the game.  Toys include the Big Mac Crystal, Birdie Wings, Fry Helmet, Grimace Egg, Soda Potion and Zombie Hamburglar.

Buyers also receive a one-time redeemable code to unlock the McDonald’s Add-On pack in Minecraft, which adds McDonaldland characters, builds and tools to the game.

Read more: The 15 Best PC Games Right Now

There’s also a new limited-edition McNugget sauce, a hot sauce called Nether Flame Sauce, which features crushed red pepper, garlic and cayenne pepper. It’s named for The Nether, Minecraft’s hell-like dimension — hence the heat — and can be ordered with any food item.

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Technologies

3 Switch Games That Would Benefit the Most From Switch 2 Upgrades

Nintendo’s best franchises pushed the Switch to its limits. Here are games that could use better graphics and frame rates on the Switch 2.

There are a lot of questions about what the Nintendo Switch 2’s game lineup is going to look like upon the console’s launch, and there aren’t many answers just yet. Odds are good that we’ll see several massive first-party titles coming out very quickly followed by a staggered game release schedule after that. This will probably include popular AAA games from publishers like Microsoft that are already confirmed to be coming to the Switch 2.

However, we do know is that the Switch 2 is going to be backward compatible with the original Switch’s game cartridges, letting you keep your library intact. Nintendo’s official webpage explained the new virtual game card sharing system for the Switch also confirmed that «Switch 2 editions» of existing games are in development.

We don’t know how many Switch 2 edition games are in development, how many of them are first-party developer games nor which games are receiving the upgraded versions. But we do know that there are many older games that pushed the original Switch’s hardware to the limit.

These are some of the first-party games that could benefit the most from versions fully utilizing the Switch 2’s more powerful hardware.

Pokemon Scarlet and Violet

Game Freak has struggled to make mainline Pokemon games work on the Switch. Sword and Shield’s toxic «Dexit» controversy largely overshadowed the fact that the game had some of the most mediocre graphics on the console, and Pokemon and NPC models frequently suffered from sudden pop-ins as players explored the game’s Wild Area.

Pokemon Scarlet and Violet caught even more flak for its performance issues. The pop-in issue returned, but this time around faraway models you could see frequently skipped frames in their animation cycles.

While the game was larger and more ambitious with a grander open world, the game’s performance suffered as a result. Pokemon Scarlet and Violet have both had a hard time reaching 30 frames per second (FPS) outside of most towns, and certain areas like Kitakami and Tagtree Thicket absolutely tank the frame rate.

The Switch 2’s presumably stronger hardware would likely support Game Freak’s more ambitious open world designs, and grant the developer a chance to give Pokemon the 3D graphical fidelity the franchise deserves.

The Legend of Zelda: Tears of the Kingdom

There’s no doubt that Tears of the Kingdom is beautiful game, thanks in large part to its strong art direction and cel-shaded models that make the world feel vibrant and alive. Despite that, the game doesn’t do much to improve on Breath of the Wild’s visual fidelity, and it suffers from blurry, low-texture terrain that muddies up the experience.

ButTears of the Kingdom’s true sin lies with its performance. While thegame fairly consistently reaches its 30 FPS cap, there aresections of the game that drop the performance to 15 to 20 FPS, whichmakes Tears of the Kingdom feel choppy and outdated. Areas like TheGreat Sky Island and the Depths, rainy days and even the core Ultrahand abilityall push the Switch to its limit and the game is drastically slowerwhen you’re in these areas or just trying to glue two items together.

Tears of the Kingdom is an iconic Switch game in one of Nintendo’s flagship franchises. It’s a perfect candidate for a Switch 2 upgrade with beefed up graphics and performance optimization to help it consistently hit 60 FPS on the stronger console.

Kirby and the Forgotten Land

Plucked out of Dream Land and plopped down into an eerily real world, the titular pink power puff stands in stark contrast from his environment in this 3D Kirby game. Kirby and the Forgotten Landcreates a world that in many ways visually clashes with the protagonistand his enemies, which makes it more interesting to explore. The new Forgotten Land is an analog to the real world, and it’s modeled very differently from the usual cartoony landscapes and character designs that players have come to expect from the franchise.

The issue with this new, realistic world is that the game is graphically inconsistent. Stages like Everbay Coast’s Scale the Cement Summit stand out as winners benefiting from the new artstyle, combining fantastic water lighting events with impressive graphics for the level’s waterlogged buildings. However, other areas like the Natural Plains and Winter Horns end up looking disappointing in comparison, with grass and snow textures that don’t hold up to the rest of the game.

The environment is incredibly important to the story of Kirby and the Forgotten Land, so it makes sense that an upgraded version of this game would buff out some of the weaker textures and deliver even more strongly on developer HAL Laboratory’s intended vision.

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