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As Trump Moves Tariff Pieces Around the Board, Tabletop Games Face Calamity

Unique needs for plastic parts have kept board game production in China — and publishers are already folding from being locked out of the market.

I’ve been playing board games for decades, from crowd-pleasers like Settlers of Catan and Sushi Go to King of Tokyo and Descent — and in recent years, I’ve seen them show up in even my most mainstream social gatherings. In a world overrun by digital screens, tactile games are a novelty that gather people around a table rather than in tiny squares on a Zoom call.

With bold, vibrant art styles and creative pieces to play with, tabletop gaming has expanded beyond mainstream favorites like Monopoly and Settlers of Catan with ever more intriguing games like Gloomhaven and Hive. It’s these physical components that set board games apart, as their makers think up creative scenarios that players engage with using well-designed pieces. Picking up and moving these parts around is core to the magic of tabletop games, of ideas rising out of the board and fitting in players’ hands.

But the Trump administration’s tariffs are crashing hard into that domestic scene, with dire financial consequences for businesses that depend on the import of custom physical pieces. From custom miniatures of creatures and vehicles to the boards the games are made on to the boxes they come in, the vast majority of tabletop products come out of specialized factories in China with decades of experience. Board games are created in volumes and shipped at times that make selling such unique productions profitable.

Tariffs have affected many other industries that source products from China, like tech and gadget makers, but those may be manufactured in other areas. The board game industry sources its pieces from specialty factories in China that can handle small-scale batches of very specialized parts. Amid the tariffs, the board game industry has scrambled to find production alternatives in other countries, but the specificity of its products has made it difficult. 

If they’re forced to keep making games in China, they may need to raise prices, which would be passed on to the consumer. 

The tariffs haven’t just paused imports — they’ve thrown the rest of the year’s schedule into disarray. As a longtime board game player, I’m now facing the prospect of store shelves being empty around Christmas. Now is when board game makers put in their orders for games to ship in time for the holidays. But a dizzying uncertainty — most recently with a federal court blocking many of Trump’s tariffs before an appeals court reinstated them the next day — might lead them to limit or cancel their orders, leaving store shelves empty around Christmas.

«The next three weeks will be telling if we’re going to have a holiday season or not, and then we’ll know who’s in business next year — because if they can’t make the holiday season, they may have to close up,» John Stacy, executive director of the Game Manufacturers Association, a trade organization representing about 1,700 companies in the industry, said in early May. 

Many board game makers are small and medium-size businesses with a dozen or fewer full-time employees, making this especially devastating. Their slim margins rely on tight timelines for order and delivery to retailers and consumers to survive. These tariffs have threatened the financial outlook of anyone bringing games into the US and led the entire industry into an existential crisis. 

Cepholafair Games, which makes the very successful board game Gloomhaven, successfully funded its next Gloomhaven game on crowdfunding platform Backerkit. This March, the company planned to deliver on its promises by shipping some of its new products to backers’ doors — except for Trump’s new tariffs, which at their peak would have made it so expensive to import them into the country that it would be cheaper to have never made them at all.

«I speak on behalf of those publishers, but we cut things really tight, and we depend on the infrastructure of our industry, the right retail stores and distribution models to really get our games distributed widely and at margins that make sense for us to operate,» said Cephalofair Chief Operating Officer Price Johnson.

Trump’s tariffs have gone up and down, charging importers at their height a proposed 145% fee before temporarily reeling that back to 30% for importing from China — at least for a 90-day pause before the number could shoot back up. Even that timeline is thrown into question with the recent court decisions about blocking the tariffs. 

The 90-day pause may be enough time to get existing products out of China, but is «the bare-minimum step to avoid pandemic-level trade disruption,» Johnson wrote in a Facebook post criticizing the topsy-turvy tariff rates. 

But even that lower tariff rate is potentially unprofitable to import existing product stock that board game makers have stashed in warehouses outside the US, waiting for trade relief — and wondering whether to act now or gamble on whether the tariffs spike again, which could potentially bankrupt them to import. Publishers with products to sell now are gambling with incomplete information, Stacy said. Those who will take longer than the 90-day pause to ship or finish production runs of games are left with even more uncertainty.

«How can you, in good conscience, commit to a new product without knowing the costs to make, ship and import it?» Stacy said. «Setting prices to ensure profitability becomes challenging without all the factors included in the calculation. It’s like playing a game where the rules change every round, and it’s unclear what those rules are until you are halfway through the next round.»

Under the 145% tariffs, 51% of the board game companies GAMA surveyed in late April said they would have to shut their doors or lay off employees if conditions didn’t improve in two to three months. «These are small businesses — they don’t have that kind of cash to weather a storm like this,» Stacy said.

Rollacrit, a board game maker and nerdy merchandise company staffed by veterans from the shuttered online retailer ThinkGeek, had been sitting on a reorder of Heroes of Barcadia, one of its more popular games, which it couldn’t afford to bring into the US under the 145% tariffs. 

«If we were to ship it in now, the amount of money we’d have to pay is astronomical,» Erin Zipperle, owner of Rollacrit, told me in early May. 

In the face of financial calamity, tabletop game producers have been scrambling for alternatives, making drastic changes and calling their US elected representatives in hopes they could lobby for leniency from the Trump administration. The crisis, reminiscent of the COVID pandemic’s disruptions, has already forced several game publishers to shut down entirely. A handful of board game companies, including Stonemaier Games, XYZ Game Labs and DinkerHouse games joined product makers from other industries in suing the Trump administration over the tariffs. 

Even if the tariffs were completely recalled tomorrow, their impacts of increased hardship would still ripple through the industry. Board game makers would clamor for slots in factory production queues, shipping costs would ramp up, and the resulting cost and supply instability would shake consumer trust. If the tariffs extend for weeks or months to come, more publishers will likely go under, and there may not be any new board games on store shelves by the holidays.

The board game industry is a flotilla of small businesses

When most people think of board games, they imagine Monopoly or another mainstream game sold by a company as colossal as Hasbro or Mattel. But many of the popular upstarts defining the new era of tabletop gaming come from companies a fraction of the size. As widely known as the tactical fantasy roleplaying game Gloomhaven is within the games community, Cephalofair employs eight people full time, including Johnson. Rollacrit lists 10 employees on its staff page. Stonemaier Games has eight.

For folks who have spent years building their businesses in an industry that requires a unique alchemy of product and marketing shrewdness blended with the wonder of playful design, becoming besieged with spiking tariffs has seemed like something of an existential crisis. Zipperle felt like he worked his entire career ensuring he had enough money to properly start and grow his business organically without outside investment, and now this happens.

«We’re literally the American dream of what you want to do to create a company out of nothing, and to get to this point just to be derailed by the government from a random war on toys?» Zipperle said. 

That echoes Trump’s recent comment that «maybe the children will have two dolls instead of 30 dolls» as a result of the tariffs. 

Board game makers weren’t caught unawares — after all, Trump campaigned on tariffs, and had deployed them in his first term. But the severity blindsided the industry, including Jamey Stegmaier, founder of Stonemaier Games, maker of hit games like Wingspan and Tokaido.

«We were expecting tariffs and slimmer margins, but not like this,» Stegmaier said.

Though Stegmaier concedes that the decrease to 30% tariffs is progress, it still doesn’t take into consideration the need for grace periods for all the products made before the tariffs — around 250,000 units for Stonemaier, including the yet-to-be-launched game Vantage. Like Cephalofair’s Price, Stegmaier has been vocal in his criticism of the Trump administration’s tariffs, and even after their reduction to 30%, will continue taking part in the lawsuit against the president for tariff disruption of business.

«We will absolutely proceed with the lawsuit, which focuses on the Constitutional power of Congress to apply taxes (not the president),» Stegmaier told me. «A tax like this has such a massive impact on small US businesses that it deserves the due process that we’re seeking with the lawsuit.»

The purported intent of the tariffs is to spur US manufacturing instead of sourcing parts or products from China. But board game makers that I spoke to don’t believe they’ll have that effect. Even in the miraculous scenario of companies breaking ground today on new factories, it could take three to five years before the first ones start producing the kinds of miniatures and other products needed for board games. And it could be a decade before the US ramps up to the kind of product expertise and factory scale that China has. By then, many tabletop companies could be long gone.

«It’s a craft,» Zipperle said, cautioning about all the learning and care that goes into avoiding what can go wrong among dangerous plastic fabrication processes, let alone the years of expertise needed to operate such precisely calibrated machines. «You don’t just start making stained glass windows.»

Then there’s the vulnerability of investing millions of dollars in a factory given the uncertain future. Even if a US company invests in domestic factories to make board game parts, if the tariffs are lifted at any time in the years to come, board game makers will likely simply go back to paying for cheaper production in China. It just won’t be cost-effective to build in the US without consistent investment for the better part of a decade.

A decisive moment for small businesses with products ready to ship

It’s not just financial success at stake, but customer trust too. Cephalofair and other board game makers have won customer trust with track records of successful crowdfunding campaigns that stick to schedules and deliver products as they predicted. Now, tariffs threaten that trust. 

Rollacrit hit all the successful milestones of a crowdfunded project, but at the worst time. After launching a Kickstarter in September for its Heroes of Barcadia game that raised over $1.2 million and secured lots of preorders at set prices, the company put in its order for production, which finally finished in April, on the day Trump announced reciprocal tariffs. «It’s my new favorite April Fools’ Day joke,» Zipperle lamented.

Crowdfunding is a pivotal part of these small board game companies’ business models, as it allows efficient fundraising that directly connects to customers. In 2024, backers pledged $220 million for tabletop games on Kickstarter, and while tariffs haven’t yet measurably impacted the platform, the company’s head of games, Asher McClennahan, said lifting the tariffs would be a relief for campaign creators. 

«Unlike large corporations, most Kickstarter creators are small teams — sometimes just individuals — working hard to bring their ideas to life. Even modest cost increases can have an outsized effect on their ability to fulfill rewards or stay financially on track,» McClennahan told me. Kickstarter recently added a Pledge Manager to handle post-campaign schedule adjustments and a tariff manager to handle US import costs.  

Game makers like Cephalofair, Stonemaier and Rollacrit with successful crowdfunding campaigns scheduled to deliver backer rewards are scrambling to fulfill their orders on time, and the chaos is also affecting those about to launch new ones, said Maxwell Salzberg, co-founder of BackerKit. 

«You’ve seen less projects in the tabletop games category being fulfilled, because it sort of feels like everyone’s waiting for the shoe to drop,» Salzberg said.

BackerKit is helping how it can, releasing its own Tariff Manager and a way to charge backers for shipping later — say, after tariffs are reduced or (hopefully) repealed. 

«That’s what BackerKit provides for creators,» Salzburg said. «Creators are going to create. Crowdfunding is predicated off of people making cool stuff, and that’s not going to ever stop. Not even tariffs can stop them.»

Alternatives? Move production outside China, abandon retailer allies…and look beyond the US

Originally, Trump’s reciprocal tariffs meant dramatically higher prices on imports from many other countries, but a 90-day pause on those tariffs left products from China suffering far more severe cost increases in comparison. In the interim, board game makers have looked at other nearby countries with comparable production capability, like Vietnam and Indonesia, as temporary alternatives — or if the China-US trade war drags on, for the longer term. Tech giant Apple made similar moves over the last five years to shift iPhone production to Vietnam and other Southeast Asian countries, as well as India. 

Amid the uncertainty, one strategy board game makers are considering is ramping up sales outside the US. Currently, 65% of Stonemaier’s sales go to American buyers with 35% elsewhere in the world, but they may try to shift that split to a more even 50-50, Stegmaier said. 

Another way Stonemaier could offset tariffs and improve its slim margins is to push for more direct sales to consumers, though it’s reluctant «because I really, really appreciate our distributor and retail infrastructure,» Stegmaier said. «But it might be necessary because of lower margins in China.»

There will still be board game fans in the US, and there could be ways to avoid tariff price hikes by making them in-country. In fact, that’s what board game makers explored during the supply chain crisis caused by the COVID pandemic. The handful of factories in the US that make game components are specialty producers — Cartamundi, a Belgian game producer, owns a factory in Texas that makes cards for Magic: The Gathering, and another in Michigan produces basic plastic parts that don’t match the meticulous detail that modern board games require.

When Stegmaier looked into diversifying game production to make parts in China and boxes in the US, he discovered that it would cost as much to make just the boxes domestically as it did to make an entire complete game in China. 

Further, Chinese factories are better at producing at low scales and high numbers. For smaller board game creators with modest crowdfunding campaigns that want to make only 1,000 units or so to satisfy backers, China can facilitate that, while US factories might require runs of 5,000 to 10,000, Stegmaier said.

If the tariffs go away tomorrow, the damage is still done

Board game makers continue looking for ways to survive. But even if the tariffs were completely ended tomorrow, the damage would still be done. «Probably close to a dozen or two» board game businesses have already shut down, Stacy told me.

Game makers like Greater Than Games and Final Frontier Games have publicly announced their shuttering, blaming the economic conditions and uncertainty that they’d be able to hold out until relief came. If it doesn’t arrive in the next few weeks, more may follow, Stacy said. This point in the year is when board game businesses order their stock for the holiday season, and they may not be able to afford that. 

The reduction to 30% offered a brief respite for Stonemaier, which was able to place orders for more stock. The bad news is that the company could order only enough during the 90-day pause to last until mid-August, which is well before its holiday print run would arrive in the US. This would strand them unless they receive more tariff respite.

Ultimately, increased prices to import on thin margins are going to impact the board game industry regardless, which could — and may still — lead to increased costs passed on to the consumer. But companies can’t make decisions until they have enough information to make big decisions about pricing, product sourcing and how they’ll run their business. 

«Uncertainty is one of the core problems with the way these tariffs were implemented,» Stegmaier said. «There was no due process, just an agent of chaos raising tariffs from 20% to 145% in the span of one week. As a result, it is impossible to properly plan ahead.»

Technologies

Meta Will Close Down Its Messenger Apps on Mac and Windows

You’ve got two more months until the apps are gone.

Meta is discontinuing its desktop Messenger apps for Windows and Mac. Starting Dec. 15, you’ll need to head to Facebook to continue chatting through the app on your computer.

Once the sundowning process begins, you’ll receive an in-app notification. You’ll have a 60-day window to continue using Messenger before the app is permanently shut down. (But don’t worry — the mobile app for Messenger will remain.)


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


If you want to save your chat history, Meta suggests activating secure storage before the app is gone forever. Otherwise, your chat history will be gone forever, as well.

The Messenger desktop app is no longer available on the Apple App Store. After Dec. 15, Meta users who try to access Messenger on desktop will be redirected to Facebook.com. Users without a Facebook account will be redirected to Messenger.com.

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Technologies

Your iPhone Is Quietly Extending Its Battery Life Thanks to This iOS 26 AI Feature

Adaptive Power in iOS 26 can help eke out more battery life before it’s time for a recharge.

The battery in the iPhone 17 Pro Max is physically larger, leading CNET managing editor Patrick Holland to say in his review that it delivers «the best battery life of any phone that CNET has ever tested.» But more power cells aren’t the only contributing factor, and longer battery life isn’t just for the newest iPhone models.

A new software feature in iOS 26 called Adaptive Power also contributes to improved battery life. It’s enabled by default on Apple’s latest phones, but also available on older models that support Apple Intelligence.

Currently, the iPhone uses as much power as it needs to perform its tasks. You can extend battery life by doing a number of things, such as decreasing screen brightness and turning off the always-on display. Or, if your battery is running low, you can turn on Low Power Mode, which limits background activity, like fetching mail and downloading data, and dims the screen to help extend battery life. Low Power Mode also kicks in automatically when the battery level reaches 20%.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


If Low Power Mode is the hammer that knocks down power consumption, Adaptive Power is the scalpel that intelligently trims energy savings here and there as needed. Based on Apple’s description that accompanies the control, the savings will be felt mostly in power-hungry situations such as recording videos, editing photos or even playing games.

Apple says Adaptive Power takes about a week to analyze your usage behavior before it begins actively working. And it works in the background without needing any management on your part. 

Here’s how Apple describes it in the iPhone user guide: «It uses on-device intelligence to predict when you’ll need extra battery power based on your recent usage patterns, then makes performance adjustments to help your battery last longer.»

Which iPhone models can use Adaptive Power?

The feature uses AI to monitor and choose when its power-saving measures should be activated, so that means only phones compatible with Apple Intelligence get the feature. These are the models that have the option:

• iPhone 17
• iPhone 17 Pro and iPhone 17 Pro Max
• iPhone Air
• iPhone 16 and iPhone 16 Plus
• iPhone 16 Pro and iPhone 16 Pro Max
• iPhone 16e
• iPhone 15 Pro and iPhone 15 Pro Max

Although some iPad and Mac models support Apple Intelligence, the feature is only available on iPhones.

How to turn Adaptive Power on

Adaptive Power is on by default on the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max and iPhone Air. For other models, you must opt in to use it. In iOS 26, you’ll find the Adaptive Power toggle in Settings > Battery > Power Mode. To be alerted when the feature is active, turn on the Adaptive Power Notifications option.

Adaptive Power sounds like an outgrowth of Gaming Mode, introduced in iOS 18, which routes all available processing and graphics power to the frontmost app and pauses other processes in order to deliver the best experience possible — at the notable expense of battery life.

What does this mean for your charging habits?

Although we all want as much battery life as possible all the time, judging by the description, it sounds as if Adaptive Power’s optimizations will not always be active, even if you leave the feature on. «When your battery usage is higher than usual» could include a limited number of situations. Still, considering that according to a CNET survey, 61% of people upgrade their phones because of battery life, a feature such as Adaptive Power could extend the longevity of their phones just by updating to iOS 26.

I also wonder whether slightly adjusting display brightness could be disruptive, but in my experience so far, it hasn’t been noticeable. Because the feature also selectively de-prioritizes processing tasks, the outward effects seem minimal. When it’s activated on my iPhone 16 Pro, the only indication was the Adaptive Power alert that appeared.

We’ll get a better idea about how well Adaptive Power works as more people adopt iOS 26 and start buying new iPhone models. Also, remember that shortly after installing a major software update, it’s common to experience worse battery life as the system optimizes data in the background; Apple went so far as to remind customers that it’s a temporary side effect.

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Technologies

Today’s NYT Mini Crossword Answers for Saturday, Oct. 25

Here are the answers for The New York Times Mini Crossword for Oct. 25.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? It’s the longest one of the week, and some of the answers are tricky. Read on for help. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Sword go-with
Answer: SHIELD

7A clue: Hamburger or Frankfurter, for example
Answer: GERMAN

8A clue: Sticky stuff on bark
Answer: TREESAP

10A clue: Hotel room pricing
Answer: RATE

11A clue: Classic arcade game of hopping between obstacles
Answer: FROGGER

14A clue: The «W» of the W.N.B.A.
Answer: WOMENS

15A clue: Looked after a pup
Answer: DOGSAT

Mini down clues and answers

1D clue: Drill instructor’s rank: Abbr.
Answer: SGT

2D clue: «___ Loss» (#1 album for Drake and 21 Savage)
Answer: HER

3D clue: Fury
Answer: IRE

4D clue: Appears on the scene
Answer: EMERGES

5D clue: Dish layered like this: sheet of noodles, sauce, cheese, repeat
Answer: LASAGNA

6D clue: Genetic screening procedure
Answer: DNATEST

9D clue: «As ___ my last email …»
Answer: PER

11D clue: Subject line abbreviation
Answer: FWD

12D clue: Aussie marsupial, for short
Answer: ROO

13D clue: «No wayyyy!»
Answer: OMG

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