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Meow Wolf Enters the Mini-Golf Metaverse

Exclusive: Walkabout Mini Golf is adding a new VR course designed by immersive art pioneer Meow Wolf. The designers gave us hints of what’s to come.

Walkabout Mini Golf, one of the best multiplayer apps for VR headsets, is adding a course made by art collective Meow Wolf and based on the group’s real-world experiences. It’s Meow Wolf’s first big dip into virtual reality, and it’s scheduled to arrive later this year.

It’s not as strange a move as you might think for Meow Wolf, the group behind the cult hit House of Eternal Return, in Santa Fe, New Mexico, and a growing bunch of other in-person destinations (Omega Mart in Las Vegas, Convergence Station in Denver). 

Or maybe it is.

But in a VR/AR landscape that still doesn’t really know what a metaverse is supposed to be, this collaboration could point toward creative teams actually trying to figure this out ahead of a wave of new headsets coming later this year.

Let me back up a bit. I find well-built, custom-crafted VR experiences wonderful. I also love immersive physical spaces and theater experiences that take similar care with how groups of people explore strange new worlds together.

VR and AR’s metaverse push of the last couple of years, however, has tried to just create big open social tools with no real guidance or superstructure. These places — VRChat, the soon-to-be-closed AltSpace VR, Meta’s flailing Horizon Worlds, Rec Room — seem to either be spots where fun stuff emerges, or confusing and poorly run experiments that feel empty or alienating unless you know who you’re meeting with and where you’re going.

Sometimes, I find that it’s the in-person experiences that can craft what the virtual ones can’t yet. Meow Wolf’s in-person, multilayered, maximally dense art collective spaces struck me as the sort of way to guide more-elaborate social virtual worlds of the future. The Meow Wolf–Walkabout collaboration sounds like a bizarre and whimsical mirror-world experience that’s also a foot in the door for Meow Wolf’s future explorations in VR and AR.

meow-wolf-walkabout-vr-2meow-wolf-walkabout-vr-2

Meow Wolf’s course will involve an intelligent alien world called Numina that plays with reality.

Meow Wolf

Weird golf 

«We’ve been dreaming about making mini-golf forever,» Caity Kennedy, one of Meow Wolf’s co-founders and the group’s senior creative director, said to me during a Zoom chat. «Since a lot of our exhibits are a big thing compartmentalized with a bunch of little things, mini-golf is like a pretty hilarious and very accessible version of that.»

Another Meow Wolf co-founder, Vince Kadlubek, had been playing in VR games and experiences for years, which led to the collaboration with the team at Walkabout Mini Golf. Meow Wolf had made its own AR companion app for the House of Eternal Return installation years ago, but translating some of those designs into a VR mini-golf course is a different type of crossover experience.

Kennedy already uses some VR art tools, including Gravity Sketch, to work on designs for Meow Wolf’s physical installations. Gravity Sketch was also used as a collaborative place to dream up the VR course. «We have VR artists, we have VR developers that are working on things,» Kennedy hinted, suggesting that Walkabout’s relatively contained structure might be a good starting point.

If you haven’t been paying attention, Walkabout Mini Golf has already become one of the best social VR destinations if you have a small group of friends. This game, and Demeo, are where I tend to join a few old friends for a casual game that lasts about an hour, allows us to chat and explore, and then stop. It feels like going for a walk, or getting coffee, or going to a museum. Or playing mini-golf. Unlike more-intense VR games, or way too open social worlds with no real focus, it gives us something to do while we’re talking. It works.

«It aligned a lot with our sense of humor,» Kennedy said of the collaboration. «You can be good at golf, you can be bad at golf, you can just not play golf and go explore.»

Golf as a strange doorway

Walkabout’s golf courses have already been getting a lot more immersive over time, becoming more like walk-through theme parks or stories than just a bunch of golf holes. A course based on the classic Jim Henson film Labyrinth is like a tour of the film’s plot, and even has a side labyrinth to wander around in. There are Jules Verne courses. There’s a Myst course.

The Meow Wolf course, based on the living other-dimensional jungle world of Numina that’s part of Meow Wolf’s in-person Convergence Station experience in Denver, is meant to be a sort of parallel virtual visit, or maybe a golf course that ends up being visited by and mutated by Numina.

Kennedy hints that the way Meow Wolf’s course will work is a lot stranger and more whimsical than even previous Walkabout courses, which of course excites me. Also, the presence of Numina as a character will loom large over the experience, a «living universe that is curious about us simple animals that are wandering around, falling down stairs and things.»

«It’s not just a duplicate,» Kennedy said of the VR version of Numina versus the physical creation in Denver. «There will be a familiar experience that is twisted and freed by the mechanics of virtual reality. People who’ve been to Numina in real life [at Meow Wolf] will see a lot of things that they got to see in real life, but a lot of people who have only seen pictures will get to wander around something akin to the pictures they’ve seen.

«But, lots of differences: I mean, gravity doesn’t exist in VR. We can make things slip. We don’t have to have electrical wires, or speakers or a lot of the things that limit what we’re able to do. And we’re able to have animation that we can’t do. There’s so much fluidity that is really only possible at the moment in VR.»

A massive furry art creature sculpture in a dim jungle world roomA massive furry art creature sculpture in a dim jungle world room

One of the areas in Numina at Meow Wolf’s Convergence Station in Denver. The VR experience will refer to the real-world place in strange ways.

Scott Stein/CNET

Virtual and real winking at each other

Disney has explored crossovers of the virtual and real. It’s created a Star Wars Tales From the Galaxy’s Edge VR game that’s set in the outer realms of the same planet Batuu as the real-life Star Wars: Galaxy’s Edge parks. In theory, visiting the virtual game could inspire you to go to the actual park, or the game could be a living souvenir. 

Future planned metaverse-ish explorations could have a similar vibe. Meow Wolf’s own physical spaces communicate with each other via telephones, and a ton of merchandise already extends the stories into some take-home souvenir directions. You can buy Omega Mart merchandise from the alternate-universe store’s gift shop, for example, or get books and artifacts, much like you can at Disney’s stores in Galaxy’s Edge. In some ways, Meow Wolf’s virtual spaces may aim to do the same.

«Mini-golf is not a collective world, so there can’t be live feeds into anything, but having connections between the two, where people can at least see one from the other, or use something they found in one to affect the other… this is going to be kind of our test case,» Kennedy said. «This is our first foray into connecting a real world exhibit with virtual reality.»

Lucas Martell, the director of Walkabout Mini Golf, said the Meow Wolf course «is going to be much more of an experience,» admitting that the company is starting to flex out with more experimental designs that start becoming more like one-hour excursions for groups, as opposed to just a casual sport. 

Even though Walkabout is a VR game, the company has also released a phone-based version that’ll use augmented reality, sort of: Courses can be seen through the phone screen, and swings happen by moving your phone like a real putter. The phone version is arriving ahead of Meow Wolf’s course, meaning more people could try it out.

«The irony is that a lot of people playing probably haven’t even been to an actual Meow Wolf,» Martell said. Considering Meow Wolf is still an organization some people haven’t heard of, much less seen, a little mini golf game like Walkabout could be a chance to open up awareness to a whole bunch more people. As someone who’s been lucky enough to check out the real-world Meow Wolf spaces, I’m looking forward to visiting a small virtual shard of it in my home.

Meow Wolf’s course isn’t available until later this year, but I can’t wait to play it with a few friends. We could explore those strange spaces together in VR as we talk, just like we’d do in the real world, too.

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Google Maps’ live lane guidance is being integrated into Polestar’s head-up display.

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Hurry to Nab the Baseus Bowie MH1 Headphones for Over Half Off With This Early Black Friday Deal

This deal drops the price of this premium pair to just $47, but this discount ends soon.

High-quality noise-canceling headphones can cost a pretty penny, especially if you are after adaptive ANC, all-day comfort, and a reliable battery life. Most options with all these features sit well over $100, but we just found a way to score a premium pair for less than $50.

Amazon has a solid early Black Friday deal on the Baseus Bowie MH1 headphones. You can get them for 20% off right now, which drops the price to $80. But stack that with the $25 on-page coupon and use the promo code 8JWTGEUN at checkout, and you slash another $33 off. That brings the final price down to just $47, which is a steal considering all the features you are going to enjoy.

The headphones come with cloud-soft protein leather earcups with resilient memory foam for cloud-like comfort. The pair is capable of blocking up to 99.8% of noise with –48 dB deep noise cancellation, and it adapts to your surroundings as needed.

Hey, did you know? CNET Deals texts are free, easy and save you money.

The 36mm drivers and full-range LCP diaphragms give you clear, rich sound no matter what you listen to. In addition, with Baseus Immersive Spatial Acoustics, the audio surrounds you for a more natural listening experience. For clearer calls, the headphones also pack 5-mic sound sensors with AI-powered voice enhancement and wind-noise reduction. You won’t have to repeat yourself constantly.

Battery-wise, you get up to 80 hours of playtime with ANC off, and 55 hours with it on. A quick 10-minute top-up can also get you up to an additional 10 hours of playback, which is great for when you’re out and about.

Why this deal matters

High-end audio gear doesn’t come cheap. This deal takes over 50% off a powerful pair of headphones, making the upgrade easy. It won’t last long, though, so it’s best to snap it up sooner rather than later.

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Apple’s iPhone Pocket Is a $230 Gadget Mankini. We Tried It Out to Size It Up

The stretchy fabric satchel for your iPhone makes a fashion statement. CNET’s Bridget Carey wore it and waved it, and dubbed the iPhone Pocket «Apple’s Labubu.»

Remember iPod socks? Those brightly colored woolly wraps that swaddled your iPod like it was an infant? Apple sold them starting in 2004 for the better part of a decade. In things we did not have on our bingo card for 2025, Apple has decided now is the time to bring back the knitwear for the latest iPhones.

Meet the iPhone Pocket: a glorified yarn sling for your phone and whatever else you can cram in there without stretching the poor thing into oblivion. If we’re being catty, it does look a bit like a sweater you shrank in the wash and then tried to stretch out. Or maybe a mankini.

But hey, it could just be the zhuzh you’re looking for.

The iPhone Pocket is on sale now, but you can’t walk into just any old Apple Store and get it. Apple is selling it in 10 select shopping locales, like SoHo in New York, Regent Street in London, Marché Saint-Germain in Paris and Orchard Road in Singapore. Everyone else will just have to order it online like it’s from Temu.

High fashion does not come cheap. The short strap design will set you back $150, while the long strap version costs $230.


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Getting our hands on an iPhone Pocket

On Friday, the first day the iPhone Pocket went on sale, CNET’s Bridget Carey picked up one each of the long and short versions (blue and pink, respectively) at the Apple Store in fashion-centric SoHo, the only Apple retail store selling it in the US. Customers there could go hands-on with the woven slings, giving the Pocket a stretch or sample slipping their iPhones into it.

The longer, crossbody model held Carey’s phone securely, and she felt confident wearing it around New York throughout the day. She also put it through some impromptu testing. «I’ve been swinging it around and stuffing other items in it,» she said. «I’ve even tied it around my neck as a scarf and put it on my foot as a sock.»

So far, the Pocket has kept its shape. The material has some spring to it, and Carey thinks she could take it on errands with her kids and not have to worry. But it’s not tough enough for the washing machine. Instructions inside say the Pocket is to be hand washed and should not go in the dryer.

One of Apple’s suggestions for accessorizing with the iPhone Pocket, if you’re not doing crossbody, is to tie it onto the bag you’re carrying. That was not Carey’s first inclination. «I’m not sure I would feel comfortable hanging my phone like a keychain on my bag,» she said. «But I still wanted to get a short Pocket because, well, I wanted to have a bit of fashion history. And I love pink.»

If she does go the bag-Pocket route, Carey said, «I’ll hook my Labubu off it, too. After all, this is Apple’s Labubu now, a hard-to-find fashion accessory that hangs on your bag.»

The fashion sense of the iPhone Pocket

Apple designed the iPhone Pocket in collaboration with fashion brand Issey Miyake, the designer behind the endless supply of black turtlenecks worn by Steve Jobs (and an Apple employee uniform that almost happened).

I’m no fashion expert, but fashion writer Tiffany Lo is, and she told me «the design embodies Issey Miyake’s signature pleat pattern and the idea of crafting it from a single piece of fabric. It’s instantly recognizable.»

The iPhone Pocket is a stretchy 3D-knitted pouch with ribbed textures that hugs your iPhone. It’s see-through when you tug at it, so you can glimpse your lockscreen. But Apple wants you to put more than your iPhone in this accessory. You’re encouraged to slip in AirPods, lip balm, a key fob, breath mints or any other pocketable item. The shorter iPhone Pocket is more like a wristlet bag, while the longer one turns your iPhone into a crossbody accessory.

The wearable tech pouch is certainly a fashion statement if you decide to drape it across your torso, perhaps like a sash of questionable decisions. Whether you carry it in-hand, tie it to your bag, or sling it on like a fashion-forward postman, you will definitely get some looks, perhaps confused ones. The short strap version comes in eight colors: lemon, mandarin, purple, pink, peacock, sapphire, cinnamon and black. The long strap comes only in those latter three colors.

So who is the iPhone Pocket for? Lo says it «could appeal to younger generations thanks to the design that allows users to wear it as a crossbody.» Given that Apple released crossbody straps for all its iPhones earlier this year, maybe it has some insights into what Gen Z really wants. Is it worth the $230, or even $150? Yes or no, it’s a far cry from the $29 the iPod socks went for back in the day.

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