Connect with us

Technologies

XR Is Going Mainstream. Does That Mean We’ll All Be Glasses Wearers Now?

«The time is now» for XR, says Google’s Rick Osterloh. Are you ready to buy in?

I’m standing in the lobby of a hotel in Hawaii, gazing into the glaring sun through the lens of Snap AR Spectacles and wondering if this is my future. 

The glasses are an updated version of the ones I tried out last year at the Snapdragon Summit in Hawaii. Rather than playing with Moo Deng — a fun little novelty — I’m using them for things I do every day on my phone: Browsing the internet and scrolling through social videos.

Right here is evidence of Snap bringing productivity and genuinely useful features to its glasses, which are still a clunky developer version for now, before it eventually turns Spectacles into a bona fide consumer device. Like my colleague Scott Stein, who tried the Spectacles out several weeks ago, I’m most impressed with the AI-powered live translation feature. It allows me to see my conversation partner’s words translated into French subtitles in real time just below her face, making it easy for us to converse naturally without breaking eye contact.

To me, the progression is clear: The Spectacles seem to be growing up, taking themselves more seriously and finding their true purpose. This is part of a wider trend of XR devices (mixed reality), which feel as though they’re on the cusp of having a major mainstream breakthrough.

Trace the idea of XR back to its earliest days, and you will find clunky virtual reality headsets that were groundbreaking in their time and showed us a vision of wearable screens that ultimately didn’t lead to mainstream adoption. Even Apple’s much-hyped mixed-reality headset, the Vision Pro, has struggled to establish broad appeal beyond the pros and rich bros. 

But many people in tech think we’re about to hit a watershed moment for XR.

«The time [for XR] is now,» said Rick Osterloh, SVP of devices and services at Google, speaking at the Snapdragon Summit. «The technology’s ready and a bunch of products are going to really change the user experience.»

Google has been working on XR products for a long time, said Osterloh, but the combination of underlying silicon, such as Qualcomm’s chips, and AI breakthroughs means the tech «is now ready to be able to create a new, brand new computing experience that’s really powerful.»

The concept of a breakthrough moment for XR doesn’t appear to be just wishful thinking either. Sales volumes of Meta’s Rayban glasses, also powered by Qualcomm, have increased more than 12x from the end of last year to now, Alex Katouzian, Qualcomm’s group general manager for mobile, compute and XR told me.

«It’s like massive amounts… the traction on it is really good,» he said. «And then the China customers are coming out with glasses, after glasses, after glasses. Xiaomi is doing a really good job.»

AI supercharging XR

Other than Snapdragon chips, there’s one technology that seems to be igniting the XR product category. «AI is breathing life into it,» said Katouzian.

As I discovered in my Snap Spectacles demo, AI can elevate an XR experience to make it feel truly immersive and seamless. The combination of sensors that could pick up my conversation partner’s speech and visualize where she was standing, along with the AI that could translate her speech, made me understand, perhaps for the first time in all my years of demoing this technology, why I might choose to wear smart glasses even though I’m not a glasses wearer.

Live translation has almost become a litmus test for consumer AI applications over the past year, including earlier this month, as Apple launched the AirPods Pro 3. It tackles an obvious communication challenge and is practical enough that people can easily take advantage of, said Dino Bekis, Qualcomm’s VP of wearables, in an interview.

XR and glasses, in particular, feel like a natural lens through which people can interact with AI, said Bekis. «It’s the same way we interface with the world,» he said. «It sees what you see. It can hear what you hear.»

For Bekis, XR’s breakthrough moment is due to a combination of factors — the quality of AI agent capability, connectivity and the ability to make very small power-sensitive devices.

«We’re just now getting to a point where embedded displays and all these things are starting to happen in a way that actually can translate into real, meaningful, personal devices,» he said. «It’s the beginning.»

But what if you’re like me: Hesitant about wearing glasses for comfort reasons? Bekis told me that we’re actually similar in this respect. It might feel unnatural for some people, he acknowledged, in which case they might opt out but choose to have other wearables instead that can still provide crucial sensor data that can contribute to an immersive AI experience.

People should choose the form factors that feel natural to them, he added. From there, it’s the job of the tech companies to make everything work together, regardless of which choices people make.

«It’s not just really about the glasses as much as [it’s] also about this collection of devices that you’re carrying around on your person on a regular basis — the ability for these different devices to interact, share some of this sensory information and then be able to then pull that together in an interesting way for you to digest,» he said.

The jury’s still out for me on whether I’d be willing to embrace XR by adopting glasses as so many people around the world seem to be doing. But in the meantime, I like the idea that XR could be something I dabble in for specific experiences, while I let my watch, my earbuds, my phone and whatever other wearable devices might emerge in the near future do the heavy lifting.

Technologies

The Most Exciting Video Game Rumors and Leaks Ahead of 2026

Continue Reading

Technologies

Today’s NYT Mini Crossword Answers for Wednesday, Dec. 17

Here are the answers for The New York Times Mini Crossword for Dec. 17.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Nod (off)
Answer: DOZE

5A clue: Naval submarine in W.W. II
Answer: UBOAT

7A clue: Tricky thing to do on a busy highway
Answer: MERGE

8A clue: Heat-resistant glassware for cooking
Answer: PYREX

9A clue: Put into groups
Answer: SORT

Mini down clues and answers

1D clue: Break up with
Answer: DUMP

2D clue: Falls in line, so to speak
Answer: OBEYS

3D clue: Legendary vigilante who cuts a «Z» with his sword
Answer: ZORRO

4D clue: Rarin’ to go
Answer: EAGER

6D clue: Common reminder for an upcoming appointment
Answer: TEXT


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


Continue Reading

Technologies

You Can Watch an Exclusive Avatar: Fire and Ash Scene on TikTok Right Now

Disney and TikTok partner on an immersive content hub for James Cameron’s latest movie about the alien Na’vi.

If you’re not quite ready to head to the theater to watch Avatar: Fire and Ash, an exclusive scene preview might sell you on the visual spectacle. As part of a new collaboration with the social media giant, Disney is posting snippets of its new movie to its TikTok account.

This scene isn’t part of any trailer and won’t be posted to other social media accounts, making TikTok the only place you can view it — unless you buy a movie ticket. A first look at the new movie’s scenes isn’t the only Avatar-related bonus on the social media platform right now, either. TikTok has partnered with the house of mouse to bring an entire «immersive content hub» to the app.

A special section of TikTok includes quizzes and educational videos that explore the alien world of Pandora shown off in the movies. On TikTok, you can take a personality quiz to find out what Na’vi clan you most closely align with and unlock a special profile picture border to use on your account.

Science and fiction blend together with a series of videos from real doctors who explain the basis for some of Avatar’s world-building. If you want to learn about exoplanets or how realistic the anatomy of the movie’s alien animals is, these videos will feed your brain while still providing entertainment value.

Perhaps the most enticing part of Disney’s latest social media collaboration is the opportunity for fans to win prizes and trips. TikTok creators who make edits with the #TikTokAvatarContest hashtag are entered into a competition to win Avatar merchandise. The biggest winners will be able to take a trip to visual effects studio Wētā Workshop in New Zealand or visit Avatar director James Cameron’s Lightstorm Entertainment Studio in Los Angeles.

Avatar: Fire and Ash is the third installment in director Cameron’s cinematic passion project. While the first Avatar movie was released in 2009, Cameron didn’t release another entry in the franchise until 2022. In total, there is a five-movie arc planned for the indigo alien Na’vi on the moon of Pandora.

The Avatar movies are known for pushing the boundaries of CGI visual effects in cinema. They are also historically big winners at the box office: the original Avatar is the highest-grossing film of all time, earning $2.9 billion across its theatrical releases. Its sequel, Avatar: The Way of Water, is the third-highest-grossing film of all time, trailing Avengers: Endgame. You can stream those movies on Disney Plus.

It remains to be seen whether Avatar: Fire and Ash will financially live up to its predecessors. The film currently has mixed reviews from critics on Rotten Tomatoes.

Continue Reading

Trending

Copyright © Verum World Media