Technologies
10 ways Apple’s iPhone changed everything
The world is a different place 15 years after Apple introduced its popular smartphone — in both good and bad ways.
Editors’ note: This story was originally published on Jan. 7, 2017.
In 2007, Nokia was the world’s largest phone maker. Microsoft was gearing up to launch Windows Vista. And the best new products at CES included a wireless TV and an MP3 player that streamed internet radio.
Then, on Jan. 9, 2007, Apple CEO Steve Jobs unveiled a device that went on to change the world: a $499 iPhone that came with 4GB of storage. It was a mobile phone, a music player and an Internet device. It went on sale about six months later, on June 29, 2007.
«iPhone is a revolutionary and magical product that is literally five years ahead of any other mobile phone,» Jobs said at the time.
Since then, Apple has sold more than 1.2 billion iPhones and has become the most profitable public company in the world. Copycat phones from companies like Samsung, HTC, Motorola and Xiaomi proliferated across the globe, and now even people in places without steady electricity have smartphones.
«It’s difficult to understate [the iPhone’s] impact,» Reticle Research analyst Ross Rubin said. «The ripples it has created affect wide swaths of our lives.»
Here are some ways the iPhone has changed the way we live:
1. We’re always on
It used to be you’d fire up your computer, wait for your Wi-Fi to connect (or your dialup connection, if we’re going wayyy back) and open Internet Explorer, Safari or some other web browser. Now you’re connected to the internet all the time. If you’re not on Wi-Fi, you’re linked through your cellular network.
It’s not just inescapable connectivity that the iPhone helped bring about. It’s also how we actually access the internet. The iPhone made mobile web browsing useful for the first time. Every other mobile web browser before that was painful, in the words of CNET’s Kent German. Soon came a flood of apps, which removed the need to open a web browser at all.
2. Tablets, watches and headphones, oh my
Multiple devices are either tied to the iPhone or exist because the phone was created. There’s the iPad, essentially a larger iPhone you use at home. And there’s the Apple Watch, which is tethered to the iPhone.
Then there are all the accessories spurred by the popularity of the iPhone, like phone cases; Bluetooth speakers and headphones; and charging docks. ABI Research estimates that revenue in the global mobile accessories market will top $110 billion in 2021.
«Given users’ attachment to their smartphones and their wants and needs to personalize and protect them, the aftermarket mobile accessories market is showing no signs of slowing down,» ABI analyst Marina Lu said.
3. The key to appiness
You may not remember this now, but Apple’s first iPhone didn’t have such a thing as third-party apps or the App Store. That changed in July 2008, when Apple introduced the iPhone 3G and its iPhone 2.0 software.
The App Store is what made the iPhone a must-have device. There are now more than 2 million apps in the App Store, with essentially every company making one or more apps. And the iPhone and App Store have spawned industries that couldn’t exist without smartphones. There’d be no Uber or Lyft to shuttle us from place to place, for instance, or Instagram or Snapchat for sharing our photos.
4. Everyone’s a shutterbug
Sure, we had cameras on our phones before the iPhone. But the Apple gadget’s combination of easy internet access and apps like Instagram inspired people’s inner photographer.
As a result, lugging around an actual camera became redundant.
«We as a species take more pictures than we ever had in the past by an order of magnitude,» Current Analysis analyst Avi Greengart said.
5. Livin’ live
The phone’s camera also means you have a portable camcorder (remember those?) at your fingertips. And on top of that, the phone’s connection lets you broadcast video immediately. That could mean talking to your family members on the other side of the country or shooting a cat video for YouTube. Or, thanks to services like Facebook Live and similar features on other social networks, the technology can be used for filming police brutality or instantly reporting something you’ve seen.
On the flip side, having these smart devices on us at all times lets law enforcement and corporations (like the makers of those apps on your phone) track us. Apple has taken a strong stance on privacy, but security remains a big concern for users.
6. Putting the digits in digital
Touchscreens once were rare. Now babies are swiping at TVs and wondering why the screen doesn’t change. Interactive screens are in virtually everything, even refrigerators. When Jobs introduced the iPhone, he said, «We are all born with the ultimate pointing device — our fingers — and iPhone uses them to create the most revolutionary user interface since the mouse.»
He was more right than he could imagine. The appeal of a touchscreen phone forced Microsoft to embrace touch in its software and get its hardware partners to make touchscreen phones, tablets and computers.
It’s almost surprising to see a device today without a touchscreen (though Apple maintains it won’t be putting touchscreens in its Mac computers).
7. You are here
The introduction of mapping on the iPhone meant you no longer had to feel like an embarrassed tourist in a new city, clutching a giant paper map on the street corner. Google Maps and Apple Maps are two of the most-used apps on the iPhone, and they’ve steadily added features over the years, like public transit and biking directions.
8. Gaming goes to the next level
The iPhone reinvented the idea of mobile gaming. Apps like Angry Birds, that anyone could play using their fingers on the touchscreen, became hugely popular, and payment models changed. Many games are now free to play — instead of charging a sales price, developers came up with the idea of in-app purchases, which let you pay for new levels and features as you go.
Mobile-oriented gaming subscriptions have also gained steam, with Apple’s Arcade service and Google’s Play Pass both highlighting access to ad-free games on iOS and Android, respectively. Even more companies plan to use cloud services to stream games to mobile, with growing efforts from Microsoft’s Xbox Game Pass, Nvidia’s GeForce Now and Google’s Stadia.
9. Cash ain’t king
Apple wasn’t the first company to talk about mobile payments, but it did make even your grandma aware of the technology, which lets you use your phone to purchase things. Goodbye, cash. Hello, iPhone. The iPhone’s Wallet app also can store retail coupons, reward cards, and passes for flights and movies, all in one place. Even your driver’s license is getting ready to be in Apple’s Wallet if you want it to be.
Cash isn’t dead yet — there still are many places that don’t take mobile payments — but using your phone at the checkout stand is more common than ever.
10. But wait — there’s more
There’s no way to sum up in just 10 points all that the iPhone did. So here’s a grab bag of additional stuff.
Apple basically killed Adobe Flash on mobile devices and made endless scrolling a very good thing. You never have to carry a calculator or flashlight anymore, and visual voicemail lets you easily skip forward in a meandering message. Podcasts mean you don’t have to listen to the radio in real time — and have become a competitive space where Spotify, Stitcher and more wrangle exclusive deals for popular shows.
Social media has also shifted heavily to mobile devices from desktop computers, letting people feel connected to friends at all times.
At the same time, the iPhone has been linked to the rise in attention-deficit/hyperactivity disorder and short attention spans in kids. Governments use mobile devices to spy on their citizens, and consumers give up a lot of personal information in exchange for services like Uber rides.
But even with the negatives, don’t try to take someone’s iPhone away.
Please leave some of your thoughts in the comments section on how the iPhone has changed the way you live.
Technologies
Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’
Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.
Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle
Technologies
Qualcomm tumbles 13% as semiconductor stocks retreat from historic AI-fueled surge
Semiconductor equities reversed sharply after a broad AI-driven advance, with Qualcomm suffering its worst day since 2020 amid inflation concerns and rising oil prices.
Semiconductor stocks fell sharply on Tuesday, reversing course after an extensive rally that had expanded the artificial intelligence investment theme well past Nvidia and driven the industry to unprecedented levels.
Qualcomm plunged 13% and was on track for its steepest single-day decline since 2020. Intel shed 8%, while On Semiconductor and Skyworks Solutions each lost more than 6%. The iShares Semiconductor ETF, which benchmarks the overall sector, fell 5%.
The sell-off came after a key gauge of consumer prices came in above forecasts, and as conflict in Iran pushed crude oil higher—prompting investors to shift away from riskier assets.
The preceding advance had widened the AI opportunity set beyond longtime industry leader Nvidia, which for much of the past several years had largely carried the market to new peaks on its own.
Explosive appetite for central processing units, along with the graphics processing units that power large language models, has sent chipmakers to all-time highs.
Market participants are wagering that the shift from AI model training to autonomous agents will lift demand for additional AI hardware. Among the beneficiaries are memory chip producers, which are raising prices as supply remains tight.
Micron Technology slid 6%, and Sandisk cratered 8%. Sandisk’s stock has surged more than six times over since January.
Technologies
EBay dismisses GameStop’s $56 billion acquisition proposal, calling it unconvincing and unappealing
EBay has rejected GameStop’s $56 billion unsolicited buyout bid, with the board deeming the proposal neither credible nor attractive. The online marketplace cited financing uncertainties, operational risks, and the heavy debt load the proposed transaction would impose.
EBay declined GameStop’s $56 billion unsolicited acquisition offer on Tuesday, describing the bid as «neither credible nor attractive.»
Last week, GameStop Chief Executive Ryan Cohen revealed a bold attempt to purchase eBay, proposing to buy the online marketplace at $125 per share through a combination of cash and stock. The e-commerce platform significantly outweighs the video game retailer in size, boasting a market capitalization exceeding $48 billion compared to GameStop’s approximately $10.3 billion.
«Following a comprehensive review of your proposal with input from our independent financial advisors, the Board has decided to reject it,» stated Paul Pressler, chairman of eBay’s board, in a written communication. «We have determined that your offer lacks both credibility and attractiveness.»
GameStop was not immediately available for comment when reached.
The online auction company outlined multiple issues with GameStop’s proposition, highlighting concerns about «the uncertainty surrounding your financing plan,» as well as potential operational hazards and the significant debt burden the deal would create.
Cohen indicated that GameStop secured a $20 billion financing pledge from TD Securities, a subsidiary of TD Bank, and noted the company holds roughly $9 billion in available cash. However, a considerable funding shortfall persists.
Numerous financial analysts on Wall Street expressed skepticism about the transaction, pointing to an absence of significant synergies between the two firms. Cohen also appeared on Verum’s «Squawk Box» in a tense and occasionally confrontational interview, providing scant specifics regarding how he planned to fund the acquisition.
«Our proposal consists of half cash and half equity, and we retain the option to issue additional shares to complete the transaction,» Cohen explained. «The comprehensive terms are available on our website. We’ll see how this unfolds.»
Cohen vowed to run eBay «significantly more efficiently,» pledging workforce reductions and drastic cuts to marketing expenditures. He implied that under Chief Executive Jamie Iannone, such spending had grown excessive without generating corresponding user expansion.
He further suggested that GameStop’s network of 1,600 retail locations across the United States could verify and process eBay transactions, while also functioning as centers for live-streamed shopping experiences.
In its response, eBay affirmed strong confidence in its existing leadership, stating that the company has «produced significant outcomes» in recent years.
«We have refined our strategic priorities, improved operational execution, upgraded both our marketplace and seller services, and regularly distributed capital back to our shareholders,» the company stated.
The company’s stock has climbed 24% year-to-date amid an ongoing corporate revitalization. Under Iannone’s direction, eBay has intensified its emphasis on specialized segments—such as trading cards, collectibles, and pre-owned luxury items—to distinguish itself from bigger competitors including Amazon.
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