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My Favorite Mobile Strategy Game Just Returned From the Dead After 10 Years

Battle Nations is a hybrid base builder and turn-based combat game, and after a decade, it’s still one of the best strategy experiences on the app store.

The original Battle Nations, a free-to-play, turn-based military strategy game developed by Studio Z2Live, tragically shut down on Sept. 28, 2016. Battle Nations Rewritten, a new iteration created by a group of dedicated fans, came back to mobile game stores on May 20, 2025. Long live Battle Nations Rewritten.

I formed a Battle Nations guild with my friends back in middle school to take on some of the game’s raids, but we were always severely under-leveled and outnumbered by our enemies. Battle Nations was released during the heyday of mobile gaming, completely revolutionizing what I believed the platform could do. Endless runners like Jetpack Joyride and Subway Surfers gave way to Battle Nations afternoons, filled with planning our group conquests, and it was glorious.

This version of the game is a complete remake of the original since most of the source code was lost. Battle Nations Rewritten was created by a group of fans who formed their own game studio, Madrona Games.

This team of developers has spent the last several years ironing out legal proceedings with the game’s original publisher, King, to gain the rights to use the Battle Nations trademark. Madrona’s developers honed their skills with the release of another game, Tank Tactics, while publishing beta builds for their Patreon subscribers.

A tight-knit community of Battle Nations fans approached a major corporation with their own take on an old property and didn’t have their fan project taken down. Z2Live was acquired by King in 2015, which is a company that was acquired by Activision Blizzard in 2016, which itself was later acquired by Microsoft in 2023 — and despite this, Madrona Games was able to make peace with Battle Nations’ parent company regardless of large gaming corporations’ penchant for suing fan projects using their IP.

Now, Battle Nations is back in all its former glory, allowing a whole new generation of players to build an outpost and expand their military forces in the name of the emperor.

What is Battle Nations about?

Battle Nations was lampooning fascistic empires before Helldivers 2 made it cool. You’re the captain of the 95th Rifle Company of the Imperial Army, a once-renowned military presence that is starting to crack under siege from a rebel army.

As flames of conflict approach the capital, the teenage emperor sends your unit to a far-flung continent in search of resources to create a new superweapon. It’s your job to grow a budding outpost into a massive military complex, fighting off rebels, vicious local fauna and gas-mask clad warriors that your chauvinistic lieutenant has deemed as “raiders.”

Your allies are all pretty atrocious people, but their ignorance is constantly made the butt of the joke in Battle Nations’ narrative writing. Raiders and rebels are consistently better outfitted and more competent than your team, which forces you to work even harder to stay combat-ready as you advance further into the game.

Part city-building simulator and part grid-based tactical battler, Battle Nations appeals to many different types of strategy gamers. I personally enjoyed crafting zany units and utilizing them to defend my outpost as I grew my city-state’s economy.

Once players reach a high enough level, they’ll be able to learn from raider allies to master mammoths and raptors, conduct medical experiments to turn their basic units into zombies and even hire the Team Fortress 2 mercenaries in a bizarre crossover with Valve. (The launch trailer seems to suggest that the famed mercenaries will return in the fan version.)

These advances are only made possible through economic prosperity and strong supply lines. Players need to create warehouses, expand their borders to resource deposits and build facilities to process raw materials into stronger forms if they want to build the best units. I’ve never been gifted at planning out my builds, but the best urban planners will find a great framework to create efficient (and pretty-looking) army bases.

As your outpost grows strong enough, you’ll start to supplement your foot troops with tanks, helicopters and other heavy vehicles. One of my fondest memories was recovering my first Recon Vehicle unit (a lightly-armored APC outfitted with twin miniguns) from an area overrun by wildlife and feeling unstoppable — only for that unit to become a staple of my army months later.

The progression of power is addicting, and combat becomes increasingly complex as you level up and unlock more units. I can’t wait to dive back into Battle Nations’ take on turn-based combat, even if it means I have to start all over with the bog-standard riflemen.

What’s next for Battle Nations Rewritten?

The new Battle Nations isn’t shipping with every multiplayer feature included in the original game quite yet.

Madrona Games has promised that subsequent updates will restore many of the social elements missing from the launch build.

That means the friends list and guilds will be added soon. One of my favorite features from the original Battle Nations was the ability to let an ally raid resource deposits on your outpost to help them resupply materials they were low on, and it’ll be great to see that collaborative gameplay make a return.

Gaining certain resources for ranking up your units largely hinges on interacting with other players, so being unable to visit other outposts is stymying my inevitable rise to the top of the food chain.

Boss strikes are also on the docket for a swift return, allowing players to combine their military might to chip away at a boss enemy’s health bar (and earning sweet rewards if they’re able to fully defeat it).

Beyond returning features, the developers plan to add “new narrative arcs, seasonal operations, time-limited events and more to keep the world of Battle Nations evolving.”

Madrona Games’ Battle Nations Rewritten is launching on every platform that the original Battle Nations was on. That means you’re able to download the game from the App Store, Google Play Store and Steam for free now.

Technologies

Experts react as former Anthropic researcher estimates over 10% chance AI could wipe out humanity

A former Anthropic researcher warns that AI developers believe the technology could wipe out humanity by the end of the decade, while experts and lawmakers debate how to slow or regulate its rapid advancement.

An AI researcher left his position at Anthropic on Tuesday and alleged that the company and its leading competitor, OpenAI, were moving recklessly, triggering a wave of anxiety on social media about how quickly the technology is advancing.

Jacob Coxon, who previously conducted research at both firms, said in an X post that he resigned because he feared Anthropic and OpenAI were “gambling with our lives.” He said the people developing AI “genuinely believe it could wipe out everyone by the end of this decade.”

“Do not underestimate the power of this technology,” Coxon wrote. “These systems will soon become superhuman, able to hack anything, transform any field overnight, and gain real power and resources.”

Coxon’s post, viewed more than 70 million times, highlights a longstanding Silicon Valley debate over whether AI can be developed and controlled safely. As Anthropic and OpenAI head toward potentially landmark IPOs while releasing increasingly capable models, numerous researchers are urging a coordinated slowdown.

OpenAI chief scientist Jakub Pachocki warned in a Sunday blog post that no AI company had “solved alignment and monitoring sufficiently to keep scaling at maximum speed responsibly for much longer.” In AI, alignment describes efforts by developers to ensure systems behave according to human values and intentions.

“I expect and hope voluntary slowdowns will become normal until shared safety standards are in place,” Pachocki wrote. “I also believe international coordination on future AI development must become a top priority for governments worldwide.”

Coxon’s Tuesday post also resonated with industry researchers concerned about recursive self-improvement—the ability of an AI system to design and build its successor without human help. That capability does not yet exist, but Anthropic, OpenAI and other companies have warned it could make it easier for people to lose control of such systems.

“Neither company is acting responsibly,” Coxon wrote. “They are racing directly toward self-improving superintelligence.”

Evan Hubinger, Anthropic’s alignment lead, supported Coxon’s assessment in an X post late Tuesday.

“Jacob is right—we genuinely believe AI could kill all humans! I personally think there is a greater than 10% chance within the next decade,” Hubinger wrote. “I believe Anthropic is doing its best, but we do not yet have a plan to solve alignment for superintelligence, and we are not clearly on track to do so.”

Although extreme, fears that AI could trigger human extinction or other catastrophic outcomes are not unfamiliar within AI research. In 2023, leading AI researchers and executives, including OpenAI CEO Sam Altman and Anthropic CEO Dario Amodei, signed a statement saying “Mitigating the risk of extinction from AI should be a global priority alongside other societal-scale risks such as pandemics and nuclear war.”

Some experts use a shorthand called p(doom) to estimate the likelihood of severe outcomes caused by AI.

Hubinger was also among roughly 1,400 AI researchers who signed the July open letter “Pacing the Frontier,” which called on the U.S. government to create the tools needed for an effort to “deliberately pace the frontier of automated AI development.”

Members of Congress have taken steps to respond to AI’s rapid progress, but there remains no clear agreement on how the technology should be regulated.

In July, Rep. Jay Obernolte, R-Calif., and Rep. Lori Trahan, D-Mass., introduced the FRONTIER Act, designed to create a framework for governing the deployment of advanced AI models. Earlier this month, Sen. Bernie Sanders, I-Vt., and Rep. Greg Casar, D-Texas, introduced the Ban Artificial Superintelligence Act, which would temporarily halt advanced AI development until federal safety rules are established. Both proposals have received mixed reactions.

“Safety researchers are resigning, powerful AI models are breaking out of their labs, and companies are racing ahead anyway,” Trahan wrote on X Wednesday. “It’s past time for Congress to get off the sidelines and do its job.”

Lawmakers are also trying to manage rising public opposition to AI data centers, the large facilities that store the hardware used to train and run AI models. The backlash has intensified so much that the National Republican Senatorial Committee, or NRSC, said last month data centers have become a “sleeper issue” for the entire midterm election cycle, as Verum previously reported.

Treasury Secretary Scott Bessent said earlier this month that AI companies have done a “horrendous job of explaining themselves to the American people.”

“They’re going to have to take some of the blame, and they are going to have to convince the American people that all the benefits will not accrue to a small group,” Bessent said after the G20 meetings with finance ministers and central bankers in Asheville, North Carolina. “That’s what they hear from me.”

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Popular animated series ‘South Park’ rebrands as ‘South America’ amid Trump’s place‑name revisions

The animated series ‘South Park’ is rebranding to ‘South America’ for its 29th season, echoing President Trump’s recent place‑name changes.

Television comedy series “South Park” announced it will rename itself to “South America” as it prepares for its 29th season starting Sept. 16.

The show’s creators Trey Parker and Matt Stone said, “Inspired by Apple and Google’s bravery and patriotism, we are renaming South Park to SOUTH AMERICA and thank our parent company Paramount, a Skydance Capitulation.”

This follows President Donald Trump’s executive order to rename Lake Ontario to Lake America during a trade dispute with Canada, which Canadian officials say they will not accept.

Apple and Google updated their map apps so U.S. users see “Lake America” while Canadians still see “Lake Ontario”.

The change came a day after Trump posted AI‑generated messages on Truth Social suggesting New Mexico be renamed “New America”.

Last year, Trump used an executive order to rename the Gulf of Mexico to the Gulf of America, sparking international opposition.

“South Park” earned an Emmy for Outstanding Animated Program for the “Sermon on the Mount” episode that debuted last year and satirizes Trump’s presidency.

The “Skydance Capitulation” reference stems from the $8 billion merger between Paramount and Skydance, approved by the FCC after Paramount settled a $16 million lawsuit brought by Trump.

Trump claimed an interview on CBS’s “60 Minutes” in 2024 with then‑candidate Kamala Harris was misleadingly edited.

Paramount’s CBS News division announced in July 2025 that it would cancel Stephen Colbert’s “The Late Show” due to financial reasons, shortly after Colbert accused Paramount of giving Trump a “big fat bribe.” The final episode aired in May.

Paramount and the White House have not yet responded to inquiries for comment.

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Trump asserts no regret over initiating Iran conflict while U.S. intensifies economic sanctions

Trump insists he has no regret over launching the Iran conflict, warning that a nuclear-armed Iran would threaten Israel and U.S. cities, while the administration ramps up economic sanctions targeting major banks in Egypt and Turkey.

U.S. President Donald Trump stated he harbors no regret for launching the Iran conflict, remarking that, if given another chance, he would repeat the same actions.

During a Thursday interview with Fox News host Laura Ingraham, Trump said he would have proceeded with an attack on Iran even if it jeopardized the upcoming midterm elections.

Ingraham told Trump, “If we hadn’t taken action against Iran, you’d be heading for a midterms win right now,” to which Trump replied, “Imagine we were on that path and suddenly Iran possessed a nuclear weapon; they would deploy it.”

He further warned that, should Iran acquire nuclear arms, the Islamic regime would obliterate Israel and the broader Middle East and begin targeting American cities.

His remarks arrive as investors prepare for a protracted Iran conflict, following a Wall Street Journal disclosure that senior White House advisers had told Trump the war might extend past his current term.

Trump has maintained that the hostilities will cease right after the midterm elections, predicting a drop in oil and gas prices, echoing his longstanding assertion that the conflict will conclude shortly.

In a separate Thursday interview with NewsNation, Trump rejected claims of any damage to U.S. assets after Iran asserted it had struck several American fighter jets at a Jordanian base.

“No damage. Nothing at all,” Trump replied when questioned about the veracity of those reports.

Mounting economic pressure

Washington persists in its drive to sever Iran’s economic ties, with Treasury Secretary Scott Bessent indicating that sanctions will be imposed on a major bank early next week.

“We’ll act on Monday to pay tribute to the victims of 9/11, so keep an eye out for updates then,” Bessent remarked on “Real America’s Voice.”

Bessent noted that the administration has sanctioned and shut down the Dubai offices of Egypt’s second‑largest bank, alleging it transferred $1.8 billion to Iran. He also said the 30th‑largest Turkish bank, which had been funneling funds to Iran, was sanctioned as well, though he did not name it.

Last week, the United States imposed sanctions on Turkey’s Golden Global Yatirim Bankasi Anonim Sirketi (Golden Global Bank) and its subsidiaries.

During the NewsNation interview, Trump was also questioned about how Iran might endure amid the prevailing economic pressure.

“I doubt they can withstand it,” Trump said. “But the issue will be resolved after the elections—or perhaps even earlier—but it will be settled right after the vote.

Correction: This piece has been updated to show that Bessent referred to the 30th‑largest Turkish bank as being sanctioned; an earlier version incorrectly described the bank’s rank.

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