Technologies
Nintendo Switch 2 Hands-On: My Verdict After Playing All the Games
I got to spend a day playing all the new games for Nintendo’s upcoming $450 Switch 2 and came away with plenty of opinions.
It sounds like a dream to spend an entire day with the brand new Nintendo Switch 2 playing all the new games Nintendo threw at me during a special press preview. Believe me, it was an unforgettable experience, particularly now that because of tariffs, pre-orders in the US and Canada are on hold, while the initial batch in the UK sold out quickly. I just didn’t expect it to be a workout using the controllers in ways I’d never anticipated.
For example, pushing my hands around a fabric-covered table while holding two mouse controllers is surprisingly tiring. I was playing Drag x Drive, a new wheelchair sports game coming for the Nintendo Switch 2 that uses one of the console’s new features: Joy-Cons, which work like computer mice. I felt vibrations under my hands as though I was spinning my wheels. But I wondered: Who will play the Switch 2 while seated at a table? I realized later that you can also rub them on your pants legs to make them work. So I did that, too. It was a little less tiring.
This was just one weird part of a long day playing the Nintendo Switch 2, the $450 sequel to one of Nintendo’s most popular game consoles ever, arriving June 5, with preorders opening soon. I’ve loved playing games on the Switch, like many people. However, the Switch 2, while being a new console, feels a lot like an updated version of a system many people already own.
Much like the PlayStation 5 or the Xbox Series X, it’s betting that playing games that look a little better matters enough to upgrade. But Nintendo’s also laying down some side bets on new features that could make a difference: in-game voice chat with friends at the press of a button, a plug-in camera that can work with wacky party games and, yeah, new controllers that double as mice.
So here’s the question: Is this more fun than the existing Switch and its games? I’d say the Switch 2 is a better piece of hardware, no doubt, but the upgrade proposition feels pretty uncertain until Nintendo shows many more games that make it worth it.
That being said, the Switch 2, as a bigger, better version of the existing Switch, could make a lot of sense for those who can afford it, especially because there’s still nothing quite like it out there. At $450 (£395, AU$699), plus $70 or $80 for its two biggest launch-window games, Mario Kart World and Donkey Kong Bananza, this is an expensive proposition for any family right now. A CNET survey recently found that affordability is the top concern for US gamers considering the purchase. Then again, as a handheld game console with its own included dock that can also play games in 4K on a TV, it’s actually competitively priced versus the Steam Deck and Windows gaming handhelds.
I played Mario Kart World. I played Donkey Kong Bananza. I played remastered versions of Zelda: Breath of the Wild and Tears of the Kingdom, and Kirby and the Forgotten Land. I played Cyberpunk 2077 and Split Fiction. And I played Mario Party Jamboree with new mouse-Joy-Con and camera-optional modes that projected me onto the TV. It was all fun and the Switch 2 is the handheld I’d prefer to play my library of Switch games on. But I don’t think it’s a necessary upgrade for anyone right now. That said, your kids will probably ask for Mario Kart World and a Switch 2.
Hands-on with the handheld: Nice screen, larger feel, similar buttons
The Switch 2 is big and feels dense. It’s not that much bigger than the Switch OLED, to me, but that larger 7.9-inch screen feels welcome. I play on a large Steam Deck a lot lately and the Switch 2 feels sort of like that but actually thinner. It’s about the same thickness as the Switch in casual holding-and-looking comparisons.
The Switch 2 has an LCD, not OLED, like the last iteration of the Switch, which went on sale in 2021. But honestly, it looked great to me in the hours I tried it. The 1080p resolution, HDR capabilities and refresh rate that can go up to 120Hz, depending on the game, stood out while playing. I’d take this over the Switch OLED display right now.
The larger Joy-Cons now magnetically snap in and out but have little release buttons on the back. They snap in smoothly and then you eject them with the trigger release and remove them. It’s a smooth action and a lot easier than pressing that small button on the current Switch Joy-Cons. The controllers, although feeling sturdy, have a surprisingly similar feel. The analog sticks felt like existing Joy-Cons and the buttons clicked similarly. I’m bummed that there’s no analog rear trigger.
Instead, these triggers click just like the older Switch — something that the Switch 2’s producers and directors, in a roundtable chat during my New York demo day, said was decided upon because they offer a more immediate response in games. I think it’s a miss because every other console I’ve played has analog triggers and they work well. Putting analog triggers on a Switch 2 would have made previous Switch games feel different on the Switch 2, though, and maybe that’s where the challenge lay.
The C button on the right Joy-Con launches Game Chat, a new mode that allows four-player audio chats with trusted Switch friends (that can be parent-approved). These chats can also become grainy video chats with an optional plug-in camera that can be used with the Switch when docked. Nintendo sells its own stand-like camera for $50 but you could also use a third-party camera (mileage may vary, according to Nintendo).
I didn’t get to try Game Chat during the demo day but I’m curious about how good the audio quality and noise cancellation are. Nintendo says it’s good enough to filter around room noise while talking from across the room. The Switch 2 has a microphone but the Joy-Cons don’t. A new $80 Switch 2 Pro Controller, which feels similar to the previous Switch Pro Controller with two added rear paddle buttons, does have a headphone jack that can be used to connect a microphone-enabled headset.
The new Switch 2 dock has its own fan system and looks chunky. It’ll sit near a TV so you probably won’t mind but it’s a bigger unit than before and, like several accessories, won’t work with the first-gen Switch. It enables 4K gaming modes on TVs, though, so that’s the reason.
There’s a new Switch 2 kickstand, which tilts at a wider range of angles. But it’s made of plastic and feels a bit flimsier than I expected, although it holds its position well. And there are two USB-C ports now — one on top, one on bottom — but it turns out the top port won’t do video-out. Nintendo’s creative team told me at a developer roundtable that there are no plans to support plug-in display glasses such as the Xreal One, a trick the Steam Deck and Windows handhelds can pull off.
I like the way the Switch 2 feels, though. It seems like it’ll be easier to travel with than Windows handhelds and the Steam Deck, which have bulky side grips that add to the system’s case size needs. The Switch 2 rides somewhat flat, although it’s bigger and longer.
OK, at this point, you’re probably saying, «Scott, please, just talk about the games.» So, I played each game in roughly 20-minute sessions as we were shuttled around different stations in the New York exhibition space that will host the public Switch 2 Experience. It’ll work similarly at other Switch 2 Experience locations, too.
Mario Kart World: Open-world Mario Kart madness
I have no idea how big Mario Kart World is. I drove around freely for a few minutes before a race mode started and I madly rambled from a town to a farm to an arena to mountain roads, jumped on train tracks, hopped on a power line and rode it up in the air, knocked down a lot of fences and found some sinister Bowser-ish castle. The newest Mario Kart game, a Switch 2 exclusive and launch title, is clearly the «game to get.» What I love is the sense that this racing game could be as full of surprises as an open-world Mario game.
It’s Grand Theft Mario or Mario Horizon or whatever you want to call it. This open expanse game’s real estate makes it far vaster than existing Mario Karts. But I played two races, mostly. I don’t even remember exactly what the course looked like because I was so busy navigating against 23 other players. The 24-player gameplay is new and, combined with wider, more expansive-feeling tracks, it’s a lot to take in. There are a lot of new characters to choose from — I picked Luigi with a gondolier outfit and later a hamburger-hatted Toad and Donkey Kong with battle armor. There are bikes, cars and all sorts of other familiar vehicles.
A new knockout tournament mode has players racing across multiple tracks in a world-spanning rally to win. You’re eliminated if you’re in the bottom four. I thought I came in first and got way too excited but I was one lap short of the actual end. I came in 16th. Competitiveness in a field full of this many cars reaches total absurdity.
I want to play more. The game looks great and handles like classic Mario Kart but it’s the extras that make me curious.
Donkey Kong Bananza: Showcase for smashing stuff
Nintendo doesn’t have a new 3D Mario game for the Switch 2 yet but Donkey Kong Bananza looks like a solid replacement. It’s the first open-world (sensing a theme here?) Donkey Kong game in years. It’s also a Switch 2 exclusive, coming July 17. Nobody saw this game coming (well, almost nobody) and I liked what I tried.
The game’s biggest mechanic is digging and destroying nearly everything. Donkey Kong can burrow through walls or the ground and, depending on the level, you can burrow far. I started digging into a wall in my first cave-like level, got lost in my tunneling, then burst out again. Some areas have you digging all the way down to new depths, almost like Tears of the Kingdom (but not really). Where does the madness end?
Donkey Kong is full of goofy expressions and enemies look dynamic in a way that feels almost like Sony’s Ratchet and Clank games. It’s a loud and fun action adventure but I have no idea how long the game actually is. It did showcase a lot more particles of stuff flying around than the older Switch has pulled off and the graphics kept a crisp frame rate.
Metroid Prime 4 Beyond: A technical showcase for graphics (and the mouse mode)
My 20 minutes or so with Metroid Prime 4 made me realize how good Switch 2 games could look. Running at 1080p and 120Hz on a big TV, it moved extremely smoothly and was as impressive a shooter as I’ve ever seen on a Nintendo console. From landing on a barren planet to firing through waves of creatures, rolling around in ball mode and losing a tough battle against a big ugly boss, it won me over.
I played on TV mode only, using the Joy-Cons in standard controller mode and then a mouse-and-controller mode. You can put one Joy-Con down at any time and make it a mouse for controlling movement, just like on a PC. I loved the fast reaction feel of it and I also liked that I could just lift my hand up and go back to analog stick controls if I changed my mind midstream.
Switch 2 Welcome Tour: Why isn’t this free?
I was expecting a dose of the weird at Nintendo’s Switch 2 event but this wasn’t it. Still, the idea of a Welcome Tour isn’t bad. Much like Valve’s Aperture Desk Job and the PlayStation 5’s Astro’s Playroom (or several tutorial apps for the Meta Quest), this looks like a guided tour of the Switch 2’s features, complete with insights from Nintendo and mini-games. I played a few, some of which were more like glorified demos at best.
I dodged asteroids using a Joy-Con in mouse mode, played the first level of Super Mario Bros. in pixel-accurate mode on a 4K TV setting to show how much screen real estate is available and played a guessing game for what frame rate a bouncing ball was moving at. One «game» showed me HDR on and off while launching fireworks. The problem is, this is a paid digital game, instead of the freebie it clearly should have been. I can’t understand why this probably helpful system tutorial isn’t just included on the Switch 2 and I never will.
Drag x Drive: Nintendo’s wild-card game
Somewhere between Arms and Rocket League, Drag x Drive is a Switch 2 exclusive that uses the Joy-Cons in mouse mode to control wheelchair-using players in an intense hoop-shooting sports game. Moving each wheel requires pushing one Joy-Con forward and backward. It gets intense fast.
The feeling ends up being a bit like rowing and my arms tired out; you have to keep wheeling around and moving your arms rapidly, pretty much nonstop. One neat thing is you can feel rumbling haptic clicks beneath your controllers as you «wheel,» making it feel more convincing. Racing to the ball, hitting other players and shooting baskets felt as chaotic as a game of Rocket League. I’m not sure if I’ll ever find this game fun to play because of its seemingly high exertion requirements but I enjoyed trying it for a while.
Mario Party Jamboree flexes camera, mouse modes
The most wacky stuff I tried were probably the new mini-games for the Switch 2 update of Mario Party Jamboree, which add mini-games that work with the Joy-Cons’ new mouse features and a game mode that uses the optional plug-in camera.
Bridget Carey and I revved little wind-up cars by pulling back on the Joy-Con mouse and releasing it to launch forward, with vibrating haptics to add clicking feedback. We played air hockey by pushing our Mouse-Cons around the table to hit the Koopa shells flying back and forth. And then we screamed and danced and balanced shells on our heads in camera mini-games that made us look like we were transported into Mario Party, popping out of warp pipes.
The camera-based games were flashbacks to the days when the PlayStation had a TV camera and the Xbox had the Kinect, which both did similar things. It was definitely fun and it makes Mario Party Jamboree even better but I don’t know how much I’d feel compelled to play the new modes long-term.
Updated Switch games look better — for a price
I played a handful of games optimized for the Switch 2, which will be sold in Switch 2 Editions at a higher price or existing game owners can buy a digital upgrade. The upgrades can be free in some cases if you have the Nintendo Switch Online Plus membership, while others will cost you extra, regardless.
Zelda: Breath of the Wild and Tears of the Kingdom, the Switch’s two epic Zeldas, both have Switch 2 upgrades I briefly played. For sure, they look better, with better frame rates. I’d prefer to play them this way but the difference wasn’t massive. The Switch 2 versions also gain compatibility with a new phone app companion called Zelda Notes that we didn’t get to demo.
Kirby and the Forgotten Land has a new story mode and better-looking graphics on Switch 2. I had fun playing a bit of the new storyline, which involved a lot of freezing-up landscapes. Is it worth the upgrade price? Maybe, because it also has some DLC extras.
GameCube Mode … activated!
Nintendo is adding another bonus to the Switch 2 equation with a Nintendo GameCube virtual console library. It’s part of the Switch Online Plus Expansion Pack subscription but Switch owners cannot play those GameCube games.
There are only a few GameCube games expected at the Switch 2 launch but I gave a few a quick play to remind myself of when I played them back in my own GameCube days: Wind Waker and F-Zero GX. Wind Waker is a classic Zelda and I loved F-Zero GX, which was co-developed by Sega. It still feels ridiculously fast. Nintendo’s selling a GameCube wireless controller, which I also tried out. The buttons and sticks feel just like they used to.
Ports of new third-party games: Are they good enough?
Part of the Switch 2’s appeal to other non-Nintendo gamers is its ability to play games that PC, Xbox and PlayStation folks could play but Switch owners couldn’t. Elden Ring, Madden, Cyberpunk 2077 and Split Fiction are some of the biggest newcomers. The performance, from my quick early plays, was a mixed bag. Split Fiction is a hit co-op game that debuted this year and I love it on the Switch but the split-screen gameplay I tried had less than stellar frame rates and graphics quality. It was fun but didn’t look beautiful.
Cyberpunk 2077 shows off sprawling cityscapes but again, on a big TV, it was clearly not as good as what you could get from a PS5 or Xbox. Madden and Elden Ring weren’t there.
I know what playing games like these feels like on handhelds, though. The Steam Deck already has Elden Ring, Split Fiction and Cyberpunk 2077 support. The Switch 2 looks like a strong competitor to the Steam Deck and current Windows gaming handhelds for a wave of third-party games that’ll finally play decently. Still, I’m not sure how much it’ll convince Steam Deck owners or Windows handheld owners as the whole appeal of those systems is they’ll play PC games you already own.
It shows some promise for the Switch 2 being a step up for playing current-gen games but Nintendo didn’t share any details on how powerful the Nvidia processor onboard is. It’s capable of ray tracing and can upscale game graphics but what are the limits?
Verdict for now: The best Switch, but not yet a necessary one
I wanted more from the Switch 2. More surprises, more wow factor. That being said, it looks like easily the best Switch upgrade since 2017. And yet why do I feel like it’s not a must-buy yet? Because the games, as fun as they were, weren’t doing anything totally new. Because Nintendo raised prices for a lot of things, including more expensive games, Switch 2 Edition modes and even that tutorial game. And because, well, the world’s not in a great economic place right now.
I still want one and want to play Nintendo’s new games, though. Nintendo brings joy and unique experiences. In 2025, it’s the biggest thing gaming has. And the improved Steam Deck-ishness of this Switch 2 is slotting right into my recent handheld gaming habits. I can’t wait to try more when it arrives June 5.
Technologies
In a World Without BlackBerry, Physical Keyboards on Phones Are Making a Comeback
Commentary: You might not even need a new phone to get clicky buttons.
If you have fond memories of clicking away on the BlackBerry, the Palm Treo, the T-Mobile Sidekick or similar handhelds from back in the day, I have good news for you: Phones with keyboards are making a comeback. Sort of.
There’s a growing number of companies looking to bring back clicky, tactile buttons, whether for that nostalgic appeal or to reinvent phone keyboards as an addition to your iPhone or Android device. Some of these have even just announced their plans at CES 2026 or will be bringing these button-filled phones to this year’s Mobile World Congress.
From keyboard cases to modern-day BlackBerry clones, here’s what we know about the potential QWERTY renaissance.
Why are keyboards on phones making a comeback?
It’s difficult to assess the exact turning point for when physical phone keyboards made a comeback, but we have a couple of guesses. Perhaps the biggest reason this is happening is that people rely on their phones as their primary computer. As such, they’re probably typing long emails or editing documentation with just their phone’s touch keyboard.
While that’s perfectly fine for most people, some yearn for the comfort and tactile feel of physical keys. And perhaps getting tired of bad autocorrect errors when typing too quickly.
Another potential case for phones with keyboards is simply the desire for variety. Some people might feel a general fatigue over the familiar look and feel of modern smartphones. Having a handset that functions differently — see the popularity of recent flip and folding phones — is a welcome change.
Plus, phones with keyboards appeal not just to the older generation who miss them, but also to the younger generation who are increasingly into retro tech.
Can I get a BlackBerry in 2026?
Not really. If you want to get a new BlackBerry right out of the factory, you’re out of luck, as the company discontinued hardware production in 2020 and further discontinued its software services in 2022.
You could try to get a BlackBerry on the secondary market (like the TCL-made KeyOne or Key2), but the Android version is outdated and won’t be as functional as other smartphones. Wirecutter’s Brenda Stolyar recently attempted to revive a Blackberry Classic Q20 from 2015 and discovered that, while it can still run modern apps, it takes a lot of patience to sideload them onto the device.
Zinwa is one company that’s buying up old stock of BlackBerry hardware, replacing the internals with new components, installing Android and then reselling them. Its first «product» is the Zinwa Q25, which is essentially a retrofitted BlackBerry Classic. You can buy the finished product for $400 or get a conversion kit for $300.
What keyboard phones and accessories are currently available?
There are several options for keyboard phones on the market.
Clicks keyboard case
The easiest way to get a phone with a keyboard is to turn your existing phone into one. That’s the promise of the Clicks keyboard case, which adds a physical keyboard to most modern smartphones. It made a big splash at CES 2024 and has continued to expand its lineup (we’ll get to that shortly). Simply pop your phone inside the case, and voila, you’ll have a phone with a keyboard.
In our hands-on, we liked the extra screen real estate, how quickly the keyboard interface worked, the preprogrammed keyboard shortcuts and the tactile keys. That said, the keyboard does feel a bit crowded, and it’s unclear if it’s that much more comfortable than the default touch keyboard. Currently, the Clicks keyboard case works with the iPhone 14 and newer, the Razr 2024 and newer and the Pixel 9 and 9 Pro. Its price starts at $139.
There are also plans to release a Clicks Power Keyboard, that attaches to your phone via MagSafe or Qi2 magnetic connection. The Power Keyboard has a slider that accommodates phones of different sizes, plus it can be paired with a tablet, a smart TV or anything that uses Bluetooth. This makes the Power Keyboard much more flexible than the Clicks case, since it doesn’t need to be made for a particular device.
The preorder price is $79, though that could go up in the future.
Clicks Communicator
If you feel ready to get a dedicated keyboard-equipped phone, Clicks also recently announced the Clicks Communicator, an Android smartphone centered around the keyboard experience. It is designed by a former BlackBerry designer to show what a new BlackBerry phone would be like for 2026. It has a slimmed-down interface that prioritizes messaging apps, a text-based home screen and of course, a tactile and clicky keyboard.
As it’s not as full-featured as other modern smartphones, Clicks is positioning the Communicator as a secondary productivity-focused device, which might be a good thing if you’re trying to limit your social media screen time.
It’ll be available later this year for $499, but you can preorder it now for $399.
Unihertz Titan
Unihertz is a Chinese company that’s been making keyboard phones for a few years now. They’re all part of the Titan series and run Android. The current lineup includes the Titan, Titan Pocket, Titan Slim and Titan 2. Plus, an upcoming Titan 2 Elite has been teased for Mobile World Congress. It looks like a curvier addition to the lineup, compared with the other passport-shaped models.
These phones look a lot like BlackBerrys of yore, and the Titan 2 in particular seems to bear a passing resemblance to the BlackBerry Passport.
Prices start at around $300.
Ikko Mind One
The Ikko Mind One is a unique «card-sized» Android phone that comes with an innovative Sony 50-megapixel flip-up camera and, indeed, an optional keyboard case. It also ships with an «Ikko AI OS,» though it’s unclear how that works just yet. It looks utterly adorable, but we haven’t heard enough about it yet.
The Pro version sells for $429.
Minimal Phone
If you combined a Kindle with a BlackBerry, you might have the Minimal Phone. As the name suggests, the Minimal Phone is designed to be a super-simple distraction-free alternative to the modern smartphone. It has a generic e-paper display, a straightforward user interface, a QWERTY keyboard and the Android operating system.
The price starts at $449. You can check out PCMag’s review of the Minimal Phone here.
Which physical phone keyboard should I get?
For now, the easiest way to get a physical keyboard on your phone is likely one of the Clicks accessories, since the keyboard case and power keyboard won’t require a full phone purchase.
For most of these other devices, you’re entering a niche phone category, so support could be all over the place. You’ll want to check how many years of software and security updates these other phones are expected to receive. That way, you can have an idea about how many years of use you can safely get with these phones.
You’ll also want to consider how you want to use the device. If you’re looking for something that’s a step back from a more powerful yet constantly pinging device, the Clicks Communicator or the Minimal Phone might make a good secondary phone. The Unihertz Titan line and the Ikko Mind One may be a closer mimic of that BlackBerry experience.
Technologies
I Asked Audiologists if My Earbuds Are Damaging My Ears
I spoke with ear health experts to learn more about the risks of wearing earbuds and which headphone style is best to prevent hearing loss.
I experienced hearing loss for the first time in early 2025 due to a case of eustachian tube dysfunction, which is when the tube connecting the middle ear to the back of the nose no longer functions properly. Even after I recovered, I was scared it would happen again. So as a wellness writer with 10-plus years of experience who understands the importance of being proactive with my health, I decided to do everything in my power to prevent hearing loss from affecting me again.
While researching ear health tips, I discovered that a common piece of technology, my earbuds, could have been contributing to my hearing issues. To find out if that’s actually the case, I spoke to ear health experts. This is what they had to say, and what they taught me about preserving my ear health.
Earbuds, ear health and hearing risks
Earbuds can pose a few risks, according to Dr. Ruth Reisman, a licensed audiologist and New York hearing aid dispenser. They can trap heat and moisture in the ear, increasing the risk of ear infections. With repeated use, earbuds can also push earwax deeper into the ear, leading to buildup or impaction. Plus, if your earbuds don’t fit correctly or you wear them for long periods, they can cause irritation or soreness in your ear canal.
“Earbuds sit directly in the ear canal, which can increase several risks. The biggest concern is noise-induced hearing loss if volume is too high or listening time is too long,” said Reisman. “I have witnessed all of these problems in the course of my 15 years as an audiologist.”
When you listen to content at high volume, particularly for an extended period, Dan Troast, an audiologist at HearUSA, explains that it can permanently damage the delicate hair cells in your inner ear. Earbud use combined with high volume can cause:
- Noise-induced hearing loss
- Tinnitus (ringing, buzzing or hissing in the ears)
- Sound sensitivity over time
Misusing earbuds is also common. If they don’t have noise cancellation, you might repeatedly turn up the volume to avoid hearing background noise, which can put you in an unsafe listening range fast. However, even listening at a moderate volume can become a problem if you do so for hours each day.
“Early signs of overexposure include temporary muffled hearing or ringing after listening sessions — both are warning signals from the auditory system,” Troast said. Even if you periodically experience temporary ringing in your ears, it can ultimately increase your risk of developing chronic tinnitus.
Earbuds and radiation
In my search for ear health tips, I came across several articles discussing whether wireless Bluetooth earbuds can cause harm through radiation. I asked Reisman if this is true.
“Current scientific evidence doesn’t show that the energy from Bluetooth earbuds causes harm,” she said. “These devices emit far less radiation than cell phones and remain well below established safety limits. From an audiology standpoint, sound exposure is a far greater risk than radiation.”
The 60/60 rule you’ll want to follow if you wear earbuds
Both Reisman and Troast recommend the “60/60 rule” to people who wear earbuds. The 60/60 rule means you listen at no more than 60% of the maximum volume for no more than 60 minutes at a time.
“Daily use is fine if the volume stays safe and ears are given time to rest,” Reisman advises. “I usually tell patients to take a 15- to 20-minute break for every hour of use.”
If you haven’t already, Troast recommends checking whether your devices have built-in hearing health settings that automatically monitor volume exposure. For instance, on your iPhone, Apple Watch or iPad, you can set up headphone notifications to alert you to lower the volume when you’ve reached the seven-day audio exposure limit (such as 80 decibels for 40 hours over seven days). Or, you can activate the Reduce Loud Audio feature to have your headphone volume automatically lowered once it exceeds your set decibel level.
Safer types of headphones for your ears
Over-the-ear headphones are generally safer, according to Reisman, because they sit outside the ear canal and don’t concentrate sound as directly on the eardrum. Since they aren’t in the ear canal like earbuds, they’re also less likely to cause irritation or earwax buildup.
“Over-the-ear headphones can be safer — if they allow for lower listening volumes,” said Troast. “Even better are noise-canceling headphones, which reduce background noise, so listeners don’t feel the need to crank up the volume.” Just make sure you’re still aware of your surroundings, especially if you’re outdoors near traffic.
Open earbuds could also be a safer option. They use bone-conduction technology, which transmits sound through the earbones and the skull rather than directly to the eardrum. «Several headphone companies claim open earbuds are better for your hearing health and are more hygienic,» said David Carnoy, CNET’s resident headphone expert.
Since open earbuds don’t sit inside or cover the ear:
- Warmth and moisture, like sweat, won’t build up, which can cause ear infections.
- Debris, such as dust, won’t transfer from the earbuds into the ear.
- They won’t push earwax deeper in your ear, which can lead to impaction.
- Don’t rub or press on the ear canal, reducing discomfort or irritation.
However, if you listen to content at high volumes, no headphone style is completely safe. What matters most for your ear and hearing health is total sound exposure over time, so make sure you’re monitoring your volume level and giving your ears breaks.
Expert earbud tips
If earbuds are your preferred headphone type for listening to your favorite music, shows and podcasts, Troast offers the following tips from an audiology perspective:
- Use built-in volume limit settings on smartphones.
- Choose noise-canceling earbuds or headphones to avoid increasing volume in loud environments.
- Take regular listening breaks.
- Avoid sleeping in earbuds.
- Get a baseline hearing test, especially if you use earbuds daily.
If you’re already experiencing tinnitus, it’s especially important that you manage your volume level to prevent it from worsening.
Carnoy adds that there have also been instances of people being allergic to the materials used for earbud tips. If you have a known allergy, make sure your earbuds don’t use that material, or replace the tips. If you do have an allergic reaction, stop using the earbud tips until you can find a substitute.
Lastly, Reisman advises keeping your earbuds clean, avoiding sharing them and ensuring they fit properly. Most earbuds come with tips in different sizes, so you can find the right fit for your ear size.
When to see an audiologist or doctor
If you experience ringing in the ears, muffled hearing, ear pain or frequent infections, Reisman recommends you consider an evaluation with an audiologist.
You’ll also want to pay attention to early warning signs of inner ear damage from noise exposure, such as ringing in the ears, difficulty hearing or needing to turn up the volume over time.
If you’re already experiencing hearing loss, Troast said that addressing it with hearing aids can provide relief. Tinnitus, on the other hand, can be treated with evidence-based approaches such as sound therapy or specific counseling strategies.
“Hearing damage is gradual and cumulative,” Reisman said, “but it’s also largely preventable with smart and healthy listening habits.” And that includes using your headphones — or, in my case, earbuds — responsibly.
Technologies
Today’s NYT Mini Crossword Answers for Saturday, Feb. 21
Here are the answers for The New York Times Mini Crossword for Feb. 21.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? It’s the long Saturday version, and some of the clues are stumpers. I was really thrown by 10-Across. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: «Jersey Shore» channel
Answer: MTV
4A clue: «___ Knows» (rhyming ad slogan)
Answer: LOWES
6A clue: Second-best-selling female musician of all time, behind Taylor Swift
Answer: MADONNA
8A clue: Whiskey grain
Answer: RYE
9A clue: Dreaded workday: Abbr.
Answer: MON
10A clue: Backfiring blunder, in modern lingo
Answer: SELFOWN
12A clue: Lengthy sheet for a complicated board game, perhaps
Answer: RULES
13A clue: Subtle «Yes»
Answer: NOD
Mini down clues and answers
1D clue: In which high schoolers might role-play as ambassadors
Answer: MODELUN
2D clue: This clue number
Answer: TWO
3D clue: Paid via app, perhaps
Answer: VENMOED
4D clue: Coat of paint
Answer: LAYER
5D clue: Falls in winter, say
Answer: SNOWS
6D clue: Married title
Answer: MRS
7D clue: ___ Arbor, Mich.
Answer: ANN
11D clue: Woman in Progressive ads
Answer: FLO
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