Technologies
Razer BlackWidow V4 Pro Review: A Lot of Choice in a Big Package
Razer’s latest iteration of its function-rules gaming keyboard atones for some sins of the past and adds some new tricks.

Razer’s customizing-comes-first mechanical gaming keyboard line, BlackWidow, hits its fourth generation with the BlackWidow V4 Pro, a $230 full-size model with some notable improvements over its predecessor. These improvements include expanded lighting, more programmable controls, USB passthrough and an improved wrist rest design. These are all notable updates; but while I welcome all the changes in spirit, I’m not thrilled with the execution in a few cases.
Nothing has changed in its fundamental keyboard aspects, with the exception of a boost of the maximum polling rate to 8,000Hz, something I’m not sure you really need here. The switches and keycaps remain the same: You have a choice of the latest generation of Razer’s tactile Green or linear Yellow switches and Razer’s durable DoubleShot ABS keycaps.
Like
- Expanded lighting zones
- More programmable controls
- Vastly improved magnetically attachable wrist rest
- Added USB passthrough
Don’t Like
- Buttons on left side are really easy to hit accidentally
- multicontroller roller is too low relative to the height of the keys
There are a lot more lighting zones thanks to the addition of underglow strips on the left and right, plus a front strip on the wrist rest, five new backlit macro keys down the left side and a new programmable control dial in the upper left corner.
Razer says it’s added lenses to the individual backlight LEDs, which does seem to improve the focus in particular directions. I also think it’s made a difference in the number of perceptible brightness levels — if you need that level of granularity. I wish you could take advantage of that by controlling the brightness levels for individual or groups of keys the way you can control colors: That way the keys you need most frequently could be brighter as well as a different color, but not completely dark.
The new control dial allows you to map zooming, scrolling and other customization to your profiles. For example, the mappings default to zoom, keyboard brightness, task switching and track jogging. That’s becoming a more common feature these days, and it’s a useful one that extends beyond gaming. The physical control is fine, if a bit hemmed in. The downside is there are no presets beyond the basics — usually these controls come with sets — which means it requires a lot of time-intensive setup for a control you may end up not using.
There are also three new switches on the left side. I love the idea, but not so much the execution. I constantly make microadjustments to the location of keyboards — a nervous tic when I’m not actively typing — and so I end up hitting them a lot. It doesn’t help that I’m also adjusting to avoiding the left-side macro keys when reaching for alt-tab, where my compensation means my ring and pinky fingers naturally fall on those switches. And they’re too easy to activate, which may probably be a more broadly applicable issue.
These aren’t really complaints, since it’s certainly not the first keyboard to put the macro keys down the left side, but if you’re used to other layouts your muscle memory might need some retraining.
Then there’s the redesigned multicontroller, the roller bar with a bank of five, tall, round buttons above the number pad. It’s similar to the design on other keyboards, but the location and elevation don’t work, at least for my hands. The keys are so tall, relative to it, that it’s awkward to use. And remapping the control dial to do the same things, like adjust audio volume, isn’t quite as convenient, since you have to press it to cycle through the different mappings.
Like a lot of the programmability, you have to be running Razer’s Synapse utility for your customizations to work; you can’t save a lot of them to the internal keyboard memory. On the other hand, when you cycle through the mappings for the control dial there’s a popup telling you what the setting is and what the rotation does. There’s also a backlight color attached to each mapping but it’s not persistent, so you don’t know which setting the dial is currently mapped to with a glance.
The USB passthrough is a nice-to-have, and the new wrist rest is a lot more comfortable than the old one, plus it now attaches — pretty strongly — to the keyboard. If you’re sensitive to textures in a «I wear my shirts inside out because the seams make me crazy» kind of way, the bumpy faux leather may bother you, though.
It’s still big and heavy, but solidity in a keyboard isn’t something to complain about. Razer has upped the switch rating to 100 million keypresses, but they’re the same switches as before — they’ve just been tested more. I don’t put a lot of stock in durability ratings, but it’s nice to know that pounding on the keys won’t kill them any faster than it used to.
I’ve been using optomechanical switches for so long — and, more recently, linear ones — that going back to the feel of the tactile mechanicals has required some adjustment. But it’s nice to know that my fingers won’t accidentally trigger strokes if I rest them on the keys. That’s one of the perks that I miss with other types of switches.
For games where fast keyboard combos you can program are more important than single-key quick responsiveness, the BlackWidow V4 Pro makes a lot of sense. But unless you’re on board with how all the controls work, $230 might feel too expensive for your needs.
Technologies
Google Making AI-Powered Glasses With Warby Parker, Gentle Monster
Google revealed its first two partnerships with eyeglass brands, with more to come.

The tech world has rarely been called stylish. But at Google’s annual I/O developers conference on Tuesday, the company took one step into the fashion world — kind of. The company revealed that the first eyeglass brands to carry Android XR AI-powered glasses will be Warby Parker and Gentle Monster, with more brand partners to be revealed in the future. Android XR is Google’s upcoming platform for VR, AR and AI on glasses and headsets.
Yes, there was a Superman joke as the company joked that unlike Clark Kent, who hid his superpowers behind nerdy glasses, the Android XR glasses will give you superpowers. That remains to be seen, although NBA star Giannis Antetokounmpo did show up at Google I/O wearing the XR glasses.
Warby Parker, founded in 2010, was originally an online eyeglass retailer that gained fame for its home try-on program, where customers could order five frames sent to their home to try on and then return. It also allowed customers to upload photos to see how they would look wearing different frames.
South Korean eyeglass brand Gentle Monster, founded in 2011, is known for its luxury eyeglasses and sunglasses. The company’s celebrity customers include Beyoncé, Rihanna, Kendrick Lamar and Billie Eilish.
Technologies
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Technologies
Google I/O Announcements: The Latest AI Upgrades Coming to Gemini, XR and More
From its new Project Aura XR glasses to Chrome’s wants-to-be-more-helpful AI mode, Gemini Live and new Flow generative video tool, Google puts AI everywhere.

As you’d expect, this year’s Google I/O developer’s conference focused almost exclusively on AI — where the company’s Gemini AI platform stands, where it’s going and how much it’s going to cost you now for its new AI Ultra subscription plan (spoiler: $250 per month). Meanwhile, a new Flow app expands the company’s video-generation toolset, and its Android XR glasses make their debut.
Plus, all AI usage and performance numbers are up! (Given that a new 42.5-exaflop Ironwood Tensor processing unit is coming to Google Cloud later this year, they’ll continue to rise.)
Google’s Project Aura, a developer kit for Android XR that includes new AR glasses from Xreal, is the company’s next step in the company’s roadmap toward glasses-based, AI-driven extended reality. CNET’s Scott Stein goes in-depth in an exclusive interview with Shahram Izadi, Google’s VP and GM for Android XR about that future. And headset-based Project Moohan, developed in conjunction with Samsung, is now available, and Google’s working with Samsung to extend beyond headsets.
For a play-by-play of the event, you can read the archive of our live blog.
Google already held a separate event for Android, where it launched Android 16, debuting its new Material 3 Expressive interface, updates to security and an update on Gemini integration and features.
A lot of the whizzy new AI features are only available via one of its subscription levels. AI Pro is just a rebranding of Google’s $20-per-month Gemini Advanced plan (adding some new features), but Google AI Ultra is a pricier new option — $250 per month, with half off the first three months for the moment — that provides access to the latest, spiffiest and least usage-limited of all its tools and models, as well as a prototype for managing AI agents and the 30 terabytes of storage you’re going to need to store it all. They’re both available today.
Google also wants to make your automation sound smarter with Personalized Smart Replies, which makes your generated answers sound more like you, as well as plowing through pieces of information on your device to provide relevant information. It’ll be in Gmail this summer for subscribers. Eventually, it’ll be everywhere.
Also, it includes lots of better models, better coding tools and other details on developer-friendly things you expect from a developer conference. The announcement included its conversational Gemini Live, formerly part of Project Astra, its interactive, agentic, voice AI, kitchen sink AI app. (As Managing Editor Patrick Holland says, «Astra is a rehearsal of features that, when they’re ready for the spotlight, get added to Gemini Live.») And for researchers, NotebookLM incorporates Gemini Live to improve its… everything.
It’s available now in the US.
Chrome AI Mode
People (that is, those over 18) who pony up for the subscriptions, plus users on the Chrome Beta, Dev and Canary tracks, will be able to try out the company’s expanded Gemini integration with Chrome — summary, research and agentic chat based on the contents of your screen, somewhat like Gemini Live does for phones (which, by the way, is available for free on Android and iOS as of today). But the Chrome version is more suited to the type of things you do at a computer rather than a phone. (Microsoft already does this with Copilot in its own Edge browser.)
Eventually, Google plans for Gemini in Chrome to be capable of synthesizing using multiple tabs and voice navigation.
The company is also expanding how you can interact with its AI Overviews in Google Search as part of AI Mode, with interactions with AI Overviews and more agentic shopping help. It’s a new tab with search, or on the search bar, and it’s available now. It includes deeper searches, Personal Context — which uses all the information it knows about you, and that’s a lot — to make suggestions and customize replies.
The company detailed its new AI Mode for shopping, which has an improved conversational shopping experience, a checkout that monitors for the best pricing, and an updated «try on» interface that lets you upload a photo of yourself rather than modeling it on a generic body.
Google plans to launch it soon, though the updated «try on» feature is now available in the US via Search Labs.
Google Beam
Formerly known as Project Starline, Google Beam is the updated version of the company’s 3D videoconferencing, now with AI. It uses a six-camera array to capture all angles of you, which the AI then stitches together, uses head tracking to follow your movements, and sends at up to 60 frames per second.
The platform uses a light field display that doesn’t require wearing any special equipment, but that technology also tends to be sensitive to off-angle viewing. HP is an old hand in the large-scale scanning biz, including 3D scanning, so the partnership with Google isn’t a big surprise.
Flow and other generative creative tools
Google Flow is a new tool that builds on Imagen 4 and Veo 3 to perform tasks like creating AI video clips and stitching them into longer sequences, or extending them, with a single prompt while keeping them consistent from scene to scene. It also provides editing tools like camera controls. It’s available as part of Gemini AI Ultra.
Imagen 4 image generation is more detailed, with improved tonality and better text and typography. And it’s faster. Meanwhile, Veo 3, also available today, has a better understanding of physics and native audio generation — sound effects, background sounds and dialogue.
Of course, all this is available under the AI Pro plan. Google’s Synth ID gen AI detection tool is also available today.
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