Technologies
Diablo 4 Takes Bleakness to a New Level, Which Is Just Fine With Me
Commentary: Be ready to be disturbed.
The Diablo franchise has had some incredible highs and more than a few lows.
Games like Diablo II: Resurrected received huge hype when first announced but failed to win over fans when released. Diablo Immortal received ridicule from day one that didn’t stop after its release. Diablo 4, however, is another entry into the series with a lot of buzz, and the developer team has a grasp of the pressure on it as well as the legacy it has to live up to when it comes out June 6.
Having spent eight to 10 hours playing Diablo 4 on the Xbox Series X in December, I can confirm the short amount of time I spent with the game was downright disturbing — in a good way. Fans of the game can check out the game for themselves starting Friday with the Diablo 4 beta.
The game’s «Return to Darkness» tagline is more than a marketing ploy. It heralds a return to the bleak, dark world of Diablo that’s been ensnaring gamers since the original’s debut in 1997. In those days having a game with a boss named Diablo was disturbing enough. In current times, the envelope has to be pushed a bit more.
«When you look at what pop culture is like in the industry, you have Game of Thrones, Walking Dead and Sons of Anarchy,» said Rod Fergusson, general manager for Diablo. «These are very dark topics and dark themes that are mainstream. We felt like this was an opportunity to kind of embrace Diablo’s roots and bring it to the forefront and make it mainstream as well.»
Leading this darker tone is the main antagonist, Lilith. She’s the daughter of Mephisto, one of the Great Evils, and is called the Mother of Sanctuary, the world in which the Diablo series takes place. Unlike previous games where there was a slow buildup to the big boss behind all the evil in the world, Blizzard put Lilith upfront from the very first cutscene.
When it launches later in June, Diablo 4 will have five classes available to play: Barbarian, Rogue, Sorceress, Necromancer and Druid. Since the Necromancer wasn’t available, I went with the Barbarian to get a feel of the melee combat and how dynamic it is. It’s also one of the classes I’ve played the most in the series.
The playable build starts off at Fractured Peaks with my hero’s horse being killed leaving him in a cave by himself for the night. From the caves came the first stop, Nevesk, a very small town where things aren’t what they seem. Lilith already had an impact on the few people here, and her true power comes from having people indulge their dark side. This was the first interaction my character had with other NPCs, and it was pretty clear how the developers wanted to give the hero more of a part within the story by having their own dialogue and playing a part in the cutscenes.
It’s in the town of Nevesk where Lilith’s effect on the people of Sanctuary is shown. There’s far more to her than just being evil, which sets her as an interesting antagonist when compared with the other Great Evils from previous Diablo titles. While her ultimate plan isn’t apparent early on, Lilith’s presence is immediately felt and was done deliberately so by the development team.


Lilith in all of her glory.
Blizzard Entertainment«By having you unravel her story about what’s happening, her impact on the world, you get to hear her motivations,» said game director Joe Shely. «You get to understand what she’s trying to do and you get to get more connected to her and maybe there’s even a little bit of ambiguity there where you’re like: watch Star Wars and go like maybe Vader was right. I think that notion of having more face time with the big bad means that it’s a much more satisfying resolve as you play through the story, as you go through it.»
Diablo 4 doesn’t stray from the hack-and-slash action the series is known for, but movement feels more fluid and active thanks to the evade move. First introduced in Diablo 3, the evade button feels more integrated into the sequel. Certain enemies telegraph attacks, allowing the player to dart away in response. The developers say as the players level up, other options to evade, such as being able to pull off multiple dodges at a time, can be unlocked.


The sorceress blasts beautiful fire onto a monster.
Blizzard EntertainmentThe skill tree in Diablo 4 has also evolved. As someone who played all the Diablo games, that took a bit of getting used to. The options available grant players freedom to customize for specific playstyles, but won’t leave newbies feeling confused. As a Barbarian, I could focus on dual-wielding weapons for quicker attacks that deal more bleed damage or go with a two-handed slashing weapon in order to perform a spinning attack that lets me carve through huge groups of enemies. The tree looked like a buffet of attacks, but there was a logic to it all as it was in previous Diablo games.
As expected in a Diablo game, there are plenty of dungeons to clear in Diablo 4. but the game’s new open world adds a layer of complexity to the proceedings. I was surprised when I came across a cliff and there was an option to «climb down» leading to another part of the map.
While there isn’t an extensive, vast open world like Elden Ring or The Legend of Zelda: Breath of the Wild, it was interesting to have a broader land to explore. Previous Diablo games had procedurally generated maps that were big, yet limited. While Fractured Peak was still restricted, it didn’t feel like I was bound to a map. There are horses available to purchase but only after you complete a quest that is available later on.


Sanctuary got a little bigger in Diablo 4.
Blizzard EntertainmentIn the time I played the build, I found myself compelled by Diablo 4’s story as well as how it played, which isn’t what I felt in Diablo 3 where it was the gameplay that kept me coming back but the storyline was quickly forgotten. Combine that with an open world and I was even more enticed to explore while also seeing how I can build my Barbarian. It’s that combination of story and gameplay that makes what I played of Diablo 4 so interesting and should be the same for fans when it comes out.
Diablo 4 will release on the PC, PS4, PS5, Xbox One and Xbox Series X|S for $70 in June.
Technologies
Verum Finance: Stop Spending Months Opening a Bank Account
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Technologies
Google races to put Gemini at the center of Android before Apple’s AI reboot
Google is using its latest Android rollout to position Gemini as the AI layer across phones, Chrome, laptops and cars.
Google is using its latest Android rollout to make Gemini less of a chatbot and more of an operating layer across the phone, browser, car and laptop, just weeks before Apple is expected to show its own Gemini-powered Apple Intelligence reboot at WWDC.
Ahead of its Google I/O developer conference next week, the company previewed a number of Android updates, including AI-powered app automation, a smarter version of Chrome on Android, new tools for creators, a redesigned Android Auto experience, and a sweeping set of new security features.
Alphabet is counting on Gemini to help Google compete directly with OpenAI and Anthropic in the market for artificial intelligence models and services, while also serving as the AI backbone across its expansive portfolio of products, including Android. Meanwhile, Gemini is powering part of Apple’s new AI strategy, giving Google a role in the iPhone maker’s reset even as it races to prove its own version of personal AI on the phone is further along.
Sameer Samat, who oversees Google’s Android ecosystem, told CNBC that Google is rebuilding parts of Android around Gemini Intelligence to help users complete everyday tasks more easily.
“We’re transitioning from an operating system to an intelligence system,” he said.
As part of Tuesday’s announcements. Google said Gemini Intelligence will be able to move across apps, understand what’s on the screen and complete tasks that would normally require a user to jump between multiple services. That means Android is moving beyond the traditional assistant model, where users ask a question and get an answer, and acting more like an agent.
For instance, Google says Gemini can pull relevant information from Gmail, build shopping carts and book reservations. Samat gave the example of asking Gemini to look at the guest list for a barbecue, build a menu, add ingredients to an Instacart list and return for approval before checkout.
A big concern surrounding agentic AI involves software taking action on a user’s behalf without permissions. Samat said Gemini will come back to the user before completing a transaction, adding, “the human is always in the loop.”
Four months after announcing its Gemini deal with Google, Apple is under pressure to show a more capable version of Apple Intelligence, which has been a relative laggard on the market. Apple has long framed privacy, hardware integration and control of the user experience as its advantages.
Google’s Android push is designed to show it can bring AI deeper into the device experience while still giving users control over what Gemini can see, where it can act and when it needs confirmation.
The app automation features will roll out in waves, starting with the latest Samsung Galaxy and Google Pixel phones this summer, before expanding across more Android devices, including watches, cars, glasses and laptops later this year.
The company is also redesigning Android Auto around Gemini, turning the car into another major surface for its assistant. Android Auto is in more than 250 million cars, and Google says the new release includes its biggest maps update in a decade and Gemini-powered help with tasks like ordering dinner while driving.
Alphabet’s AI strategy has been embraced by Wall Street, which has pushed the company’s stock price up more than 140% in the past year, compared to Apple’s roughly 40% gain. Investors now want to see how Gemini can become more central to the products people use every day.
WATCH: Alphabet briefly tops Nvidia after report of $200 billion Anthropic cloud deal
Technologies
Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’
Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.
Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle
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