Connect with us

Technologies

Don’t Bother With Third-Party Apple Watch Apps

There are plenty of apps for the Apple Watch, but Apple’s native apps are still among the best.

Apple Watch Series 8 is an iterative upgrade over the Series 7. With each new iteration, the Apple Watch gets more advanced. It’s specifically noteworthy when it comes to tracking your health and fitness. If you want to take advantage of the best Apple Watch apps, we have some pretty straightforward advice: Skip the App Store and stick with the watch’s native apps.

Companies including Amazon, eBay, Target, Slack and TripAdvisor have dropped support for Apple Watch apps, but those services are better-suited for our phones, tablets and laptops anyway. What does matter is the built-in Activity tracker, Messages and Phone apps — the things we want on hand for a quick and convenient glance, regardless of which Apple Watch version we’re currently sporting.

«The watch is really about convenience,» said Ray Wang, principal analyst and founder of Constellation Research. «You’re not going to spend so much screen time on your watch. So I think the secret of building a good Apple Watch app is to think of it as an accessory in addition to something. Very few people use it as a standalone unless it’s for fitness or health or some kind of monitoring.»

Read more: Set Up Your New Apple Watch in Just a Few Taps

When the Apple Watch launched in 2015, it had 3,000 apps available to download. Today, there are more than 20,000 apps — 44 of which are built into the wearable. While watches weren’t an in-demand accessory in general back in 2015, the Apple Watch proved to be a useful tool for checking messages, the weather and reminders, Wang added — all of which are already built into the device.

Here are several native Apple Watch apps that you may not already be using.

1. Sleep

The Apple Watch was late to the game when it came to sleep tracking — a crucial wellness feature that rivals like Fitbit have offered for years. While Apple’s Sleep app may not be as comprehensive as the sleep monitoring available on other devices, it’s still a great way to keep track of your slumber and get into a regular bedtime routine. When wearing your Apple Watch overnight, it’ll tell you how much time you’ve spent asleep while in bed as well as your sleeping respiratory rate. That latter feature is a new addition that Apple launched with WatchOS 8 in September.

2. Wallet

The Apple Watch is designed to make it so that you don’t have to reach for your phone as often, and the Wallet app is one of the best examples. It allows you to store things like credit cards, boarding passes and movie tickets on your wrist once you’ve added them to the Wallet app on your phone. That means you won’t have to dig into your purse or pocket to make a quick purchase or board your flight. Apple is also expanding what the Wallet app can do in WatchOS 8, which introduces the ability to add home keys and identification cards to your watch.

3. Messages

The Messages app is one of the most basic and fundamental Apple Watch apps, but it’s also among the most useful. As the name implies, Messages allows you to read and respond to text messages directly from your wrist. Your phone is still the best tool for sending long text messages, but the Apple Watch can come in handy for sending short, time-sensitive replies when you don’t have a moment to reach for your phone. If you have the Apple Watch Series 7, the latest model, you’ll be able to respond to texts using the device’s new QWERTY keyboard, which is much easier than using the Scribble function.

4. Noise

If you have an Apple Watch Series 4 or later, you can use the Noise app to measure the ambient sound in your environment. If the decibel level has risen to a point where your hearing could be affected, the app can notify you with a tap on your wrist.

Read more: Apple Watch Series 7 Review: A Slightly Better Smartwatch Than Last Year’s

5. Cycle Tracking

Women can use the Cycle Tracking app to log details about your menstrual cycle, including flow information and symptoms such as headaches or cramps. Using that data, the app can alert you to when it predicts your next period or fertile window is about to start.

6. ECG

If you have an Apple Watch Series 4 or later, you have an electrical heart rate sensor that works with the ECG app to take an electrocardiogram (sometimes called an EKG by cardiologists). You’ll also need an iPhone 6S or later, and both the phone and the watch will need to be on the latest version of iOS and WatchOS, respectively. It’s also not available in all regions.

7. News

The News app will help you keep up with current events on the fly, showing you stories that it selects based on your interests. However, it’s not available in all areas.

8. Mindfulness

The Apple Watch has long offered breathing exercises. But WatchOS 8’s Mindfulness app, which replaced the Breathe app, adds a new option to the Apple Watch’s relaxation repertoire: reflections that prompt you to pause and think about special moments in your life. You’re still able to access Breathe sessions from this app, but the new Reflect option just gives you another way to take a break from your day.

9. Remote

If you have an Apple TV, you can use your watch as another remote control — assuming both devices are connected to the same Wi-Fi network. Use the Remote app to swipe around on the watch face and move through the Apple TV menu options, and play or pause shows.

10. Camera

You can’t take a picture with your watch itself. But with the Camera app, your watch can act as a remote control for your iPhone’s camera. Use it to help take selfies or start recording on your phone across the room, so you can finally get everyone in that big group shot.

11. Walkie-Talkie

The Walkie-Talkie app lets you use your watch as a walkie-talkie to chat with another person wearing an Apple Watch. You press a button to talk, and release it to listen to the reply. The app isn’t available in all regions, and both participants need to have connectivity through a Bluetooth connection to the iPhone, Wi-Fi or cellular. You also have to accept an invitation to connect with someone through the app — they can’t just start talking to you.

12. Voice Memos

Like on the iPhone, you can use the Voice Memos app on your Apple Watch to record personal notes and things to remember while on the go. The voice memos you record on the watch will automatically sync to any other iOS devices where you’re signed in with the same Apple ID.

Read more: The Best Apple iPad Apps of All Time: Media Players, Graphics Tools and More

The future of native Apple Watch apps

The collection of native Apple Watch apps is likely far from complete. We saw the addition of the Sleep app and Blood Oxygen app with last year’s respective WatchOS 7 software update and Apple Watch Series 6. And if reports are to be believed, Apple has broader ambitions in the health and wellness space that we could see in the years to come. The company is reportedly working on blood pressure and thermometer tools for the Apple Watch, according to The Wall Street Journal. Apple is also working on a blood-sugar sensor that could help diabetics manage their glucose levels, Bloomberg reported last year, although it says this functionality likely won’t be commercially available for several years.

Technologies

Dreaming of a Touchscreen MacBook? You’d Better Be a Fan of Apple’s Dynamic Island

Apple’s first touchscreen MacBook Pros will reportedly include the iPhone’s Dynamic Island feature on their OLED screens.

Apple’s long-awaited first entries into the touchscreen laptop market could be here as early as the fall, according to a new report from Bloomberg. And they could arrive with a feature familiar to iPhone owners: Dynamic Island.

The pill-shaped cutout and alert interface sits at the top of the screen and would presumably offer to people using new touchscreen MacBook Pro models the same kind of conveniences Dynamic Island brings to iPhones — system alerts, app controls, and tracking live activities, among other features — at the top of the screen, using a small amount of real estate.

The Dynamic Island is an evolution of Apple’s much-maligned «notch» from 2017. In 2021, Apple brought the notch over to laptop models around the hardware’s camera.

Dynamic Island aside, the new laptops will not involve a massive redesign, according to Bloomberg’s report. The first touchscreen versions will reportedly be iterations of its 14- and 16-inch MacBook Pros with OLED screens. They’ll retain the keyboard and large trackpad, but will add a context-sensitive touch menu when someone puts their finger the the screen. Scrolling or pinching to zoom would be part of the touch interface.

Given that it’s Apple, you can expect other enhancements that make the most of to the touchscreen. Bloomberg suggests there may be touch-optimized features for choosing emojis, for instance. But since they’ll also have a physical keyboard, owners likely won’t use the screen to type as they would on an iPhone.

The report also suggests that Apple plans to redesign its Dynamic Island feature to make it smaller on its iPhone 18 Pro and Pro Max models.

Continue Reading

Technologies

Resident Evil Requiem Review: Classic Survival Horror With Modern Action

Capcom finally found the right formula to give fans the scares they’ve wanted with the fan service they’ve been demanding.

The Resident Evil series is on a triumphant comeback. While Resident Evil 6 was critically panned, the series roared back with the horror-focused Resident Evil 7 in 2017. Since then, the series has seen another mainline entry (Resident Evil Village) and three remakes (Resident Evil 2, 3 and 4), with a majority of the games being highly praised by both fans and critics, which is a far cry from when the series was just a stumbling corpse of itself.

Resident Evil Requiem is the ninth game in the mainline series, and Capcom mixes some of the old with the new in this one. Experimentation with the formula was sorely needed as newer entries reminded fans of the delight of being scared, while the remakes had the fanbase pining for their favorite heroes, who had been hardly mentioned since Resident Evil 6. The result is a game that hits the right notes for fans while remaining approachable to nondiehard players who haven’t consumed every scrap of RE content ever made. 

Requiem, like some previous Resident Evil games, has two protagonists: newcomer Grace Ashford and series mainstay Leon Kennedy. Grace is an FBI analyst sent to investigate mysterious murders at a hotel where her mother was killed a decade ago. Leon, meanwhile, goes where the bioweapons are, arriving just in time to meet Grace when all hell breaks loose.

Throughout the game, players switch between controlling Grace and Leon — you’ll spend roughly the same amount of time as each character by the end of the game. Grace is the primary character for the first chunk of the game, with Leon initially playable only briefly. But that changes in the second half, when Leon becomes the primary character.

Requiem in two parts

Playing as two different characters isn’t new in RE games, but in Requiem, Grace and Leon don’t play remotely the same, whereas in previous games, the two characters are relatively similar, aside from access to a couple of weapons and affinity for certain guns. Grace has access to a few weapons, while Leon has a full arsenal at his disposal. In Grace’s sections, the focus is more on stealth, and to preserve the horror tone of Resident Evil 7 and Village, Capcom sets the default camera to first-person. This ramps up the tension and adds plenty of jump scares while controlling Grace, though it can be switched to third-person if it’s too much.

Leon’s default view is third-person, and his sections largely serve as stress relief. You’re not constantly dealing with that same intense horror pressure. Instead, Leon is a full-on badass. He gets access to multiple handguns, a shotgun, a machine gun, grenades and his own special hand cannon, the Requiem. If that wasn’t enough, he also carries a hatchet to pull off melee combos and chop off heads, ensuring that even without ammo, he’s far from helpless.

That dichotomy between Grace and Leon is what the series needed. The previous two mainline games featured a protagonist with seemingly no combat experience who just happened to be resilient, while earlier entries starred highly trained professionals, members of the S.T.A.R.S. team. Feeling helpless as Grace, then exacting revenge in brutal fashion during Leon’s sections, creates an experience that delivers both the horror and the power fantasy the series is known for. 

It makes sense, because you can’t bring back some of the series’ mainstays — like Leon — and have them be completely out of their depth. On the other hand, introducing new characters with minimal combat training risks sidelining the fan-favorite cast established across games, films and shows. Having both Grace and Leon keeps some segments scary while others deliver the Resident Evil joy fans crave, which helps explain the remakes’ popularity.

Take me back to Raccoon City

One of the big selling points for Requiem is its return to where the series started, Raccoon City. While time in the now-destroyed city is limited, Requiem is the first time we’re seeing what the city is like since it was destroyed in an attempt to contain the G-virus outbreak.

As a longtime RE fan, this new lore is exactly what many of us have been wanting. It provides more backstory on the events that led to the original outbreak in Resident Evil and more details about the destruction of Raccoon City in Resident Evil 2. While it doesn’t answer everything and may raise additional questions, it’s refreshing to play a new RE game that acknowledges the events of the first three games rather than ignoring them. It’s also hard to express the nostalgia I felt upon entering the remnants of the Raccoon City Police Department. There’s a strange fondness that contrasts with the obvious trauma Leon experiences as he returns to the place where his career as a monster fighter began. 

Requiem’s gameplay is essentially the same as other modern RE games. There’s a lot of shooting and slashing at enemies, and it will feel familiar to anyone who has played any of the previous games. The new twist comes with Grace’s sections, where stealth is vital. She will have to routinely sneak around zombies and other monsters to avoid being attacked, as she can’t take as many hits as Leon. Grace does have a few tools at her disposal to go with her gun, including a glass to distract enemies when thrown and chemical concoctions that can cause zombies to explode. 

The game’s visual presentation continues the high quality seen in recent games, including the remakes, which all use the RE Engine to power the graphics. The characters are detailed; the monsters are grotesque. Some vast landscapes are visible, but there’s only so much to explore, maintaining the tighter, more enclosed spaces typical of a survival horror game.

Not enough evil 

If there is one glaring flaw with Requiem, it’s the lack of replay value. I finished the game in about 12 hours on my first playthrough, which could stretch to 15 if you explore every nook and cranny. That’s on par with other RE games, but that’s about it. 

There are two endings available: one good and one bad. The good ending seemingly teases new modes or scenarios to play through, but once the credits roll, the only content unlocked is some new costumes and the highest possible difficulty, Insanity Mode. The game autosaves right before the big decision on determining which ending you’ll see, so seeing the other takes just a few minutes of play after loading the previous save before you have to make the important choice. Capcom confirmed that no new modes unlock after beating Insanity Mode, leaving only the self-satisfaction of completing the game at its toughest level, where just two or three zombie attacks can kill you, and every monster reacts to the slightest sound.

It’s a shame, as the game has so much potential for extra content, like the Mercenaries mode found in previous REs, which is like an arcade game where you try to achieve a high score by killing the most enemies possible. Capcom is rumored to be working on DLC for Requiem, but it won’t be released until later in the year. The good ending teases many possibilities to add to the RE lore via the extra content, which will make the DLC a must-play for diehard fans whenever it comes out.

Resident Evil Requiem is the perfect blend of the two sides of survival horror that Resident Evil established. There’s the genuinely scary survival horror, where you have to manage your items, and then the badass action side, where you can vent your aggression built up from being scared. Requiem nails everything except for providing a bit more content to justify the $70 price tag. Still, it’s one of the best Resident Evil games that both hard-core and casual fans will enjoy.

Resident Evil Requiem will be released on Feb. 27 for $70 on the PS5, PC, Nintendo Switch 2 and Xbox Series X and S.  

Continue Reading

Technologies

TextNow Adds eSIM Option for Immediate Unlimited Phone Data Access

The company’s new eSIM option should allow for a faster sign-up experience.

TextNow has built a business on free calling and texting, as long as you’re fine with using its app over Wi-Fi, viewing ads and letting TextNow determine which data is free and which you’ll need to pay for. 

If you want to communicate away from Wi-Fi, you can sign up for a free or paid data plan, but that requires purchasing a physical SIM card and waiting for it to be delivered.

Now, customers can circumvent the wait and the cost (just $4 for the card, but still) with TextNow’s new eSIM option, which is set up from within the TextNow app. eSIM is currently available on iOS and will be coming soon for Android, according to the company.

Once people decide to sign up for cellular data, they want it right away, said TextNow CEO and founder Derek Ting, noting that eSIM reduces the friction of a physical SIM. «They can download a fully functioning phone plan on their phone without spending a nickel,» he said.

Upon activation, the eSIM defaults to the Free Essential Data plan, which offers unlimited talk, texting and data «for apps like email, maps, rideshare and finance,» according to TextNow. Or, customers can sign up for one of the following unlimited data plans that open up wireless data to any app: Day Pass ($3 a month), Week Pass ($9 a month) or Month Pass ($36 a month).

During setup, FaceTime and Messages can be enabled. However, phone calls still need to be made using the TextNow app. Ting also said that support for using a phone as a mobile hotspot is not yet available, but the company is working on it.

While this eSIM option should provide a fast way to activate service on most modern phones, TextNow will still offer a physical SIM option.

TextNow also said its 5G network infrastructure has been improved, but didn’t point to specific improvements. Ting declined to disclose which network provider TextNow relies on, whether that’s T-Mobile, Verizon, AT&T or a mix, such as the way US Mobile straddles all three. 

«It’s not just eSIM. There’s a lot of stuff we did underneath the hood,» he said, noting that customers will see improvements in coverage and connectivity.

While TextNow’s free service could get customers in the door, ramping up to its $36 monthly pass to use it for all purposes puts it squarely into the same price range as other prepaid carriers like Verizon’s Visible and US Mobile.

Continue Reading

Trending

Copyright © Verum World Media