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Prime Day Deal: Everyone Should Have Exactly Three Pairs of Headphones. Two of My Picks Are on Sale Today

Different situations call for different features. My favorite headphones for everyday use and for exercising are seeing impressive discounts right now.

Amazon Prime Day deal: The OnePlus Buds 3, my top choice for everyday earbuds, are 12% off for Prime Day, dropping the price to $88 from their usual list price of $100. The Beats Powerbeats Pro 2, my go-to for running, are seeing a whopping 28% discount on Amazon. That brings them down to an all-time low price of $180.


When most people ask you what your «big three» are, they’re likely inquiring about your sun, moon and rising signs. But when I ask you the same question, I’m not trying to determine your horoscope. Instead, I’m curious what your headphones and earbuds collection looks like.

After more than a decade working as a technology journalist, I’m in the fortunate position of having what most people would consider to be too much tech in my house. I make a real effort to keep it to a minimum and try not to accumulate any superfluous gadgets. But with headphones, I’ve reached the conclusion that everyone needs at least three pairs. No matter how hard I’ve tried, I can’t pare this number.

See also: Best Earbud and Headphone Deals: Bag Big Savings on Models From Apple, Sony and Others

First, there are the everyday earbuds. These are the ones that can slide into your smallest bag or your pocket and travel everywhere with you — on your commute, on your errands and on shopping trips.

Second, there are the over-ear, luxury headphones. These need to have that heady combo of great noise cancellation, audio quality and battery life, combined with a level of comfort that means you could easily wear them for an entire long-haul travel day.

Finally, if you’re serious about fitness, you need dedicated workout headphones. Could you wear either of the above pairs to go on a long run? Sure, and plenty of people do. But for the sake of longevity and your sanity, having a sweat-proof, durable pair of headphones that won’t budge may save your sanity in the short term and save you money in the long run.

If you’re trying to make one pair of headphones work in every scenario, you might feel frustrated that none are able to truly deliver the experience you want across the board. This is where my theory comes into play. It really doesn’t matter which headphones you choose for each of these purposes but I do believe they are distinct categories with little crossover.

And what are my big three? They may not be the same as yours but these are the headphones I absolutely can’t live without right now.

My everyday earbuds: OnePlus Buds 3

I will die on the hill that you shouldn’t spend more than $100 on your everyday earbuds — the kind that you will drop, accidentally bash and at some point, inevitably, lose. So much about buds comes down to personal preference on how they actually feel when tucked inside your ears.

Personally, I’ve settled on the OnePlus Buds 3, which list right at $100. They’re aesthetically pleasing in a pale blue that matches my preferred fashion color palette, and I find them to be supremely comfortable. I’ve been using them for a good six months and I don’t have any of the usual niggles I have with earbuds — by which I mean they don’t fall out of my ears or have any random, weird sound glitches.

Soundwise, I enjoy the heavy bass and find the ANC to suit my needs as a frequent traveler on public transportation. With 10 hours of battery life, plus an additional 44 in the case, these buds have never let me down. They’re not necessarily anything special but I keep reaching for them even though I have other options at my disposal.

My luxury over-ear headphones: Dali IO-8

At the other end of the spectrum, my favorite luxury headphones have transformed my longest travel days into periods of prolonged sonic bliss. I wear the Dali IO-8 headphones through airports, on plane journeys, all the way through to checking into my hotel. They also come with me on my daily hot girl walks. 

With 30 hours of battery life and decent ANC, they allow me to move through the world in my own little bubble. Not only are they truly the most luxurious and comfortable headphones I’ve ever used, they also provide me with glorious sound.

You can switch between two modes: hi-fi and bass. I usually stick with the former. No matter whether I’m immersed in an audiobook, bopping away to Paramore, spacing out to Sigur Ros or getting lost once again in the depths of Taylor Swift’s back catalog, the $1,100 Dali IO-8s deliver.

My workout headphones: Beats Powerbeats Pro 2

There’s no two ways about it: I’ve tried other workout headphones and I keep coming back to Beats. I’ve been known to tie up my running shoes and be halfway out the door, then calling the whole run off because I can’t find my Powerbeats.

I’ve been a fan since the earliest Powerbeats model but the latest Powerbeats Pro 2, priced at $249, are my favorite workout headphones yet. Once in, they simultaneously feel glued to my head with a tight seal in my ear, while also being so light and comfortable I forget they’re there. This is an essential combination when you’re exercising, as the last thing you want to do is deal with any discomfort or annoyance that might distract from your workout.

CNET’s resident audio expert, David Carnoy, rated the Powerbeats Pro 2 an 8.8 out of 10, noting the improved sound quality and good noise canceling. As someone who’s long been a fan of this line, I have to agree and I’d go so far as to say this latest upgrade has made running to my favorite high-energy tracks more enjoyable than ever.

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WWE 2K25 Jumps From the Top Rope Onto PlayStation Plus in September

Subscribers will also be able to play a turn-based strategy Persona game.

«The American Nightmare» Cody Rhodes, son of one of the greatest pro wrestlers of all time, «The American Dream» Dusty Rhodes, is the current undisputed WWE champion. And PlayStation Plus subscribers can bring Rhodes down a peg or help establish a new wrestling dynasty with the champion beginning on Sept. 16 in WWE 2K25.

PlayStation Plus is Sony’s version of Xbox Game Pass, and it offers subscribers a large and constantly expanding library of games. There are three PlayStation Plus tiers — Essential ($10 a month), Extra ($15 a month) and Premium ($18 a month) — and each gives subscribers access to games. However, only Extra and Premium tier subscribers can access the PlayStation Plus Game Catalog. 

Here are all the games PS Plus Extra and Premium subscribers can access starting on Sept. 16. You can also check out the games all PS Plus subscribers can play in September, including Psychonauts 2.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


WWE 2K25

Take control of your favorite superstar from the men’s and women’s divisions in this knockdown, dragout wrestling game. Become one of over 300 wrestlers from today and years past, like Rhea Ripley and Andre the Giant. This entry in the series also introduces intergender wrestling matches, barricade diving and new brawl environments where you can get over or turn heel.

Persona 5 Tactica

Join the Phantom Thieves in this real-time strategy game set in the Persona universe. You and the group wander into a bizarre realm where people are living under tyrannical oppression, and you cross paths with a revolutionary named Erina. Now you’re in cahoots with the rebels as you try to free an oppressed people and find your way back home.

Other games on PS Plus

Those are a few of the games Sony is bringing to PlayStation Plus, and subscribers can play these games as well starting on Sept. 16.

*Premium subscribers only.

For more on PlayStation Plus, here’s what to know about the service and a rundown of PS Plus Extra and Premium games added in August. You can also check out the latest and upcoming games on Xbox Game Pass and Apple Arcade.

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Technologies

Little Nightmares 3 Hands-On: a Creepy Co-Op Game Arriving Just in Time for Halloween

The sequel adds cooperative play with all the haunting hallmarks of the earlier games.

After about an hour playing Little Nightmares 3, I’d used a person’s bisected halves to solve a puzzle, gotten a high score in a carnival shooting game and escaped the murderous claws of a deranged baby. As a 2-foot-tall youth trying to survive the morbid dangers of one demented area after another with my co-player, I was terrified and delighted.

I’ve only sampled the first two Little Nightmares games, but in my brief preview of Little Nightmares 3, it felt like a refined version of the series’ premise: small protagonists endangered by a large, grim world filled with traps to evade, puzzles to solve and horrid, lethal enemies to outwit. Take the scale of the animated horror movie 9, mix it with the darkest of stop-motion director Henry Selick’s maudlin settings and let players enjoy the haunting ride, room by perilous room.

This time, players aren’t alone. In Little Nightmares 3, developed by Supermassive Games, two players (or one and an AI companion) choose between characters Low (a bird-masked boy with a bow) and Alone (a girl with a jumpsuit and a wrench), who rely on each other and get out of rooms using their unique tools or just good ol’ fashioned teamwork. Sometimes this means pushing a box for the other to jump on, but other obstacles require rather complex puzzle-solving. 

In the game, Low and Alone seek to escape the bleak Nowhere and its roulette of dystopian lands. My preview was limited to one of these areas — Carnevale, a demented circus where our small characters had to sneak under the feet of grotesque, ambling workers (or their corpses, tied up or swinging for the sport of their fellows). When we thought we were safe, possessed puppets sprinted after us until we could team up to knock their wooden heads off and crush them. Being noticed by anyone meant our demise, requiring frantic cooperation amid the anxious stakes of rather gruesome deaths. 

It’s this tension and the dour setting that sets Little Nightmares 3 apart from other co-op games like the more excitable and dynamic Split Fiction released earlier this year, a rollercoaster flipbook of game genres that made for a breathless if not terribly coherent experience. In contrast, the section of Little Nightmares 3 I played unfolded like a series of grim vignettes that rely on its pleasingly goth trappings as much as working together with your friend (or computer teammate) to progress. 

Surviving your little nightmares

While I got only an hour with the game, Little Nightmares 3 seems to iterate on rather than innovate away from its predecessors: Expect more of the same in new, grotesque settings, just with the welcome addition of tightly designed teamwork dynamics. For fans of the series, this is likely a good thing. There’s not much else like Little Nightmares.

The Carnevale stage I played through opened up with rain pelting red-and-white circus tent tops, which I as the masked Low (and someone from Bandai Namco who kindly played as the jumpsuit-wearing Alone) skittered between. Lumbering above us were brutish factory workers seeking escape at the funfair, which very quickly turned sinister as we very shortly saw some hanging tied-up as others took turns beating them like a piñata. We entered one room to find one worker in connected boxes as the subject of a magician’s saw-in-half trick…which was no trick, as we had to separate the halves to climb out of a window. I tried, and failed, to ignore the viscera slopping out of the boxes.

While we hid from the human-size enemies, we had to fight the wooden puppets. Like Geppeto’s most horrid creations, they ambushed us in several rooms, requiring me to knock their heads off with Low’s bow and run away from their decapitated bodies while my teammate rushed forward to crush their heads with Alone’s wrench. 

But most of the rooms are about solving puzzles, which could be as simple as moving a box for my teammate to jump up and pull a switch or figure out how a radio plays into a complex solution. While these quiet moments are a nice break from the tense combat or pursuit, they also give time to appreciate the macabre backgrounds: I ran past one room with a circle of empty tall chairs only to come back a few seconds later to find them filled with puppets, unmoving but watching.

And then there are the really, really tense moments. We moved from the carnival to the adjoining candy factory (apparently where all those brutes work) and up to the offices where the boss works, to find him asleep with the TV droning on in the darkness…and his frankly hideous baby nestled next to him. Naturally, we had to make noise, cranking open a grate, awakening the terrifying spawn who ran after us. After many, many failed escapes, my teammate and I discovered we had to scramble for a hiding place after making it past the grate. 

This was perhaps the most frustrating part of the preview as we panicked looking for a solution to our deadly woes (as opposed to the slow, methodical gameplay earlier) — but that’s part of the tension, especially when adding a teammate to the mix. Ultimately, it was a hard-won lesson in patience. In the next room, a kitchen, the nightmarish baby banged a bowl on the table until the father walked over to a corpse (presumably his worker) and cut out some meat for his ghoulish child to eat.

In my short time with it, Little Nightmares 3 seems like a cooperative spooky storybook for players and their friends (but not couch buddies, sadly — it’s online co-op only) to experience. How much it lives up to previous games in the series, especially as developer Supermassive Games takes more of the reins from the franchise’s original creators Tarsier Games, is anyone’s guess. (Tarsier’s similar spiritual sequel to Little Nightmares, Reanimal, is coming in 2026.) 

But as the air turns crisp and Halloween beckons, it’s the best time of the year for a creepy co-op game like Little Nightmares 3 to land.

Little Nightmares 3 comes out Oct.10, 2025, for PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2.

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