Technologies
We’ve Never Seen Anything Like HTC’s Standalone VR Headset
Best of CES: HTC’s new Vive XR Elite will cost $1,099 when it lands in February. That’s costly, but the headset feels like real evolution.
VR is getting better and better, but it’s also getting more expensive. HTC’s newest high-end headset announced at CES, the Vive XR Elite, follows a similar playbook to Meta’s recent Quest Pro, and possibly Apple’s awaited device as well. It raises a question: Are we truly ready for the rise of the $1,000-plus VR rigs? The standalone Vive XR Elite is sleek and looks a lot more compact than the Quest Pro, and is trying to test the higher-end waters.
The $1,099 headset, available for preorder Thursday, is arriving by the end of February — remarkably soon for a CES product. That means it’ll be available alongside Sony’s PlayStation 5-connected PSVR 2. While less expensive than the Quest Pro, the XR Elite’s price costs about as much as buying a PS5 and a PSVR 2 together. It’s far from an impulse purchase. But the hardware, which shrinks down the VR form to a pair of nearly glasses-like goggles and includes mixed-reality capabilities that could allow for AR apps, looks to solve how we’ll be using the metaverse for more in our lives than just games, simulation and fitness.
Read more: The Wonders of CES 2023: 3D Laptops, Wireless TV and Shape-Shifting Screens
No other company has really cracked this challenge either. But this Vive headset looks, more than ever, like it’s a stepping stone to future AR glasses.
«We see where mixed reality is going to create a whole new suite of use cases. We know the virtual reality use cases are great. I think the AR side is amazing, too,» Dan O’Brien, HTC’s general manager of Vive, told me in a conversation at CES in Las Vegas. He acknowledged that HTC tried to make an AR device in 2015 but stopped because of the complications. O’Brien sees 5G and cloud computing as a key next step. «You need a 5G network, a really robust one to make AR go to scale — you need a cloud infrastructure to deliver to those types of wearables.»
The XR Elite is primarily a standalone VR headset, and it looks like an impressive piece of tech: It has a familiar Qualcomm Snapdragon XR2 chip much like the Meta Quest 2, Quest Pro and Vive’s existing business-focused Focus 3. But it adds a higher-resolution 110-degree field of view, LCD displays with 2K resolution per eye that can run at 90Hz. There’s also a boosted 12GB of RAM along with 128GB of storage. It can connect to PCs to run SteamVR or HTC’s VivePort software, or connect with Android phones. But its potential as a bridge to AR experiences seems like the most impressive feature.
Those are just specs, though. The XR Elite is a VR headset with a similar proposition to previous models, but with expanded capabilities. Its compact size is the most surprising part: At 340 grams, it’s less than half the weight of the Quest Pro. The rear hot-swappable battery gives about two hours of life. It gets even smaller by unclipping the back battery strap and adding glasses arms that can turn the headset into a modified pair of VR glasses, which could just plug into an external USB-C charger or battery for power. It’s small enough to fit in a compact carrying case tube.
But that compact size comes with a twist: Instead of fitting on top of glasses, the XR Elite uses adjusting dials, or diopters, which can change the lens prescription on the fly without you needing to wear glasses at all — for some people, at least. The diopters only accommodate up to a -6 prescription, but my own vision is over -8 for nearsightedness. It’s a challenge HTC faced with its even smaller Vive Flow phone-connected VR goggles, which also went for the glasses-free approach.
The XR Elite has a dedicated depth sensor on the front, along with color passthrough cameras that can eventually show mixed reality-experiences, similar to the Quest Pro. The Quest Pro doesn’t have the Elite’s added depth sensor, but it accommodates for that with its onboard cameras.
The XR Elite could also adapt further. While the hardware doesn’t have its own eye-tracking tools onboard, eye- and face-tracking add-ons are coming later in the year. The headset’s controllers are the same standard ones that HTC has for the Vive Focus 3, which follow the same game controller-like playbook as the Meta Quest 2 and others. But HTC already has its own line of wearable VR body trackers and wristbands, and more accessories could follow.
O’Brien acknowledges that the sticky, mass-market appeal of VR and AR aren’t here yet. «I think developers will be using cloud computing, being able to actually get their content into the metaverse much faster, and much more efficiently,» he said. «If you think about the streaming business, these streamers, these TikTokkers, all these kids that create the really compelling, fun experiences that just keep drawing you back in? That’s not in the metaverse today, We need to create more opportunities for less sophisticated immersive content creators to get involved, and then create more [of an] economy.»
O’Brien sees cloud computing, driven by eye tracking’s ability to compress graphics data via a technology called foveated rendering, as a way of eventually shrinking the processors on future headsets, getting smaller and fitting on more people.
My concern is about the limited prescription options at the moment. «As we get to much lighter glasses, people will probably be bringing more of their prescriptions to it in the future,» says O’Brien. «For now, what we can do is just try to address the majority of the market as best we can with these types of setting changes, because we have to get the headsets lighter. We’ve got to get them more comfortable. And if you’re going to have these big eye relief areas inside of these headsets, they’re going to stay really big.»
O’Brien sees the included VR controllers as possibly becoming optional one day, even maybe being left out of the box and bought separately, but not yet. Hand tracking isn’t reliable enough. «Hand tracking has to make massive advancements over the next two to three years to really become much more of a natural input tool.» But O’Brien suggests it’s a way for future headsets to get more affordable. «If a user can just put on glasses and interact with content [with their hands], that’s going to be a much less expensive product.»
This product has been selected as one of the best products of CES 2023. Check out the other Best of CES 2023 award winners.
Technologies
These Black Friday Headphone Deals Are Music to the Ears. Grab Our Top Picks Before They’re Gone
Technologies
The Samsung Galaxy S25 FE Hit a Record Low $475 Price for Black Friday. Act Fast To Get This Deal Before It Ends
Score the Samsung Galaxy S25 FE for as low as $475 during the final hours of Black Friday.
Is your old smartphone slowing down? It might be time for an upgrade, and Black Friday is an incredible time to score major savings on a new phone. We’ve seen discounts on a wide range of devices today, but one of the best markdowns is on Samsung’s latest budget smartphone. Right now, you can save 27% on the Samsung Galaxy S25 FE, bringing the price for the 128GB model down to $475.
That’s a considerable discount for a phone released just a few months ago. But the deal won’t be around for long because we’re in the final hours of Black Friday, so you’ll want to wrap up your shopping soon.
The Samsung Galaxy S25 FE is designed as a more affordable entry into the Samsung Galaxy S25 lineup. Its list price is $150 lower than the standard Galaxy S25 smartphone, though its size is more comparable to the S25 Plus with a 6.7-inch wide display. It offers a lightweight design with a slim profile, and is made with a sturdy aluminum frame and Gorilla Glass Victus glass.
CNET’s Mike Sorrentino tested the Galaxy S25 FE and found the software features such as the AI-powered text calling to be standouts. Text Call lets you to text your response on a voice call and have Samsung’s robotic voice will read it out loud. Sorrentino found it to be a helpful feature when trying to get through voice-activated menus. He also noted that the phone has a «solid-performing processor» that launches apps quickly and could handle games like Fortnite well even on high graphics settings.
The Samsung Galaxy S25 FE packs solid functionality into a budget smartphone, but if you want to explore more options before deciding on your next upgrade, check out our full list of the best Black Friday phone deals.
MOBILE DEALS OF THE WEEK
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Why this deal matters
The Samsung Galaxy S25 FE is a 2025 release, so this is a great chance to score a brand new smartphone at a deep discount. This is a deeper discount than we saw during October Amazon Prime Day this year, and the device is already selling out in select colors and storage options on Amazon.
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Technologies
Sora and Google’s Nano Banana Pro Are Slammed, and Scale Back Free Videos and Images
OpenAI and Google are reducing the number of image or video requests you can make on their latest media-generation platforms.
Maybe it’s because of the holiday weekend.
OpenAI’s video generator Sora and Google’s image generator nano banana pro are placing new limits on how many videos (in the case of Sora) and AI images (in the case of nano banana pro) you can make per day.
With more people using their Thanksgiving weekend idle time to, say, make AI videos of cats as angry service industry cashiers, it’s likely these services are hitting their limits.
Bill Peebles, OpenAI’s head of Sora, posted on X, «our gpus are melting, and we want to let as many people access sora as possible!» GPUs are the graphics processing units used by AI services for the complex computations they need to perform.
Peebles wrote that Sora will limit free video generation to six videos per day. ChatGPT Plus and Pro accounts won’t see any changes.
«And everybody can purchase additional gens as needed,» he wrote.
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Gemini limits
As for Google’s image generator, a Gemini support page says that those without a Google AI plan are now limited to two images generated and edited per day with nano banana pro. The previous limit was three, according to 9to5Google, which also spotted new usage limits on Gemini 3 Pro that are variable. The same support page says free access to Gemini 3 Pro Thinking includes «Basic access — daily limits may change frequently.»
The limit for nano banana (the previous 2.5 non-pro version) is 100 free images per day.
A representative for Google did not immediately respond to a request for comment.
(Disclosure: Ziff Davis, CNET’s parent company, in April filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)
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