Connect with us

Technologies

God of War Ragnarok: Muspelheim Seed Locations

Here’s how to unlock God of War: Ragnarok’s Muspelheim Combat Trials, and what you get for completing them.

Sure, God of War: Ragnarok has recieved plenty of acclaim for its thoughtful story. But really, all God of War games mostly consist of Kratos killing things. Big things, small things, slow things, fast things. Kratos kills ’em all. Just like in its predecessor, Kratos’ killing skills can be put to the test in exchange for valuable resources in Muspelheim’s Combat Trials.

This guide will explain how to unlock the Muspelheim Crucible, as well as go through what rewards you get for completing its many Combat Trials.

Opening the portal to Muspelheim requires Kratos & Co. to find two Muspelheim Seed Halves which, when combined, act as a key, opening passage to the fiery realm. Both Muspelheim Seed Halves can be found in Svartalfhiem, the land of the Dwarves and the first open area that Ragnarok permits you to explore. Unfortunately, you’ll need the Draupnir Spear, a weapon you get well into the story, to get access to the second Muspelheim Seed Half.

How to find the first Muspelheim Seed Half

You can find the first Muspelheim Seed Half by accepting the first side quest (or «favor», as the game calls them) in God of War: Ragnarok. In the course of the game’s story, Kratos and Atreus seek out Durlin, a Dwarf who famously led a resistance movement against Asgard. Before finding him, you encounter another Dwarf, Raeb, who encourages Kratos to undo some of the harm done by Mimir and Odin years ago.

This unlocks a side quest titled In Service of Asgard, which tasks you with breaking down some old mining rigs that pollute Svartalfhiem Bay. Definitely do this side quest. It nets you an armor set, a Light Runic attack and unlocks several other side quests. Most notable of these is the side quest that gets you into Muspelheim.

As part of In Service of Asgard, you’ll find Modvitnir’s Rig, which you’ll need to destroy. Once you disembark, climb up the wall on the right, jump over the bridge and scale another wall. Atop you’ll find a chest containing a Muspelheim Seed Half.

Where to find the second Muspelheim Seed Half

The second part of the key to Muspelheim is basically around the corner, but you’ll need new equipment to access the area it’s in. This is a no-spoiler guide, so I won’t write about how you get the Draupnir Spear — other than it’s a weapon you get a good way through Ragnarok’s story.

Soon after you get the Draupnir Spear, you’ll encounter a character who embarks you on another side quest called Spirit of Rebellion. To complete that quest, you’ll end up travelling to Dragon’s Beach, which features the notable landmark of a giant Dwarf statue.

After you clear out the enemies on the beachfront, you’ll see a wooden structure you can climb up on the left of the beachfront (you can see it pictured below, directly in front of Kratos’ boat). There you’ll see a hole out of which a gust of air is blowing. Throw the Draupnir Spear into it, and Kratos will be able to swing to the platform above.

Follow the path and you’ll clear out enemies and find the item you need to complete the Spirit of Rebellion favor. Instead of going back the way you came, however, go through the path to the left of the big ol’ Dwarf statue. There you’ll find a family of ogres you’ll need to slaughter.

There’ll be a bunch of debris covering a chest. After you kill the ogres, you can toss a fire bomb from a nearby generator into the debris, allowing you access to the chest. In the picture below you can see where to get the fire bomb and where the chest is. Inside you’ll find the second Muspelheim Seed Half.

Muspelheim’s first Combat Trials

Once you get the Muspelheim Crucible, one of the first things you’ll notice is a Nornir Chest. Unlocking this one is unlike any other in God of War: Ragnarok, however. To remove the three letters from the chest, you’ll have to complete the six different trials immediately available to you.

Each area of the Crucible’s three areas features a sword monument at its center. Interacting with the monument gives you the option between two different combat trials. Completing these trials yields the Undying Pyres Armor Set. The Bracers and Girdle increase how quickly your Permaforst, Immolation and Maelstrom gauge fills up, while the Shoulder Guard offers a perk that sees Kratos gain a shield. That shield prevents the first hit you take from resetting those gauges once filled. You also get Divine Ashes, which are used to craft and upgrade various armor sets and weapon accessories.

Here’s all six trials and the rewards for clearing them.

  • Population Control: Kill the Bergsra without the the enemy count going above 4. If there are more than 4 enemies, a timer will begin to count you out. This is among the harder Combat Trials, in that it’s particularly difficult to use skill to make up for a lower level or underpowered weapons. If you’re having trouble, come back when you’re strong enough to more quickly take out the grunts. Rewards: Girdle of Undying Pyres, 250 Divine Ashes, 1,000 Hacksilver
  • King of the Hill: Three highlighted circles will appear throughout the area. You’ll be barraged by three waves of enemies, who will eat away at the trial’s timer if they stand in any of the circles. Like Population Control, this is a difficult one if you’re underpowered. Since you’ll have the option to swing between areas, make use of Kratos’ Death from Above attacks. (Press R1 or R2 while you’re in midair.) Rewards: 250 Divine Ashes, 1,000 Hacksilver.
  • Weapon Mastery: Kill 16 enemies in 3 minutes. The first wave has frost shields, the second has flame shields. After that, you’ll be met with a couple of waves of enemies with mixed shields, including ones you’ll need to use the Draupnir Spear to break. The hardest wave consists of a Draugr Lord, a Draugr Scout and a flame-shielded Nokken that will heal them both. Rewards: Shoulder Guard of Undying Pyres, 250 Divine Ashes, Hacksilver.
  • Flawless: Kill 15 enemies without taking damage. This one is most simple, and not as hard as it sounds — until the Dodher Gradungr beast comes out. This bull-like monster can lunge at you from far distances, and is accompanied by enemies launching ranged attacks. Keep that shield up, and make good use of the Draupnir Spear’s ranged detonation ability. Rewards: 250 Divine Ashes, 1,000 Hacksilver.
  • Ring Out: Kill 21 enemies with recharging health. This is actually one of the easier trials once you figure it out. To kill enemies, you’ll have to knock them into the nearby lava pits. That can be done fairly easily with moves like the Leviathan Axe’s Serpent’s Snare, and its running R2 attack. Rewards: Bracers of Undying Pyres, 250 Divine Ashes, 1,000 Hacksilver.
  • Feed the Rift: Kill enemies to generate orbs, then throw the orbs into the realm rifts that appear in the arena. This will be familiar if you’ve fought many Ancient Soul Eaters, and is similarly quite easy. Rewards: 250 Divine Ashes, 1,000 Hacksilver.

Once you complete all six of the Combat Trials, you unlock a Nornir chest in the central Muspelheim area which contains a Chaos Flame, which upgrades Kratos’ Blades of Chaos, as well as 10,000 XP for Kratos and 2,500 XP for his companion.

Muspelheim’s Final Challenges trials

As you may have guessed, the first six combat trials are just a warmup. After you complete them, a giant flaming sword monument appears in the central Crucible area, unlocking nine new trials.

If you go back to the three sword monuments, you’ll see that there’s a new trial offered at each. When you complete two of these new trials, lava flows to the sword in the center of Muspelheim, where you can do a «final» trial. Here’s where it gets a touch confusing

What «final» trial you get depends on which combination of two trials you complete. For instance, completing Rampage and Health Steal unlocks the Endurance final trial, but completing Health Steal and then Rampage unlocks Ring of Fire final trial. There are six combinations to complete the below three trials, resulting in six total final trials.

  • Rampage: Kill 20 enemies in 150 seconds. This one is straightforward, and mostly easy. It gets dicey when an Ogre hits the area about halfway through. Use attacks to stagger him as quickly as possible, which will allow you to ride its shoulders and pummel nearby enemies. Reward: Smouldering Embers, 8 Asgardian Ingots, 250 Divine Ashes and 2,500 Hacksilver.
  • Health Steal: Your health will be drained, but is replenished by killing enemies. This is also easy if you’re sufficiently leveled. Be aware of the enemies who pop up on ledges and fire ranged attacks at you. You’ll have to deal with a Wight at the outset, but the trickier part is at the end when a Nokken appears and heals a set of Elf Warrior enemies. Reward: Blazing Embers, 3 Luminous Alloy, 250 Divine Ashes, 2,500 Hacksilver.
  • Kill Fuse: Kratos has 30 seconds to kill 22 enemies, but killing enemies grants extra time. This is also easier than it sounds, as many of the enemies you’re presented with are ranged attackers who can be killed with one or two well-placed Leviathan Axe throws. You might have a slight bit of trouble from the Wulver that apears, but even he’s not too much of an issue. Reward: 4 Petrified Bone, Glowing Embers, 250 Divine Ashes, 2,500 Hacksilver.

A recurring theme in explaining the above trials is that they’re all relatively easy. That’s good, because you’ll be doing them a bunch of times. Below are the final trials, and the combinations that unlock them. By finishing all six final trials, you’ll assemble Surtr’s Scorched Armor Set and collect a trio of Muspelheim amulet enchantments.

Surtr’s Scorched Armor reduces the damage Kratos takes and increases his stagger resistance, while the amulet enchantments offer the perk of increasing Kratos’ melee damage when Permafrost, Immolation or Maelstrom are fully charged. Below is a full breakdown of the six «final» trials and their rewards.

  • Endurance: Kill 99 enemies without dying. Unlock Endurance Challenge by completing Rampage and then Health Steal. Rewards: Blazing Embers, 3 Smouldering Embers, 1,000 Divine Ashes, 20,000 Hacksilver and Surtr’s Scorched Curass.
  • Ring of Fire: Kill all enemies while staying within the safety of the fire ring. Unlock Ring of Fire by completing Health Steal and then Rampage. Rewards: Blazing Embers, 2 Smouldering Embers, Glowing Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Surtr’s Scorched Arm.

  • Boss Rush: Kill five powerful enemies back to back (to back to back to back). You’ll face a Traveller, a Fierce Stalker, a Dark Elf Lord, a Light Elf Warrior and an Einherjar Brute. Unlock Boss Rush by completing Kill Fuse and then Health Steal. Rewards: Smouldering Embers, 2 Glowing Embers, 3 Blazing Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Surtr’s Scorched Girdle.
  • Phantom: Kill a Flame Phantom. Unlock the Phantom challenge by completing Kill Fuse and then Rampage. Rewards: Glowing Embers, 2 Smouldering Embers, Blazing Embers, 1,000 Divine Ashes, 20,000 Hacksilver Muspelheim’s Essence amulet enchantment.

  • Shield Breaker: Defeat grunts to break the boss’ shield. The first boss is an Einherjar Champion, followed by a Stalker. Unlock Shield Breaker by completing Rampage and then Kill Fuse. Rewards: Glowing Embers, 2 Blazing Embers, 3 Smouldering Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Muspelheim’s Force amulet enchantment.

  • Onslaught: Stay alive for 5 minutes. Unlock Onslaught by completing Health Steal and then Kill Fuse. Rewards: Smouldering Embers, 2 Blazing Embers, 3 Glowing Embers, 1,000 Divine Ashes, 20,000 Hacksilver, Muspelheim’s Endurance amulet enchantment.

Whichever trial you complete last will give you 100,000 Hacksilver instead of 20,000. There’s no additional treasure chest that presents itself after you finish all trials, but you will get 3,500 XP for Kratos and 1,500 XP for his companion. And, just as importantly, a sweet Trophy.

Technologies

The 3 iOS Features You Definitely Aren’t Using (but Are Silently Draining Your Battery)

If you find that your phone loses battery too fast, you may just need to disable these features to solve the problem.

It’s 2026, and if you’re constantly toggling on «Low Power Mode» just to survive a commute, you may as well be carrying around a brick. While it’s true that lithium-ion batteries naturally degrade over time, most people are draining their «juice» prematurely by leaving on high-performance features they don’t even need. 

Your iPhone has a few key settings that drain your battery in the background. The good news is, you can turn them off. Instead of watching your battery percentage plummet at the worst possible moment, a few simple tweaks will give you hours of extra life.

Before you even think about buying a new phone, check your Battery Health menu (anything above 80% is decent) and then turn off these three settings. It’s the easiest way to make your iPhone battery last longer, starting right now.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


Turn off widgets on your iPhone lock screen

All the widgets on your lock screen force your apps to automatically run in the background, constantly fetching data to update the information the widgets display, like sports scores or the weather. Because these apps are constantly running in the background due to your widgets, that means they continuously drain power.

If you want to help preserve some battery on iOS 18, the best thing to do is simply avoid widgets on your lock screen (and home screen). The easiest way to do this is to switch to another lock screen profile: Press your finger down on your existing lock screen and then swipe around to choose one that doesn’t have any widgets.

If you want to just remove the widgets from your existing lock screen, press down on your lock screen, hit Customize, choose the Lock Screen option, tap on the widget box and then hit the «« button on each widget to remove them.

Reduce the motion of your iPhone UI

Your iPhone user interface has some fun, sleek animations. There’s the fluid motion of opening and closing apps, and the burst of color that appears when you activate Siri with Apple Intelligence, just to name a couple. These visual tricks help bring the slab of metal and glass in your hand to life. Unfortunately, they can also reduce your phone’s battery life.

If you want subtler animations across iOS, you can enable the Reduce Motion setting. To do this, go to Settings > Accessibility > Motion and toggle on Reduce Motion.

Switch off your iPhone’s keyboard vibration

Surprisingly, the keyboard on the iPhone has never had the ability to vibrate as you type, an addition called «haptic feedback» that was added to iPhones with iOS 16. Instead of just hearing click-clack sounds, haptic feedback gives each key a vibration, providing a more immersive experience as you type. According to Apple, the very same feature may also affect battery life.

According to this Apple support page about the keyboard, haptic feedback «might affect the battery life of your iPhone.» No specifics are given as to how much battery life the keyboard feature drains, but if you want to conserve battery, it’s best to keep this feature disabled.

Fortunately, it is not enabled by default. If you’ve enabled it yourself, go to SettingsSounds & Haptics > Keyboard Feedback and toggle off Haptic to turn off haptic feedback for your keyboard.

For more tips on iOS, read about how to access your Control Center more easily and why you might want to only charge your iPhone to 95%.

Continue Reading

Technologies

These Are the Weirdest Phones I’ve Tested Over 14 Years

These phones tried some wild things. Not all of them succeeded.

I’ve been a CNET journalist for over 14 years, testing everything from electric cars and bikes to cameras and, er, magic wands. But it’s phones that have always been my main focus and I’ve seen a lot of them come and go in my time here. Sure, we’ve had the mainstays like Apple and Samsung, but I’ve also seen the rise of brands like Xiaomi and OnePlus, while once-dominant names like BlackBerry, HTC and LG have vanished from the mobile space. 

I’ve seen phones arrive with such fanfare that they changed the face of the mobile industry, while others simply trickled into existence and disappeared just as uneventfully. But it’s the weird ones that stick in my memory. Those devices that tried to be different, that dared to offer features we didn’t even know we wanted or simply the ones that aimed to be quirky for the sake of quirky. Like someone who thinks an interesting hat is the same as having a personality. 

Here then are some of the weirdest phones I’ve come across in my mobile journey at CNET. Better yet, I still have them in a big box, so I was able to dig them out and take new photos — though not all of them still work. Let’s start with a doozy. 

BlackBerry Passport

At the height of its power RIM’s BlackBerry was one of the most dominant names in mobile. It was unthinkable then that anything could unseat the goliath, let alone that it would fade into total nonexistence. The once juicy, ripe BlackBerry withered and died on the bush, but not without a few interesting death rattles on its way.

My pick from the company’s end days is the Passport from 2014, notable not just for its physical keyboard but its almost completely square design. The rationale behind this, according to its maker, was that business types just really love squares. A Word document, an Excel spreadsheet, an email — all square (ish) and all able to be viewed natively on the Passport’s 4.5 inch display with its 1:1 aspect ratio. Let’s not forget that all Instagram posts at that time were also square so it had that going for it too. YouTube, not so much.

In theory it’s a sound idea. In practice the square design made it awkward to use, as the physical keyboard was too wide and narrow. Its BlackBerry 10 software, especially the app availability, lagged behind what you’d get from Android at the time. BlackBerry quickly ditched the new shape. After trying to claw back some credibility with its Android phones — including the stupidly named Priv, a phone I quite liked — and by bringing on singer Alicia Keys as Global Creative Director (because BlackBerry phones had keys, get it?) the company stopped making its own phones in 2016.

YotaPhone 2

You’d be forgiven for having never heard of this phone or its parent company, Yota. Based in Russia, Yota made two phones: the creatively named YotaPhone in 2012 and the similarly inspired YotaPhone 2 in 2014, pictured above. Both were unique in the mobile world for their use of a second display on the rear. From the front, these phones looked and operated like any other generic Android phone. Flip them over though and you’d get a 4.3-inch E Ink display.

The idea was that you’d use your Android phone as normal for things like web browsing, gaming or watching videos, but you’d switch to the rear display if you wanted to read ebooks or simply have it propped up to show incoming notifications. E Ink displays use almost no power, so it made a lot of sense to preserve battery life by viewing «slow» content on the back. 

The reality though is that beyond ebooks — which aren’t great to read on such a tiny screen anyway — there’s very little anyone might want to use an E Ink display for when out and about. It was difficult to operate, too, thanks to a slow processor and clunky software. After just two generations of YotaPhones, the company went into liquidation.

HTC ChaCha

Remember when Facebook was the cool place to be instead of just the place your parents and their friends go to publicly air their most troubling of opinions? When I was at university, instead of trading phone numbers when you met someone, the default thing was to add each other on Facebook and then begin poking each other. Facebook was so ubiquitous at the time that it was simply the way every single person I knew communicated. 

Keen to capitalise on Zuckerberg’s social media success, HTC brought out the ChaCha in 2011. The phone came with an utterly ludicrous name and a dedicated Facebook button on the bottom edge. Tapping this would immediately bring up your Facebook page, allowing you to post the lyrics to Rebecca Black’s Friday, ask what Fifty Shades of Grey is about or do whatever else it was we were all up to in 2011. 

Facebook might still be around in one form or another, but HTC abandoned its phone-making business back in 2018. Unsurprisingly, phones with dedicated hardware buttons tied to social media haven’t caught on.

Sirin Labs Finney U1

«Bro!» I hear you shout, all-too loudly. «BRO! You’ve got to check out what my Bitcoin is doing!» You’d then show me your phone and I’d watch while your crypto account plummeted, rebounded and plummeted again over the course of 12 seconds. The phone you’d be showing me, of course, would be the Sirin Labs Finney, a 2019 phone specifically targeted at crypto bros who wanted a device that would perfectly match their high-living, high-fiving crypto-trading lifestyle. 

At its core, the Finney is just another Android phone, but a hidden second screen pops up from the back of the phone, with the sole purpose of giving you secure access to your crypto wallet. The phone had a whole host of security features to ensure that only you could access your Bitcoin or Etherium, and it allowed you to send and receive cryptocurrency without having to use a third-party online platform. Apparently that was a good thing.

If you were entrenched in the crypto world, this phone might have been the dream. But the wallet wasn’t easy to use and the phone was expensive, thanks to the cost of that second screen. Sirin Labs stopped making phones soon after and the mobile industry learned an important lesson about not developing hyper-niche devices that aren’t even that well-suited for the handful of customers that might be interested.

Planet Computers Gemini PDA

Half phone, half laptop, all productivity. The Gemini PDA by UK-based mobile startup Planet Computers was a clamshell device in 2018 with a large (at the time) 5.99-inch display and a full qwerty keyboard. It was basically a slightly more modern interpretation of a PDA, like 1998’s Psion 3MX, in that it was effectively a tiny laptop that would fold up and fit in your pocket. The full keyboard allowed you to type away comfortably on long emails or documents while the regular Android software on the top half meant it also functioned like any other phone — apps, games, phone calls, whatever. 

It had 4G connectivity for fast data speeds and a later model even got an update to 5G. But, like the BlackBerry Passport, its focus on business-folk and productivity above all else meant it was a niche product that failed to garner enough appeal to succeed. It didn’t help that it was utterly enormous and fitting it in a jeans pocket was basically impossible, so it didn’t impress either as a laptop or as a phone. 

LG G5

LG remains a huge name in the tech industry today thanks to its TVs and appliances, but it also tried to be a big player in the phone world, too. I liked LG’s phones — they were quirky and often tried weird things which kept my days as a reviewer interesting, perhaps none more so than the LG G5 in 2016. 

LG called the G5 «modular,» meaning that the bottom chin of the phone snapped off allowing you to attach different modules such as a camera grip or an audio interface. Like many items on this list I can say that it’s a nice idea in theory, but in practice the phone fell short. Swapping out modules meant removing the battery, which of course meant restarting your phone every time you wanted to use the camera grip. 

It was an inelegant solution to a problem that never needed to exist. But its bigger issue was that the camera grip and audio interface were the only two modules LG actually made for the phone. It’s as though the company had this fun notion in creating a phone that can transform according to your needs but then forgot to assign anyone to come up with any ideas on what to do with it. As a result, the end product was uninspiring, over-engineered and expensive.  

Samsung Galaxy Note

Samsung’s Galaxy Note series helped transform the mobile industry. It literally stretched the boundaries of phones, encouraging larger and larger screens — even creating the unpleasant and mercifully short-lived term «phablet.» But the first-generation model in 2011 was controversial, mostly due to what was then considered its enormous size. 

At 5.3 inches, it was significantly bigger than almost any other phone out there, including Samsung’s own Galaxy S2 — which, at a measly 4.3 inches, paled into insignificance against the mighty Note. It was mocked for being so huge, with memes appearing online poking fun at people holding it up when making calls. And while times have changed and we now have Samsung’s 6.9-inch Galaxy S25 Ultra, the original Note’s boxy aspect ratio meant it was actually wider than the S25 Ultra. So even by today’s standards it’s big.

It was also among the first phones to come with its own stylus shoved into its bottom. It’s a feature that few mobile companies have mimicked, but Samsung kept it as a differentiator on its later Note models before incorporating it into its flagship S line starting with the S22 Ultra. 

Nokia Lumia 1020

Nokia’s Lumia 1020 was my absolute favorite phone for quite some time after its launch in 2013. And it’s because of its weirdness. 

Nokia had an amazing history of bonkers mobiles — 2004’s 7280 «lipstick phone,» for example — and while the Lumia range was much more sedate, the 1020 had a few things that made it stand out. First, it ran Windows Phone, Microsoft’s brief and unsuccessful attempt to launch a rival to Android and iOS. A rival that I happened to quite like. 

It was also made of polycarbonate, with a smoothly rounded unibody design that strongly contrasted the angular metal, plastic and glass designs of almost all other phones launching at that time. Its look was unlike anything else on sale, and I loved it.

But the main thing I loved was its camera. With a 41-megapixel sensor, Carl Zeiss lens, raw image capture and optical image stabilization, the Lumia 1020 packed the best camera specs of any phone I’d ever seen. It made the phone a true standout product, especially for photographers like me who wanted an amazing camera with them at all times, but didn’t want to have to carry both a phone and a compact digital camera. 

While incredible image quality from a phone is a given in almost all camera phones in 2026, the Lumia 1020 was an early pioneer in what could be achieved from a phone camera. 

LG G4

LG, twice in one list? Oh yes, my friend, because the G5 seen above was not the first time LG went weird. Launched in 2015, the LG G4 had two main features that raised a few eyebrows. Most notably was LG’s decision to wrap the phone in real leather. Yes, real actual leather. Like what you’d get when you peel a cow. It even had stitching down the back, making it look like a handbag or a boot.

While it’s not a phone for vegans, I actually liked the look, especially as real leather — even the really thin stuff LG used on the G4 — naturally wears over time, gaining scuffs and scratches that give each phone a unique patina. It’s why I love my old leather Danner boots, and it’s why a vintage, worn-in leather jacket will almost always look better than a brand new one. Still, with leather being an expensive — and arguably controversial — material to use on a phone, it’s no surprise LG didn’t return to this idea.

But it’s not the only weird thing about the phone — the G4 was among a small number of phones released around that time that experimented with curved displays. It’s gently bent into a banana shape, the theory being that it makes watching videos more immersive, as is the case with curved screens in movie theaters. The problem is that movie screens are immense, so that curve makes sense. On a 5.5 inch phone like the G4, that curve is barely noticeable and only really served to push the price up. 

Motorola Moto X and Moto Maker

I’ve just pointed out how weird the LG G4 was for using leather and now I’m pointing out another phone that, as you can see in the image above, is also wrapped in leather. But the weird thing here isn’t that the Motorola Moto X came in leather — it’s that I personally got to choose that it came in leather. 

With the Moto X in 2013, Motorola launched a service called Moto Maker that allowed you to customize your phone in a wild variety of ways. From different-colored backs and multicolored accents around the camera and speakers through to using materials including leather and even various types of wood, there were loads of options to make your Moto X look unique. Each phone would then be made to order and you could even have it personalised with lazer etching and provide your Google account for it to be prelinked on arrival. 

If custom-making phones with a vast number of potential options en mass sounds like an absolute logistical nightmare then you’re on the same page as Motorola eventually found itself. Moto Maker only existed for a few years before the company retired its customization service. 

Samsung Galaxy Fold

I’m ending on a wildcard addition with the original Galaxy Fold. It’s a wildcard because Samsung’s Fold and Flip range are now up to number seven and we’ve got foldable devices from almost all major Android manufacturers. Though still not Apple. 

While the original Fold might have kicked off the foldable revolution, there’s no question it was a weird phone. I was among the first to test it in the world when it launched in 2019 and while I was certainly impressed by the bendy display, its hinge felt weird and «snappy» to use. The outer display was, let’s face it, terrible. 

On paper its 4.6-inch size is reasonable, but it’s so tall and narrow that it was borderline unusable for anything more than checking incoming notifications. Trying to type on it meant whittling down your thumbs to pointy nubs so I spent most of my time interacting with the phone’s much bigger internal screen. Cut to today when the Galaxy Z Fold 7’s outer screen measures a healthier 6.7 inches and as a result can function like any regular smartphone, with the bigger inside screen only required when you want more immersive content.

Looking back at the original Fold and its bizarre proportions, it’s honestly a surprise that Samsung persisted with the format. But I’m glad it did.

Continue Reading

Technologies

How Verum Ecosystem Is Rethinking Communication

David Rotman — Founder of the Verum Ecosystem

For David Rotman, communication is not a feature — it is a dependency that should never rely on a single point of failure.

As the founder of the Verum Ecosystem, Rotman developed a communication platform designed to function when internet access becomes unreliable or unavailable.

Verum Messenger addresses real-world challenges such as network outages, censorship, and infrastructure failures. Its 2025 update introduced a unified offline-capable messaging system, moving beyond Bluetooth-based or temporary peer-to-peer solutions.

Verum’s mission is simple: to ensure communication continuity under any conditions.

Continue Reading

Trending

Copyright © Verum World Media