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Exodus, the Upcoming Sci-Fi Game, Merges Mass Effect With the Drama of Interstellar

Ahead of The Game Awards, the developers of the action RPG talk about time dilation, romanceable companions and other hard sci-fi effects.

Exodus, the upcoming game made by former BioWare developers who worked on the Mass Effect series, has been a long-awaited follow-up to the venerable action RPG. Now, a new trailer shown off at The Game Awards 2025 on Thursday night introduces the game’s characters, teases the dramatic, star-spanning story, and gives sci-fi gamers what they want most: the news that the game will be released in 2027.

First introduced at The Game Awards two years ago, Exodus will be the debut game from studio Archetype Entertainment, operating under Wizards of the Coast. Early trailers laid the groundwork of the game’s universe, a hard science fiction adventure where travel across the stars can take moments for one person or decades for another. Now that the game is closer to its release, I sat down with Exodus’ developers to chat about what’s in store for their newly revealed hero, Jun. We also chatted about companions, big choices and Matthew McConaughey.

McConaughey, previously confirmed to be in the game, plays a mysterious character named C.C. Orlev, explained Chad Robertson, co-founder and general manager at Archetype. He’s a blend of teacher and voice of the people, meaning players will likely hear a lot from the famed actor during their playthrough as Jun.

«Jun doesn’t really fully understand the origins of how C.C. comes into his life, effectively. And C.C. still serves as a bit of a mentor and advisor to Jun,» Robertson said. 

McConaughey’s role in the hard sci-fi film Interstellar thematically aligns with Exodus’ implementation of time dilation — the physics theory that as objects go faster (like a ship approaching the speed of light), time slows down for them. Since there are no wormholes or teleporters in the game’s universe, explained Drew Karpyshyn, narrative director of Exodus at Archetype, players will have to make some tough calls. If they head out on a mission that’s 10 years away and takes 10 years to come back, that’s 20 years passing on the planet they left.

«Everybody’s aged. The world has moved on. Things have changed, and that puts some really interesting opportunities and some really interesting conflicts and dilemmas for the players to deal with, the emotional impact of what happens to the people you leave behind — your friends, your companions, the people you care about,» Karpyshyn said.

Time dilation is just one of the mechanics that sets Exodus apart from other sci-fi games. In Exodus, humanity left an uninhabitable Earth thousands of years ago to find refuge in the Centauri system, but their colony ships staggered in their arrival. The latest humans to make it, like Jun, are met by civilizations that have evolved over the millennia into other humanoids alongside «Awakened animals,» explained Chris King, game director of Exodus at Archetype. 

«I think there’s similarities to games we’ve worked on in the past, but there’s a ton of things we’re doing that are pretty different,» King said.

Archetype has leaned heavily on player decisions in Exodus, which isn’t a surprise since its developers were behind the choice-heavy BioWare games. Expect plenty of morally ambiguous choices in the game that won’t make everyone happy, King said. Players will just have to go on Exodus missions — the titular sojourns that leave family and friends behind for years at a time — and see how they play out. 

«For us, it’s all about trying to give players as much agency as possible. We think of them as co-authors in the story and experience,» King said. «We’re basically trying to cram in as many choices and consequential gameplay so that they can customize the experience and compare notes with a friend who’s playing the same game. Their experience can be pretty drastically different.»

Unlike the pure good and evil choices of games like Knights of the Old Republic or Mass Effect, Exodus will veer away from a specific alignment system, Karpyshyn said. There will be mechanics in the game that honor and reflect choices, though the developers are trying to avoid the more artificial feel of picking options for, say, goodness points in favor of picking what’s best for their character. Gameplay choices, interactions and how players upgrade their hero will give them a reputation.

Companions also play a big part, and some of them will be romanceable, but not all. In the new trailer, we meet Salt, an Awakened octopus piloting a mech suit who simply isn’t interested in humans like Jun. These companion characters have their own stories and motivations that players can choose to explore, and they won’t always see eye-to-eye with each other.

While we’ll have to wait and see how Archetype incorporates all these sci-fi RPG elements, it’s clear that Mass Effect’s shadow looms large over Exodus. How much the new game resembles its spiritual predecessor will be clarified as more of it is revealed, but a clear divergence lies in inspiration. In addition to Interstellar, Archetype’s developers looked to another iconic sci-fi saga to pattern its new game after: Frank Herbert’s epic Dune novels, which were recently adapted to the screen by Denis Villeneuve.

Archetype took specific inspiration from «the scope and timelines of consequences, the idea of dynasties, family politics, rising up to become a leader and sort of savior of your people,» Karpyshynsaid.

At Archetype’s studio space in Austin, Texas, posters line the walls from films and media that also inspired the game, like Interstellar and Edge of Tomorrow. Other properties, like the Star Wars show The Mandalorian, evoke the desperate fights players will find themselves in in Exodus — outnumbered, outgunned and flanked by a couple of companions. The developers took a page out of Horizon Zero Dawn’s elemental combat, too.

For all that they’re working to step out from Mass Effect’s shadow, the developers acknowledge its impact on fans — and their desire that Exodus rise to a similar place in gamers’ esteem.

«Mass Effect gets brought up pretty frequently for us. We humbly aspire to deliver something that will resonate with fans at the scale of Mass Effect. We’re super excited and confident that what we’re building is going to put us in that direction, but we’ve got to earn that with fans and deliver something that they’re excited about,» Robertson said. 

Technologies

Prime Video Hits Pause on Error-Filled AI Recaps

People reported the AI tool struggling with interpreting key scenes properly.

Amazon launched a limited beta of AI-generated Video Recaps for selected in-house Prime Video shows last month — titles like Fallout, Jack Ryan, The Rig, Upload and Bosch. But now the feature has made a generative AI about-face, with reports of it being removed from the app after fans found errors in the Fallout recap and posted about them online.


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The Video Recaps feature stitches together video clips, audio effects, snippets of dialog, music and an AI-generated voiceover narration. According to Amazon, it «analyzes a season’s key plot points and character arcs to deeply understand the most pivotal moments that will resonate with viewers as they enter the next season.» 

But as reported earlier by GamesRadar, a viewer recently posted in the r/Fallout subreddit that the season one recap incorrectly dated Cooper Howard’s flashbacks to 1950 when they were actually set in 2077. 

«‘Cooper offers Lucy a choice in the finale: die, or join him’ phrased as if he’d be the one to kill her,» another viewer posted on X, describing one of the other AI errors in the recap.

Several outlets then noted that the recap option in the app seems to have disappeared. CNET Senior Editor Corinne Reichert’s app still displays the recap option, but nothing happens when it’s clicked.

As someone with a terrible memory, I would really, really like these types of features to work. Hope springs eternal, I guess. 

Amazon did not immediately respond to a request for comment.

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Technologies

Today’s NYT Mini Crossword Answers for Saturday, Dec. 13

Here are the answers for The New York Times Mini Crossword for Dec. 13.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? It’s so long, it’s almost not a mini version today. Read on for the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Field trip vehicle
Answer: BUS

4A clue: Peter’s antagonist, in a musical tale
Answer: WOLF

8A clue: «Keep me posted,» in texts
Answer: LMK

9A clue: Opera solo
Answer: ARIA

10A clue: ___Pen (emergency device)
Answer: EPI

11A clue: With 12-Across, gets in order
Answer: SETS

12A clue: With 14-Across, what a tennis champ might win a match in
Answer: STRAIGHT

14A clue: See 12-Across
Answer: SETS

15A clue: «A long time ___ in a galaxy far, far away …»
Answer: AGO

16A clue: Shy and gentle
Answer: MEEK

17A clue: Prefix with apology or answer
Answer: NON

18A clue: Comes to a close
Answer: ENDS

19A clue: Have to pay
Answer: OWE

Mini down clues and answers

1D clue: «Goodness gracious!»
Answer: BLESSME

2D clue: Indefinitely many, informally
Answer: UMPTEEN

3D clue: Avoided, as an issue
Answer: SKIRTED

4D clue: «Now, where ___?»
Answer: WASI

5D clue: Green topping at a pizza parlor
Answer: OREGANO

6D clue: John who played Churchill on «The Crown»
Answer: LITHGOW

7D clue: Sneaky trick to «pull»
Answer: FASTONE

13D clue: Doesn’t just assume one has permission
Answer: ASKS


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Technologies

Apple Watch Series 11 vs. Series 10: Are the Differences Enough to Justify Upgrading?

At first glance, the new Apple Watch Series 11 looks a lot like its previous-year model. We compare the specs to see what’s changed.

If you’re looking at getting an Apple Watch this holiday season, you have a tough choice: Should you buy the latest Apple Watch Series 11, or find a Series 10 that has most of the same features at a lower cost? Apple made incremental changes to its flagship smartwatch, while also introducing significant improvements to the Apple Watch Ultra 3 and Apple Watch SE 3.

There are still enough differences to make you look twice at moving up (especially if you’re coming from an older model). Let’s compare the models side by side and tease out the finer details.


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Pricing the Apple Watch Series 11

The Series 11 has kept the same price as the Series 10. It starts at $399 for the model with an aluminum body or $699 for one made of titanium.

Add $30 for the larger 46mm case size in aluminum, or $50 for titanium. Opting for a model with a cellular radio that connects independently to networks adds $100. And if you choose a band made of something other than rubber or textile — a stainless steel link bracelet, for example — the price climbs further. Unfortunately, you can’t order just the watch case; you have to select a new band, even if it ends up in your drawer in favor of one you already own and prefer.

There’s also a titanium Apple Watch Hermès model available in silver titanium in both sizes that starts at $1,249.

Apple no longer sells the Series 10, since the Series 11 replaces it, but you can still find refurbished Series 10 models for less from Apple, and new models from other retailers while supplies last.

Apple Watch Series 11 vs. Series 10: Outward design

The Series 11 and Series 10 share the same case design and materials. The larger model measures 46mm tall by 39mm wide, while the smaller comes in at 42mm by 36mm. (Kudos to Apple for continuing to offer two sizes to accommodate people with different-sized wrists.) They’re also both 1mm slimmer than the Apple Watch models that came before, at 9.7mm.

Despite being mostly the same in dimensions, the Series 11 is slightly heavier than the Series 10. For example, the 46mm aluminum GPS Series 11 weighs 37.8 grams, up slightly from 36.4 grams for the Series 10. The 42mm versions come in at 30.3 grams and 30.0 grams, respectively.

For colors, the Series 11 adds a space gray aluminum option to go along with rose gold, silver and jet black. Both models are also available in titanium finishes of slate, gold and natural.

The physical controls are unchanged: the dial that Apple calls the Digital Crown and a side button (that Apple cleverly calls the «side button»). Only the Apple Watch Ultra includes a third physical control: the Action button.

Also noteworthy: The titanium Series 11 is made of 100% recycled titanium, up from 95% recycled material in the titanium Series 10. The display glass is made of 40% recycled glass in the Series 11; no amount is listed for the Series 10. And the battery in the Series 11 uses 100% recycled cobalt and 95% recycled lithium. (The Series 10 lists only 100% recycled cobalt.)

Series 11 vs. Series 10 screens

The screens on both the Series 11 and Series 10 watches have a wide-angle LTPO 3 OLED display. That means it’s easier to see the contents from an angle, and the always-on display refreshes once per second, allowing the seconds counter to move even when the watch is in inactive mode.

LTPO3 screens are also more power efficient. The screens reach up to 2,000 nits for clear visibility in sunlight and dim down to just 1 nit in darkness.

The key difference between the Series 11 and Series 10 screens lies in the glass covering. On the Series 11 aluminum models, Apple uses Ion-X glass, which it claims is twice as scratch-resistant as the glass on previous aluminum versions. The titanium Series 11 uses a sapphire crystal display.

Apple Watch processor and chips

Normally we’d highlight how the new processor improves on its predecessor, but for 2025 Apple stuck with the same S10 processor found in the Series 10. That also means the other chips remain the same, too: the W3 Apple Wireless chip, the second-generation Ultra Wideband chip (for precise Find My location tracking), a four-core Neural Engine and 64GB of storage.

Battery power: Series 11 vs. Series 10

Battery life is where the two models get really interesting. Apple doesn’t reveal how large the built-in lithium-ion battery is or its capacity, but it is claiming up to 24 hours for the Series 11 compared to 18 hours for the Series 10. In Low Power Mode, that’s up to 38 hours for the Series 11, up from 36 hours in the Series 10.

It’s not entirely clear where Apple squeezed an extra six hours of battery life out of what appears to be mostly identical hardware. Both phones use the same S10 processor, though there are likely software optimizations in WatchOS 26. CNET lead writer Vanessa Hand Orellana found that, at least initially, Apple may be undercounting the battery performance, writing in her review, «With notifications turned on (heavy Slack-ing and texting), at least one 30- to 45-minute outdoor workout a day, a full night of sleep tracking and some mild flashlight use, I’ve consistently managed to squeeze between 27 and 32 hours per charge.»

As for charging the watches, both the Series 11 and Series 10 can be charged up to 80% in about 30 minutes. Apple says that with a 20W power adapter, 15 minutes of fast charging provides up to 8 hours of regular use, while just five minutes is enough for eight hours of sleep tracking — thanks to the watch’s much lower power demands while you’re asleep. Apple’s comparison information for the Series 10 doesn’t list those last two metrics, but that seems more due to it being a marketing point last year versus a new capability in the Series 11.

Comparing the sensors of the Series 11 and Series 10

The Apple Watch’s sensors power health features that range from heart-rate monitoring to depth sensing to precise location tracking. That said…

They’re identical in the Series 11 and Series 10. No changes here.

Another change: Connectivity in the Series 11 and Series 10

One of the more notable changes in the cellular models of the Series 11 is support for 5G networks, specifically a power-efficient type called 5G Reduced Capacity (or 5G RedCap). That allows it to connect to both 5G and LTE networks without having to go through a connected iPhone, and the 5G speeds should be better. By comparison, the cellular Series 10 supports LTE and UMTS (3G).

Part of incorporating 5G into the Series 11 models is a redesigned cellular antenna and an algorithm that «simultaneously engages the two system antennas when needed, significantly increasing the signal strength,» according to Apple’s Series 11 press release. That algorithm is exclusive to the Series 11 and Apple Watch Ultra 3, per Apple.

Both Apple Watch models support Wi-Fi 4 (802.11n) at 2.5GHz and 5GHz speeds. (Apple’s comparison page only lists the speeds for the Series 11, but an Apple Watch Wi-Fi support page notes 5GHz has been supported since the Series 6 watches.)

Both watches talk to the iPhone and other peripherals using Bluetooth 5.3.

WatchOS 26 on the Apple Watch Series 11 and Series 10

The new features of WatchOS 26 come to both watch models, including hypertension notifications, Sleep Score and the Blood Oxygen app (making its reappearance in the US amid an ongoing legal dispute). Apple’s comparison page lists the new Wrist Flick gesture for the Series 11 but not the Series 10, but that must be a typo because I can confirm that it works on my Series 10 watch.

Apple Watch Series 11 vs. Apple Watch Series 10

Apple Watch Series 11 Apple Watch Series 10
Design & sizes Rectangular, 42mm, 46mm Rectangular, 42mm, 46mm
Display 42mm: 446 x 374 pixels, LTPO3 OLED Retina display, Wide-angle OLED 46mm: 416 x 496 pixels, LTPO3 OLED Retina display, Wide-angle OLED 446 x 374 ppi, LTPO3 OLED Retina display, Wide-angle OLED
Brightness Between 1 and 2000 nits 2000 nits
Thickness & weight 46mm size: 9.7mm; 37.8g (aluminum), 36.9g (aluminum GPS+Cellular), 43.1g (titanium) 42mm size: 9.7mm; 30.3g (aluminum), 29.7g (aluminum GPS+Cellular), 34.6g (titanium) 9.7mm; 30-41.7g (46mm titanium model)
Material & finish Aluminum: jet black, rose gold or silver finish; titanium: slate, gold or natural finish Aluminum: jet black, rose gold or silver finish; titanium: slate, gold or natural finish
Durability 5ATM Water + IP6X (dust) 5ATM Water + IP6X (dust)
Battery life Up to 24 hours, up to 38 hours Low Power (always-on) + Fast charge: 80% in 30 min, 100% in 60 min 24-30 (always-on) + Fast charge: 80% in 30 min, 100% in 60 min
Sensors ECG, 3rd-gen optical heart sensor, skin temp, depth gauge, SpO2, Noise monitoring, water temperature, compass ECG, heart rate, skin temp, depth gauge, SpO2, Noise monitoring
Emergency features Satellite SOS, Emergency SOS, Fall detection, Crash detection, Check in and Backtrack Emergency SOS, Fall detection, Crash detection, Check in and Backtrack
AI & coaching Siri (voice assistant); Workout Buddy Siri (voice assistant); Workout Buddy
Processor S10 SiP with 64-bit dual-core processor, W3 Apple wireless chip S10 SiP with 64-bit dual-core processor, W3 Apple wireless chip
RAM/Storage 64GB (storage) 64GB (storage)
Payments Apple Pay Apple Pay
Price (US) $399-$750 (titanium) $399-$750 (titanium)

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