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Meow Wolf Enters the Mini-Golf Metaverse

Exclusive: Walkabout Mini Golf is adding a new VR course designed by immersive art pioneer Meow Wolf. The designers gave us hints of what’s to come.

Walkabout Mini Golf, one of the best multiplayer apps for VR headsets, is adding a course made by art collective Meow Wolf and based on the group’s real-world experiences. It’s Meow Wolf’s first big dip into virtual reality, and it’s scheduled to arrive later this year.

It’s not as strange a move as you might think for Meow Wolf, the group behind the cult hit House of Eternal Return, in Santa Fe, New Mexico, and a growing bunch of other in-person destinations (Omega Mart in Las Vegas, Convergence Station in Denver). 

Or maybe it is.

But in a VR/AR landscape that still doesn’t really know what a metaverse is supposed to be, this collaboration could point toward creative teams actually trying to figure this out ahead of a wave of new headsets coming later this year.

Let me back up a bit. I find well-built, custom-crafted VR experiences wonderful. I also love immersive physical spaces and theater experiences that take similar care with how groups of people explore strange new worlds together.

VR and AR’s metaverse push of the last couple of years, however, has tried to just create big open social tools with no real guidance or superstructure. These places — VRChat, the soon-to-be-closed AltSpace VR, Meta’s flailing Horizon Worlds, Rec Room — seem to either be spots where fun stuff emerges, or confusing and poorly run experiments that feel empty or alienating unless you know who you’re meeting with and where you’re going.

Sometimes, I find that it’s the in-person experiences that can craft what the virtual ones can’t yet. Meow Wolf’s in-person, multilayered, maximally dense art collective spaces struck me as the sort of way to guide more-elaborate social virtual worlds of the future. The Meow Wolf–Walkabout collaboration sounds like a bizarre and whimsical mirror-world experience that’s also a foot in the door for Meow Wolf’s future explorations in VR and AR.

meow-wolf-walkabout-vr-2meow-wolf-walkabout-vr-2

Meow Wolf’s course will involve an intelligent alien world called Numina that plays with reality.

Meow Wolf

Weird golf 

«We’ve been dreaming about making mini-golf forever,» Caity Kennedy, one of Meow Wolf’s co-founders and the group’s senior creative director, said to me during a Zoom chat. «Since a lot of our exhibits are a big thing compartmentalized with a bunch of little things, mini-golf is like a pretty hilarious and very accessible version of that.»

Another Meow Wolf co-founder, Vince Kadlubek, had been playing in VR games and experiences for years, which led to the collaboration with the team at Walkabout Mini Golf. Meow Wolf had made its own AR companion app for the House of Eternal Return installation years ago, but translating some of those designs into a VR mini-golf course is a different type of crossover experience.

Kennedy already uses some VR art tools, including Gravity Sketch, to work on designs for Meow Wolf’s physical installations. Gravity Sketch was also used as a collaborative place to dream up the VR course. «We have VR artists, we have VR developers that are working on things,» Kennedy hinted, suggesting that Walkabout’s relatively contained structure might be a good starting point.

If you haven’t been paying attention, Walkabout Mini Golf has already become one of the best social VR destinations if you have a small group of friends. This game, and Demeo, are where I tend to join a few old friends for a casual game that lasts about an hour, allows us to chat and explore, and then stop. It feels like going for a walk, or getting coffee, or going to a museum. Or playing mini-golf. Unlike more-intense VR games, or way too open social worlds with no real focus, it gives us something to do while we’re talking. It works.

«It aligned a lot with our sense of humor,» Kennedy said of the collaboration. «You can be good at golf, you can be bad at golf, you can just not play golf and go explore.»

Golf as a strange doorway

Walkabout’s golf courses have already been getting a lot more immersive over time, becoming more like walk-through theme parks or stories than just a bunch of golf holes. A course based on the classic Jim Henson film Labyrinth is like a tour of the film’s plot, and even has a side labyrinth to wander around in. There are Jules Verne courses. There’s a Myst course.

The Meow Wolf course, based on the living other-dimensional jungle world of Numina that’s part of Meow Wolf’s in-person Convergence Station experience in Denver, is meant to be a sort of parallel virtual visit, or maybe a golf course that ends up being visited by and mutated by Numina.

Kennedy hints that the way Meow Wolf’s course will work is a lot stranger and more whimsical than even previous Walkabout courses, which of course excites me. Also, the presence of Numina as a character will loom large over the experience, a «living universe that is curious about us simple animals that are wandering around, falling down stairs and things.»

«It’s not just a duplicate,» Kennedy said of the VR version of Numina versus the physical creation in Denver. «There will be a familiar experience that is twisted and freed by the mechanics of virtual reality. People who’ve been to Numina in real life [at Meow Wolf] will see a lot of things that they got to see in real life, but a lot of people who have only seen pictures will get to wander around something akin to the pictures they’ve seen.

«But, lots of differences: I mean, gravity doesn’t exist in VR. We can make things slip. We don’t have to have electrical wires, or speakers or a lot of the things that limit what we’re able to do. And we’re able to have animation that we can’t do. There’s so much fluidity that is really only possible at the moment in VR.»

A massive furry art creature sculpture in a dim jungle world roomA massive furry art creature sculpture in a dim jungle world room

One of the areas in Numina at Meow Wolf’s Convergence Station in Denver. The VR experience will refer to the real-world place in strange ways.

Scott Stein/CNET

Virtual and real winking at each other

Disney has explored crossovers of the virtual and real. It’s created a Star Wars Tales From the Galaxy’s Edge VR game that’s set in the outer realms of the same planet Batuu as the real-life Star Wars: Galaxy’s Edge parks. In theory, visiting the virtual game could inspire you to go to the actual park, or the game could be a living souvenir. 

Future planned metaverse-ish explorations could have a similar vibe. Meow Wolf’s own physical spaces communicate with each other via telephones, and a ton of merchandise already extends the stories into some take-home souvenir directions. You can buy Omega Mart merchandise from the alternate-universe store’s gift shop, for example, or get books and artifacts, much like you can at Disney’s stores in Galaxy’s Edge. In some ways, Meow Wolf’s virtual spaces may aim to do the same.

«Mini-golf is not a collective world, so there can’t be live feeds into anything, but having connections between the two, where people can at least see one from the other, or use something they found in one to affect the other… this is going to be kind of our test case,» Kennedy said. «This is our first foray into connecting a real world exhibit with virtual reality.»

Lucas Martell, the director of Walkabout Mini Golf, said the Meow Wolf course «is going to be much more of an experience,» admitting that the company is starting to flex out with more experimental designs that start becoming more like one-hour excursions for groups, as opposed to just a casual sport. 

Even though Walkabout is a VR game, the company has also released a phone-based version that’ll use augmented reality, sort of: Courses can be seen through the phone screen, and swings happen by moving your phone like a real putter. The phone version is arriving ahead of Meow Wolf’s course, meaning more people could try it out.

«The irony is that a lot of people playing probably haven’t even been to an actual Meow Wolf,» Martell said. Considering Meow Wolf is still an organization some people haven’t heard of, much less seen, a little mini golf game like Walkabout could be a chance to open up awareness to a whole bunch more people. As someone who’s been lucky enough to check out the real-world Meow Wolf spaces, I’m looking forward to visiting a small virtual shard of it in my home.

Meow Wolf’s course isn’t available until later this year, but I can’t wait to play it with a few friends. We could explore those strange spaces together in VR as we talk, just like we’d do in the real world, too.

Technologies

OpenAI, Microsoft and Anthropic Pony Up $23M to Teach Teachers About AI

Educators will learn about AI in a program created by the American Federation of Teachers.

The American Federation of Teachers is using $23 million in funds from three tech companies to launch a program to train educators on artificial intelligence.

On Tuesday, the country’s second-largest teachers’ union announced $12.5 million from Microsoft, $10 million in funding and technical resources from OpenAI and $500,000 from Anthropic will be used for a New York-based hub to teach AI. The AFT is working in partnership with the United Federation of Teachers, a union representing New York school workers.

The hub will be called the National Academy for AI Instruction, and according to OpenAI, will serve 400,000 educators to develop AI fluency by 2030 through workshops, online courses and hands-on training sessions. The plan, according to the company, is to start in New York and scale nationwide, including additional hubs elsewhere in the country. The effort will begin with a focus on K-12 educators.

(Disclosure: Ziff Davis, CNET’s parent company, in April filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)  

In a post on X, AFT President Randi Weingarten wrote, «This will be an innovative new training space where educators will learn not just about how A.I. works, but how to use it wisely, safely and ethically.It will be a place where tech developers and educators can talk with each other, not past each other.»

The announcement was not met with unanimous praise. On a post on the UFT’s Facebook page, commenters were not happy. «AI use has been proven to reduce brain activity but sure, why not,» one commenter wrote.

Another wrote, «This is absolutely a horrible decision by the Union. It is undermining our work and also doesn’t take in consideration the ramifications of AI in education.»

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The HBO Max Name Change Is Here. Here’s What to Know

The streaming service is getting a rebrand. Again.

Summer is usually a time for blockbusters, but Warner Bros. Discovery is giving us more than Superman this year. Max brought back its former name, HBO Max, on Wednesday, according to a press release.

The company first announced the change to the streaming service during its Upfront presentation in May, and judging by this meme it shared, the media giant has a sense of humor about it.

The streaming service was originally rebranded as Max in May of 2023 when it merged content from HBO Max and Discovery brands. During the past two years, we’ve seen the logo change from purple to blue and then black, along with the name flip. What’s the reasoning behind the revamp this time around? 

«The powerful growth we have seen in our global streaming service is built around the quality of our programming,» said Warner Bros. Discovery CEO David Zaslav, according to a May press release. «Today, we are bringing back HBO, the brand that represents the highest quality in media, to further accelerate that growth in the years ahead.»

Your home screen will change to reflect the streamer’s updated name and logo, but it’s unclear whether HBO Max’s library will change. The platform is home to content for HBO, Max Originals, Warner Bros., the DC universe, HGTV, B/R Sports, Adult Swim and more. 

During the event, J.B. Perrette, CEO of streaming, explained how the move aligns with the platform’s programming. «We will continue to focus on what makes us unique — not everything for everyone in a household, but something distinct and great for adults and families,» he said. «It’s really notsubjective, not even controversial — our programming just hits different.»

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Prime Day Deal: The AirFly Pro Is 25% Off Right Now. Here’s Why I Never Fly Without It

Today’s Prime Day deal drops the AirFly Pro Bluetooth dongle to just $41, making it even easier to ditch those awful airline earbuds.

Amazon Prime Day deal: Right now you can grab the Twelve South AirFly Pro for $41 at Amazon, one of the lowest prices I’ve seen all year. That’s 25% off its usual $55 and an easy yes if you’ve ever been annoyed by those crackly in-flight headphones. The Prime Day sale ends on July 11, but that doesn’t mean it’ll stay in stock, so don’t wait.


If you fly often, you already know the routine. You settle into your seat, start messing with the in-flight entertainment screen, then remember that your AirPods won’t connect. That means reaching for the airline’s wired headphones that feel flimsy, let in every engine roar and make everything sound muffled. Just the worst.

This is one of the most frustrating parts of flying, especially on long trips when decent audio can make all the difference. Between the engine noise, crying babies and that one guy snoring in 14C, you need a better option. The good news is there’s a simple device that fixes the problem completely and makes flying feel a lot more like streaming at home.

The AirFly Pro has become a must-pack item in my travel bag. It’s a simple Bluetooth dongle that lets you connect your wireless earbuds (like my AirPods Pro) directly to the airplane’s entertainment system, no adapters or wired workarounds required. Since I started using it, I’ve stopped dreading in-flight audio and finally get to enjoy movies the way they were meant to be heard. If you fly often, this little gadget could completely change how you travel.

The AirFly Pro lets me enjoy in-flight entertainment

The AirFly Pro from Twelve South is a minimally designed dongle that lets me connect to the 3.5mm headphone jack in my airplane seat to listen to in-flight entertainment on my noise-canceling earbuds. All I have to do is pair the AirFly Pro with whichever Bluetooth headphones I’m using, like my AirPods Pro, plug the AirFly Pro into the display in front of me, and I’m all set. I don’t even need to use my phone to connect the two devices.

There are four versions of the AirFly: the AirFly SE, which sells for $35 on Amazon and connects to just one set of headphones, the AirFly Pro at $41, the Pro V2 at $60, which is the newest version of the AirFly Pro, and the Pro Deluxe at $70, which comes with an international headphone adapter and a suede travel case.

Hey, did you know? CNET Deals texts are free, easy and save you money.

I use the AirFly Pro, which has been a game-changer for me on flights. I’ve never had to worry about battery life since the AirFly Pro lasts for more than 25 hours and can fully charge in 3 hours. I can also pair two separate pairs of headphones to a single AirFly Pro, in case I’m with someone else on a flight and want to watch the same movie or show. And if that’s not enough, the AirFly Pro also doubles as an audio transmitter, so I can turn any speaker with a headphone jack, like my old car stereo, into a Bluetooth speaker.

The AirFly Pro makes a great gift for any traveler

The AirFly Pro is the perfect present to give to someone who’s planning to travel this year. Besides my Anker MagSafe battery pack, the AirFly Pro really has become my most treasured travel accessory when I fly, which is why I consider it to be one of those can’t-go-wrong gifts. For more travel gear, here are our favorite tech essentials to travel with and our favorite travel pillows.

Impulse Buys Under $25 on Amazon That Make Surprisingly Great Gifts

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