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Donkey Kong Bananza Review: Like Mario And Zelda Smashed Together on Switch 2

DK is turning the Switch 2 into a must-have right out of the gate.

Summers are about big, fun, mind-numbing movies. Great escapes in the best of ways. I need that right now, and maybe you do too. I’m happy to say that Donkey Kong Bananza is here to whisk you off to multilevel worlds of satisfyingly smashing madness, to cheer you up and give you an excuse to punch the heck out of things. It’s a game my 12-year-old son has loved playing along with me, although I’ve had to find ways to wrestle the game back to play for myself.

I was wowed by Bananza during an early preview a few weeks ago, but after a few weeks of play at home, it’s even better. This is my favorite Switch game since… I have no idea when. Maybe since Super Mario Odyssey.

The catch is that you need the new Nintendo Switch 2 console to play it. Donkey Kong Bananza won’t work on the original Switch — or on any other gaming device. Of course, that’s the whole idea.

Nintendo needed home run games for its new Switch 2 console, and it hit a grand slam with the new Donkey Kong. I still haven’t finished the game, but I already know it’s the best reason to buy a Switch 2 yet. 

Donkey Kong Bananza is available for $70 from Nintendo.com and other retailers. We’re also keeping track of Nintendo Switch 2 restocks if you’re still seeking a console.

Smashing story with co-op options

In a lot of ways, Bananza feels like Zelda and Mario met in the middle. 

The story’s weird, but what Mario (or Nintendo) game isn’t? Donkey Kong’s world has been threatened by a sinister bunch of apes, after a large meteor knocks a mining company deep into the planet’s core. The adventure involves diving down into those sublevels — it’s Donkey Kong Hollow Earth, or Journey to the Center of the Kongiverse. The big difference in this game is that you can destroy just about anything, burrowing and tunneling throughout the game’s large 3D maps.

Technically, this isn’t a true collaborative co-op game, but there’s a mode where Pauline — a young girl who mysteriously fell from the sky and becomes Donkey Kong’s friend — can throw her voice, literally, at things to destroy them. A second player takes over as Pauline and aims and shoots words at enemies, and can absorb material powers from nearby rocks and objects. It’s more engaging than the hat-throwing co-op in Odyssey. 

You can Game Share Bananza with a local Switch 2 or Switch 1 in co-op mode to play on two screens, or just play on one. For this review, I wasn’t allowed to Game Share to a second Switch.

The Mario mojo

Bananza is made by the Super Mario Odyssey team, and its 3D platforming feels like a Mario sequel. You can wander through large but still self-contained sublevels that remind me of the Kingdoms in Super Mario Odyssey. As you descend to new levels, the characters you meet and the level’s game mechanics shift up a bit. The levels aren’t as drastically different or quite as weirdly whimsical as the ones in Odyssey, but they feel a lot busier.

Jumping and punching are the main ways to control things, but there are plenty of other moves. There’s also a skill tree of abilities to unlock and power up, which uses points you accumulate by collecting giant, crystal bananas (just go with it). Donkey Kong can also buy new outfits, much like Mario Odyssey, but these outfits (or pieces of outfits) give extra perks, like cold resistance or faster energy recovery.

Each of the levels has goals and sub-bosses to fight, but also secret subchallenges to discover — some of them 3D, some 2D side-scrolling. There are other things to find, in every direction, on any potential hillside or surface, if you just pummel your fists and dig. The free-digging usually involves either finding more crystal bananas or various-sized fossils, which can be collected and redeemed for costumes. There’s gold to accumulate, too, which acts as general currency. But even as I rush to the next goal on any level, I’m equally tempted to just start digging around and see what’s going on somewhere else.

The Zelda zeitgeist

Here’s where Bananza really starts to feel like a lower-key Zelda game, especially when it comes to finding characters and following sub-missions. You can talk to lots of the strange characters in each sublevel, and some share important news. You’ll get directed to a particular goal, and on a 3D map, you can track your progress or warp to other spots. But as the game’s progress starts to wind up and down through sublevels, it begins to feel a lot more quest-y than any Mario game. 

Zelda: Tears of the Kingdom kept coming to mind for me. That game’s vast overworld and underworld — and its various ways of finding passages between — is very much like Bananza. Also, like recent Zelda games, you can climb just about anywhere (or surf chunks of rock you rip out of the ground). The outfit perks feel Zelda-like, and so does the game’s sense of real-time, chaotic physics. Some puzzles involve understanding the environment and manipulating it, much like I did many times in Tears.

There’s also a sense of persistence in Bananza. You can create little home bases that let you rest up and change outfits. You’ll meander off and come back to locations. Mario Odyssey had some of this too, but Bananza feels more lived in.

Unlike recent Zeldas, though, this game’s challenges are relatively contained. You won’t have long lists of subquests or stories to lose track of. After spending months away from Zelda, and coming back not remembering what I was meant to do next, I appreciate Bananza’s simpler vibe.

A whole new yet familiar feel

Most importantly, Bananza just feels fresh. I get a little tired, sometimes, of diving back into new Zeldas and Marios that layer legends on top of legends. Donkey Kong’s universe is different from previous Kong games, especially the giant, wrinkled Elders who preside over subworlds like spirits, granting extra transformation powers. This is where the «Bananza» name comes in.

Accumulating enough gold triggers a chance to become a spirit animal. There’s a Bananza version of Kong that has stronger punches, an ostrich that can fly and drop egg bombs, and a zebra that can run fast over ice and water. (I haven’t unlocked any others yet.) 

After a week-plus of playing, I’m still consistently surprised by what I’m encountering. But I’m also finding it familiar and comfortable, just like a big summer movie. And that’s what this is: Nintendo’s big blockbuster summer game, one of the best I can remember. Something I don’t want to end, and I’m glad to have more to explore.

I’m also surprised by other things: there’s no online mode, which I don’t mind but feels surprising after Super Mario Wonder’s clever additions. The game download size is only 8GB, shockingly small compared to Switch 2 launch games like Cyberpunk 2077, which were nearly 60GB. I was getting worried about how much storage space I’d have on the Switch 2 over time, but if more games are like Bananza, things will be OK.

My youngest son was instantly interested in Bananza, so much so that he didn’t want me playing without him. I had to, though, so I could carve enough time out to play. We’re going to backtrack and play again, and he’ll start playing, too. Will Bananza feel as replayable and infinitely fun as many of Nintendo’s best? I can’t entirely tell yet, but there’s already so much I’ve skipped over in so many levels, I don’t doubt it. There’s also a 3D art mode thrown in as a bonus where you use the Joy-Cons to sculpt and paint ape heads and bunches of bananas.

Donkey Kong makes it worth buying a Switch 2

Bananza is a great sign for where Nintendo’s heading with the Switch 2. It feels like a more evolved version of many Switch games of the past, but just like Mario Kart World, the other major Switch 2 exclusive, it takes the good ideas even further. Bananza is also an extension of Nintendo’s universe, including the Super Mario Movie, which has a Donkey Kong that looks like this one, and Super Nintendo World, which has a Donkey Kong land, too. And yes, Super Nintendo World’s Donkey Kong Power-Up bands even work like Amiibo with this game. 

This is a game as vibrant and kinetic as Sony’s fantastic Astro Bot and similarly full of things to search for and do. In comparison, Super Mario Odyssey now seems surprisingly quiet and chill. 

And yes, this game is worth getting a Switch 2 for — that was the idea all along. It’s nice to see that Nintendo really pulled it off, though. Combined with Mario Kart World, this is a heck of a one-two punch. I’d still love a proper 3D Mario sequel someday, but Bananza is practically that right now.

Technologies

The Apple Watch Series 11 Brings High Blood Pressure Alerts

Apple’s newest flagship watch can detect possible signs of hypertension.

The Apple Watch Series 11 made its debut at Apple’s «awe dropping» event in Cupertino, California, on Tuesday, vying for a spot on your wrist with a mix of fresh updates including new hypertension notifications, sleep score analysis, 5G connectivity and increased battery life. 

With a decade of upgrades and refinements, the Series 11 represents a big move for Apple as it leans further into its health and fitness features across its Apple Watch lineup. Alongside the Series 11, Apple also unveiled the Apple Watch Ultra 3 and Apple Watch SE 3, along with the new iPhone 17 lineup (including the brand new iPhone Air), and the latest generation of AirPods (Pro 3).

Both the Series 11 and the new Ultra 3 will ship with WatchOS 26, which Apple previewed at the Worldwide Developers Conference in June. The update brings a cleaner «liquid glass» UI, live translation for text messages, a redesigned Notes app for your wrist and Workout Buddy; Apple’s new AI-powered companion that offers real-time motivation based on your personal metrics during certain workouts.

Pricing and availability

The Apple Watch Series 11 is available for preorder now and will hit stores on September 19. Pricing starts at $399 (£369, AU$679) for the 42mm aluminum Wi-Fi model, while the LTE version of the same watch runs $499. The titanium LTE version of the 42mm model is priced at $699.

New health features

The biggest addition is a feature that can notify you when you’re showing signs of hypertension or high blood pressure. The Apple Watch will send alerts if it notices consistent patterns over a 30-day period that could warrant a follow-up with a doctor, and then allow users to log their blood pressure on the Health app (from a cuff) to confirm. 

Another health upgrade is the new Sleep Score, which grades your sleep session on a scale of 1 to 100 or low to excellent. The watch doesn’t just hand you a number with no context; it breaks down your score and shows you factors that may be contributing like bedtime, sleep interruptions and duration, highlighting specific factors that may have impacted your sleep.

Design updates

Visually, the Series 11 looks much like the Series 10, with the same thin profile and edge-to-edge display. But there’s a subtle, practical upgrade: the aluminum model now uses stronger, more scratch-resistant glass, making it more durable for everyday wear.

Connectivity and battery

For the first time, the LTE model of the Series 11 supports 5G connectivity, which Apple says is not only faster but also more efficient at conserving battery life when in use.

Battery life has also received a bump. The Series 11 now promises up to 24 hours on a charge, compared to the 18 hours of the Series 10. Apple tends to be conservative with its battery claims. In real-world use, we may see it stretch beyond the official promise as I’ve consistently been able to stretch out the Series 10 claim to almost 30 hours. 

This is a developing story. Follow all of CNET’s 2025 Apple Event coverage for live updates, hands-on impressions, and more announcements as they’re revealed.


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Technologies

More Than 4.4 Million Exposed in Credit Bureau TransUnion Breach: What to Know

The breach appears related to a wave of attacks on companies’ Salesforce databases.

Sensitive personal information belonging to 4.4 million customers, including their names and Social Security numbers, was exposed in a data breach on credit bureau TransUnion, in what is believed to be the latest in a string of attacks targeting companies’ Salesforce databases. 

The data breach, which occurred on July 28, was identified and contained within hours, a TransUnion spokesperson told CNET. TransUnion is one of three credit bureaus — along with Equifax and Experian — that compile your financial activity into credit reports that are then used to create your credit scores. The credit bureau said it’s notifying people who may have been affected and sharing the actions the company is taking. 


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Two separate state filings shed more details on the situation. A court filing in Maine shows that TransUnion acknowledged unauthorized access from a third-party application that stored personal customer data. While the notice to consumers says that no credit information was accessed, «limited personal information» was exposed. However, another filing from Texas states that names of individuals, Social Security numbers and birthdates were exposed in the breach. 

The TransUnion spokesperson further clarified that the breach involved a third-party application serving its US consumer support operations but did not include its core credit database or credit reports. The bureau has engaged third-party cybersecurity experts for an independent forensics review. 

The breach came after Google reported in June that hackers were using a modified version of a Salesforce-related app to steal vast stores of data, infiltrate other cloud systems and extort compromised companies. The same report named the cybercriminal hacking group ShinyHunters, which it said was linked to extortion demands to employees of the victim organizations.

Several global organizations have already been caught in a wave of Salesforce-linked attacks, according to BleepingComputer, including Google, Farmers Insurance, Allianz Life, Workday, Pandora, Cisco, Chanel and Qantas. Salesforce said social engineering, and not its platform, were to blame for the attacks.

«The Salesforce platform has not been compromised, and this issue is not due to any known vulnerability in our technology,» Salesforce said in a statement in August, adding that customers can mitigate the risk by enabling multi-factor authentication and closley managing connected applications.

Consumer rights law firm Wolf Haldenstein issued an alert on the breach and encouraged those who have received a notice and spot unusual activity on their credit report to reach out.

If you’re not sure if your private data was leaked or you haven’t received any communication from TransUnion, you can check by calling its Fraud Victim Assistance Department at 800-680-7289.  

Even if you haven’t received a notice, if you’ve experienced unusual activity on your credit report, you can always freeze your credit for free, enable two-factor authentication or add a security key to your accounts.

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Technologies

Will the iPhone 17 Be Able to Run GTA 6?

The new iPhone Air and iPhone Pro promise big performance from Apple’s new A19 Pro chips.

Apple held its big annual iPhone event Tuesday, showing off the upcoming ultrathin iPhone Air, iPhone 17 Pro, AirPods Pro 3, Apple Watch Series 11, the Apple Watch SE 3 and the Apple Watch Ultra 3. There were a few mentions of video games during the show, but in one sequence showing off the new camera for the iPhone 17, it was hard to ignore that this particular shot looked like something out of the upcoming Grand Theft Auto 6. 

Megan Nash, product manager for iPhone, spoke during the event about the iPhone 17’s new 48-megapixel main camera that Apple calls Dual Fusion, which can take sharp photos at full resolution or take 2x crop-zoomed images at 24 megapixels. Behind her was an iconic backdrop of a strip from Miami that made some GTA fans wonder if maybe Apple was going to announce a deal with Rockstar Games. 

A thread on the GTA subreddit titled Did Apple just tease GTA VI on iPhone? appeared shortly after Nash’s sequence in the iPhone event. Most posters on the thread joked and reminded everyone that the fictional Vice City is based on the real Miami. The upcoming GTA 6 takes place in the fictional state of Leonida, a parody of Florida, with one of the cities players can visit being Vice City. 

CNET did reach out to Apple and Rockstar Games just in case. Neither company immediately responded to a request for comment. 

GTA 6 was slated to come out this year, but Rockstar Games announced in May that it was delayed. The new date is currently set for May 26, 2026. This would mean that if there were an iOS version of the game, it would be playable on an iPhone 17. Even though the new iPhone 17 will come with an A19 chip’s five-core GPU that can improve gaming, it’s unlikely it could run the next GTA game without some modifications. 

On the other hand, the iPhone Air, iPhone Pro and Pro Max have A19 Pro chips with a more powerful six-core GPU (at least for the latter two), which Apple said has «MacBook Pro levels of compute … perfect for GPU-intensive AI workloads.» If Apple is comparing the A19 Pro’s performance to that of a MacBook Pro (though which MacBook Pro, specifically, we don’t know), it’s possible GTA 6 could be playable. 

GTA 6 is arguably the most anticipated game coming for the current generation of consoles, and there has been speculation that it could be priced at $100. This is much higher than the current price tag of $70 for most games, although Nintendo did start releasing new games for $80 on its Switch 2. 

Preorders for the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max and iPhone 17 Air will start at 5 a.m. PT on Friday, Sept. 12.

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