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Apple’s Mixed Reality Headset: What to Expect From WWDC’s Big Reveal

Long-awaited and still mysterious, Apple’s VR headset could be the spark for a whole new wave of hardware and software.

Apple’s next big product looks like it’ll cost $3,000, rest on your face and need to be tethered to a battery pack. Whatever this expected VR headset ends up being, it isn’t immediately clear what it’ll do or who it’s for. The Reality Pro headset, as it’s expected to be called when it’s likely unveiled at Apple’s WWDC developer conference on June 5, is Apple’s biggest new product in nearly a decade. It’s also totally different than anything Apple has ever made before.

VR headsets have been a standard consumer tech thing for years, and your family, or families you know, may already have one lying in a corner. They’re used for games, fitness, creative collaboration, even theater. Still, VR and AR have been outlier technologies, not deeply connected enough to the phones, tablets and laptops most of us use every day.

Apple could change that. And of course, don’t expect the word «metaverse» to be uttered even once. The metaverse became Meta’s buzzword to envision its future of AR and VR. Apple will have its own parallel, possibly unique, pitch.

A connection to everything?

I pair my Quest 2, from Meta, to my phone, and it gets my texts and notifications. I connect it to my Mac to cast extra monitors around my desk using an app called Immersed. But VR and AR don’t often feel deeply intertwined with the devices I use. They aren’t seamless in the way my watch feels when used with an iPhone, or AirPods feel when used with an iPad or Mac.

Apple needs this headset to bridge all of its devices, or at least make a good starting effort. Reports say the headset will run iPad apps on its built-in 4K displays, suggesting a common app ecosystem. It’s also possible that the Apple Watch could be a key peripheral, tracking fitness and also acting as a vibrating motion-control accessory. 

VR is a self-contained experience, but mixed reality – which Apple’s headset should lean on heavily – uses pass-through cameras to blend virtual things with video of the real world. In Apple’s case, its own devices could act as spatially linked accessories, using keyboards and touchscreens and ways to show virtual screens springing from real ones.

Apple’s expected headset is supposed to be self-contained, a standalone device like the Quest 2 and Quest Pro. But that interconnectivity, and its position in Apple’s continuity-handoff connected ecosystem, is a big opportunity and a big question mark.

However, Apple does have a big AR head start: Its iOS ecosystem has supported AR for years, and the iPhone and iPad Pro already have depth-sensing lidar scanners that can map out rooms in ways that Apple’s headset should replicate. Apple could emphasize making its existing AR tools on other devices more usable and visible through a new interface.

Apple’s head of AR, Mike Rockwell – the person expected to be leading this new headset’s development – told me in a conversation about AR in 2020 that «AR has enormous potential to be helpful to folks in their lives across devices that exist today, and devices that may exist tomorrow, but we’ve got to make sure that it is successful. For us, the best way to do that is to enable our device ecosystem, so that it is a healthy and profitable place for people to invest their time and effort.»

Quest Pro VR headset, being worn while sitting at a desk Quest Pro VR headset, being worn while sitting at a desk

The Quest Pro and other headsets already support hand tracking. Will Apple refine the technology?

Meta

How do we control it?

I’m less curious about the Apple headset display – which sounds extremely promising with a possible 4K resolution per eye and a Micro OLED display – and more focused on how Apple solves what we do with our hands. 

Interfaces in VR and AR are very much a work in progress. VR has tended to lean on split game controllers for most inputs, with optional (and steadily improving) hand tracking that still isn’t perfected. 

Apple isn’t expected to have any controller at all with its Reality Pro headset. Instead, it’ll likely use both eye tracking and hand tracking to create a more accurate and possibly streamlined style of interface that could make targeting intended actions feel faster. Eye tracking already works this way, sometimes, in headsets that use it: The PlayStation VR 2 has some games that use eye tracking for controlling menus.

Accessibility is a big question here. Apple’s design choices are often very accessibility-conscious, and VR and AR headsets often rely on eye movement or physical hand movements that aren’t always easy for everyone. Voice control is a possible option here, or maybe some Apple Watch-connected functions that improve gesture accuracy and offer some touch controls could be in the cards, too. I don’t know. Apple already added some gesture controls for accessibility purposes on the Apple Watch, so the door’s open.

A lot of hand gestures in VR feel complicated to me, and involve lots of movement. Can Apple make a gesture language that feels as intuitive and as easy as multitouch on iPhones and iPads? It’s a big hurdle.

A woman wearing a VR headset punches an object, shattering it A woman wearing a VR headset punches an object, shattering it

Supernatural has been a popular VR fitness app for the Meta Quest 2 for years.

Within

Fitness focus

VR has already been a surprisingly effective fitness tool for years. Apple could address a whole bunch of opportunities that could open the landscape a lot further, though. 

I’ve used Beat Saber and Supernatural on the Quest 2 for years as home exercise options, but the Quest 2 (and most VR headsets) aren’t designed with fitness in mind. Foam and silicone face pieces get sweaty, hardware can feel weirdly balanced, and no company has really spent targeted effort yet on making headgear that’s aimed at breathability and comfort like a piece of athletic equipment. There are plenty of third-party Quest accessories that help, but it still feels like an imperfect situation.

That’s Apple’s wheelhouse. After designing the Apple Watch, AirPods and, most recently, the Watch Ultra’s new straps, conceiving of materials and design that could feel better during workouts seems like an achievable goal. If the Reality Pro feels like a better piece of workout gear, it could inspire others to invest in better designs, too.

Apple should, and could, integrate the Apple Watch and fitness and health tracking into the headset’s functions. The Quest 2 can do this too to some degree, but most smartwatches and fitness trackers, like Fitbit, don’t have deep connections with VR headsets yet. They should, and again, introducing a clear wearable relationship between watch and headset feels like an overdue bridge.

Of all the things I’m trying to imagine Apple positioning an expensive headset to be in people’s lives, a fitness device keeps coming to mind as a much more likely proposition than a gaming gadget. Not that many people own gym equipment, or have space for it. Could headsets fill that role? I think they could. For me, they already do, sometimes.

Will Apple just focus on making it a great wearable display?

I’m starting to wonder if maybe Apple’s first goal with Reality Pro is just to nail a great audio/video experience. I’ve thought of VR/AR glasses as eventually needing to be «earbuds for your eyes,» as easy to use and as good as headphones are now. VR and AR headsets I’ve used all far short of being perfect displays, with the exception of the highly expensive Varjo XR-3. Could Apple achieve making the Reality Pro a headset that looks and sounds good enough to truly want to watch movies in

Some reports that the Apple headset runs iPad apps, and that perhaps the iPad Pro with its lidar/camera array is in fact the «developer kit» for the headset, make me wonder if the headset will feel like a wearable extension of iOS rather than a whole new experience.

Inside a pair of VR goggles, showing lenses and a dial with numbers on the outside Inside a pair of VR goggles, showing lenses and a dial with numbers on the outside

The inside of the Vive XR Elite: prescription adjustments allow a wide range of vision to fit… but not as wide as mine.

Scott Stein/CNET

What about my glasses?

VR and AR headsets aren’t making it easy for me to live with my own eyewear. Some hardware fits right over my own chunky glasses, and some doesn’t. As headsets get smaller, a lot of them are trying to add vision-adjustment diopters right into the hardware – like the Vive XR Elite – or add optional prescription inserts.

Maybe someday we’ll have AR glasses that double as our own everyday glasses, and Apple can morph into a Warby Parker optical shop for its retail glasses fittings. In the meantime, these sometimes-on headsets also need to work without being annoying. Am I going to have to order prescription lenses? And how? And will they fit my needs? It’s a big responsibility for VR/AR manufacturers, and I’ve found that some of the insert options don’t meet my heavily near-sighted needs.

What are the killer apps?

Finally, of course, I’m curious about how this headset is defined. The Quest 2 is a game console with benefits. The Quest Pro was aimed at work. The PlayStation VR 2 is a PS5 extension. 

The iPhone was a browser, an iPod, and an email device at first. The iPad wanted to be an easy way for users to read and look at the web. The Apple Watch was a fitness device, iPod, and wrist-communicator. What will Version One of the Apple Mixed Reality Headset be positioned as?

Apple did pepper a ton of extras into the Apple Watch at first, almost to test the waters with possibilities: a camera remote, a virtual way to send love taps and scribbles, voice memos. Reports of an avatar-based FaceTime, multiscreen immersive sports, and maybe 3D immersive versions of Apple’s already 3D-enabled Maps are clear starts. Apple’s collaborative Freeform app could be pitched as a mixed reality workplace, and movies could be watched in a virtual theater, in a way that VR headsets have enabled for years (but maybe here with an even better display and audio). AR-enabled iPhone and iPad home improvement apps, 3D scanning apps, and games could be ported over, leaning on similar lidar-scanning AR functions in-headset. Apple fitness workouts, clearly, could be big. Gaming? With Arcade, or some early partners, sure.

Will any of these be enough? Will Apple define a territory that right now has had a hard time defining itself beyond gaming? This first headset may not be the one most people buy, but it could be the one that tries to map out some clear directions for development beyond gaming. With Samsung and Google’s headset on the horizon, and possibly a lot more after that, these devices will start to reinvent themselves as they become more phone-connected and portable. Apple could have an early chance at shaping that narrative… or, if it doesn’t, others will get a chance after Apple. We’ll likely know more, or at least get an early glimpse, at WWDC.

Technologies

Today’s NYT Strands Hints, Answers and Help for March 11 #738

Here are hints and answers for the NYT Strands puzzle for March 11, No. 738.

Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.


Today’s NYT Strands puzzle could be tough. If you watch a lot of Game of Thrones-type shows, or play D&D, the answers might come easily for you. Some of the answers are difficult to unscramble, so if you need hints and answers, read on.

I go into depth about the rules for Strands in this story. 

If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.

Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far

Hint for today’s Strands puzzle

Today’s Strands theme is: Survival mode

If that doesn’t help you, here’s a clue: Needed skills.

Clue words to unlock in-game hints

Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints but any words of four or more letters that you find will work:

  • GIFT, LIFT, LITE, LITER, LIFTER, MITE, MITER, RIDE, RIDES, SIDE, SIDES

Answers for today’s Strands puzzle

These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you have all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:

  • ARMOR, AGILITY, MIMICRY, CAMOUFLAGE, DISTRACTION

Today’s Strands spangram

Today’s Strands spangram is DEFENSES. To find it, start with the D that’s the farthest left letter on the top row, and wind down.

Toughest Strands puzzles

Here are some of the Strands topics I’ve found to be the toughest.

#1: Dated slang. Maybe you didn’t even use this lingo when it was cool. Toughest word: PHAT.

#2: Thar she blows! I guess marine biologists might ace this one. Toughest word: BALEEN or RIGHT. 

#3: Off the hook. Again, it helps to know a lot about sea creatures. Sorry, Charlie. Toughest word: BIGEYE or SKIPJACK.

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Technologies

Is Orange Already Out? Pink Is In, and I Found a Way to Get Both on My iPhone 17 Pro

It’s confirmed: These household chemicals can turn your iPhone 17 Pro from orange to pink

Last year, a Reddit thread emerged suggesting that the iPhone 17 Pro’s vibrant cosmic orange color could somehow turn bright pink and it turns out it’s absolutely true. In a previous version of this article I tested the Redditor’s claims by attacking my phone with various chemicals and at the time I didn’t notice much difference, but a couple of months on, things have changed. And when I put my phone against a fresh iPhone 17 Pro Max at MWC 2026, the difference was clear: mine was now bright pink. Here’s what happened and what you can do to protect yours. 

As PCMag’s Eric Zeman noted, discoloration can be caused by cleaning substances that affect a phone’s finish, with oxidation being to blame for the color shift from cosmic orange to hot pink. Sure, this might technically be a fault, but in all honesty I love pink phones (remember the pink Moto Razr V3?) and the idea of a hot pink iPhone 17 Pro filled me with joy. So I tested the theory with various cleaning fluids.

It’s important to note here that the iPhone 17 Pro I used was bought by CNET for the purposes of testing. Had I paid over $1,000 of my own money, I would never be so reckless in smearing it with chemicals that could potentially do it irreparable harm. And you shouldn’t either. If you need to clean your phone, do it safely. Disclaimer aside, let’s dive in.

The chemicals

I first bought two chemicals to test this out. Zeman explains that oxidation may have caused the color to change and that hydrogen peroxide could do this. I couldn’t find this over the counter in the UK at the time (but more on this later), so I instead bought an «oxy-active» stain remover spray that, among other things, contains «oxygen-based bleaching agents» which sounded ideal. Apple clearly states, «don’t use products containing bleach or hydrogen peroxide» on its support page — so, naturally, I bought some thick bleach too.

Oxy application

I started by spraying the oxy cleaner on a microfiber cloth until it was noticeably wet from the liquid. I then liberally applied it all over the rear of the iPhone. The Reddit user with the affected phone showed that it only affected the metal parts, not the glass back panel, so I made sure to focus my attention on the sides and camera bar. 

With the phone well and truly doused in chemicals that have no business being anywhere near a phone, I left it to sit and think about what it had done for 30 minutes — after which time I wiped it dry and took a close inspection. Disappointingly, my phone was still factory orange, rather than «what the hell have you done to your phone» pink. Time to move on.

Bleach blast

I opened the bleach and, trying hard not to think about my days as a middle-school cleaner, applied a liberal blob of the stuff to a cloth. Again I smeared it over the defenceless phone, concentrating again on the metal areas. I definitely should have worn protective gloves for all of this, so please make sure you take better care of yourself than I do if you do anything with bleach. 

Again, I gave it a 30-minute settling-in period before cleaning it off and inspecting the results. The phone remained as orange as ever, looking as box fresh as it was the day before when it was, indeed, box fresh. 

Hydrogen Peroxide FTW

While I couldn’t find hydrogen peroxide in shops in the UK, it was readily available on Amazon. I bought a bottle and, using a piece of kitchen towel, rubbed some liberally around the phone’s metal parts. I did this a few times, leaving it to air dry between applications. I was disappointed at first that I didn’t literally see the orange transform into hot pink, but over time I did notice that, in the right light, there was a more pinkish hue going on. 

But it felt subtle and in some lighting it just looked as orange as ever. But a few weeks later, during Mobile World Congress 2026, I compared the phone with Patrick Holland’s cosmic orange iPhone 17 Pro Max and that’s when the difference became wildly apparent. Mine wasn’t just a slight shift to pink, it looked like I’d bought a completely different color variant. All the metal surfaces looked vibrantly pink against the orange of Patrick’s model, with only the glass parts — and the non-metallic slits of the antennas — remaining orange.

Is the pink iPhone 17 real?

My first version of this article had to conclude that maybe that vibrant pink iPhone seen on Reddit wasn’t the real deal. Or that something had gone wrong within Apple’s manufacturing and that customer had simply bought a fault model. But finally seeing my chemically-treated phone against a fresh Cosmic Orange model really showed me what can happen to a phone if not looked after properly. 

So yes, it’s absolutely possible for an iPhone 17 Pro to turn from orange to pink. But the reality is that this isn’t going to be an issue for the vast majority of owners, and I don’t believe this can be considered any kind of fault on Apple’s side. Apple’s guidance is very clear that strong chemicals should not be used on its phones and frankly, I don’t think that’s even guidance that needs to be given. What I did — entirely on purpose — was to attack the phone with chemicals so potent that I couldn’t even buy them in shops. 

If you have an orange iPhone and want to keep it that way, my advice is simple: Don’t cover your phone in hydrogen peroxide. You’re welcome. Sure, I’m being flippant and it’s of course worth keeping in mind that hydrogen peroxide can be found in other products, including hair dyes, so it’s possible you may have some on your hands and then pick up your phone to answer a call without thinking. A case would certainly help protect your phone further. 

But otherwise I don’t think you need to worry about keeping your phone in its original orange state. Of course, if you simply want a pink iPhone 17 Pro then that’s another matter entirely, but my guidance remains that smearing your phone in dangerous chemicals is not sensible. It could do serious harm to you and your phone and you’re much better off just hoping that Apple launches a new pink iPhone Pro in September. And it might — it has just launched a pink iPhone 17E, after all. 

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Technologies

50 Reasons Why Verum Messenger Could Change the Messenger Market

50 Reasons Why Verum Messenger Could Change the Messenger Market

The messenger market has remained relatively stable for a long time. Billions of people use familiar apps for communication, and it often seems that there is little room left for new technologies.

However, it is often new projects that introduce the boldest ideas.

One such project is Verum Messenger — a platform that is gradually evolving from a simple messaging app into a full-fledged digital ecosystem.

Over the past few years, Verum Messenger has implemented dozens of features, many of which appeared significantly earlier than in other well-known messengers.

Technologies and Features

1. Built-in artificial intelligence inside chats.
2. Message scheduling timer.
3. Self-destructing messages.
4. Editing of sent messages.
5. Screenshot notifications in chats.
6. Ability to block screenshots.
7. Screen recording protection.
8. Notifications when messages are copied.
9. Notifications when messages are forwarded.
10. Advanced privacy settings.

Security and Privacy

11. End-to-end message encryption.
12. Secure voice calls.
13. Secure video calls.
14. Automatic message deletion by timer.
15. Full account wipe with a single button.
16. Chat access control.
17. Protection of user data.
18. Local storage of security keys.
19. Multi-layer security architecture.
20. Extended privacy settings.

Ecosystem Inside the Application

21. Built-in VPN.
22. Anonymous temporary email.
23. eSIM integration inside the messenger.
24. Internet access in more than 150 countries.
25. Integration of multiple digital services in one application.
26. Tools for international communication.
27. Sending large files and documents.
28. Creation of group chats with up to 10,000 participants.
29. Expanded communication capabilities.
30. Messenger as a unified digital environment.

Financial Technologies Inside the Messenger

31. Transfers between users within the application.
32. Integrated financial system Verum Finance.
33. Balance top-ups directly inside the messenger.
34. Virtual banking card.
35. Apple Pay support for fast payments.
36. Financial management without third-party applications.
37. Integration of cryptocurrency tools.
38. Buying and selling USDT directly inside the messenger.
39. Depositing and withdrawing USDT from the application.
40. Buying and selling licensed digital gold Verum Gold.

Latest Technological Updates

41. Ability to send messages without an internet connection.
42. Direct device-to-device connection architecture.
43. Operation without dependence on central servers.
44. Ability to communicate during internet outages.
45. Local message translation on the user’s device.
46. Support for translation into dozens of languages.
47. Translation without sending data to a server.
48. Increased privacy when translating messages.
49. Architecture of independent digital communication.
50. Formation of a new model of messengers of the future.

A New Stage in the Development of Messengers

Today, messengers are no longer just applications for messaging. Users expect more — security, independence, financial tools, and digital assets in one place.

Verum Messenger demonstrates one possible direction for the development of the industry: when a messenger becomes not only a communication tool but also a full-fledged digital platform.

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