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Crisis Core Reunion Is a Magnificent Final Fantasy 7 Classic Remastered

Review: Zack Fair’s beautifully 2007 spinoff adventure escapes Sony’s PSP, and Square Enix has brought it in line with Final Fantasy 7 Remake.

Final Fantasy 7 fans were ready to eat well back in the mid-noughties, as developer Square Enix released several spinoffs expanding the universe of the legendary 1997 PlayStation RPG. Unfortunately, most of the new stories — like PS2 shooter Dirge of Cerberus and CGI movie Advent Children — turned to be fast food next to the delicious and nutritious meal that was Final Fantasy 7.

The sole exception was the excellent 2007 action-RPG Crisis Core. This prequel cast you in the role of Zack Fair, a character with a small-but-crucial role in Final Fantasy 7’s main story, and explored his career as a member of megacorporation Shinra’s Soldier paramilitary group.

It offered roughly 25 hours of main story gameplay, a solid chunk of side missions and an inevitable emotional gut-punch of an ending that seared itself into fans’ brains.

The problem: It was only on PlayStation Portable (the PSP) and remained marooned on Sony’s now-obsolete handheld for more than 15 years. However, after the 2020 Final Fantasy 7 Remake and its downloadable content hinted at Zack’s playing a bigger part in the upcoming Rebirth, Square Enix is finally letting a new generation of gamers dive into Crisis Core.

Crisis Core: Final Fantasy 7 Reunion hit PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch and PC on Tuesday. I’ve played a chunk of the game on PS5, and found this remastered classic to be a nostalgic joy.

Initially, I thought this was just the PSP game with some modern flourishes — 3D character models, upgraded environments and the ability to finally play it on a massive TV screen (or mirror the handheld original on Switch). Some of the prerendered cutscenes aren’t as well remastered, with graphical artifacts occasionally marring the image.

As I played, it became increasingly clear that Square Enix had made more subtle changes as well; developers have brought the combat closer to the Remake’s beautiful flow. Chaining physical, magical attacks and summoning god-like beings who perform super attacks feels natural and smooth — partially because all the modern systems’ controllers have more buttons to use than the PSP — making for a far more pleasant experience than it was in 2007.

You also have a new way to interrupt your most powerful enemies’ biggest attacks, by doing as much damage as possible when they’re charging up. It might not seem like a major addition, but it adds a layer of strategy to boss encounters you might otherwise have played defensively.

The slot machine-style Digital Mind Wave system that periodically gives you bonuses or summons an ally in combat remains inscrutable as ever — it also determines when Zack and his abilities level up. Rest assured that this isn’t random, so it seems that way you just can’t see how much experience points you have. Its link to Zack’s emotional effect also used to great narrative effect at a few key points.

All the cutscenes are fully voice acted now — chunks of the original were text-only — with the Remake’s excellent cast back in their roles. That includes Superman & Lois’ Tyler Hoechlin as future villain Sephiroth, who’s a pretty chill (if a bit aloof) dude for much of this game.

However, for good or ill, Crisis Core Reunion is fundamentally the same game we got in 2007. It’s still divided into easily digestible story chapters where Zack goes out on assignments for Shinra, unlocking bite-size missions along the way — it can’t quite shake off its roots as a portable game designed for quick sessions.

It feels a little stop-start in the early hours, especially as the game’s various systems are introduced to you, but you’ll soon get into the groove.

The gameplay loop of doing a chapter, then blasting through a bunch of unlocked missions and talking to the various characters in the hub around Shinra headquarters is satisfying — similar to Mass Effect, another classic 2007 RPG. It’s basically a few rooms and streets, greatly enhanced by the game’s magnificent art direction (without the slow loading of the PSP version).

Zack is also an ultra-charismatic protagonist, and his enthusiasm is a breath of fresh air compared to Final Fantasy 7’s moody Cloud. Fans who know about the relationship between these two will find getting to know Zack particularly rewarding.

The other characters are a mixed bag — Zack’s Soldier mentor Angeal is so stiff that I practically drift off whenever he’s on screen, and main villain Genesis is a dorky Sephiroth wannabe. The voice actors do their best, but the writing around these two just isn’t compelling. However, Cloud and Aerith make up for it when they enter the story.

And seeing the early adventures of these gaming icons, and how Zack helped to shape them, is the best reason to play Crisis Core Reunion. It’s still a 2007 PSP game at heart (as evidenced by the beautiful mid-noughties flip phones), but Square Enix’s ambition made it one of the best games on that system. I’m so glad it’s not trapped there any more. It’s a game every Final Fantasy 7 fan needs to play before Rebirth arrives late next year.

Technologies

Today’s NYT Mini Crossword Answers for Thursday, Aug. 14

Here are the answers for The New York Times Mini Crossword for Aug. 14

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s Mini Crossword isn’t too tough, and it has some fun movie and TV references. Just remember that «poster» can mean a couple of different things — it’s not always that photo of Def Leppard hanging on the wall. Want help with today’s NYT Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue:  Animals holding «Eat Mor Chikin» signs, in a classic ad campaign
Answer: COWS

5A clue: Suffix with Beatle or Wrestle
Answer: MANIA

6A clue: «Au revoir!»
Answer: ADIEU

7A clue: Ugly poster?
Answer: TROLL

8A clue: Be likely (to)
Answer: TEND

Mini down clues and answers

1D clue: Core group
Answer: CADRE

2D clue: Vegetable combined with celery and carrot to form «mirepoix»
Answer: ONION

3D clue: Handle, as a sword
Answer: WIELD

4D clue: «Better Call ___» («Breaking Bad» spinoff)
Answer: SAUL

5D clue: Damon of «Oppenheimer»
Answer: MATT

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Technologies

The iPhone 17 Hasn’t Been Announced Yet, but There’s Already a Case for It

The new case makes a bold style statement, but there’s no official confirmation that it correctly reflects Apple’s upcoming phone.

One of the first cases for the iPhone 17 has made its appearance. Canadian tech accessory company Dbrand announced its Tank Case for the iPhone 17 is set to go on sale in September, the same month we’re expecting Apple to announce the eagerly awaited iPhone 17.

While we don’t know the price of the Tank Case yet, Dbrand has certainly made some striking design choices in the hard black shell case, including plenty of number codes, the Freemason Eye of Providence in what looks like a center designed for MagSafe connections and what appears to be Braille. Dbrand is light on details for now, but you can sign up with your email address to get notifications about the case.

A representative for Dbrand did not immediately respond to a request for comment. 

Patrick Holland, CNET managing editor and mobile guru, cautions that these early-announced phone designs don’t always end up making it to the release date. Holland saw that happen just last year, when some manufacturers were forced to push quick redesigns to make room for the iPhone 16’s surprise camera control button. 

«It’s become a yearly tradition,» Holland said. «We see companies try to be the first out with a new case design for the latest iPhone, even though the phone hasn’t been announced by Apple.»

«For Dbrand, it’s unclear whether the Tank case is designed based on rumors, or if the company got an early look at the iPhone 17 series, or were given a dummy model,» Holland said. «The case does feature a full body width camera bump that has been heavily leaked for the iPhone 17 Pro and 17 Pro Max. There’s one thing that’s for certain: Dbrand’s Tank case looks chunky and busy, especially for a sleek new iPhone.»

That’s why we’re also keeping a close eye on all the latest reports of iPhone 17 features, including rumors of a redesigned camera bump and  a movable lens that could throw a curveball for third-party cases like this.

Social media buzz

Commenters on X shared a variety of opinions about the case. While one person wrote, «that case looks fire,» another wrote, «that case looks hideous.»

Commenters also wondered if the case design was revealing some previously unknown details about the iPhone 17.

«So the second button is basically confirmed?» one X commenter wrote. «Why would the case sport an area that looks pressable or ‘slideable’ otherwise?»

Another wrote, «Am I seeing that correctly? Three cameras on a base iPhone model finally.»

Others zeroed in on the idea that Apple likely does not want case manufacturers to reveal details about a phone before the company announces it, noting that Dbrand also unveiled a case for the Nintendo Switch 2 before that console came out.

«First the Switch 2, now the iPhone 17,» the one commenter wrote. «Yeahh, they’re never getting shit early to make cases anymore.»

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Technologies

Apple Reportedly Planning AI Comeback, Complete With a Tabletop Robot

Home security cameras and a standalone smart display are also coming, the report says.

Apple wants a bigger place in your home, according to a report posted Wednesday from Bloomberg’s Mark Gurman. While you might think of Apple primarily because it provides your iPhone, Apple Watch, iPad, MacBook, AirPods and more, the tech giant reportedly hopes to use artificial intelligence to sell you a number of new smart home devices. Those devices may include a tabletop robot, home security cameras and a smart speaker with a screen.

A representative for Apple did not immediately respond to a request for comment.

Tabletop robot

According to Bloomberg, it’s the tabletop robot, reportedly coming in 2027, that is the center of the plan. Bloomberg — and CNET — have reported on this plan before. At that time, the company reportedly had two concepts in mind: a robot that can move around the home, and a tabletop robotic device. 

Now, Bloomberg says the robot «will feature a lifelike version of Siri and the ability to engage with users throughout the day.» It reportedly resembles an iPad mounted on a movable limb that can reposition itself to face you.

Former CNET senior editor Lisa Eadicicco wrote in 2024 that «perhaps the biggest challenge when it comes to a home robot is that the market is unproven.» We’ve all seen the robot maid Rosie on the old Jetsons cartoon, but do we really need or want a robotic helper in our homes?

Standalone smart display

Another item Apple is reportedly working on is essentially a smart speaker with a screen. Bloomberg calls this a «stripped-down version of the robot.» 

It won’t have a robotic arm or conversational Siri, but it should be able to do such things as music playback, note taking, control home devices and video conferencing. Bloomberg says it will run a new operating system called Charismatic.

Home security cameras

Home security cameras are becoming more and more popular, and Apple wants to move into that realm as well. The company will make cameras that will anchor an Apple security system, the report says.

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