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5 Things I Won’t Be Doing in Apple’s $3,500 Vision Pro Headset

Commentary: Apple’s upcoming VR/AR headset will cost $3,500. But can you really put a price on never having to look at your family with your own eyes?

I was watching with interest on June 5 when Apple introduced the Vision Pro mixed reality headset at WWDC. It’s not really in the same ballpark as the simple Meta Quest 2 that I use to go bowling in my living room. Maybe not on the same planet. When it comes out in 2024, it will cost $3,499 — 10 times the cost of the Meta Quest 2.

Let us pause briefly to read that again: $3,499. Almost four thousand dollars. I don’t know about you, but I will not be picking up one of these on an idle Saturday trip to Best Buy. 

CNET’s Scott Stein is one of the few people who actually got to try out the headset. He says the Apple Vision Pro is amazing, with a fluid interface and stunning cinematic fidelity when you’re watching a movie. Our WWDC recap unrolls the complex elements that make the headset so pricey.  

«Technically speaking, the Vision Pro is a computer, with an M2 chip found on Apple’s highest-end computers,» CNET’s recap notes. 

I’m old enough to remember when the thought of personally owning a computer was as laughable as paying this price for a headset seems to me today. So eventually, I’m sure, the production will be refined, and prices will come down. The immersive entertainment looks unreal, and some of the other Minority Report/Star Trek-style uses for the device are truly impressive.

But in the meantime, I’ve watched Apple’s 9-minute video on the headset (I feel like I should say «the $3,500 headset» every time). And there are definitely some uses for the Vision Pro that I will not be attempting, even if the day comes when I can afford it.

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Watch this: Apple’s Vision Pro Cringe Moments Need Addressing

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Working in Excel

The most-memed element of the Vision Pro promotion was the fact that Apple demonstrated how Microsoft Excel, Word and Teams can run inside the headset, with your eyes controlling the user interface. Look, there are some really cool things a headset can do, but thrusting you face-first into pivot tables is not one of them. 

«I want Excel pumped directly to my retinas» is not something I’ve personally ever thought, cracked one Twitter user.

Talking to real people without taking off the headset

In the promo video, a woman wearing the headset is joined by (presumably) her teenage daughter, who sits down on the couch and chats with her as if it’s perfectly normal that mom’s eyes are behind tinted ski goggles. They barely say more than one word to each other (of course, it’s «sushi»), but I keep wanting to scream through the screen and tell the mom to take one second, push up the headset and just talk to her kid, face to face.

Thanks to Apple’s EyeSight feature, you can at least see the mom’s eyes through the headset, which you can’t do with the Meta Quest 2. But even that is one super-duper creepy feature, as CNET’s Corinne Reichert points out.

Looking at home photos – alone

There’s a scene in the Apple video where someone sits on the couch and starts virtually flicking through their family photos. Admittedly, it’s pretty cool when a panorama of what looks like an iceberg wraps around them, especially if you’ve always wondered what the Titanic saw on April 15, 1912. 

But the guy seems kind of lonely, looking at photos alone. If he could share what he’s seeing with his family, it might be a neat reminiscing experience. For now, I’m OK looking at digital photos on my phone or laptop, where I can share them with others.

Taking photos

There’s another scene in the Apple video where a headset wearer moves over to where two little girls are blowing soap bubbles (inside the house, but that’s a whole other issue). Instead of sitting down beside them to play and interact, he kneels in front of them, headset on, to take 3D photos of the fun. Why use your own eyes to look at your kids when you can stay one level removed?

Airplane mode

The promo video showed a woman on an airplane watching a movie in luxurious 3D, as if she’s living in the scenes of the film. I couldn’t get past the impracticality of it all. There are a million little distractions on the plane – flight attendants offering drinks, pilots announcing turbulence, people in my row asking me to get up so they can slip past. 

I can immerse myself in a 3D movie at home, but it just seems rude to plunge yourself into your own private cinema at 33,000 feet and expect not to be disturbed. But then, I fly coach, and the folks with $3,500 to drop on a headset might be flying private.

But if the Vision Pro is your dream device, start saving. There’s no exact release date yet, but 2024 is just half a year away.

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This $20K Humanoid Robot Promises to Tidy Your Home. But There Are Strings Attached

The new Neo robot from 1X is designed to do chores. It’ll need help from you — and from folks behind the curtain.

It stands 5 feet, 6 inches tall, weighs about as much as a golden retriever and costs near the price of a brand-new budget car. 

This is Neo, the humanoid robot. It’s billed as a personal assistant you can talk to and eventually rely on to take care of everyday tasks, such as loading the dishwasher and folding laundry. 

Neo doesn’t work cheap. It’ll cost you $20,000. And even then, you’ll still have to train this new home bot, and possibly need a remote assist as well.

If that sounds enticing, preorders are now open (for a mere $200 down). You’ll be signing up as an early adopter for what Neo’s maker, a California-based company called 1X, is calling a «consumer-ready humanoid.» That’s opposed to other humanoids under development from the likes of Tesla and Figure, which are, for the moment at least, more focused on factory environments. 

Neo is a whole order of magnitude different from robot vacuums like those from Roomba, Eufy and Ecovacs, and embodies a long-running sci-fi fantasy of robot maids and butlers doing chores and picking up after us. If this is the future, read on for more of what’s in store.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


What the Neo robot can do around the house

The pitch from 1X is that Neo can do all manner of household chores: fold laundry, run a vacuum, tidy shelves, bring in the groceries. It can open doors, climb stairs and even act as a home entertainment system.

Neo appears to move smoothly, with a soft, almost human-like gait, thanks to 1X’s tendon-driven motor system that gives it gentle motion and impressive strength. The company says it can lift up to 154 pounds and carry 55 pounds, but it is quieter than a refrigerator. It’s covered in soft materials and neutral colors, making it look less intimidating than metallic prototypes from other companies.

The company says Neo has a 4-hour runtime. Its hands are IP68-rated, meaning they’re submersible in water. It can connect via Wi-Fi, Bluetooth and 5G. For conversation, it has a built-in LLM, the same sort of AI technology that powers ChatGPT and Gemini.

The primary way to control the Neo robot will be by speaking to it, just as if it were a person in your home.  

Still, Neo’s usefulness today depends heavily on how you define useful. The Wall Street Journal’s Joanna Stern got an up-close look at Neo at 1X’s headquarters and found that, at least for now, it’s largely teleoperated, meaning a human often operates it remotely using a virtual-reality headset and controllers. 

«I didn’t see Neo do anything autonomously, although the company did share a video of Neo opening a door on its own,» Stern wrote last week. 

1X CEO Bernt Børnich told her that Neo will do most things autonomously in 2026, though he also acknowledged that the quality «may lag at first.»

The company’s FAQ says that for any chore request Neo doesn’t know how to accomplish, «you can schedule a 1X Expert to guide it» to help the robot «learn while getting the job done.»

What you need to know about Neo and privacy

Part of what early adopters are signing up for is to let Neo learn from their environment so that future versions can operate more independently. 

That learning process raises privacy and trust questions. The robot uses a mix of visual, audio and contextual intelligence — meaning it can see, hear and remember interactions with users throughout their homes. 

«If you buy this product, it is because you’re OK with that social contract,» Børnich told the Journal. «It’s less about Neo instantly doing your chores and more about you helping Neo learn to do them safely and effectively.»

Neo’s reliance on human operation behind the scenes prompted a response from John Carmack, a computer industry luminary known for his work with VR systems and the lead programmer of classic video games including Doom and Quake. 

«Companies selling the dream of autonomous household humanoid robots today would be better off embracing reality and selling ‘remote operated household help’,» he wrote in a post on the X social network (formerly Twitter) on Monday.

1X says it’s taking steps to protect your privacy: Neo listens only when it recognizes it’s being addressed, and its cameras will blur out humans. You can restrict Neo from entering or viewing specific areas of your home, and the robot will never be teleoperated without owner approval, the company says. 

But inviting an AI-equipped humanoid to observe your home life isn’t a small step.

The first units will ship to customers in the US in 2026. There is a $499 monthly subscription alternative to the $20,000 full-purchase price, though that will be available at an unspecified later date. A broader international rollout is promised for 2027.

Neo’s got a long road ahead of it to live up to the expectations set by Rosie the Robot in The Jetsons way back when. But this is no Hanna-Barbera cartoon. What we’re seeing now is a much more tangible harbinger of change.

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I Wish Nintendo’s New Switch 2 Zelda Game Was an Actual Zelda Game

Hyrule Warriors: Age of Imprisonment has great graphics, a great story and Zelda is actually in it. But the gameplay makes me wish for another true Zelda title instead.

I’ve never been a Hyrule Warriors fan. Keep that in mind when I say that Nintendo’s new Switch 2-exclusive Zelda-universe game has impressed me in several ways, but the gameplay isn’t one of them. Still, this Zelda spinoff has succeeded in showing off the Switch 2’s graphics power. Now can we have a true Switch 2 exclusive Zelda game next?

The upgraded graphics in Tears of the Kingdom and Breath of the Wild has made the Switch 2 a great way to play recent Zelda games, which had stretched the Switch’s capabilities to the limit before. And they’re both well worth revisiting, because they’re engrossing, enchanting, weird, epic wonders. Hyrule Warriors: Age of Imprisonment, another in the Koei-Tecmo developed spinoff series of Zelda-themed games, is a prequel to Tears of the Kingdom. It’s the story of Zelda traveling back in time to ancient Hyrule, and the origins of Ganondorf’s evil. I’m here for that, but a lot of hack and slash battles are in my way. 

A handful of hours in, I can say that the production values are wonderful. The voices and characters and worlds feel authentically Zelda. I feel like I’m getting a new chapter in the story I’d already been following. The Switch 2’s graphics show off smooth animation, too, even when battles can span hundreds of enemies.

But the game’s central style, which is endless slashing fights through hordes of enemies, gets boring for me. That’s what Hyrule Warriors is about, but the game so far feels more repetitive than strategic. And I just keep button-mashing to get to the next story chapter. For anyone who’s played Hyrule Warriors: Age of Calamity, expect more of the same, for the most part.

I do like that the big map includes parts in the depths and in the sky, mirroring the tri-level appeal of Tears of the Kingdom. But Age of Calamity isn’t a free-wandering game. Missions open up around the map, each one opening a contained map to battle through. Along the way, you unlock an impressive roster of Hyrule characters you can control.

As a Switch 2 exclusive to tempt Nintendo fans to make the console upgrade, it feels like a half success. I admire the production values, and I want to keep playing just to see where the story goes. But as a purchase, it’s a distant third to Donkey Kong Bananza and Mario Kart World.

Hyrule Warriors fans, you probably know what you’re probably in for, and will likely get this game regardless. Serious Zelda fans, you may enjoy it just for the story elements alone. 

As for me? I think I’ll play some more, but I’m already sort of tuning the game out a bit. I want more exploration, more puzzles, more curiosity. This game’s not about that. But it does show me how good a true next-gen Zelda could be on the Switch 2, whenever Nintendo decides to make that happen.

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