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Pokemon Go: Is the Gold Bottle Cap Worth Buying a $20 Battle Pass?

The new item maxes out all of the IVs on one of your Pokemon. It’s the easiest way to get a perfect shiny Pokemon in the game.

I’ve been playing Pokemon Go since its release in 2016, and I’ve never caught a perfect shiny legendary. They’re absurdly rare, because you need to roll the right stats and the alternate pigmentation on the same Pokemon.

I suspect I’ll be seeing a lot more shiny legendary Pokemon with max stats (or shundos, as the community calls them) soon, though, since developer Niantic has released the first Gold Bottle Cap into Pokemon Go.

This powerful item lets you have total control over your Pokemon’s stats for the first time in the game’s history, but there are a couple nasty catches — the biggest one being that it’s locked behind an additional $20 battle pass, and you only have one week to complete it.

Is it worth it for you to buy that pass and grind out the tiers until you have that sweet Gold Bottle Cap? Here’s what you need to know about this hot commodity.

What is Pokemon Go’s Gold Bottle Cap?

The Gold Bottle Cap might be a new item in Pokemon Go, but it has made multiple appearances in mainline Pokemon games.

The first Gold Bottle Caps appeared in the Generation 7 games Sun and Moon, where they were used to max out all of a single Pokemon’s individual values (IVs). These IVs are hidden stats that are intrinsic to a Pokemon — you can manipulate them through breeding techniques, but the only way to change them on an already-generated Pokemon is through using the bottle caps.

The Gold Bottle Cap in Pokemon Go serves the same purpose as it does in the mainline games. This item will boost a single Pokemon’s Attack, Defense and HP IVs to 15 (the max value in Pokemon Go), assuming you’re able to complete the Hyper Training tasks the Gold Bottle Cap unlocks.

The current way to manipulate a Pokemon’s IVs in Pokemon Go is to trade it with a friend (and each Pokemon can only be traded once), so the Gold Bottle Cap is the only true guarantee that you’ll get a specific perfect Pokemon.

How to earn the Gold Bottle Cap in Pokemon Go

Currently, the only Gold Bottle Cap available to you in Pokemon Go is locked behind the final tier of a premium battle pass. Much like the Lucky Trinket gets locked behind the monthly Go Pass, the Gold Bottle Cap is the big draw of the special Go Fest 2025 Go Pass — so you’ll have to shell out cash and then put in the work to reach tier 100 in order to unlock this IV-maxing item.

Since this is only the first Gold Bottle Cap Pokemon Go players have had a chance to earn, it’s hard to say whether or not there will be alternative acquisition methods in the future. An item this absurdly powerful will definitely stay rare, just like the Master Ball.

If and when more Gold Bottle Caps are added to the game, it’d be a safe bet to assume they’ll remain out of reach of free-to-play players.

Is it worth it for you to buy the Ancients Recovered Go Pass?

The Ancients Recovered Go Pass is an event battle pass designed to run in tandem with Go Fest Global 2025. That means it’s extremely time limited — you can start making progress right now, but the whole battle pass will disappear after June 29. That means you have less than a week to knock out every tier.

You can earn a maximum of 10 tiers a day until June 28, and then the daily battle pass experience point limit will be uncapped. Essentially, if you don’t have a weekend to dedicate to playing Pokemon Go, there’s no way you’re going to unlock everything on this Go Pass (including the Gold Bottle Cap).

The pass also costs $20, which is a much steeper price than the $8 Niantic asks for in exchange for the monthly Go Pass.

Even if you make it to tier 100 of the event battle pass and unlock the Gold Bottle Cap, there are some strings attached to its usage. You can only use this item once, in order to boost a single Pokemon’s IVs — and if you don’t use your Gold Bottle Cap by July 6, it’ll simply disappear from your inventory. Tough luck.

You can’t use this item on Shadow Pokemon, and the Pokemon you want to use it on has to be your Good Buddy (or higher). If you don’t have a Pokemon already in mind to use the Gold Bottle Cap on, it’s probably not worth your time and money to invest in the pass.

Of course, if you are on the fence about whether or not to purchase this (very expensive) Go Pass, there are rewards on every other tier as well.

If you’re gunning for that Gold Bottle Cap tier, you’ll also pick up bonus experience points, lure modules, a lucky egg, an incense, an incubator and encounters with the legendary Pokemon Regirock, Regice, Registeel, Regieleki and Regidrago. You’ll also collect candy and candy XL for those legendaries.

If you progress the pass to the extra tiers past the Gold Bottle Cap, you can even earn upwards of 100,000 stardust — which goes far when it comes to powering up your Pokemon.

The value offered by the Gold Bottle Cap is completely subjective. Pokemon Go thrives off of FOMO — think about how long ago it was that Armored Mewtwo and the clone Pokemon from Pokemon: The First Movie last appeared in raids — but you shouldn’t feel compelled to buy into every new thing that gets added to the game. The difference between a couple IV points is negligible, and you can build a meta team of ‘mons without the Gold Bottle Cap.

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Review: The Switch 2 Pro Controller

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The Switch 2 Pro Controller Makes a Comfortable Upgrade, but Still Falls a Bit Short

The new controller feels a little more pro than its predecessor.

The Switch 2 Pro Controller is a standalone controller that pairs with the new Switch 2 and provides a more comfortable gaming experience than the standard Joy-Cons. While it might look similar to the old model, the second-gen controller has a number of new features to help it earn that «Pro» title.

The 2 Pro retails for $85 — a pretty significant jump over the original’s $70. The good news is that, if you want to save some money, the Switch 1 Pro Controllers do work on the Switch 2. Since it’s detached, it’s really more useful when playing docked, connected to a TV. I really like the look and feel of it, but it’s definitely an expensive, unnecessary accessory. 

Both Pro controllers feel pretty similar, which is good since I always felt the original was very comfortable. They’re the same size and shape, and the button layout is mostly the same, but the original has a subtle texture to its grip while the 2’s is smooth. I actually find the new controller a bit more comfortable than the first.

Just like the new Joy-Cons, there is a GameChat button near the bottom, a shortcut to screen-sharing gameplay and forming parties with your friends to video or voice chat together. Keep in mind that you can just pop back out to the Switch main menu and open GameChat manually without needing to hit the button.

Another new feature are back buttons on the underside of the handles, GL and GR. Back buttons — programmable buttons that you can assign to act like other inputs — are pretty standard on pro-style controllers but were absent on the first Switch Pro. For example, in shooters, players will often bind duck or jump so they can perform those actions without taking their thumb off the right stick. 

Mapping these buttons is super easy through the Switch 2’s settings menu or by holding down the Home button and changing them there. These button maps are also saved on a per-game basis, which is great, allowing you to specify which actions you want available on different games instead of needing to adjust back and forth when you swap games. 

The downside is that there are only two buttons, one on each side, like PlayStation’s DualSense Edge pro controller. I would have liked more options, like the Xbox Elite controller’s four programmable buttons. Both those controllers also allow you to swap the buttons’ shapes. Nintendo doesn’t.

Another upgrade on the Switch 2 Pro Controller is a headphone jack on the bottom, which is useful if you’re trying to play games quietly.

Battery life remains the same as the first Pro Controller: Around 40 hours on a single charge, which is definitely on the higher side for controller batteries. In comparison, the DualSense Edge lasts only 5 to 6 hours. The new Pro Controller also charges faster. Nintendo says it takes about 3.5 hours for a full charge, whereas the original Pro Controller takes six hours. 

The large face buttons and analog sticks feel the same, which is good since the original didn’t need improvement. The D-pad, though, feels like it has more freedom of movement and accuracy. This makes hitting diagonal inputs easier to pull off, like in Street Fighter when a special move requires a quarter circle. I found it simply better for adjusting character movement in a 2D platformer, like Super Mario Wonder. 

One of my major complaints is that it still lacks analog triggers. This feature has been on Xbox and PlayStation controllers for years and allows games to sense when you partially press a trigger. It’s important in racing games, for example, where pressing the trigger determines how much you’ll accelerate. But nope, that’s not a thing for the Switch 2 Pro Controller. 

Curiously, the new Pro Controller can’t wirelessly connect it to a PC. Steam doesn’t yet recognize it, though it took a while before the original was directly supported as well. While it’s missing some key pro features compared to Xbox and PlayStation’s offerings, those controllers also retail for around $200, so the price difference makes sense.

The Switch 2 Pro Controller is best for someone who primarily games with the console connected to a TV. It’s an overall improvement on the first one and brings Nintendo closer to what we expect from a pro-style design, but it becomes a harder sell if you already have the original Pro Controller. Many of the new features — back buttons, a headphone jack, quick access to gamechat — are pretty easy to live without, in my opinion. 

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This $1,299 Robot Dog Plays Soccer, Dances and Can ‘Evolve’ With AI

The Sirius robot dog goes on preorder Thursday, integrating with OpenAI to develop its «soul.»

After an initial appearance at CES 2025, the Hengbot $1,299 Sirius robot dog is going on preorder Thursday, highlighting an agile body that’s able to play soccer while also integrating with OpenAI to develop its own personality.

(Disclosure: Ziff Davis, CNET’s parent company, in April filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)

While robot dogs have been around for decades with brands like Sony’s Aibo, Hengbot’s Sirius robot is putting a particular emphasis on how quickly it can move. The company has been showing this off in videos that demonstrate it dancing to piano music or shaking hands next to an actual dog. The Sirius robot has a total of 14 axis across its legs and head along with proprietary joints named Neurocore that let it move more naturally. 

Hengbot says it’s also customizable using a «game-like» editor, featuring the ability to customize the robot’s personality to be more like specific dogs such as a Corgi, set up different facial reactions to appear on its head or upload voice packs to customize what the robot sounds like. 

However Hengbot does note that, because this is a robot after all, the Sirius robot dog is meant primarily for flat indoor surfaces and isn’t meant to be played with outside. So while dancing and soccer games (which can be played with an included controller) are fine, the Sirius robot is unlikely to be running up and down the stairs of a house. The robot’s battery will also let it run for 40 to 60 minutes when moving or one to two hours when standing still and Hengbot says it takes about an hour to recharge. Other specs on Sirius include an 8-megapixel camera used for vision, two USB-C ports used for development and accessories

Using a network connection, the Sirius robot develops it’s personality with an integration with large language models like OpenAI, which it also uses to process voice commands. This can include asking it to dance, sit or to act like other animals like a cat. Hengbot says the dog itself does not collect data but also advises that the Sirius is designed more for adults who would like to use some of the more creative features that the dog is capable of. 

And that distinction is important, as AI is still prone to hallucinations and other mistakes. For instance, last year my colleague Bridget Carey tested a ChatGPT-enabled teddy bear named Poe made by the Los Angeles-based toy maker Skyrocket. The bear created stories using prompts within the app but at launch its vocabulary was rather verbose for young audiences. While Hengbot’s Sirius robot will primarily be dancing, barking and moving about, Hengbot does say that the Sirius robot is eventually intended to integrate with a wider creative platform meant for hosting and sharing different projects.

The Sirius robot is available to preorder on Hengbot’s website and it’s expected to be available this fall.

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