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iOS 16.1: These iPhone Features Just Landed on Your Phone

Live Activities in Dynamic Island, a cheaper way to use Apple Fitness Plus and more features to check out.

Apple’s iOS 16.1 was released in late October, about a month after iOS 16 was released. While iOS 16 came with a way to unsend messages, further lock screen customization and more, iOS 16.1 brings new features, tweaks and fixes to compatible iPhones (and iPads with iPadOS 16).

Here’s what’s new in iOS 16.1 and what each feature does. If you haven’t downloaded the update yet, we show you how to do that here. Looking to take a deeper dive into your iPhone? Check out all the best hidden features and setting changes that’ll optimize your device.

iCloud Shared Photo Library

Sharing photos with your friends and family after a night out or a vacation can be a hassle. But with iCloud Shared Photo Library, you can easily share photos and videos with up to five other people.

Anyone who has access to the Shared Photo Library can add, edit and delete content within the library. You can upload photos directly from your iPhone’s camera to the library, and you can add photos to the library when you are physically with others who have access to the library.

However, you can’t participate in two shared libraries at once, and if you move photos from your personal library to the shared library, those photos aren’t duplicated and can only be found in the shared library.

Live Activities in Dynamic Island and Lock Screen

The iPhone 14 Pro and Pro Max‘s Dynamic Island and lock screen get a boost with Live Activities. With Live Activities, your Dynamic Island and lock screen display notifications from third-party apps for things like sports games and flights.

Apple Fitness Plus without an Apple Watch

With iOS 16.1 you no longer need an Apple Watch to access Apple Fitness Plus. With an iPhone 8 or newer, you can track your fitness progress and goals right from your phone.

Battery display updates

iPhones from the XR up to the latest models now have the option to display the battery percentage in the battery meter icon. The font used for the battery icon has also slightly increased in size, making it easier to read.

Wallpaper and lock screen updates

Apple made it a bit easier to customize your wallpaper in iOS 16.1. From the Settings > Wallpaper menu, the option to add a new wallpaper is now more visually distinct, and you have the option to swipe through existing wallpapers. Also, when editing your wallpaper from the lock screen, you’ll now have the option to customize either your lock screen or your home screen (instead of just the lock screen).

Screenshot editing tools interface updated

When you edit a screenshot using the editing menu, the delete, save and copy options are now displayed across the top of your screen in a smaller, less intrusive menu. Previously, these options were at the bottom of your iPhone’s screen.

Wallet app upgrades

You can securely share car, hotel room and other Wallet app information with Messages and WhatsApp. Apple Card customers can also grow their Daily Cash by putting their savings into a high-yield savings account. You can also delete the Wallet app from your iPhone if you want.

Smart home connectivity via Matter

Matter, the new smart home connectivity standard, is now supported. That means you can control smart devices like Alexa and Google Assistant from your iPhone.

Clean Energy Charging setting

A new Clean Energy Charging toggle has been added to the Battery section in Settings. The setting could help reduce your carbon footprint when you charge your iPhone. With Clean Energy Charging on, your iPhone will selectively charge when lower carbon emission electricity is available. This setting seems to be toggled on by default, but you can turn it off if you want by going to Settings > Battery > Battery Health & Charging and tapping the toggle next to Clean Energy Charging.

Apple Books interface upgrade

If you read books on your iPhone, your reader controls will automatically be hidden when you open Apple Books.

Bug fixes

Apple also addressed a handful of bugs. These fixes address issues like deleted conversations appearing in Messages, some Dynamic Island content not appearing when using Reachability and CarPlay not connecting when using a VPN app.

For more iOS news, check out the iOS 16 cheat sheet, how to download iOS 16.1 now and hidden iOS 16 features you should know about.

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WWE 2K25 Jumps From the Top Rope Onto PlayStation Plus in September

Subscribers will also be able to play a turn-based strategy Persona game.

«The American Nightmare» Cody Rhodes, son of one of the greatest pro wrestlers of all time, «The American Dream» Dusty Rhodes, is the current undisputed WWE champion. And PlayStation Plus subscribers can bring Rhodes down a peg or help establish a new wrestling dynasty with the champion beginning on Sept. 16 in WWE 2K25.

PlayStation Plus is Sony’s version of Xbox Game Pass, and it offers subscribers a large and constantly expanding library of games. There are three PlayStation Plus tiers — Essential ($10 a month), Extra ($15 a month) and Premium ($18 a month) — and each gives subscribers access to games. However, only Extra and Premium tier subscribers can access the PlayStation Plus Game Catalog. 

Here are all the games PS Plus Extra and Premium subscribers can access starting on Sept. 16. You can also check out the games all PS Plus subscribers can play in September, including Psychonauts 2.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


WWE 2K25

Take control of your favorite superstar from the men’s and women’s divisions in this knockdown, dragout wrestling game. Become one of over 300 wrestlers from today and years past, like Rhea Ripley and Andre the Giant. This entry in the series also introduces intergender wrestling matches, barricade diving and new brawl environments where you can get over or turn heel.

Persona 5 Tactica

Join the Phantom Thieves in this real-time strategy game set in the Persona universe. You and the group wander into a bizarre realm where people are living under tyrannical oppression, and you cross paths with a revolutionary named Erina. Now you’re in cahoots with the rebels as you try to free an oppressed people and find your way back home.

Other games on PS Plus

Those are a few of the games Sony is bringing to PlayStation Plus, and subscribers can play these games as well starting on Sept. 16.

*Premium subscribers only.

For more on PlayStation Plus, here’s what to know about the service and a rundown of PS Plus Extra and Premium games added in August. You can also check out the latest and upcoming games on Xbox Game Pass and Apple Arcade.

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Technologies

Little Nightmares 3 Hands-On: a Creepy Co-Op Game Arriving Just in Time for Halloween

The sequel adds cooperative play with all the haunting hallmarks of the earlier games.

After about an hour playing Little Nightmares 3, I’d used a person’s bisected halves to solve a puzzle, gotten a high score in a carnival shooting game and escaped the murderous claws of a deranged baby. As a 2-foot-tall youth trying to survive the morbid dangers of one demented area after another with my co-player, I was terrified and delighted.

I’ve only sampled the first two Little Nightmares games, but in my brief preview of Little Nightmares 3, it felt like a refined version of the series’ premise: small protagonists endangered by a large, grim world filled with traps to evade, puzzles to solve and horrid, lethal enemies to outwit. Take the scale of the animated horror movie 9, mix it with the darkest of stop-motion director Henry Selick’s maudlin settings and let players enjoy the haunting ride, room by perilous room.

This time, players aren’t alone. In Little Nightmares 3, developed by Supermassive Games, two players (or one and an AI companion) choose between characters Low (a bird-masked boy with a bow) and Alone (a girl with a jumpsuit and a wrench), who rely on each other and get out of rooms using their unique tools or just good ol’ fashioned teamwork. Sometimes this means pushing a box for the other to jump on, but other obstacles require rather complex puzzle-solving. 

In the game, Low and Alone seek to escape the bleak Nowhere and its roulette of dystopian lands. My preview was limited to one of these areas — Carnevale, a demented circus where our small characters had to sneak under the feet of grotesque, ambling workers (or their corpses, tied up or swinging for the sport of their fellows). When we thought we were safe, possessed puppets sprinted after us until we could team up to knock their wooden heads off and crush them. Being noticed by anyone meant our demise, requiring frantic cooperation amid the anxious stakes of rather gruesome deaths. 

It’s this tension and the dour setting that sets Little Nightmares 3 apart from other co-op games like the more excitable and dynamic Split Fiction released earlier this year, a rollercoaster flipbook of game genres that made for a breathless if not terribly coherent experience. In contrast, the section of Little Nightmares 3 I played unfolded like a series of grim vignettes that rely on its pleasingly goth trappings as much as working together with your friend (or computer teammate) to progress. 

Surviving your little nightmares

While I got only an hour with the game, Little Nightmares 3 seems to iterate on rather than innovate away from its predecessors: Expect more of the same in new, grotesque settings, just with the welcome addition of tightly designed teamwork dynamics. For fans of the series, this is likely a good thing. There’s not much else like Little Nightmares.

The Carnevale stage I played through opened up with rain pelting red-and-white circus tent tops, which I as the masked Low (and someone from Bandai Namco who kindly played as the jumpsuit-wearing Alone) skittered between. Lumbering above us were brutish factory workers seeking escape at the funfair, which very quickly turned sinister as we very shortly saw some hanging tied-up as others took turns beating them like a piñata. We entered one room to find one worker in connected boxes as the subject of a magician’s saw-in-half trick…which was no trick, as we had to separate the halves to climb out of a window. I tried, and failed, to ignore the viscera slopping out of the boxes.

While we hid from the human-size enemies, we had to fight the wooden puppets. Like Geppeto’s most horrid creations, they ambushed us in several rooms, requiring me to knock their heads off with Low’s bow and run away from their decapitated bodies while my teammate rushed forward to crush their heads with Alone’s wrench. 

But most of the rooms are about solving puzzles, which could be as simple as moving a box for my teammate to jump up and pull a switch or figure out how a radio plays into a complex solution. While these quiet moments are a nice break from the tense combat or pursuit, they also give time to appreciate the macabre backgrounds: I ran past one room with a circle of empty tall chairs only to come back a few seconds later to find them filled with puppets, unmoving but watching.

And then there are the really, really tense moments. We moved from the carnival to the adjoining candy factory (apparently where all those brutes work) and up to the offices where the boss works, to find him asleep with the TV droning on in the darkness…and his frankly hideous baby nestled next to him. Naturally, we had to make noise, cranking open a grate, awakening the terrifying spawn who ran after us. After many, many failed escapes, my teammate and I discovered we had to scramble for a hiding place after making it past the grate. 

This was perhaps the most frustrating part of the preview as we panicked looking for a solution to our deadly woes (as opposed to the slow, methodical gameplay earlier) — but that’s part of the tension, especially when adding a teammate to the mix. Ultimately, it was a hard-won lesson in patience. In the next room, a kitchen, the nightmarish baby banged a bowl on the table until the father walked over to a corpse (presumably his worker) and cut out some meat for his ghoulish child to eat.

In my short time with it, Little Nightmares 3 seems like a cooperative spooky storybook for players and their friends (but not couch buddies, sadly — it’s online co-op only) to experience. How much it lives up to previous games in the series, especially as developer Supermassive Games takes more of the reins from the franchise’s original creators Tarsier Games, is anyone’s guess. (Tarsier’s similar spiritual sequel to Little Nightmares, Reanimal, is coming in 2026.) 

But as the air turns crisp and Halloween beckons, it’s the best time of the year for a creepy co-op game like Little Nightmares 3 to land.

Little Nightmares 3 comes out Oct.10, 2025, for PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2.

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