Technologies
Apple’s Flagship AirPods Pro 3 Could Launch This Year: Here’s What I’d Like to See
Rumors suggest Apple will upgrade its flagship noise-canceling earbuds later this year. Here’s everything I know about the AirPods Pro 3.

With Apple typically updating one of its AirPods models every year and the AirPods Pro due for an upgrade, we’re seeing plenty of chatter that Apple will release its 3rd-generation AirPods Pro 3 sometime in 2025. Last year, we got the all-new AirPods 4 and AirPods 4 with Active Noise Canceling. However, all of us anticipating the arrival of the AirPods Max 2 were disappointed when Apple only refreshed its premium over-ear headphones with USB-C charging and new colors. So, we can only wait and speculate. Here’s a look at the latest AirPods Pro 3 rumors and what improvements I’d like to see.
Read more: Best wireless earbuds of 2025
Rumored AirPods Pro 3 release date
MacOS Rumors recently spotted a post on X from a tipster called Kosutami who said Apple was planning to launch the AirPods Pro 3 and AirTag 2 in May or June of this year. That seems unlikely, given that Apple has previously launched next-generation AirPods alongside new iPhones in the fall. One exception was the AirPods Max, which was announced on Dec. 8, 2020, or about six weeks after the iPhone 12 was released.
While anything is possible, it seems more likely that the AirPods Pro 3 will arrive at the same time as the iPhone 17 in September. Bloomberg’s Mark Gurman, who’s usually a more reliable Apple whisperer, has said the AirPods Pro 3 will have a new design and feature heart-rate monitoring like Apple’s new Beats Powerbeats Pro 2 — but they’re still months away from being launched. New
New temperature and heart-rate sensors
With the Powerbeats Pro 2 getting the aforementioned heart-rate sensors, it now seems more likely that the AirPods Pro 3 will get them, too. I’m not sure how useful that feature is, especially if you already own an Apple Watch. However, Apple likely has grander plans for its buds’ heart-rate monitoring and is still fleshing everything out, using the Powerbeats Pro 2 as a bit of a guinea pig.
Several tech outlets picked up on another Gurman report mentioning the possibility of temperature sensors and other physiological measurements coming to the AirPods. Both he and Apple analyst Ming-Chi Kuo also reported that Apple was working on adding infrared cameras to future AirPods. Kuo’s report suggested that the IR cameras could be used for everything including in-air hand gesture detection, enhancing spatial audio or detecting environmental changes for software, including Apple Intelligence. Don’t expect to see any of that camera tech in the AirPods Pro 3, but maybe the AirPods Pro 4 will get it.
AirPods case with touch screen display
The rumored feature I find most intriguing is an interactive touch display in the AirPods Pro 3’s charging case that acts as a remote control. With Apple filing a patent for it back in 2022, the rumor has been kicking around for a while, and several AirPods knockoffs with touchscreens have shown up on Amazon in recent months. Also, last year JBL released three new Live 3 earbuds, including the Live Beam 3, as a follow-up to 2023’s Tour Pro 2 earbuds, which featured a color touchscreen in their case. All the new Live 3 models feature a 1.5-inch LED touch display in their charging cases, so the feature appears in competing earbuds.
I don’t know what the odds are that the AirPods Pro 3 will get a charging case with a touchscreen, but some changes to the charging case are likely, with some saying the case may shrink a bit. If nothing else, the physical Bluetooth pairing and reset button should get swapped out for a hidden touch-capacitive «button» like the one found in the AirPods 4’s case.
Given that Apple made two versions of the AirPods 4, I could see it making two versions of the AirPods Pro 3 — a more premium model with some extra features like a touchscreen in the charging case and a step-down version that cuts them out.
Improved AirPods Pro 3 performance with H3 chip
The AirPods Pro 2, AirPods 4 and Powerbeats Pro 2 are all powered by Apple’s H2 chip. Rumor has it that the AirPods Pro 3 could get the new H3 chip, presuming Apple sticks with its current earbuds/headphones chip nomenclature. Adding a more powerful, energy-efficient chip along with tweaks to the design of the buds’ acoustic architecture and microphones could lead to several performance improvements, including enhanced sound quality, upgraded active noise canceling and better voice-calling performance. We could also see slightly better battery life.
I don’t expect a huge jump in performance, but the AirPods Pro 3 could sound a little clearer with better bass definition than their predecessor. Their noise canceling may be more proficient and able to muffle a wider range of frequencies. Also, when it comes to voice calling, the buds will likely do an even better job of picking up your voice while reducing background noise.
The AirPods Pro 2 and Powerbeats Pro 2 are ultralow-latency and can even do lossless audio when paired with Apple’s pricey Vision Pro headset. From what I’ve been told, the reason the AirPods Pro 2 and Powerbeats Pro 2 are able to do true lossless audio with the Vision Pro headset is that the buds and headset sit only a few inches apart, making for an extremely short wireless connection that can reliably transmit lossless audio. There’s been talk of Apple coming up with a solution to bring lossless audio to next-gen AirPods when paired with your iPhone. I hope the AirPods Pro 3 has a lossless audio option when connected to the latest iPhones, iPads and Macs, but I’m not counting on it.
Live translation feature for AirPods Pro 3 (and maybe AirPods Pro 2 and AirPods 4)
Lately I’ve encountered several no-name Chinese earbuds on Amazon with live translation features, so it wasn’t a huge surprise when Bloomberg recently reported that the AirPods Pro 3 may be adding live translation via Apple’s Translate app with the release of iOS 19 this fall. The iOS Translate app already has fairly robust translation capabilities, but the report talks about how Apple plans to simplify the translation experience with the feature built into its earbuds, as well improve the iOS Translation app. (For those who can’t access Bloomberg’s content behind its paywall, MacRumors has a synopsis of the report).
Since this is more of an iPhone/iOS 19 feature, with the translation of what you say played through your iPhone’s speakers for others to hear, live translation seems pretty likely to come to the AirPods Pro 2 and AirPods 4, both of which are equipped with Apple’s H2 chip and have plenty of processing power. Beats Powerbeats Pro 2 might also get the live translation feature.
My AirPods Pro 3 wishlist: Better sound quality and one key feature
I don’t care too much about some of these rumored extra features, like heart-rate monitoring and temperature sensing. I’m more excited about any enhancements to the buds’ design and performance upgrades across the board.
I’ve previously written about how I’d like to see all new AirPods get a case that turns into a Bluetooth transmitter to wirelessly stream the audio from inflight entertainment to the buds. A few true wireless earbuds, including the Jabra Elite 8 Active Gen 2 and Elite 10 Gen 2, Bowers & Wilkins Pi7 S2 and Poly Voyager Free 60 Plus, have charging cases that act as Bluetooth transmitters. With the included cable, you simply connect the case to the 3.5mm port in your seat’s console or armrest and you’re good to go. I don’t expect the AirPods Pro 3 will get this feature, but I sure wish they would.
I’d also like to see Apple add a set of extra large eartips. I barely get a tight seal with the AirPods Pro 2’s current large tips and could really use an XL tip for my left ear, which is slightly different from my right (I have tested a variety of third-party foam tips). When Apple released the AirPods Pro 2, it added a fourth extra small ear tip for those with smaller ears. The challenge to adding a fifth XL tip is that the charging case would have to be able to accommodate a slightly larger ear tip. Since getting a tight seal is so important for optimizing sound quality and noise-canceling performance, it would behoove Apple to offer that fifth XL tip for those who require bigger eartips for that reason.
Read more: The One Feature I Wish Apple Would Add to All New AirPods
Technologies
What’s the Switch 2’s Price With Tariffs? | Obvious Skill Issue
Technologies
Marvel Rivals Season 2: The 6 Best Heroes to Start Learning Now
Every balance patch shakes up a hero shooter’s meta compositions. These are the best heroes you can learn to be flexible in your matches.
Everyone’s favorite heroes are attending the Hellfire Gala in Marvel Rivals Season 2. As Ultron attacks Krakoa, the sentient island and sanctuary for all mutants, it’s time to take up arms and leave the dancing for the afterparty.
But not every hero is built the same way. As a competitive live service game, Marvel Rivals’ seasonal patches change how heroes function, shifting stats around health pools, damage output and ability cooldowns. Some heroes lose abilities and other heroes gain more, fundamentally changing their base kits — which could shift the balance through the whole season, empowering some characters and limiting others.
Any character is viable in the right hands and the most important variable for success in a hero shooter is the ability to play around your team. If you make character picks that synergize with your teammates and work together, you can even overcome players with more mechanical skill than you.
If you’re serious about ranking up, it’s important to find a character or two that fits your playstyle in each role so that you can remain flexible enough to fill in your team’s needs. While certain characters have undeniably gained key strengths in the Season 2 patch, you should play who you feel comfortable with.
That said, you have a whole season to adapt to the current power balance and grow your roster of playable picks. If you’re looking to learn a new hero, these characters are some of the best ones you can invest time into this season.
The biggest winners in Marvel Rivals Season 2
The Marvel Rivals Season 2 patch introduced some critical buffs for struggling characters, making them better all-rounders that bring more utility to the table for their team.
Players who have put in the time to master these characters will benefit the most from their increased competitive viability this season. Ranking up requires just as much flexibility as it does mechanical skill in a hero shooter like Marvel Rivals, so you’d do well to add these characters to your roster this season.
Peni Parker
While Peni Parker has always been a very strong pick on defense for certain maps, she has struggled to find success in other situations. Her slow movement and massive hitbox led her to get shredded by characters like Punisher and Hela, who can keep up constant pressure with hitscan firepower.
Recognizing that Peni could lock down an area but wasn’t great at defending herself, the Marvel Rivals devs gave the character a series of buffs increasing her firepower, mobility and survivability in one patch. Peni is now able to shoot her primary fire Cyber-Web Clusters with a 20% movement penalty, rather than the extremely punishing 40% movement penalty that she shipped with. She also gained a 100 health point increase up to 750 to help her stay in fights longer. This is massive for a character that can generate a small amount of passive healing for themselves.
Perhaps most important, Peni is now able to land critical hits with her primary fire, drastically increasing an accurate player’s damage potential — which will be especially helpful if you’re able to web up one of the flying heroes zooming around. If you want to lock down defensive zones and provide utility for your team, Peni Parker has always been a solid pick — and now her poking capabilities are a whole lot stronger, too.
Scarlet Witch
Wanda was always a decent anti-dive duelist pick but she lacked the firepower to play around enemy strategists and her ultimate ability requires a lot of dedicated support from the team to be truly effective. In Season 2, the Scarlet Witch is able to put out some more consistent damage, making her a more effective all-rounder — and she becomes truly dangerous in her new team up with Doctor Strange.
Scarlet Witch’s primary fire now does 80 damage per second (up from 60), which means she can delete squishy targets in just three seconds if they’re not getting any healing. Her small area-of-effect alternate fire, Chthonian Burst, now does 80 damage on direct impact as well, which means she has a strong burst damage option for beginning and ending engagements. These simple number tweaks go a long way in helping Scarlet Witch players challenge opponents in one-versus-one situations, where they’d previously be forced to retreat from battle.
The real lynchpin of Wanda’s kit this season is her team up ability: Sorcery Surge transforms Chthonian Burst into a field of magic missiles capable of shredding even the bulkiest vanguards and it can be used in tandem with primary fire.
As long as a Doctor Strange player is on the team, I expect to see Scarlet Witch rotating her presence throughout the battlefield much more in Season 2, using Sorcery Surge to shred the frontlines before retreating to peel for the strategist backline in a pinch.
Psylocke
While Psylocke didn’t receive any direct changes to her damage output or cooldowns for this patch, she was part of the first team up ability mix ups. While the mutant assassin definitely benefited from Magik’s stepping discs, she already has impressive survivability from the escape tools in her base kit.
Now Psylocke is part of Emma Frost’s team up, which lets players create an AI-controlled copy of the character that can use her primary fire as well as the Psi-blade Dash and Wing Shuriken abilities when the player activates them.
Unlike a Loki clone, Psylocke’s copy stays mobile, diving on any enemies the player does. This effectively doubles Psylocke’s damage output — and the cloned projection will stay and fight enemies even if players activate Psylocke’s ultimate.
The new team up ability makes Psylocke an even deadlier assassin, and if you believe you can time your assaults from the shadows to catch the enemy team off guard, you’ll be able to make crucial picks before anyone is able to react. There are very few characters that can so quickly skew a fight in their team’s favor, making Psylocke an important duelist to learn in Season 2.
Hawkeye
The Avengers’ crackshot bowman was built with intentional weaknesses to balance out his ability to one-shot enemy duelists and strategists. He moves slowly, charges his primary fire up by aiming at enemies and doesn’t have much mobility. The Season 2 patch removes some of these restraints, letting Hawkeye move slightly quicker while drawing his bow and building his ultimate even faster than before.
Hunter’s Sight, Hawkeye’s ultimate ability, now only takes 3,100 ultimate charge to build up instead of 3,700 charge, and it’s gotten a pretty massive buff this season. The sharpshooter now draws his bow 1.5x as quickly while his ultimate is active, letting him fire additional volleys of high-damage arrows into his enemies and their afterimages.
Hawkeye’s Hypersonic Arrow ability also got buffed: Each hit now does 55 damage. This is another indirect buff for Hawkeye’s ultimate, as the arrow can pierce through enemies and their afterimages to reach crucial KO breakpoints for duelists and strategists alike. Skilled Hawkeye players will once again be able to pluck off members of the enemy team before anyone can react, creating a version of this character that is somewhat reminiscent of the Season 0 balance patch.
Rocket Raccoon
This rascally weapons specialist was a controversial pick in Season 1 — his team up and revive offered some of the best utility to a coordinated team but his lack of burst healing and mediocre ultimate ability compared to other strategist heroes made Rocket a tough pick against certain team compositions. In Season 2, Rocket Raccoon’s healing and ultimate have been completely revamped, making him perhaps the biggest winner of the patch.
The wily trash panda now puts out a whopping 55 burst healing when his healing orbs make initial contact with teammates, and they still provide 50 healing per second afterwards as well. Rocket’s ultimate also received big changes — teammates in the Cosmic Yarn Amplifier’s area of effect will now receive a lessened 25% damage boost but they’ll also gain 100 bonus health points per second while they maintain the link. This is a huge buff that brings Rocket’s ultimate ability more in-line with the healing power of other strategists.
In exchange, the raccoon’s escape ability got nerfed: Each dash takes longer to regenerate and doesn’t take Rocket as far away from the action as it previously did. But Rocket is one of the only strategists with the ability to heal himself. A small constriction of his mobility doesn’t damper his immense survivability, which means this character will have some of the most consistent healing and utility this season.
If you want to support your teammates with healing and utility and never get caught without an escape route, Rocket is one of the best characters you can pick up in Season 2.
Mantis
Rocket isn’t the only member of the Guardians of the Galaxy that got a massive buff this season. Mantis lost 25 base health this season, bringing her down to 250, so she’s squishier than ever before — but her sleep is still an effective anti-dive tool that should allow skilled players to offset this survivability nerf.
What makes Mantis a winner in the Season 2 patch are the changes to her Healing Flower and Allied Inspiration buffs. Casting these abilities on allies gives them 20 health points per second and a powerful 12% damage boost, respectively, for eight seconds. That damage boost is a crucial bit of utility that isn’t usually available outside of Rocket Raccoon and Luna Snow ultimates.
Before Season 2, recasting the ability on the same target would refresh the eight second timer but now Mantis can stack these buffs on her teammates until they have 16 seconds of healing and damage boosts.
If you’re a strategist player who often plays with dive DPS teammates, the change to these boosts helps you enable these players to disrupt the enemy backline and return alive much more frequently. You just might not want to force this character into single or double strategist team compositions — she works much better as a third, flexible strategist.
Heroes who took a hit in Marvel Rivals Season 2
While most of the Season 2 patch notes detailed buffs for characters across the Marvel Rivals roster, some heroes received a mixed bag of adjustments or outright nerfs. These characters aren’t unplayable — in fact, some of them will still be able to outperform the rest of the lobby in a skilled player’s hands — but they won’t be operating in top form like they were in Season 1.
Doctor Strange
The Sorcerer Supreme has been hit with another nerf — and while previous adjustments have focused on decreasing the magician’s health pool, the Season 2 stat changes affect the character’s damage output. Each dagger in Strange’s primary fire now does two less damage, which means the good doctor loses 10 damage total from a full volley. This is a devastating blow to the combo-reliant vanguard, preventing him from reaching elimination breakpoints with his fully-charged Maelstrom of Madness, which could leave enemies alive with very low health where they’d previously be reliably taken down.
Doctor Strange was also removed from Hulk’s Gamma Charge team up, which means the Gamma Maelstrom ability no longer exists. Strange’s dark magic is still a real threat but the extra damage that this team up afforded him helped him hit important breakpoints to eliminate key enemy threats, especially when paired with his group stun ultimate ability, the Eye of Agamotto. There’s also no way to negate Doctor Strange’s self-imposed anti-heal now, which means players will need to remain ever mindful of dark magic accumulation.
As one of the only main tanks in the game, Doctor Strange will still be incredibly useful to pick up and learn in Season 2 — in fact, Groot, Magneto and Strange are all pretty evergreen picks in different Marvel Rivals metas. But if you’re used to playing this mystical vanguard, you’ll probably find you have less individual agency when it comes to securing key eliminations this season.
Bucky
Bucky got hit with a one-two punch at the beginning of Season 2, receiving a handful of direct nerfs to his most powerful abilities and losing his infinite ammo team up with Rocket Raccoon. The Winter Soldier is still capable of some very scary burst damage but he won’t be able to take as much space this season.
The Bionic Hook cooldown has been increased to 12 seconds so vanguards won’t have to worry about getting yanked into the middle of Bucky’s team as often. The Winter Soldier’s Kraken Impact ability also does less damage this season, and now players will have to drop enemies to 15% of their health pool to instantly eliminate them after they’ve been hit with the ultimate.
Bucky gained a new team up that allows him to leap toward Captain America to slam his shield to attack nearby enemies, dealing 80 damage to and slowing enemies in a 10 meter radius while temporarily giving Bucky 30 bonus health points. I can’t imagine this will be useful outside of niche situations, as Winter Soldier just doesn’t have the dive capabilities that Cap does, and this ability could get players into a dire situation very quickly
The previous iteration of the infinite ammo team up was much more useful for Winter Soldier players, but the character is by no means terrible in Season 2 — he has just gone from being absurdly strong to being more in line with other duelists.
Namor
There’s no doubt in my mind that Namor will still see play this season. He might even remain one of the best characters in the duelist roster. But the king of the sea still lost one of his most important abilities as his team up anchor moved from Luna Snow to the Hulk, marking him out as one of the losers in this patch.
While Namor’s new Gamma Monstro team up ability is incredibly strong if you can keep an enemy pinned down, it takes five seconds of continuous fire for the damage to ramp up. The 20 meter range on the gamma beam is useful but a good diver will play around the ability before it can really start taking a substantial chunk out of their health pool.
The Ice Monstros that Namor lost this season were the easiest way to shut down divers in Marvel Rivals, functioning as auto-aim turrets that slowed down the escape of some of the most movement-dependent characters in the game.
Namor’s stats and base kit were left untouched, though, so he’s one of the characters that got hurt the least by an unfavorable change to his team up. This character will still be one of the most important picks against a dive team composition — and one of the most important bans for any Spider-Man, Black Panther, Psylocke or Magik mains looking to prey on strategists in the backline.
Adam Warlock
The golden boy is rolling with the punches this season. Adam Warlock got a small buff to his ultimate ability — he’ll now resurrect teammates with 30% of their maximum health pool, which should stop Winter Soldier players from clip farming their ultimate ability on poor strategist mains. But that’s all the good news there is for players in pursuit of embodying the perfect human.
With no real mobility options, Adam Warlock depends on careful cooldown management to be consistently effective during battle. The Season 2 patch introduces a 10 second increase on the cooldown of his health-sharing and heal-over-time ability Soul Bond, raising it up to 40 seconds, interrupting the flow of this character’s resource management. Dive team compositions will have a much easier time jumping on and eliminating Adam Warlock in this balance patch.
Players with impeccable aim and careful positioning will still be able to wring a lot of value out of an Adam Warlock pick, especially if they’re able to consistently land the entire Cosmic Cluster charged volley (his secondary fire). It’s just going to be much harder — and far more resource intensive — to stay alive against certain teams.
Technologies
Apple Foldable iPhone May Have Face ID Embedded in the Screen
Apple is planning to put its facial recognition technology into the long-rumored folding iPhone, according to a new leak this week.
Apple has long been rumored to be working on a foldable iPhone and a new leak this week suggests it’ll have another feature that has yet to appear in any Apple phone: a camera embedded under the screen for Face ID.
The latest rumor offers possible dimensions for the anticipated iPhone Fold and indications that it could have under-screen camera technology. Leaker Digital Chat Station, as reported earlier by 9to5Mac, suggested a 7.76-inch inner screen with a 2,713×1,920-pixel resolution and a 5.49-inch outer screen with a 2,088×1,422-pixel resolution.
Previous rumors have estimated a potential 2026 or 2027 release for an iPhone that folds like a book. A 2027 release would tie into the iPhone’s 20th anniversary. The dimensions in this leak align with those in this previous rumor, with an expected price tag between $2,000 and $2,500.
Rumors have been split on which format of foldable Apple is releasing or even releasing first. This report suggests a book-style foldable is coming akin to the Samsung Galaxy Z Fold 6, while older ones suggested Apple was working on a clamshell foldable like the Motorola Razr.
Read more: Why Apple Needs to Launch the Foldable iPhone Flip This Year
Apple remains the only major smartphone maker not offering a folding phone. Challenges with the hinge and the display screen have reportedly held up the development.
Apple has also reportedly been working on a giant folding iPad. That product is rumored to open to the size of two iPad Pros and could be eyed for a 2028 debut.
If Apple does move forward with a folding iPhone, CNET’s Andrew Lanxon has some suggestions, namely that the software needs to take advantage of the folding ability and that the company should offer high-end models alongside more affordable options. «A foldable iPhone needs to be more than just a regular iPhone with a screen that can bend,» Lanxon wrote last month.
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