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Greninja Raid Guide: Best Counters

Speculating on the best Greninja counters.

The next seven-star raid is coming to Pokemon Scarlet and Violet this Friday, Jan. 27, featuring a poison-type Greninja. The first round runs through Monday, Jan. 30, and the second round picks up about two weeks later, from Friday, Feb. 10, to Monday, Feb. 13. Like the other seven-star raid Pokemon, Greninja will have the mightiest mark, and you’ll be able to catch only one per save file. Based on the previous seven-star raids, the Pokemon will take some careful strategizing to beat.

We don’t know the full details of the Greninja raid just yet, but we can make some assumptions based on previous seven-star raids. First, it’s a pretty safe bet that Greninja will have its hidden ability, Protean, since Charizard and Cinderace both came with their hidden abilities. Fortunately, that won’t affect the raid itself, as terastallization negates the effects of the protean ability. We can just plan around the tera type.

Greninja is confirmed to have a poison tera type for the raid, which lets us speculate about likely movesets. Assuming it uses moves that match its natural typing and tera type, we predict a moveset along these lines, assuming it’s a physical attacker:

  • Liquidation.
  • Night Slash.
  • Gunk Shot.
  • Ice Punch.
  • Swords Dance.

A special attacker build might look like this instead:

  • Water Shuriken / Hydro Pump.
  • Dark Pulse.
  • Tera Blast (poison).
  • Ice Beam.
  • Rain Dance.

Remember that seven-star raid Pokemon can use more than four moves — Cinderace, for example, used four attacks and Bulk Up, even though the latter wasn’t in its moveset once caught. Swords Dance would make Geninja a terrifying threat in a physical attack build, whereas Rain Dance would make its water-type attacks extra threatening, similar to the seven-star Charizard raid with Sunny Day.

Best Greninja counters

We won’t know the perfect Pokemon or builds to bring to the raid until the full details are live, but here are the Pokemon that appear to be well-positioned for the raid. To give yourself the best chance at victory, make sure your Pokemon is level 100 and has a nature that boosts its relevant attack stat (usually Modest for special attackers and Adamant for physical attackers).

Vaporeon

Tera Type: Steel
Ability: Water Absorb EV spread: 252 HP / 252 special attack / 4 special defense

Moves:

  • Stored Power.
  • Calm Mind.
  • Acid Armor.
  • Wish.

The water-type Eeveelution is an early favorite for this raid, thanks to a variety of advantages it has, especially if Greninja uses a special attack build. Vaporeon’s normal ability is Water Absorb, which allows it to regain health if hit by a water-type attack. This turns one of Greninja’s scariest setups (rain-boosted water attacks) into a benefit. These seven-star raids are wars of attrition, and having reliable ways to restore health are important. Vaporeon also has access to Calm Mind, which boosts its special defense and special attack, as well as Stored Power, a psychic-type attack that will hit the poison-type Greninja for double damage and that deals additional damage based on your boosted stats (on top of the special attack boost it gets from Calm Mind). With Vaporeon’s decently high special attack stat and immunity to water attacks on top of massive HP, stacking Calm Minds into Stored Power should be a reliable way to work down the raid boss’s health. The biggest danger with Vaporeon is that it doesn’t naturally resist poison, and a Greninja with Gunk Shot could threaten Vaporeon’s underwhelming defense stat. However, a steel tera type would help overcome that problem.

Klefki

Tera Type: Steel
Ability: Prankster EV spread: 252 HP / 252 special attack / 4 special defense

Moves:

  • Stored Power.
  • Calm Mind.
  • Iron Defense.
  • Sunny Day.

This Pokemon benefits from its steel/fairy typing, which gives it resistance to dark-type attacks and full immunity from Greninja’s tera-boosted poison attacks. Klefki also has access to the same «stack Calm Mind into Stored Power» combo that Vaporeon has, though it won’t be able to hit quite as hard as Vaporeon. Still, a natural immunity to poison may be worth that trade-off, especially if Greninja ends up running Gunk Shot. Sunny Day combined with Klefki’s Prankster ability makes it particularly effective at guarding against Greninja setting up in the rain. The biggest drawback for Klefki is its lack of access to a reliable recovery move, as Draining Kiss will do minimal damage to the poison-type Greninja. Klefki also boasts a relatively high defense stat, which it can boost with Iron Defense (also supporting Stored Power), making it a better choice if Greninja is built with physical attacks.

Bronzong

Tera Type: Steel
Ability: Levitate EV spread: 252 HP / 252 special attack / 4 special defense

Moves:

  • Stored Power.
  • Calm Mind.
  • Iron Defense.
  • Sunny Day.

Bronzong operates similarly to Klefki: immunity to poison damage, good natural defenses, and Calm Mind + Stored Power combo. The biggest difference is that Bronzong is weak to Greninja’s natural dark type, which could make Bronzong a less reliable pick if Greninja runs Night Slash or Dark Pulse. However, it gains a same-type attack bonus, or STAB, for pyschic-type moves, allowing it to hit harder than Klefki would.

Kingambit

Tera Type: Steel
Ability: Defiant EV spread: 252 HP / 252 attack / 4 defense

Moves:

  • Zen Headbutt.
  • Swords Dance.
  • Iron Defense.
  • Sandstorm.

A slightly less obvious pick to counter Greninja, Kingambit is another steel type that benefits from poison immunity. A strong physical attacker, Kingambit can run Swords Dance to boost its attack and unleash supereffective Zen Headbutts on the poison-type Greninja. The downside is that Kingambit will be slightly worse if Greninja runs Rain Dance and special attack water moves, which hit Kingambit for neutral damage. However, Kingambit can run Sandstorm to negate Rain Dance and somewhat offset that risk. It’s worth noting that Zen Headbutt has only 90% accuracy, which makes this strategy higher-risk than bringing Vaporeon or Klefki. The lack of recovery moves for Kingambit means you’re virtually required to run Shell Bell as your held item to help you sustain through the raid.

Clodsire

Tera Type: Ground (though you may want to avoid terastallization to maintain your double poison resistance)
Ability: Water Absorb EV spread: 252 HP / 252 attack / 4 special defense

Moves:

  • Earthquake / Bulldoze.
  • Helping Hand.
  • Recover.
  • Chilling Water / Haze.

An unlikely hero for the raid, Clodsire will be virtually impossible for a special attack Greninja to take out. The Water Absorb ability allows Clodsire to turn a traditional weakness (water-type attacks) into HP recovery, and its natural typing means it takes only 25% damage from poison-type attacks. Clodsire is a little worse if Greninja runs an ice-type attack, but otherwise it’s a powerful special tank with enormous HP, strong special defense, and access to recover as an egg move. Clodsire can’t boost its own attack like the other Greninja counters, but it does learn Helping Hand by TM, allowing it to boost teammates’ attacks. (Helping Hand can make a properly stacked Stored Power deal massive damage.) Earthquake is your main damage move, though you could run Bulldoze instead for speed control at the cost of less damage. Bringing Clodsire to the raid means you won’t be doing the most damage in the party, but you’ll stick around forever and prevent your team from losing time due to being knocked out.

Other Greninja raid tips

You can always choose to run more of a supportive build instead of offensive builds, as many of the counters listed here have solid defensive stats. However, when you bring a support Pokemon to a seven-star raid, you’re relying on your other three teammates to do a ton of damage, which can be a gamble with random teammates. In premade groups, two or three sweepers and one or two support Pokemon will be the most consistent composition. But after losing plenty of Cinderace raids to a lack of damage, I recommend offensive builds if you’re relying on unknown teammates.

If you have the benefit of planning around other teammates, I’ve included two support builds here. Remember that the clock is your real enemy in seven-star raids: The only way to win is to efficiently take out your opponent’s HP. Big bursts are the most effective way of doing that, which is why we recommend stacking Calm Mind into Stored Power as the most reliable way to fight Greninja. But staying alive is also important, as getting knocked out by Greninja will instantly remove a section of the remaining raid timer, which puts a bigger squeeze on a limited resource. Pay attention to how much damage you’re taking from each attack, and use your recovery moves and your cheers to keep your Pokemon healthy enough to survive the next attack.

Vaporeon support build

Tera Type: Steel
Ability: Water Absorb
EV spread: 252 HP / 252 defense (vs. physical Greninja) or special defense (vs. special Greninja) / 4 special attack

Moves:

  • Chilling Water / Surf.
  • Charm / Fake Tears.
  • Helping Hand.
  • Wish.

Klefki support build
Tera Type: Steel
Ability: Prankster
EV spread: 252 HP / 252 defense or special defense / 4 special attack

Moves:

  • Psychic.
  • Metal Sound.
  • Reflect / Light Screen.
  • Sunny Day.

Technologies

If You Miss MTV and Dunkaroos, This Indie Game Is for You

Mixtape is an upcoming game about being a teenager when «everything meant the end of the world or the start of the world.»

At a record store in northern Los Angeles, I walked past racks of albums, a DJ spinning records and a stack of Dunkaroos, a cookies and icing snack that was all the rage in ’90s America. It felt like stepping back into an earlier era, the same one backdropping the upcoming game Mixtape, a story about a group of self-mythologizing teens hanging out before life pulls them away from their suburban American town.

In an amusing twist of fate, the main brain behind the game is an Australian rocker who didn’t step foot in the US until his 30s. Johnny Galvatron (a stage name and lead singer of the band The Galvatrons), creative director at studio Beethoven & Dinosaur, dreamed up Mixtape based on a blend of American youth culture that was broadcast worldwide, along with his own upbringing loving music of the period and playing in bands.

In a recording room behind the record store, I chatted with Galvatron about why a man from the Antipodes would tackle American youth, nostalgia through the lens of music and analog audio tech, the earnest wrongness of being a teenager and why the US is like Middle-earth.

I also got to play a short slice of Mixtape ahead of the conversation, a demo I originally saw at Summer Game Fest last year (but with a couple extra scenes exclusive to this event). It opened up with the game’s older teen heroine, Stacy Rockford, skateboarding down a winding road with her friends, lazily pulling kickflips and calling out oncoming cars in the golden hour before twilight, a fitting start for a game about the last days before adulthood knocks.

From what I saw, there’s a bit of overlap with other nostalgia-laden narrative games about teens growing up, such as studio Don’t Nod’s Life is Strange series or last year’s Lost Records: Bloom and Rage. But Mixtape avoids the plotty drama of those games in favor of lionizing the humble wonder of teens killing time. And it does it in style, with kinetic editing and needle drops that immerse players in the MTV-drenched lives of kids whose rebellious days are numbered. It’s tonally different, reflecting Galvatron’s memories of being an earnest teen, liking music and tossing out strong opinions.

«There’s a lot of stories about teenagers where they’re portrayed as very shy and not confident. And that’s not really my experience of being a teenager,» Galvatron said. «I was very confident and wrong about things and about how I felt about music.»

Galvatron’s earnest teenagehood was in Australia, but setting the game there might have been too close to home. Plus, his favorite music and culture came from America. Despite not coming to the US until he was 32, he’s watched America every single day of his life, he said. Seeing it in person is like coming to a theme park, or a fantasy land: «To people who live in Western cultures, America is Middle-earth,» Galvatron said.

The game is split into chapters, each patterned after a carefully-chosen song. They all come together in the titular mixtape, the swan song of a cherished friend group, one last rock-out to tunes that speak to the moment. It was those songs that drove the creation of the emotional sequencing of Mixtape, Galvatron told me. Whereas most games start development by creating a «vertical slice» that represents the core loop of the game, Beethoven & Dinosaur made «a real shitty version of the whole game» and swapped around the songs to see what different stories the configurations told.

«We would play with that soundtrack until it seemed to have this cinematic flow to it, like a really lovely narrative that chained these songs together,» Galvatron said. «Once we had that right, we could put the story and the characters in.»

Picking the songs was a delicate process to find the right tone (and to ensure variety, as Galvatron joked he kept wanting more Devo songs, which the team vetoed and limited him to one). There’s a pivotal moment in the game where the main character Rockford is betrayed by her friend, and despite digging up the saddest songs they could think of, none worked. So they flipped the emotions to the other extreme, trying tunes evoking over-the-top happiness like Stuck In The Middle With You, and went with songs from the artist BJ Miller from the 1960s, «and that seemed to make it just all the more devastating,» Galvatron said.

I saw parts of 4-5 song chapters out of what Galvatron told me will be a total of 26 or 27. But each felt like a sublime snippet (in Pixar parlance, a core memory) that the player gets to control, from an embellished shopping cart escape from the cops to a flailing first kiss of awkward tongues to rocking out in the car on the way to a party. It sounds mundane, but these delightful moments hearken to a time in everyone’s lives when the people and the songs around you elevated the simple into the unforgettable.

«We don’t have skill trees, we don’t have (gameplay) loops. We have moments where mechanics, music, dialogue, narrative all meet and hit these crescendos,» Galvatron said, and emphasized the importance of their brevity. «Get in, deliver the mechanic, make it beautiful, make it a great experience. Don’t overstay your welcome.»

It’s undeniable that Mixtape reaches back into the past to evoke a feeling of place and time, specifically this moment in the American 90s where music was blasting from cassette tapes and CDs. There’s a warmth to this equipment, Galvatron noted, and to the music it produces. Moreover, the tactility lends itself very well to touching, spinning and clicking motions on game controllers, giving players a real feel for the music they’re playing on screen.

Yet when I asked how he felt the game fit amid our current era of nostalgia — which media like Stranger Things have built IP empires upon with period-appropriate references, fashion and songs — Galvatron asserts that the game has a different aim than prompting viewers to remember specific songs, CD players and Tamagotchis. «What I want people to remember is when you defined yourself by the singles you liked, by art, and I think that’s something naive and sweet,» he said.

If the rest of the game meets the bar set by the demo I saw, players will be pretty awestruck by the polished, electric delivery of moments from scene to scene. Mixtape feels intentionally designed, likely meticulously storyboarded, to land moments with camera angles and timing that make you feel along for the ride.

Beethoven & Dinosaur’s strengths are leaning into the grandness of cinematics and music, Galvatron said. «That’s how I remember being a teenager,» he said, «[it’s] something theatrical and fast, and everything meant the end of the world or the start of the world.»

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These MWC Phones and Gadgets Wowed Me, but Where Are They Now?

From AI hardware to wearable phones, these products promised a lot. So what happened to them?

Mobile World Congress sees the biggest and best tech companies, the world over, gather in Barcelona to show off their latest, greatest products. MWC 2026 runs March 2 to 5 and we expect to see several major phone launches, some wild concepts and a lot of tapas. But what about products we saw in prior years?

From Samsung’s flagship Galaxy S phones to incredible hardware from Xiaomi, we’ve seen some amazing devices in the years CNET has been attending the show. But we’ve also seen a lot of unusual products that have promised more than they’ve delivered. 

From concept devices that are quickly forgotten to new gadgets that boast revolutionary functions, these are the MWC tech launches that arrived with a fanfare… but aren’t necessarily where you’d expect them to be today. 

Humane AI pin

AI might still be the biggest buzzword in tech, thanks to every phone company cramming their devices with all kinds of bizarre AI functions. But at MWC 2024, one company wanted to take that further. The Humane AI pin was a wearable badge that you could talk to and ask questions about your schedule, the weather or things like sports results. It could read answers out and even project them onto your hand with a laser. Because everyone loves lasers.

Sounds fun, right? And the company’s rhetoric around how AI-based devices like this will replace phones sounded compelling. However, the product, well, sucked (just ask CNET’s Scott Stein, who spent extended time with it) and the company was eventually swallowed by HP, with the Pin itself ceasing to function in February last year. If you were one of the early adopters, do let us know what you’ve done with that $699(!) paperweight now. 

Motorola Rizr

MWC is a great place to show off concepts that will excite technology nerds like us. Motorola has a good history of this at the show and the Rizr is one of my favorites. This phone didn’t just have a flexible display like we’ve seen on many of today’s foldable phones, its display could actually mechanically unroll at the push of a button, extending the top of the screen to give a more immersive display for watching videos or playing games. 

It was amazing to see in person and it was certainly a different idea on how to use flexible displays. But that’s all it was; an idea. Motorola hasn’t deployed the Rizr’s mechanical unfurling into any of its products, with its upcoming Razr Fold launch being just a standard book-style foldable. The reason is obvious: The technology is likely expensive and probably fragile too. Three years on and Motorola hasn’t said a thing about this cool concept, but I’ll still keep my fingers crossed for this year.

Xiaomi SU7 EV

Xiaomi might be better known for its superb camera phones, but the Chinese firm has fingers in many pies, including scooters, vacuums, air fryers and, er, water pistols. It was no surprise then that during MWC 2024, the company showed off its first EV, the Xiaomi SU7. With sleek, sporty looks and a promised range of over 470 miles, I was excited. 

I was excited again when the company showed off an even more performance-focused model at last year’s show, which had already delivered some blistering track times on the infamous Nürburgring. But I’ve yet to get behind the wheel. While Xiaomi is already producing and selling cars in its native China, the company has no plans to launch in the UK or wider Europe until at least 2027 and they almost certainly won’t sell in the US at all. 

As a result, I feel like I’ve been teased somewhat with the promise of this slick, powerful EV that would have sat perfectly on my driveway. In reality, I still have a big wait ahead of me, if the SU7 European launch happens at all. Sales of the SU7 in China have surpassed those of the Tesla Model 3, according to a report by Car News China. Meanwhile, the same story shows that the SU7 Ultra’s sales have declined dramatically due to a number of controversies and lawsuits around the car and Xiaomi’s rollout.

Samsung Galaxy Ring

Samsung’s Galaxy Ring made for an interesting MWC in 2024. Here was a new type of wearable that promised advanced health and fitness tracking, while blending into your daily life by sitting unobtrusively on your finger. And that’s what it does, with CNET giving it a healthy 8.5 out of 10 in our full review. 

But that was in 2024, and a full two years later, I’m left wondering what’s happening with the wonderful world of smart jewelry. Samsung has made no official comment around a follow-up, through rumors suggest we may see one in late 2026 or 2027. Smart ring manufacturer Oura, meanwhile, has filed a public lawsuit against Samsung and other smart ring companies claiming patent infringement. This is likely one of the reasons we’ll have to wait for a Galaxy Ring 2. While other smart rings do exist — like the Oura Ring 4 — it’s not a category that flourished after Samsung launched its ring. 

There’s no Google Pixel Ring, no Apple iRing and not even an LED-infused Nothing Ring (1). Most other smart rings are made by smaller companies, such as Pebble’s recently announced $75 recyclable ring. Smart rings may have a place on our hands for a while yet, but Samsung’s lengthy delay in launching a follow-up might suggest that it’s not exactly a priority product. 

Motorola wrist phone

I said that the aforementioned Moto Rizr was «one of» my favorite MWC concepts.That’s because the company’s flexible wrist phone from 2024 absolutely takes my top spot. This candybar-style Android phone had a fully flexible body that let you to wrap the whole thing around your wrist and wear it like something resembling Leela from Futurama’s wrist-mounted doodad

I found it extremely intriguing. Here was a phone that doesn’t bulge out your skinny jeans when it’s in your pocket, but that’s also just a glance away like a smartwatch. And compared to the precision engineering required for the Rizr, the wrist phone’s technology seemed relatively achievable. After all, we already have flexible displays and this didn’t even require any specialized tiny motors — you just whack it onto your wrist like a ’90s slap bracelet

But, like the Rizr, the wrist-mounted phone remained just a flight of fancy I experienced oh so briefly for a few days in Spain. And like any holiday romance, perhaps it’s best for me to simply remember it for what it was and not spend my days pining for what could have been.

With MWC 2026 just a few days away I’m excited to see new and wild products show their face, and I’m curious to see which of them will have staying power.

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