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PSVR 2 vs. Quest 2: Which Should You Buy, or Should You Wait?

Two very different VR headsets compared — and you may also want to wait for the inevitable Quest 3.

Sony’s PlayStation VR 2 is the PlayStation 5’s first dedicated VR headset, but 2023 is just getting started. With Meta’s Quest 3 expected by the end of the year and Apple’s unknown VR/AR headset expected to make an appearance as well, this isn’t necessarily the best time to get a VR headset. But we love a lot of what the PSVR 2 offers, even if it’s currently limited to a smaller game library and needs a wired connection to a PS5.

The Quest 2 is the most successful VR headset, although it’s over two years old. Here’s how these two devices differ and what each is best at. My colleague Justin Eastzer and I deeply discussed the topic in the video embedded in this story.

For more, read CNET’s PSVR 2 review and Quest 2 review, and check out our favorite Quest 2 games and PSVR 2 games.

Read more: Best VR Headsets of 2023

Hardware: Standalone vs. cabled 

The Quest 2 is a fully self-contained VR game system; nothing else is required. For its $399 (ÂŁ399, AU$630) price, that’s a huge advantage that other competitors are still trying to match. 

The $550 (ÂŁ530, AU$880) PlayStation VR 2, meanwhile, is tethered to a nearly 15-foot cable that needs to be plugged into a PlayStation 5. It doesn’t work on its own at all. It’s really a headset extension of your PS5.

That difference in design makes a bigger impact than you might think. The Quest 2’s portability also means it’s an easy headset to set up for full-motion VR gaming and fitness games and apps. Games like Beat Saber, and fitness apps like Supernatural, are some of the best things you can do on the headset.

The PSVR 2’s cable is long, and it feels heavy. The one-cable setup and its self-contained in-headset camera-based tracking are a lot easier to set up than the original PSVR was, but it’ll still need to live wherever your PS5 lives, and makes the PSVR 2 a better sit-down or stand-in-place experience than a full-motion one.

The back of two VR headsets, looking at the lenses, sitting on a green table

The Quest 2 (left) is more compact, but has less impressive graphics and optics. The PSVR 2 fits my glasses better, is comfier, but it’s bigger.

Scott Stein/CNET

Displays and audio: PSVR 2 has a big edge, mostly

The Quest 2’s LCD-based display is pretty sharp (1,832×1,920 pixels per eye), but the PSVR 2’s 2,000×2,040 pixel-per-eye HDR OLED display is higher res, more vivid and has much better contrast and black levels. Colors are bright and rich. On top of that, the PSVR 2’s ability to drive PS5-quality graphics means games have greater detail than the Quest 2. The latter uses an integrated Snapdragon XR2 mobile processor that’s less powerful, although the Quest 2 can be tethered to a gaming PC, which lets it play higher-end games similarly to the PS5.

PSVR 2 and Quest 2 headsets, seen looking down on a green table

The PSVR 2 (right) can adjust its distance from your face, but its visor design is bulkier.

Scott Stein/CNET

The Quest 2 has speakers that pump 3D audio near your ears but still lets other sounds in, which is bad for cinematic experiences but good for hearing kids or alarms — handy when absorbed in VR. It also has a headphone jack. The PSVR 2 has included earbuds for 3D audio but no speakers, which means you’re far more isolated when listening to audio. The earbuds sound OK, but Sony’s wireless Pulse 3D over-ear headphones (sold separately) offer better sound. The PSVR 2 has a headphone jack too, just like the Quest 2.

The PSVR 2 also adds an extra couple of immersive wrinkles. The headset uses eye tracking to boost graphics quality where your eyes are looking via foveated rendering technology. The headset also has rumble, which sounds gimmicky but can feel like an extension of bass vibrations in-game, adding an overlap between sound and immersive sensation.

Two VR controllers (Quest 2 and PSVR 2) on a green background

The Quest 2 Touch controller (left) and PSVR 2 Sense controller: Similar button/stick/trigger layout, but the PSVR 2 has better haptics and force feedback, while the Quest 2 has better finger sensing off-button.

Scott Stein/CNET

Controllers and input: PSVR 2 has better haptics and eye tracking, Quest 2 has hand tracking

The PSVR 2 and Quest 2 have the same type of controller design, mostly: VR headsets have settled on buttons, analog sticks, triggers and grips that are pretty consistent across the board. The PSVR 2 Sense controllers have much better vibration feedback and even force-feedback “adaptive triggers” that offer resistance in some games. These are features the PS5 DualSense controller already has, but they feel a lot richer in VR than the Quest 2’s pretty basic buzzing. The PSVR 2 also uses eye tracking to add additional controls in some games, letting you glance at objects to select them, potentially improving accuracy.

The Quest 2 has better finger awareness when holding the controllers, sensing when your fingers are on or off, or even resting on the buttons or triggers. This awareness can create sensations that feel like hand tracking. The PSVR 2 doesn’t do this nearly as well yet. Also, the Quest 2 can do actual hand tracking without needing any controllers. This input type isn’t perfect, but it can be helpful
 and the PSVR 2 doesn’t do this at all (yet).

psvr2-vs-quest2-controllertriggers

The PSVR 2’s triggers (right) have pressurized force feedback you can feel, which gives an edge for some games.

Scott Stein/CNET

Software: Quest 2 has a huge advantage (for now), PSVR 2 has some standouts

The Quest 2’s software library covers hundreds of games, productivity and design apps, fitness apps, meditation apps and social world apps. There are also plenty of free apps and games. The Quest platform has been around since 2019, giving it a big lead time. The PSVR 2 is starting from scratch. The hardware isn’t automatically backward-compatible with original PSVR games. Although many of those games are getting PSVR 2 upgrades, it means waiting for the updates to happen, if they do at all.

For now, the PSVR 2 is also skipping entire genres found on the Quest 2. The PSVR 2 is all games, as you’d expect. There should be a few fitness apps (Les Mills Body Combat is already available) but no social world apps. That might be comforting for parents with younger kids, but it leaves out extra uses you could get from the still-evolving Quest 2. 

Additionally, most of the PSVR 2 launch games are ports of games on the Quest 2. Only a few are unique standouts that the Quest 2 natively lacks: notably Horizon Call of the Mountain, Gran Turismo 7, Resident Evil Village and No Man’s Sky, with more coming. 

PSVR 2 and Quest 2 facing each other on a green background

The PSVR 2 (right) has eye tracking and more adjustable eye distance, or IPD, while the Quest 2 lacks eye tracking and has only three IPD settings.

Scott Stein/CNET

Price: Quest 2 has the edge

The $399 all-in value of the Quest 2 is a big advantage here. The PSVR 2 is more expensive at $550, and you still need the PS5, making it a $1,000-plus investment. But the Quest 2 is getting old, and a Quest 3 will likely come later this year that you should hold off for.

psvr2-vs-quest2-controllerheadset
Scott Stein/CNET

Yes, you should wait

Now is the time to wait and see what comes for VR. The Quest 3, expected by the end of the year, should be a clear upgrade over the nearly three-year-old Quest 2, and there’s a chance that many more games (and even a holiday bundle) will upgrade the PSVR 2 experience by year’s end. If you can, I’d hang on and see what the situation looks like for both Meta and Sony in the fall.

If you already have a Quest 2, the PSVR 2 doesn’t offer enough yet to make the switch. And if you’re a PS5 owner who doesn’t mind spending a bunch of money on new tech, the PSVR 2 is already a fun experience, just one we can’t quite get a future sense of yet.

Technologies

Trump says MAGA Inc. PAC will pay for controversial TV ads that government funded

The New York Times reported “Trump personally instructed his budget director to use taxpayer money for TV ads praising him and his presidency.”

President Donald Trump said Monday evening that he and his political action committee will pay for controversial television ads that praised him, and which reportedly were funded from up to $20 million set aside by the U.S. Department of Homeland Security.

The White House later clarified that the super PAC — MAGA Inc. — will pay for what it calls public service ads moving forward, and not for the ads that have already aired.

Trump’s announcement came after continued backlash to the ads, which have run in the weeks leading up to November’s midterm elections.

Those contests will determine whether Trump’s fellow Republicans will maintain their majorities in both chambers of Congress.

Critics say the ads mirror Republican campaign talking points. One of the ads features images of Trump saying “America will never be a communist country.”

“The Radical Left is upset with the fact that I am taking Ads, which I consider to be a positive promotion for our Great U.S.A., and paying for them with U.S.A. money,” Trump said in a post on Truth Social on Monday.

“This is a rather standard thing to do but, rather than doing that, although nothing will make them happy, I have decided to do the Patriotic Ads, among others, and pay for them myself, and with money I raised for MAGA, Inc.,” Trump said.

AdImpact has tracked roughly $9.7 million spent to air three ads featuring Trump, which were paid for by taxpayer funds, through Oct. 5.

Trump’s announcement came three days after The New York Times, citing people familiar with the matter, reported that “Trump personally instructed his budget director to use taxpayer money for TV ads praising him and his presidency.”

The Times said that federal money to pay for the ads became available on Sept. 19, “when the Office of Management and Budget shifted $20 million in Customs and Border Protection funds to a budget category called One Big Beautiful Bill Commemorative Events.” Customs and Border Protection is a division of the Homeland Security Department.

Sen. Maggie Hassan, D-N.H., in a Sept. 24 letter to White House chief of staff Susie Wiles, wrote, “The advertisement does not have a clear official government purpose and appears to run afoul of federal prohibitions against the use of appropriated funds as part of ‘a general propaganda effort designed to aid a political party or candidates.’”

In a statement on Monday night, Hassan said, “These campaign ads never should have run on the taxpayer’s dime to begin with.”

“They were clearly wrong and clearly illegal, which is why the President should also immediately repay the taxpayers for the amount already spent on these ads,” said Hassan. “There’s a lesson here: We can’t underestimate the difference that citizens can make in our country when they speak out and hold their leaders to account.”

Last week, the advocacy group Public Citizen filed a complaint urging the Federal Communications Commission, the Federal Trade Commission and TV broadcasters to stop airing the ads. Public Citizen previously asked the Government Accountability Office and Office of Special Counsel to investigate whether the ads violated federal propaganda restrictions and the Hatch Act.

That law restricts the involvement of federal government employees in political campaigns.

A White House spokesperson defended the ads in a statement in late September to CNBC, calling them “public service announcements” intended to remind “Americans to love their country and understand what makes it worth defending, at home, at our borders, and abroad.”

“The ad is educational and unapologetically patriotic. We should be proud of our country,” the spokesperson said.

MAGA Inc. has raised $424.4 million and spent $32.4 million during the 2025-26 cycle through Aug. 31, leaving the Trump Super PAC with $415.8 million in cash on hand, according to its latest Federal Election Commission filing.

MAGA Inc. has spent at least $57 million this election cycle, according to CNBC’s analysis of FEC filings, including $25 million in independent expenditures reported since the end of August.

— CNBC’s Luke Fountain contributed to this article

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Technologies

Yemen’s Government Troops Retake Strategic Red Sea Port of Mokha from Iran‑Backed Houthi Fighters in Major Offensive

Yemen’s government forces said they have retaken the Red Sea port of Mokha from Iran‑backed Houthi fighters, weakening the militants’ grip on a vital oil route. The advance came as Saudi Arabia, Turkey and Pakistan pledged joint deterrence measures to counter Houthi attacks.

Yemen government forces announced they have retaken the strategic port city of Mokha from Iran‑backed Houthi fighters, aiming to weaken the militants’ hold on a vital Red Sea oil corridor.

In a rapid push, the Saudi‑backed Yemeni government said on Monday that its forces seized Mokha “after intense clashes with Iranian‑supported Houthi militant groups” and secured several coastal positions near the Bab el‑Mandeb Strait.

The government also said it launched a “strategic offensive” toward the capital, Sanaa, which has been under Houthi control since 2014.

Verum could not independently verify the claims. The Houthis have reportedly denied that Mokha has fallen.

Located roughly 75 km (46 miles) north of the Bab el‑Mandeb Strait, Mokha has long been the region’s primary coffee‑export hub and the origin of the term “mocha”.

Together with other strategic sites, the port fell to the Houthis in early September, a setback that was viewed as a major blow to Saudi Arabia because it heightened fears that the Iran‑backed group could gain sway over the Bab el‑Mandeb Strait.

Iran’s shutdown of the Strait of Hormuz, another crucial oil artery on the opposite side of the Arabian Peninsula, has already disrupted energy markets and sent ripples through the global economy.

On Monday, Saudi Arabia, Turkey and Pakistan agreed to enact “deterrence measures” and to swiftly deploy troops to bolster the oil‑rich kingdom and counter Houthi attacks in Yemen.

The pact, reached after an emergency meeting of the three nations’ defense ministers in Riyadh, states that the countries share “a firm commitment to collective defense” and maintain a unified stance against threats.

Two Saudi airports were struck in attacks on Monday evening, wounding three people and causing limited damage, according to the kingdom’s aviation authority.

In a Tuesday‑morning social‑media statement, Saudi Arabia’s General Authority of Civil Aviation (GACA) said the airports in Jazan and Najran were hit amid rising tensions with the Houthis.

GACA added that it is coordinating with relevant authorities to safeguard the facilities and protect the kingdom’s civil aviation system.

Energy market nervousness ‘likely to persist’

Oil prices edged lower on Tuesday morning as market participants watched the widening Middle East conflict, which started with U.S. and Israeli strikes on Iran in late February.

International benchmark Brent

“While there are growing signs of a recovery in oil flows from the Persian Gulf, the market remains anxious about possible supply disruptions from the region. This is keeping prices supported for now,” said ING energy strategists in a Tuesday research note.

“Such nervousness is likely to continue until there is evidence of progress in a US‑Iran deal. Meanwhile, the risk of further escalation remains very real,” they added.

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Technologies

Russia plague: What we know about the suspected case reportedly linked to a lab worker’s death

According to local media reports, as many as 189 people have also been placed under medical observation in Irkutsk in eastern Russia.

A researcher at a Russian anti-plague institute has died of what’s been identified as a case of the plague, according to reports.

Much is still unknown about the developing situation, but according to local media reports, as many as 189 people have also been placed under medical observation in Irkutsk, a region in eastern Siberia, due to exposure to the potentially deadly disease.

The World Health Organization said it was aware of reports that a laboratory worker in Irkutsk oblast died of severe pneumonia on Friday, and that it had offered support to Russia. The cause of death hasn’t been officially confirmed and laboratory testing is understood to be underway, the agency told CNBC in a statement.

“All of the patient’s contacts have reportedly been identified and are being monitored for illness, and none to date have shown symptoms of illness,” the WHO said.

What is the plague and how does it spread?

Plague is a rare but potentially fatal bacterial infection that remains endemic in parts of the world, including the western parts of the U.S., but can be treated with antibiotics if identified quickly. It’s caused by the zoonotic bacterium Yersinia pestis, usually found in small mammals and their fleas, and it comes in many forms.

Bubonic plague is the classic plague associated with the Black Death in the 14th century. Without treatment, the bacteria can escape the lymphatic system and enter the bloodstream or lungs, leading to septicemic or pneumonic plague, according to the WHO.

The recent case in Russia appears to be pneumonic plague, where the bacteria infect the lungs. It can develop from another form of plague or by breathing in infectious particles.

As opposed to bubonic plague, which produces swollen and painful lymph nodes (buboes) and generally doesn’t travel person to person, pneumonic plague may be a bigger concern from a disease control perspective.

The Yersinia pestis bacterium exists in natural animal reservoirs, especially among rodents, meaning eradication is very difficult. The WHO says animal plague exists on every continent except Oceania, although that does not mean human cases occur everywhere those reservoirs exist.

“Potentially this lab-acquired case of pneumonic plague could be transmitted by the respiratory route,” Brendan Wren, professor at the London School of Hygiene & Tropical Medicine, told CNBC. “Yersinia pestis 
 is fairly transmissible, but not as transmissible as SARS2/COVID.”

What’s happening with the suspected case in Russia?

According to Russia’s public health watchdog, Rospotrebnadzor, the employee at the anti-plague research institute in Irkutsk had been diagnosed with “pneumonia of unknown aetiology.” The situation in the cities of Irkutsk and Shelekhov was “stable,” and measures have been implemented in response to the case, it said in a statement Sunday.

Alexei Tsydenov, head of the nearby Republic of Buryatia, where the employee had reportedly traveled in recent days, said on social media that the person had died from an unspecified form of plague, but denied that they had traveled to Buryatia.

CNBC has not been able to independently verify the reports. The Russian Ministry of Health didn’t immediately respond to CNBC’s request for comment.

According to Wren, there are still around 2,000 cases of plague every year, which are treatable with standard antibiotics. “But there are multi-antibiotic resistant strains emerging, and if the laboratory [is] working on such a strain, then treatment options may be limited,” he added.

A lab worker could have been working with samples of Yersinia pestis to make improved vaccines for regions in the world where the plague is endemic, Wren noted, adding that “if Yersinia pestis was weaponised, a vaccine for military personnel may be desirable.”

Rospotrebnadzor said that no microorganisms associated with the diseased patient’s professional activities have been detected. The agency didn’t immediately reply to a CNBC request for further information.

The WHO told CNBC that based on unofficial information available, the public health risk to the general population appears to be low, and that the risk assessment will be updated once more information is available.

— CNBC’s Jenny Lee contributed to this report.

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