Technologies
Major Energy Breakthrough: Milestone Achieved in US Fusion Experiment
For the first time, the National Ignition Facility officially achieved ignition in a fusion reactor.

It was touted as a «major scientific breakthrough» and, it seems, the rumors were true: On Tuesday, scientists at Lawrence Livermore National Laboratory announced that they have, for the first time, achieved net energy gain in a controlled fusion experiment.
«We have taken the first tentative steps toward a clean energy source that could revolutionize the world,» Jill Hruby, administrator of the National Nuclear Security Administration, said in a press conference Tuesday.
The triumph comes courtesy of the National Ignition Facility at LLNL in San Francisco. This facility has long tried to master nuclear fusion — a process that powers the sun and other stars — in an effort to harness the massive amounts of energy released during the reaction because, as Hruby points out, all that energy is «clean» energy.
Despite decades of effort, however, there had been a major kink in these fusion experiments: the amount of energy used to achieve fusion has far outweighed the energy coming out. As part of the NIF mission, scientists had long hoped to achieve «ignition,» where the energy output is «greater than or equal to laser drive energy.»
Some experts have remained skeptical that such a feat was even possible with fusion reactors currently in operation. But slowly, NIF pushed forward. In August last year, LLNL revealed it had come close to this threshold by generating around 1.3 megajoules (a measure of energy) against a laser drive using 1.9 megajoules.
But on Dec. 5, LLNL’s scientists say, they managed to cross the threshold.
They achieved ignition.
All in all, this achievement is cause for celebration. It’s the culmination of decades of scientific research and incremental progress. It’s a critical, albeit small, step forward, to demonstrate that this type of reactor can, in fact, generate energy.
«Reaching ignition in a controlled fusion experiment is an achievement that has come after more than 60 years of global research, development, engineering and experimentation,» Hruby said.
«It’s a scientific milestone,» Arati Prabhakar, policy director for the White House Office of Science and Technology, said during the conference, «but it’s also an engineering marvel.»
Still, a fully operational platform, connected to the grid and used to power homes and businesses, likely remains a few decades away.
«This is one igniting capsule at one time,» Kim Budil, director of LLNL, said. «To realize commercial fusion energy you have to do many things. You have to be able to produce many, many fusion ignition events per minute, and you have to have a robust system of drivers to enable that.»
So how did we get here? And what does the future hold for fusion energy?
Simulating stars
The underlying physics of nuclear fusion has been well understood for almost a century.
Fusion is a reaction between the nuclei of atoms that occurs under extreme conditions, like those present in stars. The sun, for instance, is about 75% hydrogen and, because of the all-encompassing heat and pressure at its core, these hydrogen atoms are squeezed together, fusing to form helium atoms.
If atoms had feelings, it would be easy to say they don’t particularly like being squished together. It takes a lot of energy to do so. Stars are fusion powerhouses; their gravity creates the perfect conditions for a self-sustaining fusion reaction and they keep burning until all their fuel — those atoms — are used up.
This idea forms the basis of fusion reactors.
Building a unit that can artificially re-create the conditions within the sun would allow for an extremely green source of energy. Fusion doesn’t directly produce greenhouse gases, like carbon dioxide and methane, which contribute to global warming.
And critically, a fusion reactor also doesn’t have the downsides of nuclear fission, the splitting of atoms used in nuclear bombs and reactors today.
In other words, a fusion power plant wouldn’t produce the radioactive waste associated with nuclear fission.
The big fusion experiment
The NIF, which takes up the space of around three football fields at LLNL, is the most powerful «inertial confinement fusion» experiment in the world.
In the center of the chamber lies a target: a «hohlraum,» or cylinder-shaped device that houses a tiny capsule. The capsule, about as big as a peppercorn, is filled with isotopes of hydrogen, deuterium and tritium, or D-T fuel, for short. The NIF focuses all 192 lasers at the target, creating extreme heat that produces plasma and kicks off an implosion. As a result, the D-T fuel is subject to extreme temperatures and pressures, fusing the hydrogen isotopes into helium — and a consequence of the reaction is a ton of extra energy and the release of neutrons.
You can think of this experiment as briefly simulating the conditions of a star.
The complicated part, though, is that the reaction also requires a ton of energy to start. Powering the entire laser system used by the NIF requires more than 400 megajoules — but only a small percentage actually hits the hohlraum with each firing of the beams. Previously, the NIF had been able to pretty consistently hit the target with around 2 megajoules from its lasers.
But on Dec. 5, during one run, something changed.
«Last week, for the first time, they designed this experiment so that the fusion fuel stayed hot enough, dense enough and round enough for long enough that it ignited,» Marv Adams, deputy administrator at the NNSA, said during the conference. «And it produced more energy than the lasers had deposited.»
More specifically, scientists at NIF kickstarted a fusion reaction using about 2 megajoules of energy to power the lasers and were able to get about 3 megajoules out. Based on the definition of ignition used by NIF, the benchmark has been passed during this one short pulse.
You might also see that energy gain in a fusion reaction is denoted by a variable, Q.
Like ignition, the Q value can refer to different things for different experiments. But here, it’s referring to the energy input from the lasers versus the energy output from the capsule. If Q = 1, scientists say they have achieved «breakeven,» where energy in equals energy out.
The Q value for this run, for context, was around 1.5.
In the grand scheme of things, the energy created with this Q value is only about enough to boil water in a kettle.
«The calculation of energy gain only considers the energy that hit the target, and not the [very large] energy consumption that goes into supporting the infrastructure,» said Patrick Burr, a nuclear engineer at the University of New South Wales.
The NIF is not the only facility chasing fusion — and inertial confinement is not the only way to kickstart the process. «The more common approach is magnetically confined fusion,» said Richard Garrett, senior advisor on strategic projects at the Australian Nuclear Science and Technology Organization. These reactors use magnetic fields to control the fusion reaction in a gas, typically in a giant, hollow donut reactor known as a tokamak.
Those devices have a much lower density than NIF’s pellets, so temperatures need to be increased to well over 100 million degrees. Garrett said he does not expect the NIF result to accelerate tokamak fusion programs because, fundamentally, the two processes work quite differently.
However, significant progress is also being made with magnetically confined fusion. For instance, the ITER experiment, under construction in France, uses a tokamak and is expected to begin testing in the next decade. It has lofty goals, aiming to achieve a Q greater than 10 and to develop commercial fusion by 2050.
The future of fusion
The experiment at NIF might be transformative for research, but it won’t immediately translate to a fusion energy revolution. This isn’t a power-generating experiment. It’s a proof of concept.
This is a point worth paying attention to today, especially as fusion has often been touted as a way to combat the climate crisis and reduce reliance on fossil fuels or as a salve for the world’s energy problems. Construction and utilization of fusion energy to power homes and businesses is still a ways off — decades, conservatively — and inherently reliant on technological improvements and investment in alternative energy sources.
Generating around 2.5 megajoules of energy when the total input from the laser system is well above 400 megajoules is, of course, not efficient. And in the case of the NIF experiment, it was one short pulse.
Looking further ahead, constant, reliable, long pulses will be required if this is to become sustainable enough to power kettles, homes or entire cities.
«It’s unlikely that fusion power … will save us from climate change,» said Ken Baldwin, a physicist at the Australian National University. If we are to prevent the largest increases in global average temperature, fusion power is likely going to be a little too late.
Other investment is going to come from private companies, which are seeking to operate tokamak fusion reactors in the next few years. For instance, Tokamak Energy in the UK is building a spherical tokamak reactor and seeks to hit breakeven by the middle of this decade.
Then there’s Commonwealth Fusion Systems, spun out of MIT, which is hoping to generate around 400 megawatts of power, enough for tens of thousands of homes, by the 2030s. Modern nuclear power plants can produce almost three times as much.
And as CNET editor Stephen Shankland noted in a recent piece, fusion reactors will also need to compete against solar and wind power — so even with today’s revelatory findings, fusion energy remains entrenched in the experimental phase of its existence.
But we can now cast one eye toward the future.
It may not prevent the worst of climate change but, harnessed to its full potential, it could produce a near-limitless supply of energy for generations to come. It’s one thing to think about the future of energy on Earth and how it will be utilized, but our eyes may fall on horizons even further out — deep space travel could utilize fusion reactors that blast us well beyond the reaches of our sun’s gravity, the very thing that helped teach us about fusion reactions, and into interstellar space.
Perhaps then, we’d remember Dec. 5, 2022, as the first tiny step toward places we dared once only dream about.
Correction, 8:44 a.m. PT: This article initially misstated the amount of energy in the fusion reaction. NIF powered the lasers with about 2 megajoules and produced 3 megajoules as a result.
Technologies
We Played Nintendo Switch 2: Mario, Donkey Kong, Mouse, Camera and a Lot More
Technologies
Nintendo Switch 2: Every Reveal About the Console, New Games, Price, Release Date
The $450 console launches June 5, with Mario Kart World the highlight of its launch day game lineup.

The Nintendo Switch 2 console’s biggest reveal yet arrived Wednesday as part of the company’s latest Nintendo Direct event. This teed up a day of Switch 2 reveals that include its June 5 release date, a $450 price, its specs and its initial game lineup that extends from launch into 2026.
The console will be further buoyed by having Mario Kart World as a launch title, which will go on sale in either a $500 bundle with the Switch 2 or on its own for $80 — making the open-world racing game one of Nintendo’s most expensive yet. Other games announced, such as Donkey Kong Bananza, are being priced around $70, which matches the cost of 2023’s The Legend of Zelda: Tears of the Kingdom. That Zelda game and Breath of the Wild are among the original Switch titles that will get enhanced Nintendo Switch 2 Edition upgrades, a premium upgrade allowing players to get new features, modes and graphical enhancements that take advantage of the newer system’s capabilities.
Here are the top highlights from Nintendo’s console event, all of the games we’ve heard about so far (including new titles, Nintendo Switch 2 Editions and GameCube games coming to Nintendo Switch Online) and all of our coverage so far. You can also check out our Nintendo Switch 2 live blog for even more updates about the Switch 2 as we learn them.
- I Played the Nintendo Switch 2: Is It Worth It?
- Nintendo Switch 2 Direct Live Recap: Launches June 5, $450 and More
- Nintendo Switch 2 Priced at $450, Coming June 5
- How to Preorder Nintendo Switch 2: All Store Links
- All Nintendo Switch 2 Launch Games Coming Day One
- Nintendo Is Taking on Scalpers With a Genius Switch 2 Purchase Rule
- What You Need to Know About Nintendo Switch 2 Edition Games
- Switch 2 Specs vs. Switch 1 Specs: How Nintendo’s Consoles Compare
- Every New Feature in Switch 2 Joy-Cons and Pro Controller
- GameCube Games Are Coming to Switch Online: Here’s the List
- Nintendo Switch 2: What We Didn’t Get During Nintendo Direct 2025
- Mario Kart Goes Open-World With Mario Kart World
- The Duskbloods Is New FromSoftware Gaming Action Coming to Switch 2 in 2026
- The Nintendo Switch 2 Is Almost Here, Grab Some Games From Just $20 to Celebrate
- Yes, Silksong Is Coming in 2025, as Revealed in Switch 2 Nintendo Direct
- Mario, Pokemon and More Will Get Free Nintendo Switch 2 Updates
- Switch 2’s Zelda Notes Could Revolutionize Zelda: Tears of the Kingdom
- Wait for the Switch 2 Before Playing These 3 Nintendo Games
- Nintendo Switch 2: Here’s Why I Won’t Be Upgrading as a Fan of Cozy Games
- The Switch 2 Is Almost Here and You Need a Specific Type of MicroSD Card — Here’s Where to Find Them
Nintendo Switch 2 console
The Nintendo Switch 2’s specs saw a noticeable technical bump over the Switch. The Nintendo Switch 2 has a 7.9-inch, 1080p resolution LCD that supports a 120Hz refresh rate — matching what we now see on most Android phones. When the Switch 2 is docked, compatible games can run in 4K resolution. The new dock also includes a cooling fan.
The Switch 2 comes with 256GB of internal storage, and the new Switch 2 Game Cards will load games faster. For digital libraries, however, the Switch 2 will only work with microSD Express cards, which are different from the microSD cards that are compatible with the prior Nintendo Switch. Nintendo will have a Software Transfer feature available to help move games and data from the original Switch to the Switch 2.
The new Joy-Con for the controllers will support mouse controls, and a new C button will be part of a new GameChat communication feature that allows both voice and video chat. There’s also a Nintendo Switch 2 Camera, allowing players to see each other.
The Switch 2 also adds a second USB-C port to the top of the system, which Nintendo says can help connect its new camera accessory or charge the console when playing in tabletop mode. Nintendo also revealed a new Switch 2 Pro Controller with the C button and customizable GL and GR buttons on the back.
Following the presentation, Nintendo unveiled the system’s price of $450 in the US. It will also sell the Switch 2 bundled with a digital version of Mario Kart World for $500.
Mario Kart World
Mario Kart World removes its traditional boundaries and lets drivers roam freely across an entire world of race courses. The game will get its own Nintendo Direct later this month, where we’ll see additional details, but we already know it’ll include traditional races and a Free Roam mode, much like in the Forza Horizon series.
Getting the game bundled for an extra $50 on the cost of the Switch 2 might be the move if you are interested in the game, because Nintendo announced on its website that standalone copies of Mario Kart World will cost $80.
Joy-Con 2 C button and GameChat
Nintendo’s rolling out its new C button across several new Switch 2 controllers. The button will be used for the new GameChat communication features without a headset. The button will be used alongside a microphone on the console itself, which Nintendo says can be used whether it’s docked to a TV or in handheld mode.
In its teaser video, Nintendo promises the microphone will be able to cancel out loud background noises. GameChat will also work with a Nintendo Switch 2 Camera, allowing video chat and various camera-based game modes in supported titles. GameChat will be free at launch through March 31, 2026.
Nintendo Switch 2 Edition games upgrade titles
The Nintendo Switch 2 will play three types of games: original Switch games, Switch 2 games and Switch 2 Edition games that will receive substantial enhancements. For many of these Switch 2 Edition games, you’ll need to buy an upgrade pack if you own the original for Switch. Many of them will get more than just enhanced graphics in the upgrade; for example, Super Mario Party Jamboree will get new games that support the new Joy-Cons’ mouse controls, audio recognition and video camera gameplay options through the Switch 2 Camera.
Other Nintendo Switch games that are getting Switch 2 Edition options include The Legend of Zelda Breath of the Wild, The Legend of Zelda Tears of the Kingdom, Kirby and the Forgotten Land, Metroid Prime 4 Beyond and Pokemon Legends: Z-A. Enhancements vary: The Zelda games will start working with a companion phone app for maps and sending schematics to friends, while Kirby will get a new story that’s exclusive to the Switch 2 Edition. On the third-party side, Civilization 7 will get mouse controls.
Nintendo did not announce what upgrade packs will cost. However, some Switch games will get free updates that will improve performance or enhance features when playing them on the Switch 2. The Switch games getting these updates include:
- Arms
- Captain Toad: Treasure Tracker
- Super Mario Odyssey
- Super Mario 3D World + Bowser’s Fury
- Clubhouse Games: 51 Worldwide Classics
- The Legend of Zelda: Link’s Awakening
- The Legend of Zelda: Echoes of Wisdom
- Game Builder Garage
- New Super Mario Bros. U Deluxe
- Pokemon Scarlet
- Pokemon Violet
- Big Brain Academy: Brain vs. Brain
Hyrule Warriors: Age of Imprisonment
Hyrule Warriors: Age of Imprisonment is a new game set in the world of Zelda that tells the story that leads into The Legend of Zelda: Tears of the Kingdom. This appears to be similar to how Hyrule Warriors: Age of Calamity told the story of a war that led to the events of Breath of the Wild. The teaser shows Zelda discovering that she’s arrived in the past of Hyrule, and the game will expand on how she gets involved in the corresponding Imprisonment War.
Nintendo Switch 2 games
Several other first- and third-party games were spotlighted during the Switch 2 Direct. These include Donkey Bananza, one of the first 3D platforming games featuring DK since 1999’s Donkey Kong 64. Kirby will also return to the racing genre in Kirby Air Riders, which comes more than 20 years after the GameCube racer Kirby’s Air Ride. DragXDrive will use mouse controls to control a futuristic wheelchair basketball game in which players will simulate push and pull motions to control their character.
An onslaught of Switch 2 third-party games were quickly shuffled through during the Direct, which I list below. An unnamed James Bond game is in development at Hitman studio IO Interactive, as is a darker title from Elden Ring creator FromSoftware called The Duskbloods, which will be exclusive to the Switch 2.
The full list of announced Nintendo Switch 2 games includes:
- Borderlands 4
- Bravely Default Flying Fairy HD Remaster
- Cyberpunk 2077: Ultimate Edition
- Daemon X Machina: Titanic Scion
- Deltarune
- Donkey Kong Bananza
- Drag x Drive
- EA Sports FC
- EA Sports Madden NFL
- Elden Ring Tarnished Edition
- Enter the Gungeon 2
- Fast Fusion
- Final Fantasy 7 Remake Intergrade
- Fortnite
- Hades 2
- Hitman World of Assassination — Signature Edition
- Hogwarts Legacy
- Hollow Knight: Silksong
- Hyrule Warriors: Age of Imprisonment
- Kirby Air Riders
- Kirby and the Forgotten Land — Nintendo Switch 2 Edition and Star-Crossed World
- Kunitsu-Gai: Path of the Goddess
- Mario Kart World
- Metroid Prime 4: Beyond — Nintendo Switch 2 Edition
- NBA 2K
- Nintendo Switch 2 Welcome Tour
- Nobunaga’s Ambition: Awakening Complete Edition
- Pokemon Legends: Z-A — Nintendo Switch 2 Edition
- Project 007
- Puyo Puyo Tetris 2S
- Rune Factory: Guardians of Azuma — Nintendo Switch 2 Edition
- Sid Meier’s Civilization 7 — Nintendo Switch 2 Edition
- Split Fiction
- Star Wars Outlaws
- Starseeker: Astroneer Expeditions
- Street Fighter 6
- Super Mario Party Jamboree — Nintendo Switch 2 Edition and Jamboree TV
- Survival Kids
- The Duskbloods
- The Legend of Zelda: Breath of the Wild — Nintendo Switch 2 Edition
- The Legend of Zelda: Tears of the Kingdom — Nintendo Switch 2 Edition
- Tony Hawk’s Pro Skater 3 and 4
- WWE 2K
- Yakuza 0 Definitive Edition
Among these titles, you can see the full list of June 5 Switch 2 launch day games here.
Nintendo GameCube library coming to Switch 2
The Nintendo Switch Online game library will add GameCube games to the Switch 2. On launch day, these games will initially include The Legend of Zelda: The Wind Waker, SoulCalibur 2 and F-Zero GX, with each game getting enhanced graphics. Online multiplayer will also be added to certain titles. Super Mario Sunshine, Super Mario Strikers and Luigi’s Mansion are among the games set to arrive later. At launch, Nintendo will also sell a GameCube controller, which will be wireless and include a C button for GameChat.
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