Technologies
Baldur’s Gate 3’s Final Patch Adds Cross-Play, 12 New Subclasses and Photo Mode
Larian Studios’ final big update includes major gameplay elements and new screen capture tools, plus fun surprises to send off the game in style.

Baldur’s Gate 3 is closing out its development with a massive final patch, and it’s a gift to fans who’ve stuck with one of our best PC games since launch.
Larian Studios’ Patch 8 is officially the last major content update for the role-playing game, but it’s much more than just bug fixes. This latest patch introduces cross-platform multiplayer, an all-new photo mode and a full set of new subclasses that shake up how every class plays. In short, it’s a major update, and one that cements the game’s legacy as the studio prepares to move on.
Whether you’re just getting your sea legs with a brand-new game of Baldur’s Gate or you’re a seasoned player ready to see it through to the end, here’s everything that’s packed into this epic send-off.
Cross-play means no more walls between platforms
The biggest feature in Patch 8 is full cross-play across PC, Mac, PlayStation 5 and Xbox Series X|S. You can now jump into multiplayer sessions with friends on any supported platform, with cross-save support also letting you carry your progress between devices if you’re using a linked Larian account.
Getting started is simple: Connect your game to your Larian profile, enable cross-play in the gameplay settings, and add friends using their Larian usernames. After that, you’re free to join or host multiplayer sessions no matter what system you or your friends are playing on.
Mod support is also part of the mix, but with some caveats. Everyone in a cross-play session needs the exact same mod setup, and console users are capped at 100 mods. Mods must be installed via Larian’s in-game manager (not through third-party tools), so keep that in mind when you’re looking for a new favorite to try out.
A dozen new subclasses refresh every class
Each of the game’s 12 core classes now has a brand-new subclass option, expanding the possibilities for players who want to try something different in their next campaign. Whether you’re into arcane sniping, necrotic magic or charming enemies into submission, there’s a new flavor for everyone.
Some highlights include the Swashbuckler for Rogues, bringing fast, flashy melee combat; the Circle of Stars for Druids, which draws on celestial energy; and the Hexblade for Warlocks, who forge pacts with sentient weapons.
These subclasses aren’t just cosmetic changes — they include unique mechanics, new spells and custom animations that meaningfully change how each character plays. Here’s the complete list of new subclasses you can now choose from:
- Path of the Giant Barbarian
- College of Glamour Bard
- Death Domain Cleric
- Circle of Stars Druid
- Arcane Archer Fighter
- Way of the Drunken Master Monk
- Oath of the Crown Paladin
- Swarmkeeper Ranger
- Swashbuckler Rogue
- Shadow Magic Sorcerer
- Hexblade Warlock
- Bladesinging Wizard
You can unlock each new subclass after you reach each required level, which will change depending on your class. For instance, a Cleric, Sorcerer, Paladin or Warlock can choose a new subclass at Level 1, but a Druid and Wizard must wait until Level 2. A Barbarian, Bard, Fighter, Monk, Ranger or Rogue must wait until Level 3.
Photo mode is a game changer for creators
If you’ve ever wanted to freeze the action and line up the perfect screenshot (or just fawn over Astarion in the moonlight), now’s your chance. Patch 8 for Baldur’s Gate 3 introduces an official photo mode, and it’s more than just a camera tool. Players can adjust lighting, add filters, change facial expressions, shift character poses and more — all in real time.
Photo mode can be activated by pressing F9 on PC or clicking both thumbsticks on a controller. You can use it during combat or exploration, though it won’t be available during dialogue or prerendered scenes. Once snapped, images are saved directly to your system, whether you’re on a PC, a Mac or a console.
Steam cards, modding tools and a farewell short
Patch 8 for Baldur’s Gate 3 gives PC players something extra to look forward to: Steam Trading Cards are now live. Collecting them lets you craft profile badges and unlock exclusive emotes and backgrounds tied to Baldur’s Gate 3.
The patch also brings improvements to Larian’s official modding tools. Creators now have more freedom to add NPCs, create interactive environments and build new experiences within the existing world — though editing fixed terrain is still off-limits for now.
To mark the arrival of the final Baldur’s Gate 3 update, Larian released a lighthearted animated short featuring the game’s main cast and a cameo from studio founder Swen Vincke. It’s a charming little tribute that reminds players just how much personality the team brought to this RPG. If you haven’t played it yet, you’re probably going to want to after this.
No DLC coming, but support continues
Larian has confirmed that Patch 8 is the final major update for Baldur’s Gate 3. There are no expansions or sequels in the pipeline, and the team is officially moving on to new projects. However, that doesn’t mean the game is being left behind entirely. Bug fixes, quality-of-life tweaks and backend improvements will continue for the foreseeable future.
In the meantime, this final patch is a powerful way to wrap up this epic role-playing game. It smooths out rough edges, adds meaningful content and gives players new tools to enjoy the game in even more creative ways. Whether you’re rolling a new character, testing out a subclass or finally convincing your Xbox friend to join your campaign, Patch 8 makes Baldur’s Gate 3 feel new again, just in time to say goodbye.
You can read the full patch notes here.
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Rideable Horse Robot Viral Video: The Real Story Behind It
Kawasaki’s Corleo robot horse is just a concept right now, but a thrilling hype video makes it look like a blast to ride.

If you’ve ever watched a video featuring a Boston Dynamics Spot robot dog and wanted to saddle it up and ride it, then Kawasaki has a concept robot that’ll make your heart flutter — and it’s part horse, part leopard, part robot and all wild. Too bad you can’t actually buy one.
The Kawasaki Corleo is a four-legged rideable robot, the answer to the question: «What if we put legs on an all-terrain vehicle instead of wheels?» Kawasaki released a video showing what the concept would look like if it were fully realized.
The trippy video features the Corleo and riders galloping through a forest, running across a field, leaping over rocky terrain and trotting across a snowy landscape. The video appears to be primarily computer generated with Lord of the Rings-worthy scenery.
Kawasaki is known for its motorcycles and ATVs, but the international company has its hands in everything from railcars to industrial equipment and robotics.
Kawasaki unveiled the forward-thinking Corleo for the Osaka Expo 2025 in Japan. It’s a 2050 concept model for a future mode of transportation. The expo’s theme is «designing future society for our lives.» The event officially opens on April 13.
Corleo incorporates some nifty design ideas, including independent legs, a hydrogen engine and steering through weight shifting.
«While preserving the joy of riding, the vehicle continually monitors the rider’s movements to achieve a reassuring sense of unity between human and machine,» Kawasaki said.
Kawasaki didn’t immediately respond to a request for comment on its plans for Corleo.
For now, Corleo is just a model capable of limited movement, so your sci-fi dreams of riding across rugged mountains on a kick-butt robo-steed will have to be put on hold. Perhaps 2050 will bring us a world full of leggy, rideable robots. Somehow, that feels more achievable than a bunch of flying cars.
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