Technologies
This Phone Brought My Dad Back to Life and I Don’t Know How to Feel
I’ve never seen my dad perform with his band, but AI changed that for me.

My dad died just after my fourth birthday in 1992. Being so young, I have few memories of him and my family has only a small handful of home movie clips, filmed in the brief window before he died. But I do have a selection of still pictures and in my testing of a new phone, I found I was able to bring him to life using AI.
Honestly? I really don’t know how to feel about it.
The phone is the new Honor 400 Pro and while it’s broadly a decent handset, it packs a tool that uses AI (powered by Google’s VEO-2 model) to turn any image into a 5-second video. I was skeptical when I read the press release about it (as I usually am), but I found it genuinely fascinating to use. Here’s how it works.
You open the tool within the gallery app, choose your source image from any picture you have in your camera roll and hit go. It takes about a minute to analyze the image but then that picture suddenly springs to life, like a magical picture from the world of Harry Potter. Don’t like the result? Simply tell it to generate again and you’ll get a slightly different outcome.
I’ve tried it on various images with mixed results. Sometimes it’s pretty low-key (an image of someone reading a book simply resulted in them turning a page), while other times it goes weirdly hard. I loaded in a picture of a family of sheep on a Scottish island that I shot on Kodak Gold film (seen just below). In the moving AI version, there was suddenly a flood of sheep pouring through the frame before the camera angle cuts to an aerial view of a whole flock running across a meadow. I think that’s what the kids call «extra.» Ditto when I ran it on a picture of my cat and it threw in bizarre-looking titles for some baffling reason (seen further down).
But then I went another way. I’ve had my dad’s photo on my shelf for decades. It shows him onstage playing bass in his band. It’s an image I love for many reasons, but chiefly because I’m a musician myself and I’ve always liked that we’ve had that in common. But that one picture is all I’ve seen of him performing. I certainly never went to a show and I don’t believe any video footage of him playing exists. Until now, that is.
I fed the image into the app and with a certain sense of trepidation hit go. I waited for it to process and then suddenly there he was: My dad, moving around, jamming on his bass, visibly getting into the spirit of the performance. It transformed this small black and white picture I’ve treasured for so long into something more. Something alive. It actually made me quite emotional.
But then another part of my brain spoke up. This isn’t my dad. It’s not him moving and vibing with the music. Not really. It’s what Google’s algorithm imagines he’d do. In many ways it’s like he’s a marionette being grotesquely controlled by some invisible puppeteer, trying to give the impression of lifelike movement.
I ran it a few more times to see what options it would give but each one was basically a minor variation on him swaying and bopping while playing the bass. To be fair, the AI did a great job here. It looks realistic, with the shadows moving just right, the microphone staying in place and his hands actually looking like they’re specifically playing a bass guitar. It’s also still in black and white, with the film grain and various signs of aging to the image still present.
I think that made all the difference to me as it really did give me the impression of what he might have looked like on stage. I didn’t have to squint to ignore any strange errors or random other elements the AI could have thrown in. Every time it produced a gentle clip of my dad playing his music.
So I remain split in how I feel. On the one hand it’s kind of gross in how it puppets a deceased loved one like this, based solely on Google’s «best guess» of what would happen. I showed it to my brother who seemed to have much the same stance as me: «I’m not sure I like it, but I also don’t think I dislike it. It’s kind of spooky.»
On the other hand it’s injected life into a picture that I’ve treasured for decades and given me a glimpse into what my dad might have been like onstage. And I liked seeing that, even if it’s not exactly real.
It’s definitely not a perfect solution for me, and if I want to really remember him I’d rather turn to our actual home movies than AI-created imagery. But maybe AI tools like these will eventually bring real comfort to the many people in this world with passed loved ones, who right now only have a handful of static images to hold on to.
And I’d like to think that, for all AI’s faults, maybe this is one way it can do some good.
Technologies
Anthropic Launched New Claude 4 Gen AI Models. Here’s What They Do
The models can now use tools like web searches during extended reasoning tasks.

The latest versions of Anthropic’s Claude generative AI models made their debut Thursday, including a heavier-duty model built specifically for coding and complex tasks.
Anthropic launched the new Claude 4 Opus and Claude 4 Sonnet models during its Code with Claude developer conference, and executives said the new tools mark a significant step forward in terms of reasoning and deep thinking skills.
The company launched the prior model, Claude 3.7 Sonnet, in February. Since then, competing AI developers have also upped their game. OpenAI released GPT-4.1 in April, with an emphasis on an expanded context window, along with the new o3 reasoning model family. Google followed in early May with an updated version of Gemini 2.5 Pro that it said is better at coding.
Claude 4 Opus is a larger, more resource-intensive model built to handle particularly difficult challenges. Anthropic CEO Dario Amodei said test users have seen it quickly handle tasks that might have taken a person several hours to complete.
«In many ways, as we’re often finding with large models, the benchmarks don’t fully do justice to it,» he said during the keynote event.
Claude 4 Sonnet is a leaner model, with improvements built on Anthropic’s Claude 3.7 Sonnet model. The 3.7 model often had problems with overeagerness and sometimes did more than the person asked it to do, Amodei said. While it’s a less resource-intensive model, it still performs well, he said.
«It actually does just as well as Opus on some of the coding benchmarks, but I think it’s leaner and more narrowly focused,» Amodei said.
Anthropic said the models have a new capability, still being beta tested, in which they can use tools like web searches while engaged in extended reasoning. The models can alternate between reasoning and using tools to get better responses to complex queries.
The models both offer near-instant response modes and extended thinking modes.
All of the paid plans offer both Opus and Sonnet models, while the free plan just has the Sonnet model.
Technologies
Today’s NYT Strands Hints, Answers and Help for May 23, #446
Here are hints and answers for the NYT Strands puzzle No. 446 for May 23.

Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.
Today’s NYT Strands puzzle has a humorous title, and if you understand the reference, you’ll know what words to look for. If you need hints and answers, read on.
I go into depth about the rules for Strands in this story.
If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.
Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far
Hint for today’s Strands puzzle
Today’s Strands theme is: The musical fruit
If that doesn’t help you, here’s a clue: There are magical ones in fairy tales.
Clue words to unlock in-game hints
Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints, but any words of four or more letters that you find will work:
- REEK, GADS, PLAY, PLAYS, PITA, DIAL, FALL, PALL, PALLS, FALLS, GENIE, BEEN, LACK, DENY, NILL.
Answers for today’s Strands puzzle
These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you’ve got all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:
- FAVA, NAVY, BLACK, GREEN, PINTO, KIDNEY, CANNELLINI
Today’s Strands spangram
Today’s Strands spangram is BEANSALAD. To find it, start with the B that’s three letters to the right on the top row, and wind down.
Technologies
The Marvel Rivals Auto Battler Is a Natural Evolution of Hero Shooters
Move over Teamfight Tactics. Marvel Rivals’ new limited-time mode is the perfect addition to the auto battler genre.

Marvel Rivals has been a breath of fresh air for the hero shooter genre, combining popular comic book characters and chaotic third-person shooter action to create epic team fights that keep me coming back for more.
Fast-paced combat is the name of the game in Marvel Rivals, which is why it could come across as a confusing development that the next limited-time mode launching in Marvel Rivals Season 2.5 is a form of auto battler (also frequently referred to as auto chess).
Ultron’s Battle Matrix Protocol is an experimental mode launching on June 6, where six players will draft teams of heroes to go head to head with their opponents’ drafts. You’ll be able to support your AI teams while the new hero Ultron (also debuting in season 2.5) is chipping in extra healing and damage to the fight.
Aside from the fact that it’ll be cool to stage your own version of Marvel Comics’ Secret Wars, is the decision to add an auto battler to Marvel Rivals (which has previously released limited-time modes that mostly tracked with the shooter’s core gameplay loop) really all that far out of left field? I don’t think so.
Why is Marvel Rivals getting an auto battler mode?
The new mode is similar to multiplayer online battle arena spinoffs such as Dota Auto Chess and League of Legends’ Teamfight Tactics. I think drawing the line from a multiplayer online battle arena (MOBA) to auto battler is easy for most people.
MOBAs are strategy games first and foremost, where players pick and choose items to craft builds that will help them win their lane, while also contributing to big team fights. Players need to work together to overwhelm the other team and push them back to their spawn.
MOBAs and auto battlers are both about team synergy, positioning and picking the right upgrades, so it’s not surprising to people when characters from a game in one of these genres appear in another.
There are many people that wouldn’t associate hero shooters with MOBAs in the slightest. Games like Marvel Rivals have a high ceiling for very different mechanical skills — especially aiming. But hero shooters are also complex strategy games that share many of the same fundamentals as a MOBA.
Putting together a viable team composition with strong character is the most important part of a hero shooter — and Marvel Rivals takes this to another level with the strongest team-up abilities that require multiple heroes to activate.
An auto battler will allow people to experiment team compositions that don’t often get played in real Marvel Rivals’ matches, and could even help the community find new experimental hero combinations that have the potential to shake up common ways people play the game.
In Ultron’s Battle Matrix Protocol, as the auto battler mode is called, players will be able to put together balanced teams, lock in the risky GATOR strategy (which is nightmarishly similar to Overwatch’s GOATS meta) or fall back on triple support with brand new upgrades that change how the game works.
Absurd power scaling might look like Overwatch 2’s Stadium mode
There’s a clear rivalry between Overwatch 2 and Marvel Rivals, since they’re the two biggest hero shooters on the market right now. Blizzard’s hero shooter is entering its ninth year of life with flagging interest, but its solid fundamentals have been a high bar for Marvel Rivals to hurdle.
Both games have been trying out bold new things — Overwatch 2 recently shipped the MOBA-like Stadium mode that lets players augment popular abilities and take powerful passives as they fight in a flurry of different objectives in a best of seven gauntlet.
Ultron’s Battle Matrix Protocol in some ways feels like NetEase’s response to Blizzard’s big success with Stadium mode. You might not have quite as much influence on the outcome of each battle, but this serves as a proof of concept for Marvel Rivals’ hero power scaling.
This new mode also lets players pick passive abilities that buff certain roles as well as more powerful hero-specific upgrades that drastically alter the course of a fight, so the snowballing power of a Stadium match is very much emulated here.
In the Season 2.5 developer vision video, we got a look at what some of the upgrades will look like.
Venom can grow into a hulking monster after devouring enemies with his ultimate ability, Hela cuts a swath through the playing field with a field of flying daggers, Psylocke zips around her ultimate ability’s area of effect at twice her normal speed and Namor summons many more squid turrets to attack his enemies.
It’s safe to assume that every character in the game will have some kind of special power unlocked in the later rounds of an Ultron’s Battle Matrix Protocol match. This definitely isn’t NetEase reheating Blizzard’s nachos, but I do think it’s indicative of a broader shift toward making hero shooters feel a little bit more chaotic and unrestrained.
Game balance is important, but one of the biggest draws of this genre is that each character is a unique power fantasy you can’t find elsewhere. I can’t imagine such in-depth upgrades were designed for a one-and-done mode, so it’ll be interesting to see where they might show up next.
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