Technologies
The Man Who Named the Metaverse Is Optimistic Despite Waning Hype
Sci-fi author Neal Stephenson says the metaverse’s foundations are maturing. New mixed reality headsets from Meta and Apple could help his case.
It’s OK to be confused about the metaverse. Pessimists can point to Meta’s difficulties over the last year convincing us we’ll all inhabit this immersive 3D realm. Optimists can point to Meta’s new $499 Quest 3 virtual and mixed reality headset, announced Thursday, and a competing headset Apple is expected to reveal in just a few days as evidence that tech giants are still backing the idea of an immersive digital realm.
Put Neal Stephenson, whose 1992 dystopian sci-fi novel Snow Crash introduced the term «metaverse,» in the optimist camp.
«Just in the last couple of years, it feels like a bunch of things have snapped into place — the prerequisites that we need to have on hand in order to really start building a metaverse,» Stephenson said Wednesday in a talk at Augmented Reality Expo.
Stephenson’s vested interest just isn’t from his novel. He’s worked at several startups since the 1990s, including augmented reality headset maker Magic Leap, but his current effort, Lamina1, is working on metaverse plumbing it hopes will lead to an open foundation easy for developers to build upon and for people to visit.
It’ll be a tough sell. The 2021 metaverse buzz has diminished greatly. Facebook renamed itself Meta, but investors have slammed its ambition to capitalize on the metaverse. And Web3 movement, which aimed to build «decentralized» metaverse tools that would reward those creating salable goods in the metaverse, has suffered persistent problems. That includes scams, security vulnerabilities and «rug pulls» in which project organizers hype a cryptocurrency then cash out, leaving investors with valueless assets.
Creative Strategies analyst Olivier Blanchard is a skeptic and the mainstream adoption of computer-generated virtual reality (VR), augmented reality (AR) that blends computer imagery with the real world, and the umbrella term encompassing both, mixed reality (XR).
«Once the AI gold rush cools off and Apple has finally given it some sense of direction, it is going to need to decide what it wants to be when it grows up if it has any hope of ever attracting mainstream consumers,» Blanchard said. «Metaverse and XR companies are going to have to clearly communicate to users how their solutions will actually make their lives better rather than just more expensive and complicated.»
But maybe the metaverse won’t be as tough a sell soon.
Apple’s expected headset, years in the works and likely to emerge at the company’s WWDC developer conference, could help convince developers to build mixed reality apps. Apple successfully wooed mobile developers to write millions of apps for iPhones and iPads. And Meta’s Quest 3 XR headset has video pass-through mode that will give it AR abilities.
The metaverse has a long way to go before matching the widespread adoption of today’s web or the metaverse in Snow Crash.
Snow Crash is a rollicking novel that uses humor and adventure to take the edge off its dystopian vision. The metaverse plays a central role in the book, but Stephenson places the blame for the dystopia on human society more broadly. With the metaverse, Stephenson wanted to present a technology realm that accommodated a broad span of human activity.
«Our initial exposure to the metaverse is a kind of very vast market, a lowest common denominator to include … the worst of television,» Stephenson said. «But later on, as we get farther into the book, we see that people have used it to make beautiful works of art. There are some people … who lavished a lot of time and attention on making homes in the metaverse that are exquisite works of art, both visually and in this sonic environment.»
That metaverse was all about VR, but Stephenson takes a broader definition today, «a three-dimensional, virtual, shared environment,» which includes AR, too. Although Snow Crash is famous for its metaverse, there also are «gargoyle» characters in the book’s real world, uber-techies hidden behind AR goggles who are constantly tapped into data feeds.
Stephenson said he was impressed with progress with VR, AR and XR, in particular with game engine tools like Unity and Unreal Engine that are widely used for 3D graphics and gaming. But so far, there’s not enough reason to hang out in the metaverse.

Ori Inbar, a leader of augmented, mixed, and extended reality technology, speaks at the AWE 2023 next to a virtual version of himself.
«If we’re going to have a metaverse that’s being used all the time by millions or billions of people, then there have to be experiences in the metaverse that are worth having,» Stephenson said. Lamina1’s goal is to improve the metaverse tooling so developers and other creators can build those experiences. That includes the blockchain and NFT technology that’s lost much of its luster as cryptocurrencies lost much of their value since peaking in 2021.
Lamina1 is working on partnerships to flesh out the metaverse. One is with Mira, which is scanning the real world to create a virtual version, but several others are with game developers.
Stephenson helped to co-found Lumina1 in 2022, but he’s pulled back some. He still serves as chairman, but in 2023, he resumed novel writing, too, he said.
At the Augmented World Expo, AR fans are abundant, including show organizer and AugmentedReality.org Chief Executive Ori Inbar, who shared the stage with a virtual, nearly life-size version of himself appearing in a telepresence box built by ARHT Media. Inbar spent much of his 20 minutes on stage at the show defending the technology, arguing that it’s thriving despite the tech world’s attention moving to AI.
«We won’t rest until everyone uses XR, everywhere, all the time.»
Technologies
Today’s NYT Mini Crossword Answers for Friday, Jan. 16
Here are the answers for The New York Times Mini Crossword for Jan. 16.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? I thought it was exceptionally tough today, and was convinced 1-Across was «MAD» Max. (Spoiler, it’s not.) I also figured 1-Down was BOOZE, which did not work with 1-Across, and was wrong either way. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: ___ Max
Answer: HBO
4A clue: Where Marco Polo is played
Answer: POOL
5A clue: Overwhelming amount, metaphorically
Answer: FLOOD
6A clue: Reason for success in games like Candy Land and Chutes and Ladders
Answer: LUCK
7A clue: «That’s just the worst»
Answer: UGH
Mini down clues and answers
1D clue: Liquor, informally
Answer: HOOCH
2D clue: Winner of a Booker prize, fittingly
Answer: BOOK
3D clue: Antiquated
Answer: OLD
4D clue: Give a short promotion for
Answer: PLUG
5D clue: Winter malady
Answer: FLU
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Technologies
If the Verizon Outage Left Your iPhone Stuck in SOS Mode, Here’s How to Fix It
Even when you’re in an area with good cellular coverage, your iPhone status might read SOS. Here’s what to know.
Did you get caught up in Verizon’s massive outage this week? Millions of customers saw «SOS» at the top of their phone screen instead of the usual graph of connection bars. Verizon has since restored service, but some people are still seeing those three letters or getting spotty reception.
Unfortunately, when the network is down, there’s not a lot you can do to get reconnected — you have to wait for service to resume. But you could also see the same thing with any mobile provider when you venture out of cellular range or even when riding the subway. Still, seeing «SOS» on your iPhone can still make you anxious.
Let’s take a look at what Apple’s Emergency SOS modes are and see what you can do when your iPhone gets stuck in them, even after service is back online.
What exactly are Apple’s Emergency SOS modes?
When you see «SOS» as the status, it refers to a feature on the Apple iPhone (14 and newer) called Emergency SOS via Satellite, which lets you contact emergency services and share your location with them, even if you don’t have cellular network service. It’s a way to stay connected even when you’re out of coverage areas. For example, if you’re hiking in a remote wilderness and get injured, you can still contact emergency services.
Emergency SOS via Satellite is a separate feature from another feature on every iPhone, called simply Emergency SOS. That one requires an active service connection and calls your local emergency number, and shares your location information with emergency services.
So what’s the problem with SOS mode?
Once your iPhone loses service and enters its SOS mode, your device may struggle to reconnect to your network, even if you’re back in an area with service. You might notice that someone else in the area has service while you don’t, or vice versa. Fortunately, there are several ways to address this issue.
Read more: Best iPhone in 2026
What to do if you’re stuck in SOS mode
According to Apple, if you see «SOS» or «SOS only» in the status bar, you can do the following to help your device find a cellular network:
- Make sure that you’re in an area with cellular network coverage. You can check in with people around you who appear to have service or verify with your service provider.
- Turn your cellular data off and on. Go to Settings > Cellular and toggle Cellular Data on and off.
- Restart your iPhone. On the iPhone X and later models, hold either of the volume buttons and the side button until the power off slider appears, and then drag the slider. Wait 30 seconds, then press and hold the side button to turn your iPhone back on. If you have an older iPhone model, here’s how to restart it.
- Check for a carrier settings update. Your carrier may send out a carrier settings update to improve your cellular network connectivity and performance. As long as you’re connected to the internet, go to Settings > General > About and check to see if an update is available.
- Turn your cellular line off and on. Go to Settings > Cellular > your phone number and toggle your cellular line on and off. If you’re not using an eSIM, remove the SIM card from your phone and reinsert it.
- Update your iPhone. If the software has a bug, it may be causing issues with your cellular service. To check for a software update, go to Settings > General > Software Update. You’ll need internet for this to work, so Wi-Fi would be your only option if you can’t connect to cellular.
- Reset your network settings. WARNING: This will reset all your Wi-Fi networks and passwords, cellular settings, and VPN settings. Only do this if you’ve tried all of the above first. If you’re fine with that, go to Settings > General > Transfer or Reset iPhone > Reset > Reset Network Settings.
Lastly, if network connection issues persist, Apple suggests contacting your phone carrier to determine if there are any issues with your carrier or account that could be affecting your service, such as another outage in your area or an unpaid account.
Technologies
The Sequel to Subway Surfers Is Launching in February, and You Can Preregister Now
Subway Surfers was the most downloaded game of the 2010s, so the sequel has some big shoes to fill.
Of all the mobile games ever released, none of them is as popular as Subway Surfers. The iconic endless runner has put up 4.5 billion downloads since its initial release in 2012. After 14 years of unprecedented success, developer SYBO Games is ready to turn the page with the release of a sequel, Subway Surfers City.
SYBO says the game is set to launch on Feb. 26, and it’s available for preregistration on Google Play and iOS right now. SYBO also released a cinematic trailer showing off some new characters and environments.
The sequel features a new metropolis location with four districts to play through at launch, including The Docks, Southline, Sunrise Blvd and Delorean Park, along with four new characters. SYBO says that fresh content will be released every season, including new parts of the city to explore and a variety of cosmetic goodies to unlock.
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Based on the game’s screenshots, SYBO isn’t deviating too much from the core ideas of the original game, showing characters getting spotted, adding graffiti to a subway tunnel and mercilessly chased by The Guard and his dog until they’re caught.
Subway Surfers City will have several new mechanics that aren’t recycled from the old game, including a stomp mechanic that’ll unlock secrets and alternate paths.
The game also adds some new modes, including a finite runner mode where you can tour through the various environments to achieve specific goals, and an Events mode that will challenge you to a rotating gauntlet of missions. The Classic Endless mode makes its return to the new game, as does the ability to play the game offline, two things players loved about the original Subway Surfers.
Subway Surfers City will be free to play with in-app purchases, just like its predecessor.
Some big shoes to fill
Releasing a sequel that’s as beloved as the original will be tough, and SYBO has its work cut out for it. The original Subway Surfers was released in 2012, and while it’s not necessarily known for popularizing the genre of endless runner (that title goes to Temple Run), it quietly took over as the de facto leader in the genre.
Angry Birds was the first mobile franchise to surpass 1 billion downloads, a feat it accomplished in 2012 across its various games. Subway Surfers was the first to do it in a single game, accomplishing the feat in 2015. It later became the first game to hit 1 billion on the Google Play Store in 2018. It was likely the first game to hit 2 billion downloads, and was definitely the first to hit 3 billion and 4 billion. No other mobile game has ever reached 4 billion downloads.
According to SYBO, Subway Surfers has amassed 4.5 billion downloads as of Jan. 2026 and still boasts millions of monthly active players, despite being nearly a decade and a half old.
Its popularity has remained steady in modern times after many creators started using Subway Surfers gameplay as b-roll in their TikTok videos, a tactic that has been repeated by a professor at the University of California, San Diego during his lectures, which caused his registration rates to skyrocket. Starbucks got in on it with a game that had players collect Starbucks coffee cups for prizes.
Over two dozen companies and celebrities have done events for the game, including Demi Lovato, Walmart, the NFL Players Association and, arguably most famously, Burger King, which helped the game celebrate its 10th birthday with the Burger King Challenge. The prize for that challenge was unlocking the Burger King himself.
There aren’t many niches in gaming where Subway Surfers isn’t present. On top of its massive amount of downloads and use in social media videos, Subway Surfers is also one of the most popular games of all time for speedrunners, and by far the most popular such game for mobile.
The shoes the sequel needs to fill couldn’t be larger, but SYBO believes it’s up to the challenge.
«At its core, Subway Surfers City is the next chapter of Subway Surfers’nearly 15-year-long legacy,» said Mathias Gredal Nørvig, CEO of SYBO.»Subway Surfers City stars reimagined fan-favorite characters, whilesimultaneously introducing never-before-seen content and mechanics. It’sa balance of the classic game our players know and love, with a freshvibrancy that brings the crew’s universe to life in a whole new way.»
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