Technologies
A Coyote Unexpectedly Killed a Human in 2009. Scientists Now Know Why
It’s likely due to an unexpected dietary adaptation.

In 2009, 19-year-old folk singer Taylor Mitchell was attacked by a pack of coyotes while on a hike at the Cape Breton Highlands National Park in Canada. She was just about to start the popular Skyline Trail when climbers in the area saw the animals close- in, unprovoked.
Onlookers called 911, and Mitchell was airlifted to a hospital in Halifax, but 12 hours later, she died from her injuries.
This marked the very first documentation of a coyote attack in North America that resulted in a human adult fatality (in 1981, 3-year-old Kelly Keene was killed by a coyote on her family’s property), raising questions about whether it’s no longer safe to co-exist with these furry mammals.
«We didn’t have good answers,» Stan Gehrt, a professor in Ohio State’s School of Environment and Natural Resources and leader of the Urban Coyote Research Project, said in a statement.
But after conducting a multi-year investigation into the incident, Gehrt appears to have offered some insight into the situation at last.
According to a paper published last month in the Journal of Applied Ecology, he along with a crew of wildlife researchers found that coyotes in the region of Mitchell’s attack have adopted an unusual dietary change. Rather than rely on smaller mammals like rodents, birds and snakes for food, they seem to be hunting moose for their meals due to extreme climate conditions forcing the former to move away.
As such, the team believes it’s possible these coyotes learned to attack larger mammals, like humans, and are therefore more prone to killing people.
«We’re describing these animals expanding their niche to basically rely on moose. And we’re also taking a step forward and saying it’s not just scavenging that they were doing, but they were actually killing moose when they could. It’s hard for them to do that, but because they had very little if anything else to eat, that was their prey,» Gehrt said. «And that leads to conflicts with people that you wouldn’t normally see.»
Coyote forensics
Before and after the 2009 tragedy, Gehrt’s project noticed a few dozen less-severe human-coyote incidents in the park as well. He and colleagues even fitted them with what are basically GPS trackers so they could document the animals’ movements and better understand why they were behaving in such surprisingly vicious ways.
«We had been telling communities and cities that the relative risk that coyotes pose is pretty low, and even when you do have a conflict where a person is bitten, it’s pretty minor,» he said. «The fatality was tragic and completely off the charts. I was shocked by it — just absolutely shocked.»
To arrive at their conclusions — that coyotes in Cape Breton National Park were feasting on large moose – the team first collected whiskers of both the coyotes implicated in Mitchell’s death and those related to other more minor incidents between 2011 and 2013. They then collected fur from a wide range of potential coyote prey such as shrews, southern red-backed voles, snowshoe hare, moose and even humans — for humans, they gathered hair from local barber shops.
Seth Newsome, a professor of biology at the University of New Mexico and corresponding author of the study, performed an analysis of specific carbon and nitrogen isotopes within all the samples.
Eventually, Newsome confirmed that, on average, moose constituted between half and two-thirds of the animals’ diets, followed by snowshoe hare, small mammals and deer, according to the press release. Plus, the researchers analyzed coyote droppings, which confirmed the isotope findings further.
Interestingly, they also only found a few examples of individuals having eaten human food, debunking any claims that coyotes’ attraction to human food might’ve been a factor in Mitchell’s attack.
«These coyotes are doing what coyotes do, which is, when their first or second choice of prey isn’t available, they’re going to explore and experiment and change their search range,» Gehrt said. «They’re adaptable, and that is the key to their success.»
From those movement devices, the team tested to see whether coyotes in the park were just familiar with people. However, patterns showed that the animals largely avoided areas of the park frequented by people. Instead, they preferred walking around at night.
«The lines of evidence suggest that this was a resource-poor area with really extreme environments that forced these very adaptable animals to expand their behavior,» Gehrt said. Or as the paper puts it, «our results suggest extreme unprovoked predatory attacks by coyotes on people are likely to be quite rare and associated with unique ecological characteristics.»
Technologies
Nintendo’s Pokemon Legends: Z-A Is a Hit. Just Ask My Kid
Pokemon Legends: Z-A has sucked my family in, and I can’t get my Switch controller back from my son.

I’d love to tell you all about Pokemon Legends: Z-A, arriving this week, and what it’s been like to play on the Nintendo Switch 2. I can mostly do that — but for most of the past five days, it hasn’t really been me playing. What started as co-playing together quickly turned into my kid taking over completely as he got hooked. And honestly, I’d say that’s a good sign.
Nintendo makes a lot of Pokemon games, too many for me to keep track of. But Legends Z-A is the first that’s Switch 2-optimized, although you can play on original Switches, too. I can’t tell you what that’s like, though — my early review access limited me to playing Pokemon Legends: Z-A on the Switch 2 only at home. I was doubtful about how much a city-based game would truly feel like a must-have experience, but so far it’s already become one of my favorite Pokemon games ever.
I’ll let my son tell you. He’s gotten deep into the trading card game and has played most of the recent Pokemon titles over the past year, and he says this is his favorite so far. When I asked him why, he said it’s because the game completely rethinks how battles work. The quick, real-time system feels more immediate and far less sluggish than in past Pokemon games. Plus, he’s loving the story… and honestly, so am I.
A city full of surprises
My son loves the «peculiar» storyline, the fast-paced battles (which he now wants in every Pokemon game) and the constant sense of surprise while exploring Lumiose City.
All of Pokemon Legends: Z-A (at least from what I’ve seen in my 10-plus hours so far) takes place entirely within Lumiose City — a Paris-like metropolis where the CEO of a company called Quasartico Inc. is planning to rebuild everything into a new world where Pokemon and humans can better coexist. The setup reminded me of the Detective Pikachu movie during my demo a few weeks ago, and it turns out my instincts were right.
Pokemon roam in wild zones within the city, occasionally spilling into urban areas, while mysterious rogue «Mega Evolution» Pokemon have begun appearing and threatening the city’s calm. There’s clearly a deeper mystery at play, and while I’m still uncovering it, I won’t spoil anything here.
The game seems to mostly involve a journey to level up in rank from Z to A by battling various Pokemon trainers, but that’s not the whole story. There’s a group of friends you hang out with at a local hotel, along with research missions you have to carry out. Side quests are everywhere. The city, though it can feel a bit sparse at times, stretches all the way up to its rooftops, where all sorts of hidden spots are waiting to be discovered. It feels like a living maze, and one I’m still navigating.
And the city’s always changing, too. Wild zones keep multiplying, and from day to night the city’s dynamics shift. Battles take place at night, with trainers gathering in new pop-up spots each time. It’s not as lively as I’d hoped — this isn’t Grand Theft Pokemon — but the cozy, vibrant world still makes me daydream about what a real-life Universal Pokemon theme park could someday look like.
The Pokemon shine
I keep reminding myself to take extra time to discover and level up my Pokemon. At least that’s what my son’s telling me to do. He loves how many Pokemon can become Mega Evolved in this game, and how much fun the battle moves are to pull off. I’m happy he’s happy. I thought I’d get lost in the RPG aspects of the game, but I think the real-time Pokemon battles put me in a looser state of mind, more able to explore and not feel locked down into systems and rulesets. Swapping Pokemon battle moves and reassigning them to buttons is easy, too.
The stronger focus on trainer battles — and the sheer variety of Pokemon capable of mega evolving — gives the game more of that classic, Pokemon-centered energy than Pokemon Legends: Arceus ever did. I found myself more excited to see how different Pokemon looked and behaved than to uncover new realms to explore. After all, for all of Lumiose City’s secrets, you’re spending a lot more time roaming one massive location than in any other Pokemon game I can remember. Thankfully, the visual upgrades on the Switch 2 make those Pokemon look fantastic in battle.
I do want to spend more time in Lumiose City, though, and can’t help but wonder if this is a glimpse of how all Pokemon games will keep evolving. It’s hard to say, since Legends games like Z-A and Arceus have been more experimental than the rest of the series. But, like Arceus, Z-A is now one of my favorite Pokemon games on Switch. And on Switch 2, it plays smoother and feels better than any Pokemon game ever has before.
Technologies
iPhone 17 Preorders Spike and Overall Phone Sales Aren’t Slowing Down Despite Tariffs
Global smartphone shipments saw a notable increase in the third quarter of 2025. Plus, preorders for Apple’s new iPhone 17 beat out the iPhone 16.

Despite tariffs and market uncertainty, global smartphone shipments increased 2.6% in the third quarter of 2025, compared to the same time last year, according to the International Data Corporation. Additionally, preorders for the iPhone 17, which launched last month, outpaced last year’s iPhone 16.
These increased sales include premium phones like the latest iPhones and Samsung foldables, suggesting yet again that pricier phones still sell in periods of economic strain. It’s a remarkable achievement, says IDC senior research director Nabila Popal, citing shrewd financing options as the reason people keep buying these high-end phones, which cost anywhere from $800 to nearly $2,000.
«[Phone makers] have mastered the art of innovation not only in hardware and software to entice upgrades but also in removing purchase friction. They have flawlessly combined cutting-edge devices with innovative financing models and aggressive trade-in programs that make the upgrading decision a ‘no-brainer’ for consumers,» Popal said in an IDC press release.
Apple sold 58.6 million iPhones this quarter, an increase of 2.9% over the same period in 2024, with more preorders for the iPhone 17 series than its predecessor. But Samsung wasn’t far behind, with its Galaxy Z Fold 7 and Galaxy Z Flip 7 selling better than all of the company’s prior foldables. The company still reigns atop the phone market with 61.4 million phones sold, representing 19% of the market in the third quarter of this year — an increase of 6.3% from the same period last year. Meanwhile, Apple lands slightly behind Samsung with 18.2% market share this quarter.
The other phone makers trailing Apple and Samsung are, in order: Xiaomi, with 13.5% of the market; Transsion, with 9%; and Vivo with 8.9%. The remaining companies in the phones industry, from Chinese stalwarts like Oppo and Honor to Motorola and Google, make up the remaining 31.4% of the market for the quarter. All told, 322.7 million phones were sold, up from 314.6 million in the third quarter of 2024, according to IDC.
IDC’s findings for the third quarter continue the small but steady growth of phone sales over the year, including a modest 1% increase in the preceding three months — which includes the April deadline when President Donald Trump unveiled sweeping tariffs. In the second quarter, IDC cited midrange devices like Samsung’s Galaxy A36 and other phones that started incorporating AI. But even persistent tariffs haven’t slowed down people’s appetites for pricier phones in the third quarter.
Technologies
Today’s NYT Mini Crossword Answers for Tuesday, Oct. 14
Here are the answers for The New York Times Mini Crossword for Oct. 14.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Today’s Mini Crossword has an odd vertical shape, with an extra Across clue, and only four Down clues. The clues are not terribly difficult, but one or two could be tricky. Read on if you need the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Smokes, informally
Answer: CIGS
5A clue: «Don’t have ___, man!» (Bart Simpson catchphrase)
Answer: ACOW
6A clue: What the vehicle in «lane one» of this crossword is winning?
Answer: RACE
7A clue: Pitt of Hollywood
Answer: BRAD
8A clue: «Yeah, whatever»
Answer: SURE
9A clue: Rd. crossers
Answer: STS
Mini down clues and answers
1D clue: Things to «load» before a marathon
Answer: CARBS
2D clue: Mythical figure who inspired the idiom «fly too close to the sun»
Answer: ICARUS
3D clue: Zoomer around a small track
Answer: GOCART
4D clue: Neighbors of Norwegians
Answer: SWEDES
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