Connect with us

Technologies

HP Victus 15: Ultra-Affordable Gaming Laptop for First-Timers

Wait for it to go on sale and the Victus 15 is one of the lowest-cost ways to buy your first gaming laptop.

There are two types of budget gaming laptops: Ultralow-cost models well under $1,000 with entry-level Nvidia GeForce GTX graphics and models priced between roughly $1,000 and $1,200 equipped with a low-end GPU from the superior GeForce RTX series. The HP Victus 15 is solidly in the former category. It costs $800 at Best Buy and can frequently be found on sale for as little as $580. It’s based on a 15.6-inch, 1080p display with a 144Hz refresh rate and powered by an Intel Core i5-12450H CPU, 8GB of RAM and GeForce GTX 1650 graphics.

I wouldn’t pay $800 for a laptop with a midrange Core i5 CPU, a meager 8GB of RAM and an aging GTX 1650 GPU because you can usually find a budget model with a better CPU, twice the RAM and — most importantly — an RTX 3050, 3050 Ti or even 3060 GPU on sale for less than $1,000. So, the question becomes, is the Victus 15 a good buy when it’s on sale for less than $600? At that price, it begins to make sense for those just dipping their toes into the 3D-gaming waters and looking to play older or more casual games rather than rocking the latest AAA titles with ray tracing and other quality settings dialed up.

7.0

HP Victus 15-fa0031dx

You’re receiving price alerts for HP Victus 15-fa0031dx

Like

  • Ultralow price for gaming laptop
  • Speedy 144Hz display
  • Decent battery life

Don’t Like

  • Dim display
  • Grainy 720p webcam
  • Keyboard lacks RGB lighting

Enough 3D performance for some

Our Victus 15 test system (model 15-fa0031dx) has been available at Best Buy for nearly a year and is based on an Intel Core i5-12450H CPU and GeForce GTX 1650 graphics. Released at the beginning of last year, the 12th-gen Alder Lake CPU is relatively new. While some high-end, high-priced laptops have been released with 13th-gen Raptor Lake CPUs, we’ve yet to see a lower-end model based on a mainstream 13th-gen Core i5 or Core i7 chip. The Victus 15’s GPU is another story. The GTX 1650 was released nearly four years ago and has been surpassed by three generations of GeForce RTX graphics processors.

The only place you’ll find the GTX 1650 GPU these days is in not just a budget gaming laptop but an entry-level budget gaming laptop. You really can’t drop down a level without entering integrated graphics territory. That said, this four-year-old GPU isn’t entirely useless. While it will struggle with the latest, most demanding AAA titles, it’s more than capable of playing most games at 1080p at medium to high settings. 

HP Victus 15 gaming laptop

Price as reviewed $800
Display size/resolution 15.6-inch 1,920×1,080 144MHz 16:9display
CPU 2GHz Intel Core i5-12450H
Memory 8GB DDR4 3,200MHz RAM
Graphics 4GB Nvidia GeForce GTX 1650 Graphics
Storage SamsungMZVL2512HCJQ 512GB SSD
Networking Wi-Fi 6 MT7921 (2×2) and Bluetooth 5.3
Operating system Windows 11 Home 21H2

For casual gamers looking to play around with co-op shooters, the Victus 15 is a cheap way to get there. We experienced smooth gameplay at 1080p on both CS:GO and Riftbreaker. The laptop averaged 105 frames per second on the Riftbreaker GPU benchmark and an even more impressive 191fps on the CS:GO benchmark. Both tests were run at 1080p with High settings enabled. It also achieved a playable 61fps on the newer and more demanding Guardians of the Galaxy — also at 1080p and High settings. 

On our Shadow of the Tomb Raider test (1080p with Highest settings), however, it dropped to 46fps. When we dialed back the detail settings to High, the Victus 15 averaged 53fps. It was able to surpass 60fps only when we dropped the settings to Low, where it averaged 73fps. (It got close at Medium settings, with an average frame rate of 58fps.) 

Gaming laptops rarely, if ever, deliver long battery life, so all we are looking for from such a machine is a passable runtime. And the Victus 15 delivers just that. It lasted for nearly 6.5 hours on our demanding streaming video battery-drain test, which placed it in the top half of the other budget gaming laptops we are using for comparison in this review. Don’t plan on getting anywhere near that if you’re gaming, though. 

HP Victus 15 gaming laptop in profileHP Victus 15 gaming laptop in profile
Matt Elliott/CNET

Plastic chassis, dim display

There’s certainly a limit to its 3D performance — not a surprise with an $800 gaming laptop that’s frequently on sale for less than $600. The laptop’s design doesn’t overcome its budget price, either. The all-plastic, all-black body is a bit flimsy but not too bulky. It’s a hair less than an inch thick and weighs just over 5 pounds. The display hinge isn’t quite tight enough, causing the display to wobble at the slightest nudge. Some flex can be felt with the plastic keyboard deck under your fingers when you are typing and particularly when mashing keys during a game. The plastic lid protecting the display also flexes a bit too much for my comfort.

HP Victus 15 gaming laptop at a angle showing the displayHP Victus 15 gaming laptop at a angle showing the display
Matt Elliott/CNET

The keyboard feels cramped because HP decided to squeeze in a number pad. The keys have snappy response but lack RGB backlighting, a fun feature offered on nearly every gaming laptop. I wasn’t expecting per-key or even multizone RGB lighting, but the Victus 15 offers neither R nor G nor B — nor any other color than white. You get the bare minimum of keyboard backlight — one-level white lighting.

HP Victus 15 gaming laptop with keyboard backlightingHP Victus 15 gaming laptop with keyboard backlighting
Matt Elliott/CNET

The display offers a crisp, full-HD image across the 15.6-inch panel along with a speedy 144Hz refresh rate but is rated for only 250 nits of brightness. That’s typical of budget laptops, but I measured a peak brightness of only 220 nits. Games and images looked a bit dull, even at max brightness. The 720p webcam, too, is underwhelming. It produces a grainy, poorly balanced image compared with that of 1080p cams that have quickly become the norm. 

Affordable fun for a first gaming laptop

Do you remember your first car? Unless you were born into the 1%, it was likely on the level of a Ford Taurus that could receive a dent or two without your parents getting upset. It’s also likely you recall that dented Taurus fondly. You made great memories in that car, because you and your friends had the ability to cruise around without a parent at the wheel. The Victus 15 is that beloved Ford Taurus. It’s not the sleekest or fastest gaming laptop, but it’s an inexpensive rig that you can afford right now. You could keep saving for a pricier gaming laptop that would deliver greater gaming capabilities and more bells and whistles than the Victus 15, but the Victus 15 will let you start making fond memories online with your friends right now.

The Victus 15 can regularly be found on sale at Best Buy for less than $600. For first-time gamers, it makes sense at this price. If it’s selling at its full price of $800, however, then budget gaming laptops in the form of the Acer Nitro 5 or Dell G15 are better buys. Or you could check out this RTX 3050-based Victus 15 model available directly from HP that is regularly discounted. Each cost less than $1,000 (and can be frequently found discounted closer to $800) and feature RTX 3050 or RTX 3060 graphics for better 3D gaming performance than the Victus 15 and its aging GTX 1650 GPU.

How we test computers

The review process for laptops, desktops, tablets and other computer-like devices consists of two parts: performance testing under controlled conditions in the CNET Labs and extensive hands-on use by our expert reviewers. This includes evaluating a device’s aesthetics, ergonomics and features. A final review verdict is a combination of both objective and subjective judgments. 

The list of benchmarking software we use changes over time as the devices we test evolve. The most important core tests we’re currently running on every compatible computer include: Primate Labs Geekbench 5, Cinebench R23, PCMark 10 and 3DMark Fire Strike Ultra

A more detailed description of each benchmark and how we use it can be found in our How We Test Computers page. 

Geekbench 5 (multicore)

Dell G16 7620 GSeries

12,520

Acer Nitro 5 AN517-42

8,987

Dell G15 5520 GSeries

8,932

Acer Nitro 5 AN515-58

8,443

HP Victus 15 Gaming Laptop

6,766

Lenovo IdeaPad Gaming 3 15ARH7

6,252

Note:

Longer bars indicate better performance

Cinebench R23 (multicore)

Dell G16 7620 GSeries

17,942

Dell G15 5520 GSeries

13,694

Acer Nitro 5 AN515-58

13,583

Acer Nitro 5 AN517-42

12,870

Lenovo IdeaPad Gaming 3 15ARH7

10,192

HP Victus 15 Gaming Laptop

9,718

Note:

Longer bars indicate better performance

3DMark Wild Life Extreme

Dell G16 7620 GSeries

18,004

Acer Nitro 5 AN515-58

16,510

Acer Nitro 5 AN517-42

15,895

Lenovo IdeaPad Gaming 3 15ARH7

11,020

Dell G15 5520 GSeries

10,285

HP Victus 15 Gaming Laptop

6,779

Note:

Longer bars indicate better performance

Guardians of the Galaxy (High @1920 x 1080)

Dell G16 7620 GSeries

123

Acer Nitro 5 AN517-42

114

Dell G15 5520 GSeries

84

Lenovo IdeaPad Gaming 3 15ARH7

76

Acer Nitro 5 AN515-58

71

HP Victus 15 Gaming Laptop

61

Note:

Longer bars indicate better performance

Online streaming battery drain test

Lenovo IdeaPad Gaming 3 15ARH7

488

Acer Nitro 5 AN517-42

477

HP Victus 15 Gaming Laptop

377

Dell G15 5520 GSeries

307

Dell G16 7620 GSeries

287

Acer Nitro 5 AN515-58

277

Note:

Longer bars indicate better performance

System Configurations

HP Victus 15 Gaming Laptop Microsoft Windows 11 Home; 2GHz Intel Core i5-12450H; 8GB DDR4 3,200MHz RAM; 4GB Nvidia GeForce GTX 1650 GPU; 512GB SSD
Acer Nitro 5 AN515-58 Microsoft Windows 11 Home; 2.5GHz Intel Core i5-12500H; 16GB DDR4 3,200MHz RAM; 6GB Nvidia GeForce RTX 3060 GPU; 512GB SSD
Dell G15 5520 GSeries Microsoft Windows 11 Home; 2.5GHz Intel Core i5-12500H; 8GB DDR5 4,800MHz RAM; 4GB Nvidia GeForce RTX 3050 GPU; 256GB SSD
Acer Nitro 5 AN517-42 Microsoft Windows 11 Home; 3.3GHz AMD Ryzen 7 6800H with Radeon Graphics; 16GB DDR5 4,800MHz RAM; 6GB Nvidia GeForce RTX 3060 GPU; 1TB SSD
Dell G16 7620 GSeries Microsoft Windows 11 Home; 2.3GHz Intel Core i7-127000H; 16GB DDR5 4,800MHz RAM; 6GB Nvidia GeForce RTX 3060 GPU; 512GB SSD
Lenovo IdeaPad Gaming 3 15ARH7 Microsoft Windows 11 Home; 3.3GHz AMD Ryzen 5 6600H with Radeon Graphics; 8GB DDR5 4,800MHz RAM; 4GB Nvidia GeForce RTX 3050 GPU; 256GB SSD

Technologies

Invincible VS Is a Tag-Team Brawler Packed With Bloody Superhero Carnage

The Invincible franchise is heading to Xbox.

Microsoft’s Xbox Games Showcase had its share of surprises, including a new game from Pokemon developer Game Freak and the ROG Xbox Ally portable handheld. Another surprise is a fighting game featuring characters from the Invincible comic and show. 

Invincible VS is a three-versus-three tag fighting game featuring characters from the Invincible universe. The trailer showed several characters from the show, including Invincible, Omni-Man, Atom Eve, Rex Splode, Bulletproof, and two Viltrumites — the powerful alien species Omni-Man and Invincible belong to.

The game itself has a comic book art style to it, but its action is more along the lines of Mortal Kombat. The fighting is very bloody, which is faithful to the comic and show, but no kind of fatalities were shown in the trailer. There are also a couple of familiar settings from the show. While we saw only a handful of characters in this first glimpse of Invincible VS, there is a wealth of heroes and villains that could be added to the game before it launches. 

Robert Kirkman’s Invincible
 started as a comic in 2003 and ended its run in 2018. In 2021, an animated series based on the comic made its debut on Amazon Prime Video. The show wrapped up its third season in March and has already been renewed for a fourth season

Skybound Games is publishing Invincible VS with development handled by Quarter Up, an in-house studio led by members of the team that created 2013’s Killer Instinct. 

Invincible VS will be released sometime in 2026 for PC and Xbox Series consoles. 

Continue Reading

Technologies

I Played With the ROG Xbox Ally, the Upcoming Xbox Handheld

The new handheld console was revealed during the Xbox Games Showcase, and I got to spend some time with my hands on it.

Microsoft revealed its long-rumored Xbox handheld console running Windows 11 during the Xbox Games Showcase — two models called the ROG Xbox Ally and ROG Xbox Ally X — and I spent a short time playing around with one soon after. 

Unfortunately, I wasn’t allowed to take any pictures or videos of the demo since the hardware we got to test wasn’t final. That became evident when our designated guide had HDMI connection issues with the unit. I was able to play around with the Xbox full-screen experience and the various settings menus and play the beginning minutes of Gears of War Reloaded, which comes out this summer.  

The device is quite comfortable to hold, with slightly textured grips. The face buttons, triggers and analog sticks all felt familiar, very similar to what I’m used to on an Xbox controller. 

What’s really exciting is that you can download your games, remote play from your Xbox or stream from the cloud, making this more useful than PlayStation’s Portal, which can only stream and play remotely. That’s one of the major benefits of being inside Xbox’s ecosystem: You can play a game on any of its devices, regardless of where you bought it, whether that be Xbox consoles, PC, cloud or this new handheld. This more open-platform approach makes the Xbox Ally closer in spirit to a Steam Deck compared with a Nintendo Switch, which can only run Nintendo games. 

When it ships — expected in time for the winter holidays — you’ll be able to navigate via a full-screen Xbox app, which combines your Xbox game library with installed games from several other marketplaces into a single Xbox experience. The company specifically mentioned Xbox, Game Pass, battle.net (owned by Microsoft) and «other leading PC storefronts,» which I’m hoping includes Steam. Much like on an Xbox, each game has icons depicting which platform they’re from. In my demo, the only example of a different storefront was Hearthstone, which had a battle.net icon. 

The Xbox Ally consoles use the Game Bar, and if you’ve used the Xbox app on PC, then you’ll find it familiar. In fact, pressing the new Xbox button opens an almost identical version of the guide when playing Xbox games on PC. However, there’s also a new Command Center tab on the far left to adjust settings for power consumption and performance, similar to what we’ve seen on Steam Deck.

In Game Bar, you can quickly jump to the home screen, your library, launch games, open apps, chat with friends, adjust settings and more. And this Game Bar works alongside Asus’s Armoury Crate overlay. This is a little worrisome, as Armoury Crate has usually felt more like unnecessary bloatware, but when we get to test the device later this year we’ll see if Asus has stripped it down to the relevant functions rather than just added more on top.

Since it’s a Windows 11 device, you’ll also be able to launch and use apps like Discord and Twitch and access game mods. The Xbox Ally boots directly into the «Xbox full screen experience» similar to how a Steam Deck launches into Big Picture mode. The full-screen experience is optimized specifically for handheld gaming, and Xbox told me the device minimizes background activity and allocates more system resources to gameplay like Game Mode does on Windows. This means more memory and potentially higher framerates for your games.

The ROG Ally and Ally X have been out for a bit now, but the Xbox models have some unique features. In addition to the Xbox button, the ROG Xbox Ally also has larger, contoured grips. The previous ROG Ally is more rectangular; the Xbox Ally is closer to the design of the PlayStation Portal, with dedicated, slightly separated hand grips that mimic the look and feel of a standard game controller. They also have upgraded components over the Asus versions.

The handheld comes in two options, a white Xbox Ally and the more powerful Xbox Ally X that comes in black. The lower-end Ally is powered by an AMD Ryzen Z2A processor, comes with 16GB of RAM and 512GB of SSD storage, weighs 23.6 ounces (670 grams) and has a 60Wh battery. The Ally X has an AMD Ryzen AI Z2 Extreme processor, 24GB of RAM, 1TB of SSD storage, weighs a bit more at 25.2 ounces (715 grams) and has an 80Wh battery. 

Both models are equipped with a 7-inch,120Hz 1080p screen, the same as on the original Asus versions of the devices. They also have RGB lights surrounding the analog sticks, something I hope I’ll be able to turn off when I spend some real time playing on the device. The Ally X did feel on the heavier side, but then again, the recently released Switch 2 and my Steam Deck OLED are also pretty heavy, so I think that’s just what handhelds weigh these days.

Xbox hasn’t yet revealed  the pricing or release date, aside from «this holiday.»

Continue Reading

Technologies

Everything I Suspect Will Be Announced at WWDC 2025 Monday

We could see new iPhone, Mac and Apple Watch software called iOS 26, MacOS Tahoe and WatchOS 26. Apple is rumored to overhaul all of its OSes with a unifying visual interface.

Apple’s developer conference, WWDC 2025, kicks off Monday at 10 a.m. PT. At its last two WWDC events, Apple launched itself into new territories, jumping into both AR/VR and generative AI. There’s pressure on the company to match, if not top, what it’s done in the past. CNET has editors and writers attending in person to report on live WWDC 2025 developments as they break.

There was the Vision Pro in 2023, and then Apple Intelligence in 2024. What big announcement is coming in 2025? With both the Vision Pro and Apple Intelligence having faced slow and heavily criticized starts, the big message at this year’s WWDC doesn’t seem clear at all. Apple might focus on operating system redesigns and gradual improvements across the board.

WWDC is usually a showcase for Apple’s future-forward ideas. It’s also where the company discusses its developer tools, as you’d expect. And it’s where previews of all the new OS versions are revealed, giving an early look at what’s coming to the iPhone, iPad, Mac and other Apple devices.

It’s possible Apple will reveal a new home device — a display-enabled HomePod — or even a new Apple Pencil with a calligraphy mode. But the biggest rumors so far suggest a new cross-OS redesign and renaming that could be Apple’s way of deflecting some attention away from not having big new AI features to show off.

OS by year: Will it be iOS 26?

Recent reports from Bloomberg’s often-correct Mark Gurman say Apple is going to ditch the existing numbered OS convention it’s used for years and instead go with another approach to naming: labeling all annual OSes by year number. Instead of iOS 19, we’ll have iOS 26. And iPadOS 26, and MacOS 26, and WatchOS 26, TVOS 26, VisionOS 26. Samsung made a similar move in 2020, jumping from the Galaxy S10 in 2019 to the Galaxy S20 in 2020.

Apple’s numbering has felt pretty disjointed as the numbers have gone ever-higher across multiple device categories. A yearly number would at least help people know if they’re on the current version. 

Glass as the new look

The WWDC invites, featuring a hazy transparent ring, hint at a reported redesign of all the company’s software to a new «glass» look. Bloomberg’s Gurman reported on a large incoming cross-OS design shift, calling it a dramatic redesign and one of the biggest Apple’s done in years. The design may mirror the Vision Pro’s VisionOS feel, which has lots of frosted glass panes, layers of transparency and circular app icons. Front Page Tech’s Jon Prosser showed a preview of the expected design based on information from his sources, and it definitely looks VisionOS-esque.

Beyond a coat of paint, will the OSes start to feel more similar in function too? I’m particularly curious about how iPadOS and MacOS start to close in on each other even more. Apple’s iPad has slowly inched toward acting like a computer, with features like Stage Manager for multitasking, and it’s felt inevitable that the tablet line would eventually provide a comparable experience to the MacBook.

WatchOS should get Apple Intelligence, and the Health app may be part of it

One of the devices that’s missed out on Apple Intelligence so far has been the Apple Watch, and that should be changing soon. Apple is expected to put more AI on the next Watch OS, which could help with message summaries, translation and maybe even composing messages. It could also bring overdue health and fitness upgrades. Reports say Apple could be working on adding generative AI insights to its Health app data and even using AI as a medical service, with a launch target of 2026. Health could possibly get a paid subscription tier, similar to Fitness and what many of Apple’s current services are adding. This could be like what Google is doing with Wear OS, which has long used Fitbit Premium as a health subscription (a broader Gemini rollout is on the way too). 

I like AI coaching and insights on a watch, but I don’t like subscriptions. We’ll see what happens, and if Apple gets into any of these future plans at this WWDC.

Battery life boosts

Another recent report (again, Gurman) says AI will help Apple improve battery life on its devices. How many devices? The iPhone, but hopefully the Apple Watch, too — these are the products in the lineup that I find I need to charge more than I’d like. For me, at least, iPads and Macs are mostly fine on battery life as is, but I’ll never refuse longer battery life for anything.

Apple has made gradual boosts to its battery features over time, but maybe there will be more intelligently applied power modes this time.

Game news?

Apple may be pushing the importance of games again, just as the Nintendo Switch 2 debuts. Bloomberg reports that the company could release a new app to act as a hub for games and game services including Apple Arcade, becoming an overdue overhaul of Game Center.

A number of game controller accessories, like Backbone, already have app hubs that function as game launchers, but Apple has never done much to help organize games on its devices in a way that feels more like what you find on a console. A new app seems like a good fit for those types of controllers, too.

Apple just acquired its first game studio: RAC7, the developers of hit Apple Arcade game Sneaky Sasquatch.

Apple could also have VR gaming news, if older reports come true: PlayStation VR 2 controllers have been expected to work with Vision Pro headsets, in a push to expand gaming on Apple’s VR/AR headset. Maybe that’ll be part of a push to get more developers onboard, as Apple could be readying a less expensive version of the Vision Pro in the next year. Right now the headset can’t compete with Meta’s more affordable Quest headsets in the gaming department.

AI: Live translation, and maybe Vision camera advancements

Apple opened up camera access to enterprise developers last year, and now it’s time for AI tools to emerge for everyone else — tools that could help describe what you’re seeing, or help you remember things too. Apple has already added assistive support for some camera-enabled functions on the Vision Pro and other products, suggesting more to come.

Though Apple’s WWDC keynote presentation isn’t expected to include many announcements of AI strides, the company still needs to compete with Google, Open AI, Perplexity and many others who are making such strides. Reports say live translation will come to some AirPods models, which would mirror what Google and Meta have been doing on glasses and earbuds and on phones.

The biggest VisionOS move I’d expect to see is some introduction of camera-aware AI. Apple Intelligence debuted on Apple’s VR/AR spatial computer headset earlier this year, but none of the AI can take advantage of the system’s cameras to «see» what you’re seeing. At least not yet. Google’s use of Gemini to access the cameras on upcoming headsets and glasses, and Meta’s support of camera access for Quest developers (and its expanding AI tools on Ray-Bans), suggest Apple needs to move this way now to begin paving a way for camera-aware AI to work on future headsets and eventually glasses. 

Apple Pencil

We could see either a brand-new Apple Pencil or updated features that make the current device feel new, according to a report from Bloomberg. Expect to see a new a digital reed calligraphy pen feature unveiled. It’s unclear whether this new software will be for both the original Apple Pencil and the Apple Pencil 2, or if we’ll actually see a brand-new version of the stylus.

A new HomePod-slash-iPad?

There could be a new product emerging at WWDC: a look at a long-expected screen-enabled HomePod that may be part of a bigger push into smarter smart home tech. Reports suggest it’ll be something like a HomePod now — speaker-enabled, with an array of mics — but with a touchscreen. Would it be a screen big enough to act as a photo frame, or something more like a control panel? Where would this thing live, exactly? And what would it cost? Originally, reports of this device even suggested a robotic arm that would allow the screen to follow your face, but those plans seem to be off the table for now.

Of all the wild-card product ideas Apple could announce at this show, this seems the most likely.

WWDC/Gurman potpourri

There are, of course, a number of other rumors from Gurman. Here are some that caught our attention:

  • Messages app: iOS could get the ability to add backgrounds to chats and group chats.
  • iPadOS: Apple may reveal an iPadOS version of the Preview app.
  • iPadOS: MacOS-like multitasking might come to the iPad.
  • iPhone Camera app: The interface could get an overhaul focused on making it simpler to use.

We’ll know more soon

WWDC is happening June 9, with the keynote video presentation streaming at 10 a.m. Pacific. We’ll be there at Apple Park, too, covering it in person. We’ll know more about how all this software could be hinting at new products, and get a check-in on where exactly Apple is with its AI strategies. And maybe we’ll get a bit of product news, too — you never know.

Continue Reading

Trending

Copyright © Verum World Media