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AI Gets Smarter, Safer, More Visual With GPT-4 Update, OpenAI Says

If you subscribe to ChatGPT Plus, you can try it out now.

The hottest AI technology foundation got a big upgrade Tuesday with OpenAI’s GPT-4 release now available in the premium version of the ChatGPT chatbot.

GPT-4 can generate much longer strings of text and respond when people feed it images, and it’s designed to do a better job avoiding artificial intelligence pitfalls visible in the earlier GPT-3.5, OpenAI said Tuesday. For example, when taking bar exams that attorneys must pass to practice law, GPT-4 ranks in the top 10% of scores compared with the bottom 10% for GPT-3.5, the AI research company said.

GPT stands for Generative Pretrained Transformer, a reference to the fact that it can generate text on its own — now up to 25,000 words with GPT-4 — and that it uses an AI technology called transformers that Google pioneered. It’s a type of AI called a large language model, or LLM, that’s trained on vast swaths of data harvested from the internet, learning mathematically to spot patterns and reproduce styles. Human overseers rate results to steer GPT in the right direction, and GPT-4 has more of this feedback.

OpenAI has made GPT available to developers for years, but ChatGPT, which debuted in November, offered an easy interface ordinary folks can use. That yielded an explosion of interest, experimentation and worry about the downsides of the technology. It can do everything from generating programming code and answering exam questions to writing poetry and supplying basic facts. It’s remarkable if not always reliable.

ChatGPT is free, but it can falter when demand is high. In January, OpenAI began offering ChatGPT Plus for $20 per month with assured availability and, now, the GPT-4 foundation. Developers can sign up on a waiting list to get their own access to GPT-4.

GPT-4 advancements

«In a casual conversation, the distinction between GPT-3.5 and GPT-4 can be subtle. The difference comes out when the complexity of the task reaches a sufficient threshold,» OpenAI said. «GPT-4 is more reliable, creative and able to handle much more nuanced instructions than GPT-3.5.»

Another major advance in GPT-4 is the ability to accept input data that includes text and photos. OpenAI’s example is asking the chatbot to explain a joke showing a bulky decades-old computer cable plugged into a modern iPhone’s tiny Lightning port. This feature also helps GPT take tests that aren’t just textual, but it isn’t yet available in ChatGPT Plus.

Another is better performance avoiding AI problems like hallucinations — incorrectly fabricated responses, often offered with just as much seeming authority as answers the AI gets right. GPT-4 also is better at thwarting attempts to get it to say the wrong thing: «GPT-4 scores 40% higher than our latest GPT-3.5 on our internal adversarial factuality evaluations,» OpenAI said.

GPT-4 also adds new «steerability» options. Users of large language models today often must engage in elaborate «prompt engineering,» learning how to embed specific cues in their prompts to get the right sort of responses. GPT-4 adds a system command option that lets users set a specific tone or style, for example programming code or a Socratic tutor: «You are a tutor that always responds in the Socratic style. You never give the student the answer, but always try to ask just the right question to help them learn to think for themselves.»

«Stochastic parrots» and other problems

OpenAI acknowledges significant shortcomings that persist with GPT-4, though it also touts progress avoiding them.

«It can sometimes make simple reasoning errors … or be overly gullible in accepting obvious false statements from a user. And sometimes it can fail at hard problems the same way humans do, such as introducing security vulnerabilities into code it produces,» OpenAI said. In addition, «GPT-4 can also be confidently wrong in its predictions, not taking care to double-check work when it’s likely to make a mistake.»

Large language models can deliver impressive results, seeming to understand huge amounts of subject matter and to converse in human-sounding if somewhat stilted language. Fundamentally, though, LLM AIs don’t really know anything. They’re just able to string words together in statistically very refined ways.

This statistical but fundamentally somewhat hollow approach to knowledge led researchers, including former Google AI researchers Emily Bender and Timnit Gebru, to warn of the «dangers of stochastic parrots» that come with large language models. Language model AIs tend to encode biases, stereotypes and negative sentiment present in training data, and researchers and other people using these models tend «to mistake … performance gains for actual natural language understanding.»

OpenAI Chief Executive Sam Altman acknowledges problems, but he’s pleased overall with the progress shown with GPT-4. «It is more creative than previous models, it hallucinates significantly less, and it is less biased. It can pass a bar exam and score a 5 on several AP exams,» Altman tweeted Tuesday.

One worry about AI is that students will use it to cheat, for example when answering essay questions. It’s a real risk, though some educators actively embrace LLMs as a tool, like search engines and Wikipedia. Plagiarism detection companies are adapting to AI by training their own detection models. One such company, Crossplag, said Wednesday that after testing about 50 documents that GPT-4 generated, «our accuracy rate was above 98.5%.»

OpenAI, Microsoft and Nvidia partnership

OpenAI got a big boost when Microsoft said in February it’s using GPT technology in its Bing search engine, including a chat features similar to ChatGPT. On Tuesday, Microsoft said it’s using GPT-4 for the Bing work. Together, OpenAI and Microsoft pose a major search threat to Google, but Google has its own large language model technology too, including a chatbot called Bard that Google is testing privately.

Also on Tuesday, Google announced it’ll begin limited testing of its own AI technology to boost writing Gmail emails and Google Docs word processing documents. «With your collaborative AI partner you can continue to refine and edit, getting more suggestions as needed,» Google said.

That phrasing mirrors Microsoft’s «co-pilot» positioning of AI technology. Calling it an aid to human-led work is a common stance, given the problems of the technology and the necessity for careful human oversight. 

Microsoft uses GPT technology both to evaluate the searches people type into Bing and, in some cases, to offer more elaborate, conversational responses. The results can be much more informative than those of earlier search engines, but the more conversational interface that can be invoked as an option has had problems that make it look unhinged.

To train GPT, OpenAI used Microsoft’s Azure cloud computing service, including thousands of Nvidia’s A100 graphics processing units, or GPUs, yoked together. Azure now can use Nvidia’s new H100 processors, which include specific circuitry to accelerate AI transformer calculations.

AI chatbots everywhere

Another large language model developer, Anthropic, also unveiled an AI chatbot called Claude on Tuesday. The company, which counts Google as an investor, opened a waiting list for Claude.

«Claude is capable of a wide variety of conversational and text processing tasks while maintaining a high degree of reliability and predictability,» Anthropic said in a blog post. «Claude can help with use cases including summarization, search, creative and collaborative writing, Q&A, coding and more.»

It’s one of a growing crowd. Chinese search and tech giant Baidu is working on a chatbot called Ernie Bot. Meta, parent of Facebook and Instagram, consolidated its AI operations into a bigger team and plans to build more generative AI into its products. Even Snapchat is getting in on the game with a GPT-based chatbot called My AI.

Expect more refinements in the future.

«We have had the initial training of GPT-4 done for quite awhile, but it’s taken us a long time and a lot of work to feel ready to release it,» Altman tweeted. «We hope you enjoy it and we really appreciate feedback on its shortcomings.»

Editors’ note: CNET is using an AI engine to create some personalfinance explainers that are edited and fact-checked by our editors. Formore, see this post.

Technologies

Highguard to Go Offline After Rapid Player Drop

Another live service game bites the dust.

Highguard found itself in the spotlight of the online video game discourse back in December during The Game Awards show, when host Geoff Keighley made a special introduction for the game’s trailer, which came very late in the show, a time reserved for some of the night’s biggest reveals. The next day, there were questions as to what this free-to-play multiplayer shooter from a new studio was. Now, less than two months after its release, Highguard is being shut down. 

Developer Wildlight Entertainment posted on X about Highguard’s shutdown on Tuesday. The developer says it was unable to gain the player base it needed to get the game going, and it will shut down servers on March 12. 

«Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term,» the studio said. «Servers will remain online until March 12th. We hope you’ll jump in with us one more time to show your support and get those final great matches in while we still can.»

In his review of Highguard, CNET’s David Lumb described the game as a first-person shooter that had the lane-skirmish fighting found in multiplayer online battle arena games and base raiding mechanics found in titles like Rainbow Six: Siege. The developers described this new mash-up as a «raid shooter.» Wildlight has since acknowledged that the initial showing of the game at The Game Awards didn’t properly represent the game. 

When the game was released on Jan. 26, Highguard started off strong. Nearly 100,000 people were playing the game on PC at launch, according to SteamDB. That number dropped significantly in the days that followed, and in the last week of February, it fell to slightly more than 400 a day. Things were looking bleak for Wildlight for most of February as the player count dwindled. On Feb. 11, members of the developer team posted on LinkedIn about layoffs, and the game’s website went down on Feb. 17.

«Negative press is a hard stink to clean off,» Lumb said today. «When gamers decide to hate a game, they’ll sink it, especially if it doesn’t have years of runway like No Man’s Sky.»

On the r/games subreddit, in a thread about the announcement, posters shared their problems with the game. Some pointed to dated visuals, while others said the gameplay was confusing and sorely needed refinement.

Former Wildlight developers told Bloomberg on Feb. 26 that they felt it was the «hubris» of the studio leadership that led to the game’s demise. The studio was made up of former members of the team that developed Titanfall, Titanfall 2 and Apex Legends, and they were not aware of how the gaming landscape had changed since those games were released. 

Wildlight says it intends to continue updating the game. A final update will be made available sometime on Wednesday or Thursday, and it will include a new character, a new weapon, account level progression and skill trees. 

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Google’s Epic Settlement Brings Fortnite Back to Google Play, Plus Broad Dev Discounts

Welcome back, Fortnite: Google is already making improvements to the Google Play Store following last year’s Epic Games settlement.

Google moved forward on Wednesday with its agreement to settle a years-long antitrust battle with Epic Games, marking a significant development for Fortnite players. While the settlement still awaits final approval, Epic Games founder and CEO Tim Sweeney posted the news on X.

«Fortnite will return to Google Play Store worldwide soon,» Sweeney wrote. «Epic Games Store continues supporting Android worldwide alongside Windows and Mac, and installation on Android will become much easier later in 2026.»

A Google representative didn’t immediately respond to a request for comment. 

The Epic Games settlement included an offer from Google to change how the Google Play Store works. 

«For new installs (first-time installs from users after the new fees are launched in a region), we are reducing the in-app purchase (IAP) service fee to 20%,» Google reported on its Android Developers Blog.

That’s a significant drop from the previous 30%, which could make buying apps more affordable for customers when the change rolls out to US customers by June 30. Google is also discounting its cut of recurring subscription fees to 10%.

Even more important for long-term Google Play offerings, Google is now adding the ability for developers to offer their third-party app store payment option, sideloaded with Google’s payment method, so users will have new choices regarding the platform on which they pay.

What this means for Google Play purchases

Keep in mind, Google has only just introduced its program allowing qualified alternative app stores on Android and is still in the process of lowering fees, so changes are unlikely to be felt for several months.

When the updates do roll out, developers on Google Play — including Epic Games — will have new opportunities to save money when selling their apps, and new methods to sell that didn’t exist before. That could attract more developers to the Google Play Store and make apps easier for Android users to access. If there’s an app you’ve been wishing was available on Google Play, it’s now more likely to become available.

The changes may also lead to lower prices for customers, although that’s not guaranteed. Google is lowering its profit share, but developers will have to decide whether to pass those savings along to buyers. Fortnite fans aren’t the only ones who have something to look forward to, but it will take time to see the final effects.

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Honor’s Robot Phone Is the First of Its Kind, Integrating Robotics Into a Smartphone

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