Connect with us

Technologies

This Is What Might Happen if an Asteroid Crashed Into Your Town

An online simulator lets you launch an asteroid at a locale of your choosing and ponder the potential outcome.

If an asteroid made of pure gold, with a diameter of 2,600 feet and blasting at 77,000 miles per hour, came in at an angle of 48 degrees and hit New York City’s Upper East Side, aka around where I live, I unfortunately now know what would happen.

Myself and 6,363,353 people would be vaporized within the space rock’s resulting crater, a massive chasm over half a mile deep. The shard would release more energy than the last volcanic eruption of Yellowstone, a colossal disaster that, thousands of years ago, spewed ash, magma and debris far enough to cover most of the continental United States.

Or at least that’s what I learned from an asteroid simulation website this afternoon while sipping on a cup of coffee.

The Asteroid Launcher is a free, data-driven concept created by Neal Agarwal, a developer widely known by his online persona: neal.fun. Agarwal’s goal is basically to blend immense arrays of data and interesting mental dilemmas to form clever, interactive online thought experiments, like this one that tells you what kind of devastation would follow an asteroid smashing into your town.

«The main inspiration,» Agarwal told me over email, «was definitely growing up watching movies like Deep Impact and Armageddon! I’ve always wanted to have an online tool that would let me test out different impact scenarios and see the effects.»

But of course, the key here with Asteroid Launcher lies in Agarwal’s pseudonym.

There are thankfully no known significant impact threats for the next hundred years or more, according to NASA — and, worst case, the agency is well on its way toward generating a sort of asteroid defense system with the resounding success of its DART mission, which took place earlier this year.

Still, it doesn’t hurt to cater to our intrusive thoughts once in a while. Just for fun.

Peruse Agarwal’s projects and you’ll find an awesome array of rabbit holes to get lost in.

The Size of Space progressively presents you with larger and larger objects, starting with an astronaut and making its way through stars so enormous they make our sun look like a feeble yellow pom-pom. Spend Bill Gates’ Money offers you $100 billion to spend on items ranging from a 12 pack of Coca-Cola all the way to a literal Boeing 747 commercial airplane. It shows you how much money multibillionaires are working with day to day.

And my personal favorite, Absurd Trolley Problems takes you on an illustrative, ethical journey based on English philosopher Philippa Foot’s fictional scenario where an onlooker has the choice to save five people in danger of being hit by a trolley — except the only way to save them is by killing one person in their stead. The hard part about this isn’t so much the decisions, but the fact that you should, hypothetically, remain consistent in every one of those decisions.

«I’ve kept a big ideas list since I was 16, and have recently passed 1,000 project ideas written down (most of them terrible),» Agarwal said. «The ideas can come from everywhere, from books and movies to a conversation with a friend. I think the important thing is writing them down and being as open as possible to new and weird ideas. Sometimes two to three bad ideas can combine and form a great project.»

Which brings us to Agarwal’s latest endeavor: Asteroid Launcher.

You begin by designing your own asteroid, entering a material, rock diameter, speed and impact angle. Then, you can select any location on a realistic map to the left of the screen. All that remains, at that point, is to click a giant button that says LAUNCH ASTEROID.

Boom.

You arrive at a page that tells you, theoretically, what you’ve just done to your location of choice.

These results are surprisingly detailed, as Agarwal embedded his code with asteroid information gleaned from academic science publications, such as a doctoral thesis about asteroid impact risk and a peer-reviewed population vulnerability model authored by experts from NASA, Lancaster University and the University of Southampton.

However, it does appear that some question the results of Asteroid Launcher — one scientist, for instance, tweeted his preference for the more old-school Earth Impact Effects Program to satisfy doomsday cravings.

Though, to that end, Agarwal says the Earth Impact Effects Program uses the same equations as Asteroid Launcher because both are based on a research paper written by Gareth Collins, an asteroid impact expert at Imperial College London. «They’ll give pretty much the same results,» he explained, noting that Clemens Rumpf, an asteroid risk expert who formerly worked at NASA, also contributed to his project.

«The goal of neal.fun is to bring back the weird and fun internet!» Agarwal said. «I grew up at a time when the internet was full of strange and fun flash games and experiments, and watched that all slowly go away as social media took over. Now the web is finally becoming powerful enough again to create fun digital experiences, and I’m excited to keep exploring the potential with new projects.»

On Asteroid Launcher, once you’ve pressed the big red button, scroll down a little, and you’ll catch far more than fatalities spurred by your asteroid design.

Agarwal tells you how many gigatons of TNT your explosion equaled, how many people would receive second-degree burns if your asteroid was closer to a huge fireball, the radius within which peoples’ eardrums would rupture from the shock wave and within which homes would be completely leveled from wind speeds upon impact.

It’s darkly obsessive to check out as many asteroid designs as you can. Immediately after making my dream gold impactor, I plugged in the stats of the asteroid that NASA’s DART spacecraft punched into in an attempt to change the relatively small space rock’s orbit around a larger hunk of space rock.

I couldn’t get things to be completely accurate, because this is so theoretical, but here’s what I came up with.

Dimorphos is considered to be made of «rubble,» aka a bunch of materials, so for material, I went with generic stone. It’s actually about 525 feet in diameter, but Asteroid Launcher requires some rounding. I put in 500 feet. As for speed at time of impact, a parameter we don’t know, I popped in the speed at which the DART spacecraft hit the rock, because, well, why not? That came out to something like 14,400 miles per hour, which had to be rounded as well. I set the location to London and angle to 90 degrees for no reason whatsoever.

Here’s what we got for results — they’re much less shocking than my first ridiculous, gleaming monster asteroid.

My next plan was to input the parameters of the dinosaur-killer asteroid, Chicxulub. But get this: It was so gigantic it didn’t even fit in the diameter section.

«Asteroid impact science is still an evolving field and not everything is known yet,» Agarwal said. «Generally the larger the asteroid, the more uncertain we are about the effects.»

Technologies

TMR vs. Hall Effect Controllers: Battle of the Magnetic Sensing Tech

The magic of magnets tucked into your joysticks can put an end to drift. But which technology is superior?

Competitive gamers look for every advantage they can get, and that drive has spawned some of the zaniest gaming peripherals under the sun. There are plenty of hardware components that actually offer meaningful edges when implemented properly. Hall effect and TMR (tunnel magnetoresistance or tunneling magnetoresistance) sensors are two such technologies. Hall effect sensors have found their way into a wide variety of devices, including keyboards and gaming controllers, including some of our favorites like the GameSir Super Nova. 

More recently, TMR sensors have started to appear in these devices as well. Is it a better technology for gaming? With multiple options vying for your lunch money, it’s worth understanding the differences to decide which is more worthy of living inside your next game controller or keyboard. 

How Hall effect joysticks work

We’ve previously broken down the difference between Hall effect tech and traditional potentiometers in controller joysticks, but here’s a quick rundown on how Hall effect sensors work. A Hall effect joystick moves a magnet over a sensor circuit, and the magnetic field affects the circuit’s voltage. The sensor in the circuit measures these voltage shifts and maps them to controller inputs. Element14 has a lovely visual explanation of this effect here.

The advantage this tech has over potentiometer-based joysticks used in controllers for decades is that the magnet and sensor don’t need to make physical contact. There’s no rubbing action to slowly wear away and degrade the sensor. So, in theory, Hall effect joysticks should remain accurate for the long haul. 

How TMR joysticks work

While TMR works differently, it’s a similar concept to Hall effect devices. When you move a TMR joystick, it moves a magnet in the vicinity of the sensor. So far, it’s the same, right? Except with TMR, this shifting magnetic field changes the resistance in the sensor instead of the voltage

There’s a useful demonstration of a sensor in action here. Just like Hall effect joysticks, TMR joysticks don’t rely on physical contact to register inputs and therefore won’t suffer the wear and drift that affects potentiometer-based joysticks. 

Which is better, Hall effect or TMR?

There’s no hard and fast answer to which technology is better. After all, the actual implementation of the technology and the hardware it’s built into can be just as important, if not more so. Both technologies can provide accurate sensing, and neither requires physical contact with the sensing chip, so both can be used for precise controls that won’t encounter stick drift. That said, there are some potential advantages to TMR. 

According to Coto Technology, who, in fairness, make TMR sensors, they can be more sensitive, allowing for either greater precision or the use of smaller magnets. Since the Hall effect is subtler, it relies on amplification and ultimately requires extra power. While power requirements vary from sensor to sensor, GameSir claims its TMR joysticks use about one-tenth the power of mainstream Hall effect joysticks. Cherry is another brand highlighting the lower power consumption of TMR sensors, albeit in the brand’s keyboard switches.

The greater precision is an opportunity for TMR joysticks to come out ahead, but that will depend more on the controller itself than the technology. Strange response curves, a big dead zone (which shouldn’t be needed), or low polling rates could prevent a perfectly good TMR sensor from beating a comparable Hall effect sensor in a better optimized controller. 

The power savings will likely be the advantage most of us really feel. While it won’t matter for wired controllers, power savings can go a long way for wireless ones. Take the Razer Wolverine V3 Pro, for instance, a Hall effect controller offering 20 hours of battery life from a 4.5-watt-hour battery with support for a 1,000Hz polling rate on a wireless connection. Razer also offers the Wolverine V3 Pro 8K PC, a near-identical controller with the same battery offering TMR sensors. They claim the TMR version can go for 36 hours on a charge, though that’s presumably before cranking it up to an 8,000Hz polling rate — something Razer possibly left off the Hall effect model because of power usage. 

The disadvantage of the TMR sensor would be its cost, but it appears that it’s negligible when factored into the entire price of a controller. Both versions of the aforementioned Razer controller are $199. Both 8BitDo and GameSir have managed to stick them into reasonably priced controllers like the 8BitDo Ultimate 2, GameSir G7 Pro and GameSir Cyclone 2.

So which wins?

It seems TMR joysticks have all the advantages of Hall effect joysticks and then some, bringing better power efficiency that can help in wireless applications. The one big downside might be price, but from what we’ve seen right now, that doesn’t seem to be much of an issue. You can even find both technologies in controllers that cost less than some potentiometer models, like the Xbox Elite Series 2 controller. 

Caveats to consider

For all the hype, neither Hall effect nor TMR joysticks are perfect. One of their key selling points is that they won’t experience stick drift, but there are still elements of the joystick that can wear down. The ring around the joystick can lose its smoothness. The stick material can wear down (ever tried to use a controller with the rubber worn off its joystick? It’s not pleasant). The linkages that hold the joystick upright and the springs that keep it stiff can loosen, degrade and fill with dust. All of these can impact the continued use of the joystick, even if the Hall effect or TMR sensor itself is in perfect operating order. 

So you might not get stick drift from a bad sensor, but you could get stick drift from a stick that simply doesn’t return to its original resting position. That’s when having a controller that’s serviceable or has swappable parts, like the PDP Victrix Pro BFG, could matter just as much as having one with Hall effect or TMR joysticks.  

Continue Reading

Technologies

Today’s NYT Connections: Sports Edition Hints and Answers for Feb. 18, #513

Here are hints and the answers for the NYT Connections: Sports Edition puzzle for Feb. 18, No. 513.

Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.


Today’s Connections: Sports Edition has a fun yellow category that might just start you singing. If you’re struggling with today’s puzzle but still want to solve it, read on for hints and the answers.

Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by The Times. It doesn’t appear in the NYT Games app, but it does in The Athletic’s own app. Or you can play it for free online.

Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta

Hints for today’s Connections: Sports Edition groups

Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.

Yellow group hint: I don’t care if I never get back.

Green group hint: Get that gold medal.

Blue group hint: Hoops superstar.

Purple group hint: Not front, but…

Answers for today’s Connections: Sports Edition groups

Yellow group: Heard in «Take Me Out to the Ball Game.»

Green group: Olympic snowboarding events.

Blue group: Vince Carter, informally.

Purple group: ____ back.

Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words

What are today’s Connections: Sports Edition answers?

The yellow words in today’s Connections

The theme is heard in «Take Me Out to the Ball Game.» The four answers are Cracker Jack, home team, old ball game and peanuts.

The green words in today’s Connections

The theme is Olympic snowboarding events. The four answers are big air, giant slalom, halfpipe and slopestyle.

The blue words in today’s Connections

The theme is Vince Carter, informally. The four answers are Air Canada, Half-Man, Half-Amazing, VC and Vinsanity.

The purple words in today’s Connections

The theme is ____ back. The four answers are diamond, drop, quarter and razor.

Continue Reading

Technologies

Today’s NYT Mini Crossword Answers for Wednesday, Feb. 18

Here are the answers for The New York Times Mini Crossword for Feb. 18.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s Mini Crossword is a fun one, and it’s not terribly tough. It helps if you know a certain Olympian. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: ___ Glenn, Olympic figure skater who’s a three-time U.S. national champion
Answer: AMBER

6A clue: Popcorn size that might come in a bucket
Answer: LARGE

7A clue: Lies and the Lying ___ Who Tell Them» (Al Franken book)
Answer: LIARS

8A clue: Close-up map
Answer: INSET

9A clue: Prepares a home for a new baby
Answer: NESTS

Mini down clues and answers

1D clue: Bold poker declaration
Answer: ALLIN

2D clue: Only U.S. state with a one-syllable name
Answer: MAINE

3D clue: Orchestra section with trumpets and horns
Answer: BRASS

4D clue: «Great» or «Snowy» wading bird
Answer: EGRET

5D clue: Some sheet music squiggles
Answer: RESTS

Continue Reading

Trending

Copyright © Verum World Media