Technologies
Mint Mobile’s Latest New User Deal Offers Unlimited $15 Per Month Plan for 3 Months
All of the company’s plans are now priced the same as their cheapest — but the deal only lasts for a few months.

Advertiser Disclosure
Mint Mobile, the prepaid wireless carrierpartly owned by actor Ryan Reynolds, announced on Monday that for a limited time, you can sign up for any of the company’s plans for just $15 per month as a new customer.
The company already charges that price for its cheapest 5GB plan. But now, new customers (or former customers who haven’t had the service for at least 90 days) can choose plans that offer 15GB, 20GB or unlimited data and still pay just $15 a month. Like Cinderella’s coach at midnight, the price reverts back to each plan’s usual cost after three months: $20 for 15GB, $25 for 20GB, and $30 a month for the unlimited data plan.
The unlimited plan includes unlimited nationwide talk and text, a 10GB mobile hotspot, Wi-Fi calling and text, and free international calls to Mexico and Canada. Data speeds reduce after 40GB, but data is unlimited. If you want to sign up, you can bring your own unlocked eligible phone and keep your current phone number.
Of course, it’s a limited-time offer, good for only a few months.
Read more: Switching Phone Carriers in 2023: What to Know Before Changing Providers
Wireless carrier T-Mobile announced in March that it would buy Mint Mobile in a dealpotentially valued at $1.35 billion. T-Mobile will acquire Ka’ena Corporation, the parent company of Mint Mobile and Ultra Mobile, as well as wireless wholesaler Plum. T-Mobile says it expects the deal to close later this year.
Reynolds, who purchased an ownership stake in Mint Mobile in November 2019, is still appearing in Mint Mobile’s commercials for now. He posted a short video on social media on Monday in which a «reverse auctioneer» lowers the unlimited-plan price.
«What brand of coffee do you drink?» Reynolds jokes to the fast-talking auctioneer.
Unlimited for $15/mo…going once…actually it’s probably going to a lot of people. https://t.co/fVQJSfEcXg pic.twitter.com/nOoAio2bga
— Mint Mobile (@Mintmobile) June 12, 2023
If you’re looking for a new mobile plan, check out CNET’s list of the best prepaid phone plans and best unlimited data phone plans available — and if you’re in the market for a new phone, here’s a list of the best phones of 2023.
Technologies
Sony Raises Prices of PlayStation 5 consoles
Starting Thursday, you can expect to pay more for a new PlayStation, thanks to «a challenging economic environment.»

Sony will increase the prices of its PlayStation 5 consoles in the US, starting Thursday, Aug. 21. This follows the trend of console manufacturers such as Microsoft and Nintendo raising prices for their hardware in response to tariffs.
The PlayStation-maker posted about the pricing on Wednesday. The jump in price is $50 more than the current price for each model.
The new prices are:
- PlayStation 5: $500 to $550
- PlayStation 5 Digital Edition: $450 to $500
- PlayStation 5 Pro: $700 to $750
«Similar to many global businesses, we continue to navigate a challenging economic environment,» Sony said in a post about the price increase.
Back in March, Microsoft increased the price of the Xbox Series consoles back in May, and Nintendo hiked the original Switch console price and Switch 2 accessories earlier this month.
While the companies didn’t point to the tariffs instituted by President Donald Trump as the reason for the hardware price jump, it would explain the trend in recent months.
Technologies
Made by Google Pixel 10 Event Watch Party: Watch the New Phone Reveals With Us Today
Our live show begins Wednesday at 12:30 p.m. ET (9:30 a.m. PT) and will lead right into the Made by Google event.
The Pixel 10 series will get its big reveal shortly, and you can watch the Made by Google event right alongside CNET’s editors.
Starting at 12:30 p.m. ET (9:30 a.m. PT), the Pixel 10 watch party will kick off on CNET’s YouTube channel. Hosts Bridget Carey and Iyaz Akhtar will review and analyze details and rumors about the Pixel 10.
Preshow guests include CNET Managing Editor Patrick Holland, who will share what we already know about the Pixel 10 (Google’s been openly teasing the phone line for weeks). Minutes before the event begins, Senior Editor Mike Sorrentino will call in from the show floor.
Next comes the Made by Google event, which starts at 1 p.m. ET (10 a.m. PT) and will be broadcast on our livestream.
When the Made by Google event wraps, our post-show begins with CNET Senior Editor Abrar Al-Heeti and Mashable’s Timothy Beck Werth calling in to discuss all the reveals.
Want to join our show? You can leave questions or comments using the live chat on CNET’s YouTube page.
CNET is also running a Pixel 10 live blog throughout the event, and you can check out every Pixel 10 rumor we’ve heard so far.
Technologies
Onimusha Way of the Sword Hands-On: Back to the Demon-Killing Samurai Grind
Capcom’s triumphant return to the Onimusha franchise felt pretty rote in a short demo — until the outstanding boss fight.

It’s been 19 years since Capcom released another game progressing the story of its samurai action horror franchise, Onimusha — but in 2026, Onimusha: Way of the Sword will arrive as the next game in the series. Ahead of Gamescom, Capcom gave US media a preview of the game with a short 15-minute demo, a mere taste to show us where the next game is going in the two decades since the last mainline Onimusha.
Onimusha: Way of the Sword continues the franchise’s tradition of basing characters on historic figures and then having them fight demons. Players take on the role of Miyamoto Musashi — one of the most famous swordsmen in Japanese history — tasked with destroying the Genma, an army of demons plaguing the land. You’ll hack, you’ll slash, you’ll parry, you’ll kick ass.
The Onimusha games have always been something of an arcade hack-and-slash with parrying mechanics, a novelty when the series debuted in the early 2000s, but which other games have adopted in the decades since. Period samurai games have been in vogue in recent years, from 2019’s Sekiro: Shadows Die Twice to 2020’s Ghost of Tsushima (and Ghost of Yotei releasing soon) to this year’s Assassin’s Creed: Shadows.
While my demo with Onimusha: Way of the Sword was brief, it seems like Capcom has resisted mimicking the stealth and hyper-mobility of those more modern samurai games and preserved the idiosyncrasies of the originals. Musashi receives the power of the Oni gauntlet, through which he can absorb orbs of the hordes of demons he slays — and no, you still can’t jump.
Most of the modernizations to Onimusha: Way of the Sword is through the parry system, which has four different ways to deflect enemy attacks, presuming you time it correctly. Yet it’s still a game about cutting apart demons with your sword in frankly brutal fashion, depleting their block meter to get in a final slash that will frequently slice them in half in a gruesomely satisfying fashion.
A short slice of Onimusha: Way of the Sword
The demo opened up with the player as Musashi walking down a forest path to get to a temple, passing fleeing villagers and sword-wielding demon soldiers pursuing them. Killing them was easy — the game was on the Action difficulty (with an even easier Story difficulty if I wanted), and even with my middling Sekiro and Elden Ring skills, it was a breeze, so I’m hoping for a tougher option when the game releases.
A dark fog gathered around the temple, which Musashi called Malice, which sounds like a concentration of demonic presence (but what do I know). As I approach the temple gates, the Oni gauntlet, the soul-gathering demon armor piece that’s iconic to the franchise, speaks to Musashi. When he moves to touch a glowing orb, ghostly memories of villagers march into the temple. To enter myself, I had to use Oni Vision — basically a Batman-style detective sight — to find the right spiritual binding to cut.
Naturally, more demon soldiers await me in the temple, giving me a chance to use my special weapons — a pair of twin blades I can summon when I’ve revved up enough energy in the Oni Power Gauge using my regular sword. Presumably, I’ll get to use a variety of magical arms this way in the full game, but it does seem like most of the combat will be using my trusty katana (and a lot of parrying).
I finally entered the main sanctuary of the temple overlooking the valley below, which had another ghostly memory for me to watch — recalling the corrupting Malice convincing elderly villagers to toss their children into the abyss. Grim stuff. But I was quickly shaken out of my reverie by an old friend of Musashi’s who greeted him with a blade. There’s some unspoken history between your legendary swordsman and the seemingly unhinged newcomer (named Sasaki Ganryu), but he’s got an Oni Gauntlet too, and a desire to cut you down.
Unlike the fodder I’d fought before, Ganryu as a boss was a satisfying and lengthy fight, requiring plenty of counters and measured attacks to break your opponent’s stance. When you do, you’re given a choice of where to land your critical hit — in the boss’s body for extra damage, or in his Oni Gauntlet to get more orb currency.
While you have some healing items to use normally, I couldn’t apply them during the boss battle — but successive attacks will make healing orbs pop out, rewarding precise play while forgiving missteps. It’s a promising alternative to other punishing slash-and-parry games, like FromSoftware’s Souls titles and their imitators.
With the boss defeated, the demo ended, and thus our first look at a brand-new Onimusha game in two decades. While Onimusha: Way of the Sword comes in the wake of several other action games set in historical Japan, Capcom’s contribution has the arcade feel and brutality, combined with demonic mystery, that could set it apart from more grounded and realistic samurai simulators.
Onimusha: Way of the Sword is coming out in 2026.
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