Technologies
A Decade Later, Your Phone Still Does Not Replace a Pro Camera
Commentary: Phone cameras are getting better and better, but they still aren’t much closer to replacing dSLRs and professional mirrorless cameras.

On a chilly Saturday afternoon in San Francisco, I was under a patio heater with a group of friends when someone said we should get a group photo. What happened next was surprising. Instead of using his phone to take a commemorative photo, my friend pulled out a point-and-shoot camera. I thought to myself, «Wait. The phone killed the point-and-shoot camera years ago. Why didn’t he just use his iPhone?» Granted it was the high-end Sony RX100 VII, which is an excellent compact camera and one of the few point-and-shoots still made today.
Phones from Apple, Samsung and Google include some of the best phone cameras you can buy, like the iPhone 14 Pro, Google Pixel 7 Pro and Samsung Galaxy S22 Ultra. But for professional photographers and filmmakers, that’s not always enough. The holy grail is being able to have a truly large image sensor like the one you’d find in a high-end mirrorless camera and a lens mount that could attach to your phone. Sounds simple enough right? Wrong.
Everyone from Samsung to Panasonic, Sony and Motorola has tried to make this dream a reality in some way. Now Xiaomi, the world’s third largest phone-maker (behind Samsung and Apple) is the latest to rekindle the quest for the phone camera holy grail. The company has a new prototype phone that lets you mount a Leica M lens on it.
But this is just a concept. If you’re wondering whether phones will ever make dedicated pro cameras obsolete the way they did with point-and-shoots, the answer is a resounding no. The past decade has shown us why.
Why phone cameras are limited
First, it’s important to understand how your phone’s camera works. Behind the lens is a tiny image sensor, smaller than a single Lego brick. Sometimes there are headlines that Sony, Sharp or, years ago, Panasonic put a 1-inch sensor in a phone. Sadly, that name doesn’t refer to the actual dimensions and in reality, a 1-inch image sensor is about 0.6 of an inch diagonally or, for the sake of approximation, two Lego bricks. The 1-inch sensor is the hoverboard of cameras, but it’s still one of the largest to be put into a phone.
Dedicated cameras have sensors that are closer to 12 Lego bricks (positioned side-by-side in a four-by-three rectangle) and most come with a lens mount that lets you change lenses. The «holy grail» is to put one of these larger sensors into a phone.
But bigger sensors are more expensive than the little ones used in your iPhone and there are space considerations. A lens for a phone camera sensor is relatively small. But lenses for a full-frame sensor are larger and require more space between the back of the lens and the sensor. Phones simply lack this room without becoming significantly thicker.
Every year we see Apple, Samsung and the like take small steps toward improving phone photography. But phone camera hardware has largely hit a ceiling. Instead of radical camera improvements, we get modest upgrades. This could be a sign that companies have honed in on what consumers want. But it could also be a consequence of space and size limitations of tiny sensors.
Instead smartphone-makers use computational photography to overcome a tiny sensor’s limitations — smaller dynamic range and light sensitivity. Google, Apple, Samsung all use machine learning algorithms and artificial intelligence to improve the photos you take with your phone.
But hardware is also important. Earlier this month Tim Cook, Apple’s CEO, shared a photo on Twitter, above, of a visit to Sony in Japan. While it’s been widely assumed that Apple uses Sony’s image sensors in the iPhone, this is the first time Cook formally acknowledged it. And as CNET readers already know, Sony phones like the Xperia 1 IV have some of the best camera hardware found on any phone sold today.
The Xperia 1 IV won a CNET Innovation award for its telephoto camera, which has miniature lens elements that actually move back and forth, like a real telephoto lens. The result is that you can use the lens to zoom without cropping digitally, which degrades the image. Can you imagine an iPhone 15 Pro with this lens?
The Xiaomi 12S Ultra Leica lens prototype is so 2013
That brings us to Xiaomi, which is the latest company attempting to merge pro-level cameras with your phone. In November, Xiaomi released a video of a phone camera concept that shows a Leica lens mounted on a 12S Ultra phone. This prototype is like a concept car: No matter how cool it is, you’ll never get to drive it.
The Chinese company took the 12S Ultra and added a removable ring around its circular camera bump. The ring covers a thread around the outside edge of the camera bump onto which you can attach an adapter that lets you mount Leica M lenses. The adapter’s thickness is the same distance that a Leica M lens needs to be positioned away from the sensor in order to focus.
A few caveats: The Xiaomi 12S Ultra concept uses an exposed 1-inch sensor, which as I mentioned earlier, isn’t actually 1-inch. Next, this is purely a concept. If something like this actually went on sale, it would cost thousands of dollars. A nice dedicated camera like the Fujifilm X100 V, which has a much bigger sensor, costs $1,399 in comparison.
Xiaomi isn’t the first phone-maker to try this. In 2013, Sony took an image sensor and put it on the back of a lens that has a grip to attach to the back of a phone. The idea is to use your phone’s screen as the viewfinder for the camera system, which you can control through an app. Essentially you bypass your phone’s cameras.
Sony made several different versions of this «lens with a grip» and used sensors that were just a bit bigger than those found in phone cameras. Sony also made the QX-1 camera, which had an APS-C sized sensor that in our Lego approximation is about six bricks positioned side-by-side in a three-by-two rectangle. That’s not as large as a full-frame sensor, but vastly bigger than your phone’s image sensors.
The Sony QX-1 has a Sony E-mount, meaning you can use various E-mount lenses or use adapters for Canon or Nikon lenses. Because the QX-1 is controlled with Bluetooth, you could either attach it to your phone or put it in different places to take photos remotely.
The QX-1 came out in 2014 and cost $350. Imagine having something like this today? I would definitely buy a 2022 version if Sony made it, but sadly the QX-1 was disconitntued a few years after it went on sale. That’s around the time that Red, the company that makes cinema cameras used to film shows and movies like The Hobbit, The Witcher, Midsommar and The Boys, made a phone called the Red Hydrogen One.
Despite being a phone made by one of the best camera companies in the world, the $1,300 Red Hydrogen One’s cameras were on par with those from a $700 Android phone. The back of the phone had pogo pins designed to attach different modules (like Moto Mods), including a «cinema camera module» that housed a large image sensor and a lens mount, according to patent drawings. The idea is that you would use a Hydrogen One and the cinema mod to turn the phone into a mini-Red cinema camera.
Well, that never happened.
The Red Hydrogen One was discontinued and now shows up as a phone prop in films like F9, on the dashboard of Dominic Toretto’s car or in the hands of Leonard DiCaprio in Don’t Look Up.
2023 will show that pro cameras won’t be killed off by our phones
There aren’t any rumors that Apple is making an iPhone with a camera lens mount, nor are there murmurs of a Google mirrorless camera. But if Xiaomi made a prototype of a phone with a professional lens mount, you have to imagine that somewhere in the basement of Apple Park sits an old concept camera that runs an iOS-like interface, is powered by the iPhone’s A-series chip and able to use some of the same computational photography processing. Or at least that’s what I’d like to believe.
How amazing would photos look from a pro-level dedicated camera that uses the same processing tricks that Apple or Google implement on their phones? And how nice would it be to have a phone-like OS to share those photos and videos to Instagram or TikTok?
Turns out, Samsung tried bringing an Android phone’s interface to a camera in 2012. Noticing a theme here? Most of these holy grail phone camera concepts were tried 10 years ago. A few of these, like the Sony QX-1, were truly ahead of their time.
I don’t think Apple will ever release a standalone iOS-powered camera or make an iPhone with a Leica lens mount. The truth is that over the past decade, cameras have gotten smaller. The bulky dSLRs that signified professional cameras for years are quickly heading into the sunset. Mirrorless cameras have risen in popularity. They tend to be smaller, since they don’t need the space for a dSLR mirror box.
If there is a takeaway from all of this, it’s just a reminder of how good the cameras on our phones have gotten in that time. Even if it feels like they’ve plateaued, they’re dependable for most everyday tasks. But they won’t be replacing professional cameras anytime soon.
If you want to step up into a professional camera, find one like the Fujifilm X100 V or Sony A7C, that pack a large image sensor, a sharp lens and can fit into a coat pocket. And next time I’m at a dinner party with friends, I won’t act so shocked when someone wants to take a picture with a camera instead of a phone.
Read more: Pixel 7 Pro Actually Challenges My $10,000 DSLR Camera Setup
Technologies
Invincible VS Is a Tag-Team Brawler Packed With Bloody Superhero Carnage
The Invincible franchise is heading to Xbox.

Microsoft’s Xbox Games Showcase had its share of surprises, including a new game from Pokemon developer Game Freak and the ROG Xbox Ally portable handheld. Another surprise is a fighting game featuring characters from the Invincible comic and show.
Invincible VS is a three-versus-three tag fighting game featuring characters from the Invincible universe. The trailer showed several characters from the show, including Invincible, Omni-Man, Atom Eve, Rex Splode, Bulletproof, and two Viltrumites — the powerful alien species Omni-Man and Invincible belong to.
The game itself has a comic book art style to it, but its action is more along the lines of Mortal Kombat. The fighting is very bloody, which is faithful to the comic and show, but no kind of fatalities were shown in the trailer. There are also a couple of familiar settings from the show. While we saw only a handful of characters in this first glimpse of Invincible VS, there is a wealth of heroes and villains that could be added to the game before it launches.
Robert Kirkman’s Invincible
started as a comic in 2003 and ended its run in 2018. In 2021, an animated series based on the comic made its debut on Amazon Prime Video. The show wrapped up its third season in March and has already been renewed for a fourth season.
Skybound Games is publishing Invincible VS with development handled by Quarter Up, an in-house studio led by members of the team that created 2013’s Killer Instinct.
Invincible VS will be released sometime in 2026 for PC and Xbox Series consoles.
Technologies
I Played With the ROG Xbox Ally, the Upcoming Xbox Handheld
The new handheld console was revealed during the Xbox Games Showcase, and I got to spend some time with my hands on it.

Microsoft revealed its long-rumored Xbox handheld console running Windows 11 during the Xbox Games Showcase — two models called the ROG Xbox Ally and ROG Xbox Ally X — and I spent a short time playing around with one soon after.
Unfortunately, I wasn’t allowed to take any pictures or videos of the demo since the hardware we got to test wasn’t final. That became evident when our designated guide had HDMI connection issues with the unit. I was able to play around with the Xbox full-screen experience and the various settings menus and play the beginning minutes of Gears of War Reloaded, which comes out this summer.
The device is quite comfortable to hold, with slightly textured grips. The face buttons, triggers and analog sticks all felt familiar, very similar to what I’m used to on an Xbox controller.
What’s really exciting is that you can download your games, remote play from your Xbox or stream from the cloud, making this more useful than PlayStation’s Portal, which can only stream and play remotely. That’s one of the major benefits of being inside Xbox’s ecosystem: You can play a game on any of its devices, regardless of where you bought it, whether that be Xbox consoles, PC, cloud or this new handheld. This more open-platform approach makes the Xbox Ally closer in spirit to a Steam Deck compared with a Nintendo Switch, which can only run Nintendo games.
When it ships — expected in time for the winter holidays — you’ll be able to navigate via a full-screen Xbox app, which combines your Xbox game library with installed games from several other marketplaces into a single Xbox experience. The company specifically mentioned Xbox, Game Pass, battle.net (owned by Microsoft) and «other leading PC storefronts,» which I’m hoping includes Steam. Much like on an Xbox, each game has icons depicting which platform they’re from. In my demo, the only example of a different storefront was Hearthstone, which had a battle.net icon.
The Xbox Ally consoles use the Game Bar, and if you’ve used the Xbox app on PC, then you’ll find it familiar. In fact, pressing the new Xbox button opens an almost identical version of the guide when playing Xbox games on PC. However, there’s also a new Command Center tab on the far left to adjust settings for power consumption and performance, similar to what we’ve seen on Steam Deck.
In Game Bar, you can quickly jump to the home screen, your library, launch games, open apps, chat with friends, adjust settings and more. And this Game Bar works alongside Asus’s Armoury Crate overlay. This is a little worrisome, as Armoury Crate has usually felt more like unnecessary bloatware, but when we get to test the device later this year we’ll see if Asus has stripped it down to the relevant functions rather than just added more on top.
Since it’s a Windows 11 device, you’ll also be able to launch and use apps like Discord and Twitch and access game mods. The Xbox Ally boots directly into the «Xbox full screen experience» similar to how a Steam Deck launches into Big Picture mode. The full-screen experience is optimized specifically for handheld gaming, and Xbox told me the device minimizes background activity and allocates more system resources to gameplay like Game Mode does on Windows. This means more memory and potentially higher framerates for your games.
The ROG Ally and Ally X have been out for a bit now, but the Xbox models have some unique features. In addition to the Xbox button, the ROG Xbox Ally also has larger, contoured grips. The previous ROG Ally is more rectangular; the Xbox Ally is closer to the design of the PlayStation Portal, with dedicated, slightly separated hand grips that mimic the look and feel of a standard game controller. They also have upgraded components over the Asus versions.
The handheld comes in two options, a white Xbox Ally and the more powerful Xbox Ally X that comes in black. The lower-end Ally is powered by an AMD Ryzen Z2A processor, comes with 16GB of RAM and 512GB of SSD storage, weighs 23.6 ounces (670 grams) and has a 60Wh battery. The Ally X has an AMD Ryzen AI Z2 Extreme processor, 24GB of RAM, 1TB of SSD storage, weighs a bit more at 25.2 ounces (715 grams) and has an 80Wh battery.
Both models are equipped with a 7-inch,120Hz 1080p screen, the same as on the original Asus versions of the devices. They also have RGB lights surrounding the analog sticks, something I hope I’ll be able to turn off when I spend some real time playing on the device. The Ally X did feel on the heavier side, but then again, the recently released Switch 2 and my Steam Deck OLED are also pretty heavy, so I think that’s just what handhelds weigh these days.
Xbox hasn’t yet revealed the pricing or release date, aside from «this holiday.»
Technologies
Everything I Suspect Will Be Announced at WWDC 2025 Monday
We could see new iPhone, Mac and Apple Watch software called iOS 26, MacOS Tahoe and WatchOS 26. Apple is rumored to overhaul all of its OSes with a unifying visual interface.

Apple’s developer conference, WWDC 2025, kicks off Monday at 10 a.m. PT. At its last two WWDC events, Apple launched itself into new territories, jumping into both AR/VR and generative AI. There’s pressure on the company to match, if not top, what it’s done in the past. CNET has editors and writers attending in person to report on live WWDC 2025 developments as they break.
There was the Vision Pro in 2023, and then Apple Intelligence in 2024. What big announcement is coming in 2025? With both the Vision Pro and Apple Intelligence having faced slow and heavily criticized starts, the big message at this year’s WWDC doesn’t seem clear at all. Apple might focus on operating system redesigns and gradual improvements across the board.
WWDC is usually a showcase for Apple’s future-forward ideas. It’s also where the company discusses its developer tools, as you’d expect. And it’s where previews of all the new OS versions are revealed, giving an early look at what’s coming to the iPhone, iPad, Mac and other Apple devices.
It’s possible Apple will reveal a new home device — a display-enabled HomePod — or even a new Apple Pencil with a calligraphy mode. But the biggest rumors so far suggest a new cross-OS redesign and renaming that could be Apple’s way of deflecting some attention away from not having big new AI features to show off.
OS by year: Will it be iOS 26?
Recent reports from Bloomberg’s often-correct Mark Gurman say Apple is going to ditch the existing numbered OS convention it’s used for years and instead go with another approach to naming: labeling all annual OSes by year number. Instead of iOS 19, we’ll have iOS 26. And iPadOS 26, and MacOS 26, and WatchOS 26, TVOS 26, VisionOS 26. Samsung made a similar move in 2020, jumping from the Galaxy S10 in 2019 to the Galaxy S20 in 2020.
Apple’s numbering has felt pretty disjointed as the numbers have gone ever-higher across multiple device categories. A yearly number would at least help people know if they’re on the current version.
Glass as the new look
The WWDC invites, featuring a hazy transparent ring, hint at a reported redesign of all the company’s software to a new «glass» look. Bloomberg’s Gurman reported on a large incoming cross-OS design shift, calling it a dramatic redesign and one of the biggest Apple’s done in years. The design may mirror the Vision Pro’s VisionOS feel, which has lots of frosted glass panes, layers of transparency and circular app icons. Front Page Tech’s Jon Prosser showed a preview of the expected design based on information from his sources, and it definitely looks VisionOS-esque.
Beyond a coat of paint, will the OSes start to feel more similar in function too? I’m particularly curious about how iPadOS and MacOS start to close in on each other even more. Apple’s iPad has slowly inched toward acting like a computer, with features like Stage Manager for multitasking, and it’s felt inevitable that the tablet line would eventually provide a comparable experience to the MacBook.
WatchOS should get Apple Intelligence, and the Health app may be part of it
One of the devices that’s missed out on Apple Intelligence so far has been the Apple Watch, and that should be changing soon. Apple is expected to put more AI on the next Watch OS, which could help with message summaries, translation and maybe even composing messages. It could also bring overdue health and fitness upgrades. Reports say Apple could be working on adding generative AI insights to its Health app data and even using AI as a medical service, with a launch target of 2026. Health could possibly get a paid subscription tier, similar to Fitness and what many of Apple’s current services are adding. This could be like what Google is doing with Wear OS, which has long used Fitbit Premium as a health subscription (a broader Gemini rollout is on the way too).
I like AI coaching and insights on a watch, but I don’t like subscriptions. We’ll see what happens, and if Apple gets into any of these future plans at this WWDC.
Battery life boosts
Another recent report (again, Gurman) says AI will help Apple improve battery life on its devices. How many devices? The iPhone, but hopefully the Apple Watch, too — these are the products in the lineup that I find I need to charge more than I’d like. For me, at least, iPads and Macs are mostly fine on battery life as is, but I’ll never refuse longer battery life for anything.
Apple has made gradual boosts to its battery features over time, but maybe there will be more intelligently applied power modes this time.
Game news?
Apple may be pushing the importance of games again, just as the Nintendo Switch 2 debuts. Bloomberg reports that the company could release a new app to act as a hub for games and game services including Apple Arcade, becoming an overdue overhaul of Game Center.
A number of game controller accessories, like Backbone, already have app hubs that function as game launchers, but Apple has never done much to help organize games on its devices in a way that feels more like what you find on a console. A new app seems like a good fit for those types of controllers, too.
Apple just acquired its first game studio: RAC7, the developers of hit Apple Arcade game Sneaky Sasquatch.
Apple could also have VR gaming news, if older reports come true: PlayStation VR 2 controllers have been expected to work with Vision Pro headsets, in a push to expand gaming on Apple’s VR/AR headset. Maybe that’ll be part of a push to get more developers onboard, as Apple could be readying a less expensive version of the Vision Pro in the next year. Right now the headset can’t compete with Meta’s more affordable Quest headsets in the gaming department.
AI: Live translation, and maybe Vision camera advancements
Apple opened up camera access to enterprise developers last year, and now it’s time for AI tools to emerge for everyone else — tools that could help describe what you’re seeing, or help you remember things too. Apple has already added assistive support for some camera-enabled functions on the Vision Pro and other products, suggesting more to come.
Though Apple’s WWDC keynote presentation isn’t expected to include many announcements of AI strides, the company still needs to compete with Google, Open AI, Perplexity and many others who are making such strides. Reports say live translation will come to some AirPods models, which would mirror what Google and Meta have been doing on glasses and earbuds and on phones.
The biggest VisionOS move I’d expect to see is some introduction of camera-aware AI. Apple Intelligence debuted on Apple’s VR/AR spatial computer headset earlier this year, but none of the AI can take advantage of the system’s cameras to «see» what you’re seeing. At least not yet. Google’s use of Gemini to access the cameras on upcoming headsets and glasses, and Meta’s support of camera access for Quest developers (and its expanding AI tools on Ray-Bans), suggest Apple needs to move this way now to begin paving a way for camera-aware AI to work on future headsets and eventually glasses.
Apple Pencil
We could see either a brand-new Apple Pencil or updated features that make the current device feel new, according to a report from Bloomberg. Expect to see a new a digital reed calligraphy pen feature unveiled. It’s unclear whether this new software will be for both the original Apple Pencil and the Apple Pencil 2, or if we’ll actually see a brand-new version of the stylus.
A new HomePod-slash-iPad?
There could be a new product emerging at WWDC: a look at a long-expected screen-enabled HomePod that may be part of a bigger push into smarter smart home tech. Reports suggest it’ll be something like a HomePod now — speaker-enabled, with an array of mics — but with a touchscreen. Would it be a screen big enough to act as a photo frame, or something more like a control panel? Where would this thing live, exactly? And what would it cost? Originally, reports of this device even suggested a robotic arm that would allow the screen to follow your face, but those plans seem to be off the table for now.
Of all the wild-card product ideas Apple could announce at this show, this seems the most likely.
WWDC/Gurman potpourri
There are, of course, a number of other rumors from Gurman. Here are some that caught our attention:
- Messages app: iOS could get the ability to add backgrounds to chats and group chats.
- iPadOS: Apple may reveal an iPadOS version of the Preview app.
- iPadOS: MacOS-like multitasking might come to the iPad.
- iPhone Camera app: The interface could get an overhaul focused on making it simpler to use.
We’ll know more soon
WWDC is happening June 9, with the keynote video presentation streaming at 10 a.m. Pacific. We’ll be there at Apple Park, too, covering it in person. We’ll know more about how all this software could be hinting at new products, and get a check-in on where exactly Apple is with its AI strategies. And maybe we’ll get a bit of product news, too — you never know.
-
Technologies2 года ago
Tech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies2 года ago
Best Handheld Game Console in 2023
-
Technologies2 года ago
Tighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года ago
Verum, Wickr and Threema: next generation secured messengers
-
Technologies4 года ago
Google to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies4 года ago
Black Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies4 года ago
Olivia Harlan Dekker for Verum Messenger
-
Technologies4 года ago
iPhone 13 event: How to watch Apple’s big announcement tomorrow