Technologies
Best Unlimited Data Plans for 2025
Not all unlimited data plans for your phone are the same. We looked at the best options from AT&T, Verizon and T-Mobile to help you know if its worth jumping carriers for a better deal.
Whether you have an iPhone or on team Android, you need an unlimited data plan to get the most out of your phone. But trying to find the overall «best» unlimited plan can be a Sisyphean challenge. There are different amounts of data, hotspot support and extras like streaming services. We’ve filtered through the carriers bold claims about performance, coverage and pricing to narrow down the best unlimited data plans from Verizon, T-Mobile and AT&T. Here are the best postpaid unlimited plans that provide the most perks and value for single lines and for families of four.
Best unlimited data plans of 2025
Single lines
Best for value for a single line
Pros
- T-Mobile’s 5G network is strong
- The plan includes 50GB of regular high-speed data in the US, as well as some hotspot data
Cons
- Hotspot limited to «3G speeds»
- Data in Canada and Mexico is at slow «2G» speeds
- The plan isn’t easy to find and everyone needs to be on the same plan
T-Mobile reshuffled its plans last year and got rid of our previous pick in this spot, the Base Essentials plan that offered a single line for $45 a month. It replaced that option with an Essentials Savings plan, a «limited time» offer of $50 a month for a single line.
It has since been renamed the plan to Essentials Saver, and although the plan is largely the same, there are some notable tweaks.
The data remains unlimited, and you now get 50GB of high-speed data, instead of the 20GB that Base Essentials offers. T-Mobile hasn’t said how long the Essentials Saver option will hang around, but we break down how it compares to the carrier’s plans here.
As before, perks like free Netflix or the bundling of taxes and fees into the sticker price aren’t included. You do get unlimited hotspots at «3G speeds» and unlimited talk, text and 2G data in Mexico and Canada.
At $50 for a single line, the Essentials Saver plan is now the same price for a single line as AT&T’s Value Plus plan, and both could be solid options for those looking for a single line without frills.
Although the price of the AT&T and T-Mobile plans are now the same, we give T-Mobile the edge here mainly because it includes hotspot access. Even at «3G speeds,» the option could be a useful feature in a pinch.
It’s also worth mentioning that T-Mobile allows for multiple lines on this plan, with two lines running for $80 a month. (If you need three or more, you may want to look at one of T-Mobile’s other plans, which could be cheaper thanks to various promotions the carrier regularly runs.)
You may need to click «see more plans» and then «explore Essentials Saver plan» on T-Mobile’s site to get this option to appear, although lately, the carrier has been showing it alongside its other offerings.
Runner-up for value on a single line
Pros
- Cheaper rate for AT&T service
Cons
- No hotspot data
- Everyone needs to be on same plan
Like its rivals, AT&T recently gave its plans a slight reshuffling and as well as some slight price hikes. Its cheapest Value Plus plan has been rebranded as «Value Plus VL» and could be the way to go if you need one line. You get unlimited talk, text and data and 5G access for $51 a month. There are no perks like a free streaming service subscription or hotspot data. Also new in the updated plan is the ability to add multiple lines to this plan should you need it, although all will need to be on Value Plus VL.
Suppose all you need is a simple unlimited plan from your phone. In that case, this one is about a dollar cheaper than T-Mobile’s Essentials Saver, $15 cheaper than AT&T’s Unlimited Starter SL (with this plan including 3GB of hotspot data) and $14 cheaper than Verizon’s Unlimited Welcome.
Best for value (with multiple lines)
Pros
- T-Mobile’s 5G network
- Plans include 50GB of regular high-speed data in the US, plus the ability to use phones as a hotspot
Cons
- Hotspot is limited to «3G speeds»
- Canada and Mexico data is at even slower «2G» speeds
- Essentials Saver plan isn’t easy to find and everyone needs to be on the same plan
Because T-Mobile restructured its cheapest plans, this has gotten a bit more complicated. As mentioned above, both T-Mobile Essentials and Essentials Saver include unlimited talk, text and data for all the carrier’s base unlimited plans, including 5G access.
In short, if you need two lines, Essentials Saver is your best pick, while those looking for three or more lines may want to go with regular Essentials.
Two lines of Essentials Saver run $80 a month, while a similar offering from Verizon costs $110 a month and a similar deal from AT&T runs $122 a month (for Starter SL). Three lines will also run $90 at T-Mobile for its regular Essentials thanks to a promotion, compared with $120 at Verizon (for Unlimited Welcome) and $138 at AT&T (for Unlimited Starter SL). The four-line option is now back to $100 at T-Mobile, thanks to a promotion, compared with $120 at Verizon and $144 at AT&T.
For those comparing prices on multiple carriers’ websites, it’s worth keeping in mind that Verizon’s pricing by default factors in a switching promotional discount of $180 over three years for Unlimited Welcome or $540 if you’re getting Unlimited Plus. In both cases, it’s also assuming you aren’t getting a new phone when you switch.
To get the real numbers of Verizon’s plans make sure to add $5 per line to its Welcome prices and $15 per line for Plus. Our pricing above removes the Bring Your Own Device credit. Our pricing here also assumes no perks from Verizon.
As for T-Mobile, its prices also come with a couple of caveats: Unlike the carrier’s Go5G or Magenta plans, taxes and fees aren’t included in any of these Essentials prices, making the final total a little higher. All the deals also require that you set up AutoPay and paperless billing.
As mentioned, you may need to click «see more plans» and then «explore Essentials Saver plan» on T-Mobile’s site to get this option to appear if it doesn’t show up right away alongside the carrier’s other plans.
Runner-up for value (multiple lines)
Pros
- Verizon’s 4G LTE network is a strong backbone
- Can still get perks
- Can «mix and match» plans
Cons
- No access to Verizon’s fastest 5G networks
- No set amount of high-speed data
- No hotspot data
- Lower savings on upgrades to new devices and Verizon makes the pricing complicated on its website
Verizon’s updated plans have replaced the carrier’s previous Welcome Unlimited offer with one named Unlimited Welcome. The names are flipped, but the core offer is still largely the same: There are no streaming perks like the Disney Bundle with this plan, no hotspot data and you can’t hop on Verizon’s fastest 5G networks (which it calls Ultra Wideband). You do get Verizon’s network for $120 a month for four lines, assuming you have automatic payments set up.
If you switch to Verizon and bring your own phone the carrier will give you $180 back over 36 months. This amounts to a $5 monthly savings and is why the carrier’s website may show you different pricing.
Compared with the competition, the Verizon plan is still $15 a month pricier than T-Mobile’s Essentials Savings plan for a single line, but it’s $24 a month cheaper than AT&T’s Unlimited Starter SL plan for a family of four. Those looking to save even more can combine the Welcome plan with Verizon’s other discounts for teachers, nurses, military and first responders.
T-Mobile Essentials iPhone 16 offer
Pros
- T-Mobile’s 5G network and iPhone 16 phones for each line
- Plans include 50GB of regular high-speed data in the US and the ability to use phones as a hotspot
Cons
- Hotspot is limited to «3G speeds»
- Canada and Mexico data are at even slower «2G» speeds
- The deal isn’t always easy to find
- Everyone needs to be on same plan
- Taxes and fees aren’t included, unlike other T-Mobile plans
Note: You need to switch to T-Mobile and have an eligible trade-in.
T-Mobile’s switcher offer is tempting if you’re looking to switch to the carrier and need new devices. You get four lines of its Essentials plan and four new iPhone 16 models for $100 monthly. You can find it by scrolling down the carrier’s Apple deals page.
As always, there is some fine print to be aware of. Here is what that is.
Like other carriers, you need to commit to being with T-Mobile for 24 months (which is better than AT&T and Verizon’s respective 36-month installment plans). Leaving early loses you the credits and leaves you on the hook for the balance owed. You must also have at least four lines and trade in an iPhone 11 Pro or newer to get the full value for the deal. Older phones, like an iPhone 6 or 7, will only get you partial credit off an iPhone 16 ($415 off per line).
T-Mobile’s Essentials plan also doesn’t include perks like Netflix or bundling in taxes and fees. You also will be on the hook for $35 a line «device connection» charges. These are one-time fees the carrier charges as part of activation. They’re also fairly standard across the major carriers.
This is still a good deal, particularly if you have three- or four-year-old iPhones and are already considering switching. Each iPhone 16 retails for $830 per device most providers won’t give that type of credit for an iPhone 12.
Verizon has its own, similar free iPhone offer, but that deal gives you the iPhone 15s instead of the iPhone 16s. AT&T has no four-line deal that bundles in free iPhones.
Best for perks
Pros
- Verizon’s 4G LTE network is a strong backbone
- Can still get perks and can «mix and match» plans
Cons
- No access to Verizon’s fastest 5G networks
- No set amount of high-speed data
- No hotspot data
- Lower savings on upgrades to new devices and Verizon makes the pricing complicated on its website
This is a bit more complicated. Verizon used to be our pick with its Play More plan that bundled in the Disney Bundle (ad-free Disney Plus, ESPN Plus and Hulu with ads) and services like Google Play Pass or Apple Arcade into the plan’s sticker price.
Now the carrier has updated its wireless plans to remove perks like the Disney Bundle or Apple Arcade and Google Play Pass from being automatically included with its service. Even with its new plans, it’s still our pick for best perks, but this will require a bit more explanation.
Instead of automatically putting services in, it now offers a variety of perks at $10 a month, per perk, allowing users to pick and choose what they want. It also now allows its lower-cost plan — Unlimited Welcome — to participate.
Unlimited Welcome runs $65 a month for one line or $120 a month for four lines. You get unlimited talk, text and data but you don’t get access to Verizon’s fastest 5G networks (what it calls «5G Ultra Wideband») or hotspot data. For that, you will need to step up to its pricier Unlimited Plus plan ($80 for one line, $180 for four lines).
Both the Welcome and Plus plans include the ability to add perks at that $10 monthly rate. This includes the Disney Bundle (normally $19 a month), Apple One individual (normally around $20 a month), Apple Music Family (which can be shared with five people and normally runs $17 a month) and Walmart Plus (normally $13 a month but also includes Paramount Plus Essential).
Other perks are available, including an additional 100GB of hotspot data (normally $45 a month), 2TB of Verizon’s cloud storage (normally $15 a month), three days of international data (what the carrier calls TravelPass — normally $10 a day).
All perks can be turned on or off at will, and you could forgo them entirely. You can even go with multiple perks on a single line if you want.
Whether this makes sense for your situation may require some time with a spreadsheet going through what services work for you and what you’re willing to pay for them. The savings could add up if you’re paying for some of these services directly, but it also could be more expensive than your existing plan.
It is also worth mentioning that Verizon allows you to «mix and match» lines, so if not everyone needs the faster 5G connectivity they could be on Unlimited Welcome while the one who does can go on Unlimited Plus.
AT&T allows something similar with its unlimited plans, but at the moment, it no longer offers any streaming perks. To get T-Mobile’s perks, everyone has to be on the same plan.
If you wanted a cheaper way to save on one or two services like the Disney Bundle, you could have four lines for $120 a month, add the Disney perk for $10 and pay $130 a month for the whole package.
You can also combine these plans with Verizon’s other discounts for teachers, nurses, military and first responders to save a bit more.
Runner-up for perks
Pros
- T-Mobile has a strong 5G network
- Taxes and fees are included in the sticker price and solid perks like Netflix and international data
Cons
- Magenta plans are harder to find on T-Mobile’s website and best new device upgrade deals are limited to pricier options like Go5G Plus
T-Mobile’s new plans are also complicated. For most people, T-Mobile’s Magenta and Magenta Max options are the better pick when it comes to looking for perks for one or two lines. They are cheaper than the new Go5G options and have most of the same features, except with a cheaper monthly rate ($70 for one line on Magenta, $120 for two lines and $85 for one line on Magenta Max, $140 for two lines).
You get less hotspot and international data with a Magenta plan compared to a Go5G option, and Magenta Max users also don’t get the same ability to upgrade to a new device after two years while taking advantage of T-Mobile’s «new customer» deals.
Thanks to T-Mobile offering a free third line on its Go5G options, those plans become cheaper and a better value compared to the Magentas if you need three or more lines.
Among the benefits of Magenta and Go5G ($75 a month for one line, $155 a month for four lines) are unlimited international data (albeit at slow «2G speeds») when traveling in over 210 countries, an hour of in-flight Wi-Fi on multiple airlines and T-Mobile Tuesdays weekly giveaways and six free months of Apple TV Plus. T-Mobile will also include Netflix’s $16-a-month Standard with Ads plan (which allows for 1080p HD streaming on up to two screens at once), but you need to have at least two lines of Magenta or Go5G to be eligible.
Its pricier Magenta Max ($85 a month for one line, $200 a month for four lines) and Go5G Plus ($90 a month for one line, $185 a month for four lines) plans keep the Netflix subscription (even if you only have one line), includes a full subscription to Apple TV Plus, ups the hotspot data from 15GB on Go5G to 50GB per month on Go5G Plus, adds 5GB of high-speed international data and gives you unlimited Wi-Fi on a host of flights including those from American, Alaska Airlines, Delta and United. Go5G Plus also has 15GB of high-speed data in Canada and Mexico, compared to 10GB on Go5G.
T-Mobile’s priciest Go5G Next ($100 per month for one line, $225 per month for four lines) plans also now include Hulu (with ads). This plan also lets you upgrade your phone every year, but unless you really want Hulu or a new device, you’re probably better off on Go5G Plus.
Unlike its Essentials plans discussed earlier, T-Mobile also includes taxes and fees with the pricing of all of its Magenta and Go5G plans.
More about unlimited data plans and perks
AT&T’s unlimited plans no longer have much in the way of perks. The carrier used to offer a free subscription to Max with its top Unlimited Elite offering ($85 for one line, $50 a month if you have four lines), but it got rid of the option in early June 2022.
It is also worth reiterating that carrier streaming offers — like Verizon and the Disney bundle or a number of its various perks or T-Mobile’s offerings of Netflix, Hulu and Apple TV Plus — are often limited to one subscription per account, not one for each line you have.
Factors to consider
Know your area
Before we get to the plans, finding the best means making sure you have the coverage that you need. This makes it very hard for us to give a blanket recommendation of any one carrier. T-Mobile’s service in New York may be excellent, but if you’re in rural Iowa, Verizon is more reliable. Depending on your location and data needs, the recommendations for the best plan may vary widely.
Your mileage may vary, but the good news is that these networks are growing and improving all the time, particularly as the three major players race to blanket the US with 5G. It’s quite possible that you left a network complaining about its sparse service a decade ago, but now it’s beefed up in pursuit of new customers.
If you know any friends or family in your area that already use the carrier you’re considering, ask about their experience. You could also go to a carrier’s store and see if they offer any free ways to try out the service before switching over, such as T-Mobile’s Network Pass. Verizon offers a similar 30-day «Test Drive» program, while AT&T has recently introduced its own 30-day eSIM free trial option for sampling its network.
Know your deals and discounts
One other thing to keep in mind: discounts. All of the carriers offer additional discounts that you could be eligible for, depending on your employer, military status, student status or age.
First responders, military members, veterans, nurses and teachers can get discounts on every major carrier. Verizon has discounts for students, while T-Mobile’s Work perk could knock 15% off the monthly price of a Go5G Plus or Go5G Next plan, with AT&T offering a similar program for its Unlimited Premium plans that it calls Signature. AT&T also has a promotion for teachers that offers 25% off its latest unlimited plans.
If you’re 55 or older, you may also be eligible for a discounted plan: T-Mobile offers discounted plans nationwide for as low as $55 a month for two lines, and Verizon and AT&T offer similar options but only for Florida residents.
It’s also worth noting that some carriers, particularly Verizon (right now), sometimes advertise different rates on their websites geared toward switchers. A current promotion at the carrier offers a discount on the monthly plan but only if you switch to Verizon and are bringing your own phone (not trading in and financing a new one on an installment plan). Our recommendations below reflect the actual rate outside of these very specific promotions.
How we test
Picking a wireless plan and carrier is a very individualized process. What works for you and your family’s needs may be vastly different from your friends or neighbors. Even geographically, some areas have better AT&T coverage while others work best on Verizon or T-Mobile. The picks we make are based on over a decade of covering and evaluating wireless carriers, their offerings and overall performance.
In particular we take into account the following:
1. Coverage
2. Price
3. Value
4. Perks
Coverage
Since all three major providers blanket most of the country with good 4G LTE or 5G, this is largely a toss-up on a macro level and why we recommend a variety of eSIM options for figuring out what works best for you in your particular location so you can best decide what is right for you. Looking at coverage maps on each provider’s website will likely show that you get good coverage even if your experience isn’t full bars or the fastest speeds.
Price/Value
Value is factoring in the total experience you might get, such as how much high-speed data you get and what’s included in the sticker price.
Perks
Perks are add-ons beyond the core components of wireless service (talk, text and data). This could range from bundling in or discounting on streaming services to extra hotspot data or the ability to use your phone internationally.
We factor all this into our picks, evaluating the options and making clear who we think each choice is best for.
Read more: Best Streaming Service Deals
Unlimited phone plan FAQs
Technologies
Hands On With Nintendo Switch 2: I Played All the Games and Wonder if It’s Worth It
Nintendo’s $450 Switch 2 is almost here, and I spent a day playing the new games. Here’s what I think about the second-gen console.

When I say I got plenty of hands-on time with the new Nintendo Switch 2, I don’t mean that I got to just check out the slightly-larger unit and play demos of a few games. I worked gaming muscles I didn’t know I had.
Pushing my hands around a fabric-covered table while holding two mouse controllers is surprisingly tiring. I was playing Drag x Drive, a new wheelchair sports game coming for the Nintendo Switch 2 that uses one of the console’s new features: Joy-Cons that work like computer mice. I felt vibrations under my hands as though I was spinning my wheels. But I wondered: Who will play the Switch 2 while seated at a table? I realized later that you can also rub them on your pants legs to make them work. So I did that, too. It was a little less tiring.
This was just one weird part of a long day playing the Nintendo Switch 2, the $450 sequel to one of Nintendo’s most popular game consoles ever, arriving June 5, with preorders opening soon. I’ve loved playing games on the Switch, just like many people. However, the Switch 2, while being a new console, feels a lot like an updated version of a system many people already own.
Much like the PlayStation 5 or the Xbox Series X, it’s betting that playing games that look a little better matters enough to upgrade. But Nintendo’s also laying down some side bets on new features that could make a difference: in-game voice chat with friends at the press of a button, a plug-in camera that can work with wacky party games and, yeah, new controllers that double as mice.
So here’s the question: Is this more fun than the existing Switch and its games? I’d say the Switch 2 is a better piece of hardware, no doubt, but the upgrade proposition feels pretty uncertain until Nintendo shows many more games that make it worth it.
That being said, the Switch 2, as a bigger, better version of the existing Switch, could make a lot of sense for those who can afford it, especially since there’s still nothing quite like it out there. At $450 (£395, AU$699), plus $70 or $80 for its two biggest launch-window games, Mario Kart World and Donkey Kong Bananza, this is an expensive proposition for any family right now. A CNET survey recently found that affordability is the top concern for US gamers considering making the purchase. Then again, as a handheld game console with its own included dock that can also play games in 4K on a TV, it’s actually competitively priced versus the Steam Deck and Windows gaming handhelds.
I played Mario Kart World. I played Donkey Kong Bananza. I played remastered versions of Zelda: Breath of the Wild and Tears of the Kingdom, and Kirby and the Forgotten Land. I played Cyberpunk 2077 and Split Fiction. And I played Mario Party Jamboree with new mouse-Joy-Con and camera-optional modes that projected me onto the TV. It was all fun, and the Switch 2 is the handheld I’d prefer to play my library of Switch games on. But I don’t think it’s a necessary upgrade for anyone right now. That said, your kids will probably ask for Mario Kart World and a Switch 2.
Hands-on with the handheld: Nice screen, larger feel, similar buttons
The Switch 2 is big, and feels dense. It’s not that much bigger than the Switch OLED, to me, but that larger 7.9-inch screen feels welcome. I play on a large Steam Deck a lot lately, and the Switch 2 feels sort of like that, but actually thinner. It’s about the same thickness as the Switch in casual holding-and-looking comparisons.
The Switch 2 has an LCD, not OLED, like the last iteration of the Switch, which went on sale in 2021. But honestly, it looked great to me in the hours I tried it. The 1080p resolution, HDR capabilities and refresh rate that can go up to 120Hz, depending on the game, stood out while playing. I’d take this over the Switch OLED display right now.
The larger Joy-Cons now magnetically snap in and out but have little release buttons on the back. They snap in smoothly, and then you eject them with the trigger release and remove them. It’s a smooth action and a lot easier than pressing that small button on the current Switch Joy-Cons. The controllers, though sturdy-feeling, have a surprisingly similar feel. The analog sticks felt like existing Joy-Cons, and the buttons clicked similarly. I’m bummed that there’s no analog rear trigger.
Instead, these triggers click just like the older Switch — something that the Switch 2’s producers and directors, in a round table chat during my New York demo day, said was decided upon because they offer a more immediate response in games. I think it’s a miss since every other console I’ve played has analog triggers, and they work well. Putting analog triggers on a Switch 2 would have made previous Switch games feel different on the Switch 2, though, and maybe that’s where the challenge lay.
The C button on the right Joy-Con launches Game Chat, a new mode that allows four-player audio chats with trusted Switch friends (that can be parent-approved). These chats can also become grainy video chats with an optional plug-in camera that can be used with the Switch when docked. Nintendo sells its own stand-like camera for $50, but you could also use a third-party camera (mileage may vary, according to Nintendo).
I didn’t get to try Game Chat during the demo day, but I’m curious about how good the audio quality and noise cancellation are. Nintendo says it’s good enough to filter around room noise while talking from across the room. The Switch 2 has a microphone, but the Joy-Cons don’t. A new $80 Switch 2 Pro Controller, which feels similar to the previous Switch Pro Controller with two added rear paddle buttons, does have a headphone jack that can be used to connect a microphone-enabled headset, though.
The new Switch 2 dock has its own fan system and looks chunky. It’ll sit near a TV, so you probably won’t mind, but it’s a bigger unit than before and, like several accessories, won’t work with the first-gen Switch. It enables 4K gaming modes on TVs, though, so that’s the reason.
There’s a new Switch 2 kickstand, which tilts at a wider range of angles. But it’s made of plastic and feels a bit flimsier than I expected, although it holds its position well. And there are two USB-C ports now — one on top, one on bottom — but it turns out the top port won’t do video-out. Nintendo’s creative team told me at a developer round table that there are no plans to support plug-in display glasses such as the Xreal One, a trick the Steam Deck and Windows handhelds can pull off.
I like the way the Switch 2 feels, though. It seems like it’ll be easier to travel with than Windows handhelds and the Steam Deck, which have bulky side grips that add to the system’s case size needs. The Switch 2 rides somewhat flat, although it’s bigger and longer.
OK, at this point, you’re probably saying, «Scott, please, just talk about the games.» So, I played each game in roughly 20-minute sessions as we were shuttled around different stations in the New York exhibition space that will host the public Switch 2 Experience. It’ll work similarly at other Switch 2 Experience locations, too.
Mario Kart World: Open-world Mario Kart madness
I have no idea how big Mario Kart World is. I drove around freely for a few minutes before a race mode started, and I madly rambled from a town to a farm to an arena to mountain roads, jumped on train tracks, hopped on a power line and rode it up in the air, knocked down a lot of fences and found some sinister Bowser-ish castle. The newest Mario Kart game, a Switch 2 exclusive and launch title, is clearly the «game to get.» What I love is the sense that this racing game could be as full of surprises as an open-world Mario game.
It’s Grand Theft Mario, or Mario Horizon, or whatever you want to call it: This open expanse game’s real estate makes it far vaster than existing Mario Karts. But I played two races, mostly. I don’t even remember exactly what the course looked like because I was so busy navigating against 23 other players. The 24-player gameplay is new, and combined with wider, more expansive-feeling tracks, it’s a lot to take in. There are lots of new characters to choose from — I picked Luigi with a gondolier outfit and later a hamburger-hatted Toad and Donkey Kong with battle armor. There are bikes, cars and all sorts of other familiar vehicles.
A new knockout tournament mode has players racing across multiple tracks in a world-spanning rally to win. You’re eliminated if you’re in the bottom four. I thought I came in first and got way too excited, but I was one lap short of the actual end. I came in 16th. Competitiveness in a field full of this many cars reaches total absurdity.
I want to play more. The game looks great and handles like classic Mario Kart, but it’s the extras that make me curious.
Donkey Kong Bananza: Showcase for smashing stuff
Nintendo doesn’t have a new 3D Mario game for the Switch 2 yet, but Donkey Kong Bananza looks like a solid replacement. It’s the first open-world (sensing a theme here?) Donkey Kong game in years. It’s also a Switch 2 exclusive, coming July 17. Nobody saw this game coming (well, almost nobody), and I liked what I tried.
The game’s biggest mechanic is digging and destroying nearly everything. Donkey Kong can burrow through walls or the ground, and, depending on the level, you can burrow far. I started digging into a wall in my first cave-like level, got lost in my tunneling, then burst out again. Some areas have you digging all the way down to new depths, almost like Tears of the Kingdom (but not really). Where does the madness end?
Donkey Kong is full of goofy expressions, and enemies look dynamic in a way that feels almost like Sony’s Ratchet and Clank games. It’s a loud and fun action adventure, but I have no idea how long the game actually is. It did showcase a lot more particles of stuff flying around than the older Switch has pulled off, and the graphics kept a crisp frame rate.
Metroid Prime 4 Beyond: A technical showcase for graphics (and the mouse mode)
My 20 minutes or so with Metroid Prime 4 made me realize how good Switch 2 games could look. Running at 1080p and 120Hz on a big TV, it moved extremely smoothly and was as impressive a shooter as I’ve ever seen on a Nintendo console. From landing on a barren planet to firing through waves of creatures, rolling around in ball mode and losing a tough battle against a big ugly boss, it won me over.
I played on TV mode only, using the Joy-Cons in standard controller mode and then a mouse-and-controller mode. You can put one Joy-Con down at any time and make it a mouse for controlling movement, just like on a PC. I loved the fast reaction feel of it, and I also liked that I could just lift my hand up and go back to analog stick controls if I changed my mind midstream.
Switch 2 Welcome Tour: Why isn’t this free?
I was expecting a dose of the weird at Nintendo’s Switch 2 event, but this wasn’t it. Still, the idea of Welcome Tour isn’t bad. Much like Valve’s Aperture Desk Job and the PlayStation 5’s Astro’s Playroom (or several tutorial apps for the Meta Quest), this looks like a guided tour of the Switch 2’s features, complete with insights from Nintendo and minigames. I played a few, some of which were more like glorified demos at best.
I dodged asteroids using a Joy-Con in mouse mode, played the first level of Super Mario Bros. in pixel-accurate mode on a 4K TV setting to show how much screen real estate is available and played a guessing game for what frame rate a bouncing ball was moving at. One «game» showed me HDR on and off while launching fireworks. The problem is, this is a paid digital game, instead of the freebie it clearly should have been. I can’t understand why this probably helpful system tutorial isn’t just included on the Switch 2, and I never will.
Drag x Drive: Nintendo’s wild-card game
Somewhere between Arms and Rocket League, Drag x Drive is a Switch 2 exclusive that uses the Joy-Cons in mouse mode to control wheelchair-using players in an intense hoop-shooting sports game. Moving each wheel requires pushing one Joy-Con forward and backward. It gets intense fast.
The feeling ends up being a bit like rowing, and my arms tired out; you have to keep wheeling around and moving your arms rapidly, pretty much nonstop. One neat thing is you can feel rumbling haptic clicks beneath your controllers as you «wheel,» making it feel more convincing. Racing to the ball, hitting other players, and shooting baskets felt as chaotic as a game of Rocket League. I’m not sure if I’ll ever find this game fun to play because of its seemingly high exertion requirements, but I enjoyed trying it for a while.
Mario Party Jamboree flexes camera, mouse modes
The most wacky stuff I tried were probably the new mini-games for the Switch 2 update of Mario Party Jamboree, which add mini-games that work with the Joy-Cons’ new mouse features and a game mode that uses the optional plug-in camera.
Bridget Carey and I revved little wind-up cars by pulling back on the Joy-Con mouse and releasing it to launch forward, with vibrating haptics to add clicking feedback. We played air hockey by pushing our Mouse-Cons around the table to hit the Koopa shells flying back and forth. And then we screamed and danced and balanced shells on our heads in camera mini-games that made us look like we were transported into Mario Party, popping out of warp pipes.
The camera-based games were flashbacks to the days when the PlayStation had a TV camera, and the Xbox had the Kinect, which both did similar things. It was definitely fun, and it makes Mario Party Jamboree even better, but I don’t know how much I’d feel compelled to play the new modes long-term.
Updated Switch games look better — for a price
I played a handful of games optimized for the Switch 2, which will be sold in Switch 2 Editions at a higher price or existing game owners can buy a digital upgrade. The upgrades can come for free in some cases if you have the Nintendo Switch Online Plus membership, while others will cost you extra, regardless.
Zelda: Breath of the Wild and Tears of the Kingdom, the Switch’s two epic Zeldas, both have Switch 2 upgrades I briefly played. For sure, they look better, with better frame rates. I’d prefer to play them this way, but the difference wasn’t massive. The Switch 2 versions also gain compatibility with a new phone app companion called Zelda Notes that we didn’t get to demo.
Kirby and the Forgotten Land has a new story mode and better-looking graphics on Switch 2. I had fun playing a bit of the new storyline, which involved a lot of freezing-up landscapes. Is it worth the upgrade price? Maybe, since it also has some DLC extras.
GameCube Mode… activated!
Nintendo is adding another bonus to the Switch 2 equation with a Nintendo GameCube virtual console library. It’s part of the Switch Online Plus Expansion Pack subscription, but Switch owners cannot play those GameCube games.
There are only a few GameCube games expected at the Switch 2 launch, but I gave a few a quick play to remind myself of when I played them back in my own GameCube days: Wind Waker and F-Zero GX. Wind Waker is a classic Zelda, and I loved F-Zero GX, which was co-developed by Sega. It still feels ridiculously fast. Nintendo’s selling a GameCube wireless controller, which I also tried out. The buttons and sticks feel just like they used to.
Ports of new third-party games: Are they good enough?
Part of the Switch 2’s appeal to other non-Nintendo gamers is its ability to play games that PC, Xbox and PlayStation folks could play but Switch owners couldn’t. Elden Ring, Madden, Cyberpunk 2077 and Split Fiction are some of the biggest newcomers. The performance, from my quick early plays, was a mixed bag. Split Fiction is a hit co-op game that debuted earlier this year, and I love it on the Switch, but the split-screen gameplay I tried had less than stellar frame rates and graphics quality. It was fun, but didn’t look beautiful.
Cyberpunk 2077 shows off sprawling cityscapes, but again, on a big TV, it was clearly not as good as what you could get from a PS5 or Xbox. Madden and Elden Ring weren’t there.
I know what playing games like these feels like on handhelds, though. The Steam Deck already has Elden Ring, Split Fiction and Cyberpunk 2077 support. The Switch 2 looks like a strong competitor to the Steam Deck and current Windows gaming handhelds for a wave of third-party games that’ll finally play decently. Still, I’m not sure how much it’ll convince Steam Deck owners or Windows handheld owners since the whole appeal of those systems is they’ll play PC games you already own.
It shows some promise for the Switch 2 being a step up for playing current-gen games, but Nintendo didn’t share any details on how powerful the Nvidia processor onboard is. It’s capable of ray tracing and can upscale game graphics, but what are the limits?
Verdict for now: The best Switch, but not yet a necessary one
I wanted more from the Switch 2. More surprises, more wow factor. That being said, it looks like easily the best Switch upgrade since 2017. And yet why do I feel like it’s not a must-buy yet? Because the games, as fun as they were, weren’t doing anything totally new. Because Nintendo raised prices for a lot of things, including more expensive games, Switch 2 Edition modes and even that tutorial game. And because, well, the world’s not in a great economic place right now.
I still want one and want to play Nintendo’s new games, though. Nintendo brings joy and unique experiences. In 2025, it’s the biggest thing gaming has. And the improved Steam Deck-ishness of this Switch 2 is slotting right into my recent handheld gaming habits. I can’t wait to try more when it arrives June 5.
Technologies
Today’s NYT Strands Hints, Answers and Help for April 8, #401
Here are hints and answers for the NYT Strands puzzle No. 401 for April 8.

Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.
Today’s NYT Strands puzzle could be fun for movie buffs, depending on your favorite genre. Some answers were easier to find than others, but when is that not true when it comes to Strands? If you need hints and answers, read on.
I go into depth about the rules for Strands in this story.
If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.
Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far
Hint for today’s Strands puzzle
Today’s Strands theme is: Out of this world.
If that doesn’t help you, here’s a clue: Futuristic films.
Clue words to unlock in-game hints
Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints, but any words of four or more letters that you find will work:
- GONE, FRAT, GEMS, NOIR, TART, NUDE, PONE, GOAL, LOPS, SLOP, VINO, TARRY, MIEN
Answers for today’s Strands puzzle
These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you’ve got all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:
- DUNE, ALIEN, ARRIVAL, GRAVITY, MEGALOPOLIS
Today’s Strands spangram
Today’s Strands spangram is SCIENCEFICTION. To find it, start with the S that’s four letters down on the far left row, and wind across and up.
Technologies
Some Third-Party Switch 2 Accessories Are Already Available
Ready for Nintendo’s new console? You can buy these handy gaming accessories right now.

Nintendo remains one of the most popular video game makers of all time, and the first generation of its Switch handheld hybrid continues to be a fan favorite. That’s why it’s no surprise that the recently announced Nintendo Switch 2 is getting tons of attention, with the Switch 2’s launch date set for June 5.
Nintendo Switch 2 preorders are already live in some countries, but have been delayed in the US due to tariff uncertainty. Even so, we’ve found some third-party Switch 2 accessories that are already available. We’ve gathered them below and will continue adding to this roundup as new options emerge, so check back soon.
Read more: Nintendo Switch 2 vs. Switch 1: Every Detail Compared
We’ll continue to bring you Nintendo Switch 2 coverage as new details emerge about preorders, accessories and more.
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