Technologies
God of War Ragnarok: Muspelheim Seed Locations
Here’s how to unlock God of War: Ragnarok’s Muspelheim Combat Trials, and what you get for completing them.
Sure, God of War: Ragnarok has recieved plenty of acclaim for its thoughtful story. But really, all God of War games mostly consist of Kratos killing things. Big things, small things, slow things, fast things. Kratos kills ’em all. Just like in its predecessor, Kratos’ killing skills can be put to the test in exchange for valuable resources in Muspelheim’s Combat Trials.
This guide will explain how to unlock the Muspelheim Crucible, as well as go through what rewards you get for completing its many Combat Trials.
Opening the portal to Muspelheim requires Kratos & Co. to find two Muspelheim Seed Halves which, when combined, act as a key, opening passage to the fiery realm. Both Muspelheim Seed Halves can be found in Svartalfhiem, the land of the Dwarves and the first open area that Ragnarok permits you to explore. Unfortunately, you’ll need the Draupnir Spear, a weapon you get well into the story, to get access to the second Muspelheim Seed Half.
How to find the first Muspelheim Seed Half
You can find the first Muspelheim Seed Half by accepting the first side quest (or «favor», as the game calls them) in God of War: Ragnarok. In the course of the game’s story, Kratos and Atreus seek out Durlin, a Dwarf who famously led a resistance movement against Asgard. Before finding him, you encounter another Dwarf, Raeb, who encourages Kratos to undo some of the harm done by Mimir and Odin years ago.
This unlocks a side quest titled In Service of Asgard, which tasks you with breaking down some old mining rigs that pollute Svartalfhiem Bay. Definitely do this side quest. It nets you an armor set, a Light Runic attack and unlocks several other side quests. Most notable of these is the side quest that gets you into Muspelheim.
As part of In Service of Asgard, you’ll find Modvitnir’s Rig, which you’ll need to destroy. Once you disembark, climb up the wall on the right, jump over the bridge and scale another wall. Atop you’ll find a chest containing a Muspelheim Seed Half.
Where to find the second Muspelheim Seed Half
The second part of the key to Muspelheim is basically around the corner, but you’ll need new equipment to access the area it’s in. This is a no-spoiler guide, so I won’t write about how you get the Draupnir Spear — other than it’s a weapon you get a good way through Ragnarok’s story.
Soon after you get the Draupnir Spear, you’ll encounter a character who embarks you on another side quest called Spirit of Rebellion. To complete that quest, you’ll end up travelling to Dragon’s Beach, which features the notable landmark of a giant Dwarf statue.
After you clear out the enemies on the beachfront, you’ll see a wooden structure you can climb up on the left of the beachfront (you can see it pictured below, directly in front of Kratos’ boat). There you’ll see a hole out of which a gust of air is blowing. Throw the Draupnir Spear into it, and Kratos will be able to swing to the platform above.
Follow the path and you’ll clear out enemies and find the item you need to complete the Spirit of Rebellion favor. Instead of going back the way you came, however, go through the path to the left of the big ol’ Dwarf statue. There you’ll find a family of ogres you’ll need to slaughter.
There’ll be a bunch of debris covering a chest. After you kill the ogres, you can toss a fire bomb from a nearby generator into the debris, allowing you access to the chest. In the picture below you can see where to get the fire bomb and where the chest is. Inside you’ll find the second Muspelheim Seed Half.
Muspelheim’s first Combat Trials
Once you get the Muspelheim Crucible, one of the first things you’ll notice is a Nornir Chest. Unlocking this one is unlike any other in God of War: Ragnarok, however. To remove the three letters from the chest, you’ll have to complete the six different trials immediately available to you.
Each area of the Crucible’s three areas features a sword monument at its center. Interacting with the monument gives you the option between two different combat trials. Completing these trials yields the Undying Pyres Armor Set. The Bracers and Girdle increase how quickly your Permaforst, Immolation and Maelstrom gauge fills up, while the Shoulder Guard offers a perk that sees Kratos gain a shield. That shield prevents the first hit you take from resetting those gauges once filled. You also get Divine Ashes, which are used to craft and upgrade various armor sets and weapon accessories.
Here’s all six trials and the rewards for clearing them.
- Population Control: Kill the Bergsra without the the enemy count going above 4. If there are more than 4 enemies, a timer will begin to count you out. This is among the harder Combat Trials, in that it’s particularly difficult to use skill to make up for a lower level or underpowered weapons. If you’re having trouble, come back when you’re strong enough to more quickly take out the grunts. Rewards: Girdle of Undying Pyres, 250 Divine Ashes, 1,000 Hacksilver
- King of the Hill: Three highlighted circles will appear throughout the area. You’ll be barraged by three waves of enemies, who will eat away at the trial’s timer if they stand in any of the circles. Like Population Control, this is a difficult one if you’re underpowered. Since you’ll have the option to swing between areas, make use of Kratos’ Death from Above attacks. (Press R1 or R2 while you’re in midair.) Rewards: 250 Divine Ashes, 1,000 Hacksilver.
- Weapon Mastery: Kill 16 enemies in 3 minutes. The first wave has frost shields, the second has flame shields. After that, you’ll be met with a couple of waves of enemies with mixed shields, including ones you’ll need to use the Draupnir Spear to break. The hardest wave consists of a Draugr Lord, a Draugr Scout and a flame-shielded Nokken that will heal them both. Rewards: Shoulder Guard of Undying Pyres, 250 Divine Ashes, Hacksilver.
- Flawless: Kill 15 enemies without taking damage. This one is most simple, and not as hard as it sounds — until the Dodher Gradungr beast comes out. This bull-like monster can lunge at you from far distances, and is accompanied by enemies launching ranged attacks. Keep that shield up, and make good use of the Draupnir Spear’s ranged detonation ability. Rewards: 250 Divine Ashes, 1,000 Hacksilver.
- Ring Out: Kill 21 enemies with recharging health. This is actually one of the easier trials once you figure it out. To kill enemies, you’ll have to knock them into the nearby lava pits. That can be done fairly easily with moves like the Leviathan Axe’s Serpent’s Snare, and its running R2 attack. Rewards: Bracers of Undying Pyres, 250 Divine Ashes, 1,000 Hacksilver.
- Feed the Rift: Kill enemies to generate orbs, then throw the orbs into the realm rifts that appear in the arena. This will be familiar if you’ve fought many Ancient Soul Eaters, and is similarly quite easy. Rewards: 250 Divine Ashes, 1,000 Hacksilver.
Once you complete all six of the Combat Trials, you unlock a Nornir chest in the central Muspelheim area which contains a Chaos Flame, which upgrades Kratos’ Blades of Chaos, as well as 10,000 XP for Kratos and 2,500 XP for his companion.
Muspelheim’s Final Challenges trials
As you may have guessed, the first six combat trials are just a warmup. After you complete them, a giant flaming sword monument appears in the central Crucible area, unlocking nine new trials.
If you go back to the three sword monuments, you’ll see that there’s a new trial offered at each. When you complete two of these new trials, lava flows to the sword in the center of Muspelheim, where you can do a «final» trial. Here’s where it gets a touch confusing
What «final» trial you get depends on which combination of two trials you complete. For instance, completing Rampage and Health Steal unlocks the Endurance final trial, but completing Health Steal and then Rampage unlocks Ring of Fire final trial. There are six combinations to complete the below three trials, resulting in six total final trials.
- Rampage: Kill 20 enemies in 150 seconds. This one is straightforward, and mostly easy. It gets dicey when an Ogre hits the area about halfway through. Use attacks to stagger him as quickly as possible, which will allow you to ride its shoulders and pummel nearby enemies. Reward: Smouldering Embers, 8 Asgardian Ingots, 250 Divine Ashes and 2,500 Hacksilver.
- Health Steal: Your health will be drained, but is replenished by killing enemies. This is also easy if you’re sufficiently leveled. Be aware of the enemies who pop up on ledges and fire ranged attacks at you. You’ll have to deal with a Wight at the outset, but the trickier part is at the end when a Nokken appears and heals a set of Elf Warrior enemies. Reward: Blazing Embers, 3 Luminous Alloy, 250 Divine Ashes, 2,500 Hacksilver.
- Kill Fuse: Kratos has 30 seconds to kill 22 enemies, but killing enemies grants extra time. This is also easier than it sounds, as many of the enemies you’re presented with are ranged attackers who can be killed with one or two well-placed Leviathan Axe throws. You might have a slight bit of trouble from the Wulver that apears, but even he’s not too much of an issue. Reward: 4 Petrified Bone, Glowing Embers, 250 Divine Ashes, 2,500 Hacksilver.
A recurring theme in explaining the above trials is that they’re all relatively easy. That’s good, because you’ll be doing them a bunch of times. Below are the final trials, and the combinations that unlock them. By finishing all six final trials, you’ll assemble Surtr’s Scorched Armor Set and collect a trio of Muspelheim amulet enchantments.
Surtr’s Scorched Armor reduces the damage Kratos takes and increases his stagger resistance, while the amulet enchantments offer the perk of increasing Kratos’ melee damage when Permafrost, Immolation or Maelstrom are fully charged. Below is a full breakdown of the six «final» trials and their rewards.
- Endurance: Kill 99 enemies without dying. Unlock Endurance Challenge by completing Rampage and then Health Steal. Rewards: Blazing Embers, 3 Smouldering Embers, 1,000 Divine Ashes, 20,000 Hacksilver and Surtr’s Scorched Curass.
- Ring of Fire: Kill all enemies while staying within the safety of the fire ring. Unlock Ring of Fire by completing Health Steal and then Rampage. Rewards: Blazing Embers, 2 Smouldering Embers, Glowing Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Surtr’s Scorched Arm.
- Boss Rush: Kill five powerful enemies back to back (to back to back to back). You’ll face a Traveller, a Fierce Stalker, a Dark Elf Lord, a Light Elf Warrior and an Einherjar Brute. Unlock Boss Rush by completing Kill Fuse and then Health Steal. Rewards: Smouldering Embers, 2 Glowing Embers, 3 Blazing Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Surtr’s Scorched Girdle.
- Phantom: Kill a Flame Phantom. Unlock the Phantom challenge by completing Kill Fuse and then Rampage. Rewards: Glowing Embers, 2 Smouldering Embers, Blazing Embers, 1,000 Divine Ashes, 20,000 Hacksilver Muspelheim’s Essence amulet enchantment.
- Shield Breaker: Defeat grunts to break the boss’ shield. The first boss is an Einherjar Champion, followed by a Stalker. Unlock Shield Breaker by completing Rampage and then Kill Fuse. Rewards: Glowing Embers, 2 Blazing Embers, 3 Smouldering Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Muspelheim’s Force amulet enchantment.
- Onslaught: Stay alive for 5 minutes. Unlock Onslaught by completing Health Steal and then Kill Fuse. Rewards: Smouldering Embers, 2 Blazing Embers, 3 Glowing Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Muspelheim’s Endurance amulet enchantment.
Whichever trial you complete last will give you 100,000 Hacksilver instead of 20,000. There’s no additional treasure chest that presents itself after you finish all trials, but you will get 3,500 XP for Kratos and 1,500 XP for his companion. And, just as importantly, a sweet Trophy.
Technologies
Meta Confirms Testing of Premium Instagram, Facebook and WhatsApp Subscriptions
The company says it’s testing paywalled premium sharing and AI features.
People using Instagram, Facebook and WhatsApp may soon need to decide whether they want to pay extra for additional features beyond the free versions they’ve been using.
Meta confirmed that it’s planning to roll out and test premium subscription tiers for its three most popular services, which, according to the company, would unlock «special features and more control over how they share and connect,» according to a TechCrunch report detailing the changes.
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A representative for Meta did not elaborate on subscription plans, but confirmed to CNET that TechCrunch’s story is accurate.
According to the report, this would differ from the Meta Verified badge offering aimed at businesses and internet content creators. Meta Verified starts at $15 and includes enhanced support options and protections against impersonation.
Instead, the new subscriptions that Facebook, Instagram and WhatsApp users can expect will offer a broader Premium experience, but it’s unclear so far which specific features will be included. According to TechCrunch, AI will be a part of that mix with potential paywalls or extra access to AI image generators or AI agents as part of its plans. What bundles and subscriptions are offered could change based on customer feedback, Meta told TechCrunch.
Subscriptions for once-free social media services are now common, with LinkedIn, X (formerly Twitter) and Snapchat all giving people the option to pay more for extra features.
Technologies
I Avoided Using a Sports Watch Until I Tested This One by Garmin
Garmin Venu 4 Review: It’s the best-looking sports watch I’ve tested, with all the fitness metrics you need to level up your training, for a price.
Pros
- Week-long battery life in smartwatch mode
- Polished circular design
- Advanced fitness and recovery metrics
Cons
- $100 more than previous generation
- Software can feel sluggish
- UI is not as intuitive as other smart watches
Until the Garmin Venu 4 landed on my wrist, I mostly shied away from using dedicated sports watches from brands like Garmin or Polar as my daily driver. Part of that was imposter syndrome; I’m a fitness enthusiast, not a full-blown athlete (yet). But mostly, I wasn’t willing to accept the trade-offs that came with them: clunky software, limited smart features and designs that felt more like gym gear than something I’d want to wear all day.
The Venu 4 isn’t the only good-looking sports watch on the market, but it’s the first one that’s come close to convincing me to go all-in. It’s well-rounded (literally and figuratively) and packed with fitness features that don’t feel condescending to an athlete wannabe like me.
The line between sports watches and traditional smartwatches seems to get blurrier each year. Both Apple and Samsung now have rugged Ultra smartwatch lines, and sports watches are starting to look (and act) more like traditional smartwatches.
The Venu 4 feels like Garmin’s strongest attempt yet to bridge these two worlds. It goes all out on fitness features with advanced insights like training readiness and suggested workouts typically reserved for the top-tier Fēnix models, but has a design and a price that are approachable for people who live somewhere between casual fitness enthusiast and aspiring athlete.
The $550 price (for both 41mm and 45mm models) is $100 more than its predecessor, and upgrading from the Venu 3 makes sense only if you plan to use the data it provides. If you’re someone who mostly just wants the occasional workout tracking, then the Venu 4 will be overkill.
I may not be a full convert (yet), but after weeks of living with it day and night with the Venu 4, I get the Garmin obsession, and I can see how a sports watch could help me level up my fitness journey when I’m ready.
Venu 4 fitness: Garmin’s core strength
The Venu 4 supports what feels like every workout imaginable, from running and cycling to rowing, HIIT, and even golf course mapping. It supports multi-band GPS, which I found provided more accurate location tracking, even on trail runs without my phone. Heart rate tracking stayed impressively close to my Polar chest strap after the initial jump from resting to higher-intensity sprint.
Garmin’s strength isn’t just the sheer volume of data it collects, but how it helps you understand how those metrics impact your training. On the Venu 4, you get heart rate, breathing rate, blood oxygen, stress, ECG, skin temperature changes, HRV, and advanced sleep and menstrual cycle tracking.
On their own, these metrics can feel overwhelming or even meaningless. What Garmin does especially well is connect the dots through features like Body Battery, Training Readiness, Load and other recovery insights that translate raw data into a clearer picture of how prepared your body is for activity. And because you’re not constantly taking it off to charge, Garmin can build a more complete picture of your health and recovery that becomes more accurate over time.
I found waking up to a low Body Battery score when I felt off was both depressing and validating: no, I probably can’t just «shake this one off,» and yes, I should probably take a rest day (or two) before getting back to that New Year’s resolution.
The watch also highlights when you’re theoretically at your best to work out, even if real life doesn’t always cooperate. There’s no greater irony than seeing I’m in «peak» training readiness while rocking my toddler to sleep, or hustling to get a story in on time. That’s ultimately my biggest barrier to fully crossing over into the Garmin ecosystem. I’m not always in a position to follow the advice that makes these metrics most valuable.
Garmin Connect Plus subscribers ($7 per month) get access to personalized coaching plans and daily suggested workouts that adapt based on their sleep, recovery and activity history. I tried a running plan to prep for a 10K, but by day three, I’d gone rogue and settled back into my tired, but realistic, workout routine. Learning new routines takes time, and at this stage of life, 20-minute workouts squeezed between everything else will have to suffice.
Venu 4 battery life: Amazing for a smartwatch, but meh for a Garmin
The Venu 4’s shiny new upgrades (brighter display and improved GPS tracking over the Venu 3) come at a slight cost to battery life: You get 12 days on the Venu 4 versus 14 on the Venu 3. But I think it’s well worth it when you factor in everything else it has.
I averaged about 10 days of battery life per charge for the smaller 41mm Venu 4 that I tested. But that’s in smartwatch mode, which disables the always-on display. If, like me, you prefer the always-on display, battery life drops. I got roughly four days on a charge (slightly less on long hiking days when the GPS was running). It’s not quite multiweek endurance like Garmin’s Enduro or Instinct lines. But even at the lower end, the Venu 4 is still far better than most Apple and Samsung watches.
I’ve never worn a smartwatch this long without taking it off for a charge, which turns out can be both a good and a bad thing. On the plus side, it made sleep tracking more consistent, which is key to unlocking Garmin’s best features like Body Battery, HRV (heart rate variability) and recovery insights. Wearing the watch for so long is also important for identifying long-term health trends and detecting early signs of illness.
The flip side of wearing it nonstop was skin irritation. After about five straight days, the skin directly under the watch became red and itchy. I tried to power through it, which only made things worse. A perfect storm of winter weather, a suppressed immune system, and the polymer backing on the underside of the watch likely didn’t help matters. After taking a week off, cleaning it more regularly, and giving my skin the occasional break, the issue hasn’t returned. And if you have sensitive skin like me, it’s probably worth building in a little breathing room.
Venu 4 design: Not your average sports watch
The Venu 4 is hands down one of the best-looking watches I’ve tested (Note: I didn’t say sports watches). It even earned its fair share of compliments from friends who didn’t know it was a sports watch. The Venu 4 comes in two sizes, 41mm and 45mm, both with a 1.4-inch AMOLED screen and a stainless steel case in lunar gold, slate, or silver finishes. It’s covered in Gorilla Glass 3 and has a fiber-reinforced polymer back.
The bezels are larger than those on an Apple Watch Series 11, and the usable screen area feels smaller than expected. The Venu 4’s display is bright and legible even in direct sunlight. You might not find it as responsive to touch if you’re coming from an LTPO OLED or Super AMOLED display with a higher refresh rate, like those on Apple or Samsung watches. Which is why the physical button navigation is so important.
Garmin slimmed the design down to two physical buttons (the Venu 3 had 3). One button brings up navigation, while the other handles quick settings. Long-pressing the bottom button activates other actions, like the flashlight, but until muscle memory kicks in, it’s easy to forget which one does what.
The built-in LED flashlight is a standout feature. It’s an actual light embedded in the side of the watch, not a screen-based workaround like found on other smartwatches. It’s surprisingly powerful and incredibly useful, whether you’re doing an ultramarathon or, in my case, checking on a sleeping kid without turning on any lights.
Venu 4 watch basics: Functional, but not seamless
On paper, the Venu 4 checks most of the smartwatch boxes. It has notifications, mobile payments via Garmin Pay, music storage, voice assistant access (via your phone) and supports calls from your wrist. Android phone owners get the added perk of responding to texts from the watch; iPhone owners are out of luck.
In my testing, this is where Garmin still lags behind true smartwatches. Everything works, but it’s not seamless; simple actions often take more steps than they should, and Garmin’s app ecosystem remains limited. Even changing your watch face requires an additional phone app (Garmin IQ). The upside is cross-platform compatibility, and aside from the ability to respond to texts, the experience is consistent across iOS and Android.
Venu 4 accessibility features
Garmin has also added more accessibility options in the Venu 4. There are spoken watch faces that read out time and health data, hourly audio alerts, and multiple color filters for people with color blindness.
Venu 4: Final thoughts
I’m still a practical generalist in the throes of working motherhood, but the Garmin Venu 4 is the closest I’ve been to going full sports watch. If I were ready to make fitness a true priority, the Venu 4 would be my gateway Garmin watch.
It’s a solid pick for anyone looking to cross over into the sports watch world for the first time, and it’s one of Garmin’s most well-rounded options. The Venu 4 has enough battery to get you through the week, training insights that feel genuinely helpful rather than overwhelming, and a design that’s polished enough to pass for date-night-ready.
Technologies
Marathon: Release Date, Open Preview Weekend and More
Bungie’s extraction shooter has a new release date, and it’s coming soon.
Marathon is the next game from Bungie, the acclaimed studio behind the Halo and Destiny franchises. The developer’s new game was originally set to come out last September, but the lukewarm reception it received from players who tried out the game’s alpha test led Bungie to delay the release to give it some fine-tuning.
It appears Bungie is ready to try again, as it confirmed that Marathon will be released this March. The company revealed the new release date on Jan. 19, when the pre-order trailer for the game was uploaded to YouTube.
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When does Marathon come out?
Marathon will be released on March 5 for PC, PS5 and Xbox Series X|S consoles and will cost $40.
Will there be a Marathon playtest?
Yes. The official Marathon X account posted on Jan. 19 that there will be an open preview weekend before the game’s launch.
What is Marathon?
Marathon is an action first-person shooter series developed by Bungie, first released in 1994 for the Apple Macintosh. It and the following two games of the original Marathon trilogy are science fiction mysteries set in the 28th century, when humans travel across space in starships. One of them, the UESC Marathon, is attacked by aliens until only a lone security guard, the player, is left to fight them off. Players discover that the ship’s artificial intelligence, called Durandal, has gone sentient and evil, and even called aliens to attack the ship. The following games have players uncovering the mysteries behind Durandal and other ancient AIs that have been manipulating alien races.
The series was Bungie’s first hit, and it was innovative in its time for revealing story segments through computer terminals, where you could read messages from the different AI running the ship, as well as crew diaries.
In this new version of Marathon, players will visit Tau Ceti IV, the planet that humans from the UESC Marathon settled. The year is 2893, and something has caused many of the colonists to disappear. Survivors have formed different groups to savage what they can from the colony. The people doing the savaging are known as «Runners,» who are humans trained in combat and who use cybernetic modifications to survive on the planet. Players will create their own Runner to get loot and learn what happened to the colony as they fight off aliens as well as other Runners.
What is an extraction shooter?
An exaction shooter is a type of online multiplayer game where the focus isn’t just about killing enemies or other players. Instead, the objective revolves around scavenging loot and completing missions.
To make things exciting, players can only extract loot at designated locations in the game world. And to complicate things even further, the start of the extraction process will include some signal that alerts both enemies and players within the vicinity. This means you’ll have to defend yourself for a short period of time from what could be waves of computer-controlled enemies or human players who may or may not try to steal your loot.
Some of the most popular extraction shooters out right now are Arc Raiders, Escape from Tarkov and Helldivers 2.
How is Marathon related to Halo?
Marathon was Bungie’s first hit series, but it was Halo that made the developer a household name. While the two game franchises do not have any firm narrative connections, there have always been subtle references to the Marathon games in Halo. Bungie has said that Halo is more of a spiritual successor to Marathon, but there are fan theories connecting Marathon, Halo and even Bungie’s other major franchise, Destiny.
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