Technologies
10 ways Apple’s iPhone changed everything
The world is a different place 15 years after Apple introduced its popular smartphone — in both good and bad ways.

Editors’ note: This story was originally published on Jan. 7, 2017.
In 2007, Nokia was the world’s largest phone maker. Microsoft was gearing up to launch Windows Vista. And the best new products at CES included a wireless TV and an MP3 player that streamed internet radio.
Then, on Jan. 9, 2007, Apple CEO Steve Jobs unveiled a device that went on to change the world: a $499 iPhone that came with 4GB of storage. It was a mobile phone, a music player and an Internet device. It went on sale about six months later, on June 29, 2007.
«iPhone is a revolutionary and magical product that is literally five years ahead of any other mobile phone,» Jobs said at the time.
Since then, Apple has sold more than 1.2 billion iPhones and has become the most profitable public company in the world. Copycat phones from companies like Samsung, HTC, Motorola and Xiaomi proliferated across the globe, and now even people in places without steady electricity have smartphones.
«It’s difficult to understate [the iPhone’s] impact,» Reticle Research analyst Ross Rubin said. «The ripples it has created affect wide swaths of our lives.»
Here are some ways the iPhone has changed the way we live:
1. We’re always on
It used to be you’d fire up your computer, wait for your Wi-Fi to connect (or your dialup connection, if we’re going wayyy back) and open Internet Explorer, Safari or some other web browser. Now you’re connected to the internet all the time. If you’re not on Wi-Fi, you’re linked through your cellular network.
It’s not just inescapable connectivity that the iPhone helped bring about. It’s also how we actually access the internet. The iPhone made mobile web browsing useful for the first time. Every other mobile web browser before that was painful, in the words of CNET’s Kent German. Soon came a flood of apps, which removed the need to open a web browser at all.
2. Tablets, watches and headphones, oh my
Multiple devices are either tied to the iPhone or exist because the phone was created. There’s the iPad, essentially a larger iPhone you use at home. And there’s the Apple Watch, which is tethered to the iPhone.
Then there are all the accessories spurred by the popularity of the iPhone, like phone cases; Bluetooth speakers and headphones; and charging docks. ABI Research estimates that revenue in the global mobile accessories market will top $110 billion in 2021.
«Given users’ attachment to their smartphones and their wants and needs to personalize and protect them, the aftermarket mobile accessories market is showing no signs of slowing down,» ABI analyst Marina Lu said.
3. The key to appiness
You may not remember this now, but Apple’s first iPhone didn’t have such a thing as third-party apps or the App Store. That changed in July 2008, when Apple introduced the iPhone 3G and its iPhone 2.0 software.
The App Store is what made the iPhone a must-have device. There are now more than 2 million apps in the App Store, with essentially every company making one or more apps. And the iPhone and App Store have spawned industries that couldn’t exist without smartphones. There’d be no Uber or Lyft to shuttle us from place to place, for instance, or Instagram or Snapchat for sharing our photos.
4. Everyone’s a shutterbug
Sure, we had cameras on our phones before the iPhone. But the Apple gadget’s combination of easy internet access and apps like Instagram inspired people’s inner photographer.
As a result, lugging around an actual camera became redundant.
«We as a species take more pictures than we ever had in the past by an order of magnitude,» Current Analysis analyst Avi Greengart said.
5. Livin’ live
The phone’s camera also means you have a portable camcorder (remember those?) at your fingertips. And on top of that, the phone’s connection lets you broadcast video immediately. That could mean talking to your family members on the other side of the country or shooting a cat video for YouTube. Or, thanks to services like Facebook Live and similar features on other social networks, the technology can be used for filming police brutality or instantly reporting something you’ve seen.
On the flip side, having these smart devices on us at all times lets law enforcement and corporations (like the makers of those apps on your phone) track us. Apple has taken a strong stance on privacy, but security remains a big concern for users.
6. Putting the digits in digital
Touchscreens once were rare. Now babies are swiping at TVs and wondering why the screen doesn’t change. Interactive screens are in virtually everything, even refrigerators. When Jobs introduced the iPhone, he said, «We are all born with the ultimate pointing device — our fingers — and iPhone uses them to create the most revolutionary user interface since the mouse.»
He was more right than he could imagine. The appeal of a touchscreen phone forced Microsoft to embrace touch in its software and get its hardware partners to make touchscreen phones, tablets and computers.
It’s almost surprising to see a device today without a touchscreen (though Apple maintains it won’t be putting touchscreens in its Mac computers).
7. You are here
The introduction of mapping on the iPhone meant you no longer had to feel like an embarrassed tourist in a new city, clutching a giant paper map on the street corner. Google Maps and Apple Maps are two of the most-used apps on the iPhone, and they’ve steadily added features over the years, like public transit and biking directions.
8. Gaming goes to the next level
The iPhone reinvented the idea of mobile gaming. Apps like Angry Birds, that anyone could play using their fingers on the touchscreen, became hugely popular, and payment models changed. Many games are now free to play — instead of charging a sales price, developers came up with the idea of in-app purchases, which let you pay for new levels and features as you go.
Mobile-oriented gaming subscriptions have also gained steam, with Apple’s Arcade service and Google’s Play Pass both highlighting access to ad-free games on iOS and Android, respectively. Even more companies plan to use cloud services to stream games to mobile, with growing efforts from Microsoft’s Xbox Game Pass, Nvidia’s GeForce Now and Google’s Stadia.
9. Cash ain’t king
Apple wasn’t the first company to talk about mobile payments, but it did make even your grandma aware of the technology, which lets you use your phone to purchase things. Goodbye, cash. Hello, iPhone. The iPhone’s Wallet app also can store retail coupons, reward cards, and passes for flights and movies, all in one place. Even your driver’s license is getting ready to be in Apple’s Wallet if you want it to be.
Cash isn’t dead yet — there still are many places that don’t take mobile payments — but using your phone at the checkout stand is more common than ever.
10. But wait — there’s more
There’s no way to sum up in just 10 points all that the iPhone did. So here’s a grab bag of additional stuff.
Apple basically killed Adobe Flash on mobile devices and made endless scrolling a very good thing. You never have to carry a calculator or flashlight anymore, and visual voicemail lets you easily skip forward in a meandering message. Podcasts mean you don’t have to listen to the radio in real time — and have become a competitive space where Spotify, Stitcher and more wrangle exclusive deals for popular shows.
Social media has also shifted heavily to mobile devices from desktop computers, letting people feel connected to friends at all times.
At the same time, the iPhone has been linked to the rise in attention-deficit/hyperactivity disorder and short attention spans in kids. Governments use mobile devices to spy on their citizens, and consumers give up a lot of personal information in exchange for services like Uber rides.
But even with the negatives, don’t try to take someone’s iPhone away.
Please leave some of your thoughts in the comments section on how the iPhone has changed the way you live.
Technologies
We Played Nintendo Switch 2: Mario, Donkey Kong, Mouse, Camera and a Lot More
Technologies
Nintendo Switch 2: Every Reveal About the Console, New Games, Price, Release Date
The $450 console launches June 5, with Mario Kart World the highlight of its launch day game lineup.

The Nintendo Switch 2 console’s biggest reveal yet arrived Wednesday as part of the company’s latest Nintendo Direct event. This teed up a day of Switch 2 reveals that include its June 5 release date, a $450 price, its specs and its initial game lineup that extends from launch into 2026.
The console will be further buoyed by having Mario Kart World as a launch title, which will go on sale in either a $500 bundle with the Switch 2 or on its own for $80 — making the open-world racing game one of Nintendo’s most expensive yet. Other games announced, such as Donkey Kong Bananza, are being priced around $70, which matches the cost of 2023’s The Legend of Zelda: Tears of the Kingdom. That Zelda game and Breath of the Wild are among the original Switch titles that will get enhanced Nintendo Switch 2 Edition upgrades, a premium upgrade allowing players to get new features, modes and graphical enhancements that take advantage of the newer system’s capabilities.
Here are the top highlights from Nintendo’s console event, all of the games we’ve heard about so far (including new titles, Nintendo Switch 2 Editions and GameCube games coming to Nintendo Switch Online) and all of our coverage so far. You can also check out our Nintendo Switch 2 live blog for even more updates about the Switch 2 as we learn them.
- I Played the Nintendo Switch 2: Is It Worth It?
- Nintendo Switch 2 Direct Live Recap: Launches June 5, $450 and More
- Nintendo Switch 2 Priced at $450, Coming June 5
- How to Preorder Nintendo Switch 2: All Store Links
- All Nintendo Switch 2 Launch Games Coming Day One
- Nintendo Is Taking on Scalpers With a Genius Switch 2 Purchase Rule
- What You Need to Know About Nintendo Switch 2 Edition Games
- Switch 2 Specs vs. Switch 1 Specs: How Nintendo’s Consoles Compare
- Every New Feature in Switch 2 Joy-Cons and Pro Controller
- GameCube Games Are Coming to Switch Online: Here’s the List
- Nintendo Switch 2: What We Didn’t Get During Nintendo Direct 2025
- Mario Kart Goes Open-World With Mario Kart World
- The Duskbloods Is New FromSoftware Gaming Action Coming to Switch 2 in 2026
- The Nintendo Switch 2 Is Almost Here, Grab Some Games From Just $20 to Celebrate
- Yes, Silksong Is Coming in 2025, as Revealed in Switch 2 Nintendo Direct
- Mario, Pokemon and More Will Get Free Nintendo Switch 2 Updates
- Switch 2’s Zelda Notes Could Revolutionize Zelda: Tears of the Kingdom
- Wait for the Switch 2 Before Playing These 3 Nintendo Games
- Nintendo Switch 2: Here’s Why I Won’t Be Upgrading as a Fan of Cozy Games
- The Switch 2 Is Almost Here and You Need a Specific Type of MicroSD Card — Here’s Where to Find Them
Nintendo Switch 2 console
The Nintendo Switch 2’s specs saw a noticeable technical bump over the Switch. The Nintendo Switch 2 has a 7.9-inch, 1080p resolution LCD that supports a 120Hz refresh rate — matching what we now see on most Android phones. When the Switch 2 is docked, compatible games can run in 4K resolution. The new dock also includes a cooling fan.
The Switch 2 comes with 256GB of internal storage, and the new Switch 2 Game Cards will load games faster. For digital libraries, however, the Switch 2 will only work with microSD Express cards, which are different from the microSD cards that are compatible with the prior Nintendo Switch. Nintendo will have a Software Transfer feature available to help move games and data from the original Switch to the Switch 2.
The new Joy-Con for the controllers will support mouse controls, and a new C button will be part of a new GameChat communication feature that allows both voice and video chat. There’s also a Nintendo Switch 2 Camera, allowing players to see each other.
The Switch 2 also adds a second USB-C port to the top of the system, which Nintendo says can help connect its new camera accessory or charge the console when playing in tabletop mode. Nintendo also revealed a new Switch 2 Pro Controller with the C button and customizable GL and GR buttons on the back.
Following the presentation, Nintendo unveiled the system’s price of $450 in the US. It will also sell the Switch 2 bundled with a digital version of Mario Kart World for $500.
Mario Kart World
Mario Kart World removes its traditional boundaries and lets drivers roam freely across an entire world of race courses. The game will get its own Nintendo Direct later this month, where we’ll see additional details, but we already know it’ll include traditional races and a Free Roam mode, much like in the Forza Horizon series.
Getting the game bundled for an extra $50 on the cost of the Switch 2 might be the move if you are interested in the game, because Nintendo announced on its website that standalone copies of Mario Kart World will cost $80.
Joy-Con 2 C button and GameChat
Nintendo’s rolling out its new C button across several new Switch 2 controllers. The button will be used for the new GameChat communication features without a headset. The button will be used alongside a microphone on the console itself, which Nintendo says can be used whether it’s docked to a TV or in handheld mode.
In its teaser video, Nintendo promises the microphone will be able to cancel out loud background noises. GameChat will also work with a Nintendo Switch 2 Camera, allowing video chat and various camera-based game modes in supported titles. GameChat will be free at launch through March 31, 2026.
Nintendo Switch 2 Edition games upgrade titles
The Nintendo Switch 2 will play three types of games: original Switch games, Switch 2 games and Switch 2 Edition games that will receive substantial enhancements. For many of these Switch 2 Edition games, you’ll need to buy an upgrade pack if you own the original for Switch. Many of them will get more than just enhanced graphics in the upgrade; for example, Super Mario Party Jamboree will get new games that support the new Joy-Cons’ mouse controls, audio recognition and video camera gameplay options through the Switch 2 Camera.
Other Nintendo Switch games that are getting Switch 2 Edition options include The Legend of Zelda Breath of the Wild, The Legend of Zelda Tears of the Kingdom, Kirby and the Forgotten Land, Metroid Prime 4 Beyond and Pokemon Legends: Z-A. Enhancements vary: The Zelda games will start working with a companion phone app for maps and sending schematics to friends, while Kirby will get a new story that’s exclusive to the Switch 2 Edition. On the third-party side, Civilization 7 will get mouse controls.
Nintendo did not announce what upgrade packs will cost. However, some Switch games will get free updates that will improve performance or enhance features when playing them on the Switch 2. The Switch games getting these updates include:
- Arms
- Captain Toad: Treasure Tracker
- Super Mario Odyssey
- Super Mario 3D World + Bowser’s Fury
- Clubhouse Games: 51 Worldwide Classics
- The Legend of Zelda: Link’s Awakening
- The Legend of Zelda: Echoes of Wisdom
- Game Builder Garage
- New Super Mario Bros. U Deluxe
- Pokemon Scarlet
- Pokemon Violet
- Big Brain Academy: Brain vs. Brain
Hyrule Warriors: Age of Imprisonment
Hyrule Warriors: Age of Imprisonment is a new game set in the world of Zelda that tells the story that leads into The Legend of Zelda: Tears of the Kingdom. This appears to be similar to how Hyrule Warriors: Age of Calamity told the story of a war that led to the events of Breath of the Wild. The teaser shows Zelda discovering that she’s arrived in the past of Hyrule, and the game will expand on how she gets involved in the corresponding Imprisonment War.
Nintendo Switch 2 games
Several other first- and third-party games were spotlighted during the Switch 2 Direct. These include Donkey Bananza, one of the first 3D platforming games featuring DK since 1999’s Donkey Kong 64. Kirby will also return to the racing genre in Kirby Air Riders, which comes more than 20 years after the GameCube racer Kirby’s Air Ride. DragXDrive will use mouse controls to control a futuristic wheelchair basketball game in which players will simulate push and pull motions to control their character.
An onslaught of Switch 2 third-party games were quickly shuffled through during the Direct, which I list below. An unnamed James Bond game is in development at Hitman studio IO Interactive, as is a darker title from Elden Ring creator FromSoftware called The Duskbloods, which will be exclusive to the Switch 2.
The full list of announced Nintendo Switch 2 games includes:
- Borderlands 4
- Bravely Default Flying Fairy HD Remaster
- Cyberpunk 2077: Ultimate Edition
- Daemon X Machina: Titanic Scion
- Deltarune
- Donkey Kong Bananza
- Drag x Drive
- EA Sports FC
- EA Sports Madden NFL
- Elden Ring Tarnished Edition
- Enter the Gungeon 2
- Fast Fusion
- Final Fantasy 7 Remake Intergrade
- Fortnite
- Hades 2
- Hitman World of Assassination — Signature Edition
- Hogwarts Legacy
- Hollow Knight: Silksong
- Hyrule Warriors: Age of Imprisonment
- Kirby Air Riders
- Kirby and the Forgotten Land — Nintendo Switch 2 Edition and Star-Crossed World
- Kunitsu-Gai: Path of the Goddess
- Mario Kart World
- Metroid Prime 4: Beyond — Nintendo Switch 2 Edition
- NBA 2K
- Nintendo Switch 2 Welcome Tour
- Nobunaga’s Ambition: Awakening Complete Edition
- Pokemon Legends: Z-A — Nintendo Switch 2 Edition
- Project 007
- Puyo Puyo Tetris 2S
- Rune Factory: Guardians of Azuma — Nintendo Switch 2 Edition
- Sid Meier’s Civilization 7 — Nintendo Switch 2 Edition
- Split Fiction
- Star Wars Outlaws
- Starseeker: Astroneer Expeditions
- Street Fighter 6
- Super Mario Party Jamboree — Nintendo Switch 2 Edition and Jamboree TV
- Survival Kids
- The Duskbloods
- The Legend of Zelda: Breath of the Wild — Nintendo Switch 2 Edition
- The Legend of Zelda: Tears of the Kingdom — Nintendo Switch 2 Edition
- Tony Hawk’s Pro Skater 3 and 4
- WWE 2K
- Yakuza 0 Definitive Edition
Among these titles, you can see the full list of June 5 Switch 2 launch day games here.
Nintendo GameCube library coming to Switch 2
The Nintendo Switch Online game library will add GameCube games to the Switch 2. On launch day, these games will initially include The Legend of Zelda: The Wind Waker, SoulCalibur 2 and F-Zero GX, with each game getting enhanced graphics. Online multiplayer will also be added to certain titles. Super Mario Sunshine, Super Mario Strikers and Luigi’s Mansion are among the games set to arrive later. At launch, Nintendo will also sell a GameCube controller, which will be wireless and include a C button for GameChat.
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