Technologies
Nintendo Switch 2: Release Date Rumors, Everything We Know So Far
Nintendo is about to tell us a whole lot more about the Nintendo Switch sequel on April 2. Here’s what we know and what we’re still guessing.

Mario’s getting a makeover, and it’s imminent. The 8-year-old Nintendo Switch is about to get a sequel, and we’ll know a lot more on April 2. Nintendo revealed the Switch 2 via a several-minute-long YouTube trailer earlier this year that showed off the new console’s contours and a single Mario Kart game but little else. But we’ll know a ton more in a Nintendo Direct video that’s expected to be an hour long, tomorrow at 9 a.m. ET. You can follow CNET’s announcement live blog for the news and commentary, starting now.
We also know Nintendo will be showcasing the Switch 2 soon in hands-on gameplay as part of a world tour that was extremely hard to win free tickets to. If you missed the tour, there’ll be a Nintendo video series on April 3 to 4 that will show deeper dives into Switch 2 gameplay. What we don’t know yet is price or release date. It could go on sale sometime around when Nintendo’s next Super Nintendo World theme park opens at Universal Studios Florida this May or June, but we probably won’t know that until April 2. The latest reports, however, point to a June release.
The countdown is underway, and these are the knowns and the unknowns so far. The Switch 2 was rumored for a long time, and its reality closely matches previous leaks. But that doesn’t mean there won’t be surprises. In fact, we’re counting on them.
A familiar formula
Signs point to a big jump in gaming power — don’t expect something on the order of a PlayStation 5 or Xbox Series X, but you should expect a console that can finally play higher-end games at higher resolutions, and has improved controllers too. That’s okay with me. And, according to a recent CNET survey, it’s more than okay with most people who responded. The Switch 2’s propositions sound like they’re already appealing to a lot of people, even if it seems iterative. That’s also because it’s been a very long time since the Switch has gotten a true hardware successor.
Recent reactions online initially seemed a little disappointed in the Switch 2 perhaps not being a hardware powerhouse, but keep in mind the relative landscape and Nintendo itself. Handheld game systems have to split differences in performance and power efficiency in ways that plugged-in megaconsoles don’t: Consider Valve’s Steam Deck as a template.
It’s also worth remembering that Nintendo likes to keep its hardware affordable. Plenty of Nintendo consoles made magic with older graphics chipsets. As far as my expectations for Switch hardware performance, I’d think it would feel as good as or slightly better than what the current Steam Deck can pull off.
Price unknown: will it be $400? Or higher?
Nintendo’s president, Shuntaro Furukawa, told investors that the April 2 Nintendo Direct, and the hands-on experiences afterwards, will be used to determine consumer demand for the system. Pricing is still being considered, with reports suggesting anywhere from $350 to $500. Nintendo’s aim here is affordability, however, so expect something not so incredibly expensive that people won’t have money left over to buy games. Maybe it’s best to be prepared for a price around $499, just in case.
It wouldn’t be any surprise if the new console were at least $400, since the many-year-old Switch debuted at $300. Inflation alone would merit a price uptick of nearly $90. Could it hit $500? Or could Nintendo sell different configs, similar to what Microsoft and Sony are already doing? Reports also suggest higher prices for the games themselves, possibly around $70 for big first-party games.
And yet, the most recent reports seem to be suggesting prices no higher than $400 and possibly even less. Nintendo’s Switch Online subscription price could see an increase instead, based on one report from a purported retailer via Reddit. Maybe higher-priced games and subscriptions would be Nintendo’s way of making up for the lower hardware cost.
Nintendo’s showing it off on tour
Nintendo offered a chance to win free tickets to anyone with a Nintendo Account to attend a hands-on experience of the Switch 2 in a number of world cities, but it was hard for even our colleagues at CNET to win. (There is a waitlist, though.)
- New York, April 4 to 6
- Los Angeles, April 11 to 13
- Dallas, April 25 to 27
- Toronto, April 25 to 27
- Paris, April 4 to 6
- London, April 11 to 13
- Milan, April 25 to 27
- Berlin, April 25 to 27
- Madrid, May 9 to 11
- Amsterdam, May 9 to 11
- Melbourne, May 10 to 11
- Tokyo (Makuhari), April 26 to 27
- Seoul, May 31 to June 1
- Hong Kong and Taipei, TBA
It’ll be backward compatible with the Switch
No worries: the Switch 2 can play older Nintendo Switch cartridges and digital games. Almost all of them, at least. And upcoming Switch games are already known to play on the original Switch as well: Metroid Prime 4: Beyond and Pokemon Legends Z-A.
Nintendo previously confirmed the Switch 2 would be backward compatible with both Nintendo Switch games and Nintendo Switch Online. Backward compatibility for Nintendo game consoles isn’t new. Many TV-connected Nintendo consoles and handhelds could play games from the immediate last generation before it: the Wii U, Wii, Nintendo 3DS, Nintendo DS and Game Boy Advance, for instance. But the original Switch made a clean break from the Wii U and 3DS and ran its own software. I’m glad that’s not happening again.
As for the few games Nintendo says may not be compatible? I’m guessing they’re games that needed specific older Switch hardware, like Nintendo Labo or Ring Fit Adventure.
It means you should be perfectly safe treating the next Nintendo console as an upgrade for your existing Switch and its game library. That’s the whole idea.
New games expected: Mario Kart for sure, but also Mario, Xbox Games and more
Nintendo revealed only one game in its most recent trailer: a new Mario Kart game, which appears to have 24 simultaneous players. As for the rest of the lineup, we may not know until April. Still, reports have given us ideas.
Based on the most recent reports, Nintendo’s expected to announce a new 3D Mario game as well, arriving later this year. Super Mario Odyssey, the Switch’s first new 3D Mario game, is already more than 7 years old. Well-regarded leaker Nate the Hate detailed the reports on his YouTube channel.
Reports also point to Xbox games debuting on Switch, with a Halo compilation and Microsoft Flight Simulator 2024 being the first. Other games may include Final Fantasy VII Remake, Red Dead Redemption II and Assassin’s Creed Mirage. Microsoft’s gaming head, Phil Spencer, has already teased games arriving on Nintendo’s next system.
Based on what we think Nintendo’s graphics power on the Switch 2 will be, it’s likely safe to assume a lot of previously unavailable Xbox and PlayStation games might finally be able to make the move sooner than later, including notable Switch no-show Madden.
Staggered release dates for games?
You might have to be patient for your favorite games to hit Switch 2. Past Nintendo history suggests that’s practically a guarantee. A recent report points to a staggered release schedule, where a couple of AAA Nintendo games lead off the first release, while third party games and more Nintendo games follow between here and the holidays. The report says developer kits may not even be available yet.
Regardless, that sounds like what the original Switch’s game release calendar felt like. Mario Kart 8 Deluxe and Zelda: Breath of the Wild came out alongside the Switch, but many games slowly became available later on.
Specs and features? Double USB-C for sure
The Switch 2 is definitely bigger than the original Switch and seemingly thicker. It reportedly has an 8-inch screen, up from the 7-inch Switch OLED, and it definitely has USB-C ports on both the top and bottom of the console this time. The handheld will dock just like the Switch, but that extra USB-C port suggests something else: maybe accessories and, who knows, support for secondary displays like glasses.
The Steam Deck, laptops and most phones already support video-out modes that work with display glasses like those made by Xreal and others. It would be a great bonus to have this work on a new Nintendo Switch 2 and could even hint at Nintendo making some glasses-like accessory of its own. That’s speculation on my part, but considering Nintendo had its own cardboard VR kit for the Switch and a remote-controlled AR race car, not impossible.
There’s also a headphone jack again, and a rear handle-shaped kickstand bends all the way back to rest the Switch 2 at a variety of angles for tabletop play, similar to the Switch OLED model.
Joy-Cons updates: Magnetic, more buttons, and also doubling as mice?
The Switch 2’s Joy-Cons are similar-looking but definitely new and bigger. The beefier controllers snap more easily onto the Switch body and external controller adapters, and the Joy-Con side edges look to have an extra set of shoulder buttons. It looks like the triggers are improved, and an extra button below the right Joy-Con stick has appeared too.
We didn’t get hard confirmation, but these controllers look magnetic. One report from game controller manufacturer Mobapad goes into detail on the magnetic system as well as extra buttons on the controllers.
Will that allow for new accessories as well? I’m curious how modular the next Switch successor could be. The current Switch doesn’t have other accessories that slot into the side rails to replace the Joy-Cons, but might there be peripheral surprises with the next version? We’ll see. There’s a stick-out pin connector inside that looks like a new type of interface.
The biggest wildcard is that the new Joy-Cons may have optical sensors that turn them into mice. This was reported earlier, but the teaser trailer shows the Joy-Cons sliding along a table in exactly that type of mouse-like way, and a recent patent filing looks like a pretty strong confirmation.
Graphics should get a big boost to play more current-gen games
Reports going back to 2023 and earlier have pegged the next Switch as having revamped graphics capable of handling current-gen console games that the current Switch can’t. Think of games like Death Stranding or Elden Ring or Madden NFL. The next Nintendo console should still be a combo console with handheld and TV-docking modes, especially since that model is one the rest of the industry is slowly drifting toward (see the Steam Deck and a wave of PC gaming handhelds).
How high-end will the TV docking graphics feel compared with the handheld mode? It’s possible that TV docking could flex 4K gaming, but handheld modes could reduce frame rates and be limited to what’s been reported to be a 1080p LCD screen. That makes sense: The Steam Deck, in comparison, still has only a 1,200×800-pixel resolution display, and it looks just fine for most games.
According to Digital Foundry and others, an Nvidia T239 processor looks to be the likely chip inside the next console. This chipset’s notable features include ray tracing and PlayStation 4-level or better graphics, along with the possibilities of faster load times, added AI capability and the ability to upscale to 4K or downscale as needed for more efficient handheld gaming modes.
More recent reports of what could show leaked internals of the Switch 2 motherboard suggest even more details: 12GB of RAM, 256GB of onboard storage and an ability to auto-upscale games to higher 4K resolutions on a TV using AI.
Nintendo hasn’t revealed any performance specs yet, but expect a big boost that could make this feel a lot more up to date for current third-party games. And AI upscaling should be a big part of the Switch 2’s feature set.
Expect other surprises
One thing I feel personally confident about, knowing Nintendo, is to expect the unexpected. Nintendo loves a good, weird surprise. No matter how seemingly normal the reported Switch 2 design leaks seem, history says Nintendo will throw curveballs.
This fall already prepped us: We got a surprise Nintendo alarm clock (!) and a streaming Nintendo music service. In the past, who could have predicted Nintendo Labo or Mario Kart Live or, going back further, the Wii’s odd controller design, the Nintendo DS’s dual-screen design or even the Nintendo 3DS’ glasses-free 3D? Whimsy is Nintendo’s calling card.
Doug Bowser, president of Nintendo of America, said as much in an interview with the AP in 2023: «One of the things we look at always is how can we surprise and delight. How can we introduce new, unique ways of playing. That’s always in front of our mind.»
The current-gen Switch had its own surprises baked in, like its infrared camera on one of the Joy-Cons that can measure heart rate and track finger movement. Will the Switch 2 have a new standout feature that’s equally whimsical and surprising? I’d be surprised if it didn’t.
That possible optical sensor on the Switch 2 could be one of the surprises. The optical sensor could turn one of the Joy-Cons into a mouse, similar to what Lenovo’s Legion Go has. It’s a clever idea, but for what exactly?
I’m still even more curious about what extra accessories the Switch 2 could support, either via its extra USB-C port or those new side Joy-Con slots.
We’ll know more April 2
The news is almost here, and we expect a lot. Besides the Direct April 2, through April and May Nintendo will be demoing the Switch 2 at a series of hands-on experiences around the world. I’d expect that Nintendo announces preorder information April 2 at 9am ET and then makes the Switch 2 available to buy before summer breaks kick in. May or June would allow Nintendo to have a head start getting supplies in order for the holidays (hopefully).
Right now, hold off on buying a new Switch, but buying Switch games should be fine. We’ll update with more news when we hear it, but for now consider the Switch 2 a very real and overdue upgrade from the Switches we’ve been playing for years.
Technologies
Zelle App Is Gone. Use These Alternatives to Send Money Digitally
You still have lots of free ways to send money to friends and family electronically.
If Zelle has been your go-to app for sending money digitally, it’s time to find a new method. The digital payment app shut down on April 1.
That doesn’t mean you can’t use Zelle altogether, however. Zelle has only discontinued its standalone app. You can still send money using Zelle if your bank belongs to the Zelle network. You’ll just need to do it through your bank’s app or website. You also have other services to choose from. Here’s what you need to know about this change and your options moving forward.
TAX SOFTWARE DEALS OF THE WEEK
-
$0 (save $0)
-
$56 (save $24)
-
$83 (save $32)
-
$28 (save $10)
Why the Zelle app is shutting down
When Zelle launched in 2017, only about 60 US financial institutions offered the service by the end of that year. Today, that number exceeds 2,200. As a result, less than 2% of Zelle transactions occur through the standalone app. Zelle has been phasing out the ability to make transactions on its mobile app since October 2024.
«Today, the vast majority of people using Zelle to send money use it through their financial institution’s mobile app or online banking experience, and we believe this is the best place for Zelle transactions to occur,» Zelle said in an October 2024 press release.
In December, Zelle was in the spotlight when the Consumer Financial Protected Bureau sued the company and three of the largest US banks for failing to protect consumers from widespread fraud on the peer-to-peer payment network. The lawsuit has since been dropped.
Other ways to send money digitally
You can still use Zelle through your bank’s app or website if it belongs to the Zelle network. You can also switch to another digital payment app, such as:
- Apple Wallet
- Cash App
- PayPal
- Venmo
Take some basic precautions when using Zelle or any other digital payment service. These apps are a frequent target for scammers, and Chase Bank has started blocking some Zelle payments it believes could be fraudulent. Only send money to people you know and trust, and watch for red flags like an urgent message claiming to be from your bank or an online ad for concert tickets that seem impossibly cheap.
Technologies
Marvel Rivals Season 2 Starts Next Week, Devs Drop Big News
Emma Frost and Ultron are joining the Rivals roster in season 2, and developers are upping the pace to one new hero per month starting with season 3.
After surviving the endless night in New York City with the Fantastic Four, Marvel Rivals players are getting invited to the shores of Krakoa for the start of season 2 on April 11. The game dropped the first trailer for the new season, giving us our first official look at the new heroes, and a developer vision video dropped major news about the future of hero releases.
The trailer features the former foe and sometimes-leader of the X-Men, Emma Frost, inviting people from across Rivals’ various timelines to the mutant nation of Krakoa, where everyone gets dressed up for a fancy gala — even Wolverine puts on a white tux. The event, however, is unceremoniously interrupted when Ultron shows up preaching extermination.
We also got a look at some of the cosmetics in season 2, though it’s unclear which are from the shop and which might be in the battle pass. In addition to the dressed-up Wolverine, we also got looks at Magik and Psylocke in the traditional X-Men blue and yellow. Nonmutant guests are also getting in on the fun, with fancy attire for heroes like Cap, Widow and Luna Snow.
New Heroes and balance changes in Marvel Rivals Season 2
Emma Frost joins the roster as a Vanguard. We don’t have detailed information about her abilities yet but expect that information to drop ahead of next week’s season launch. Ultron is coming in the season 2.5 update, which should be in late May.
Some team-ups are changing in season 2, including three new team-up abilities that were previewed in the newest developer vision video.
- Emma Frost allows Magneto and Psylocke to create illusions of themselves.
- Doctor Strange teams up with Scarlet Witch allowing her to use small portals to seemingly increase her damage output via a rapid-shooting alternate fire.
- Cap finally teams up with Bucky, allowing the Winter Soldier to leap to allies.
A few existing team-ups are getting adjustments, with Psylocke, Winter Soldier and Doctor Strange being removed from older team-ups in favor of new ones, and Namor moving from working with Luna’s anchor to Hulk’s to empower his ultimate with gamma energy. Two team-ups are being removed entirely: Magneto can no longer team up with Scarlet Witch, and Thor is no longer anchoring Cap and Storm.
The developers vaguely teased other balance changes, including buffs to Peni, Mister Fantastic and Moon Knight, with Strange trading offensive pressure for more survivability and Rocket getting more utility while Loki and Adam Warlock receive nerfs to their Regeneration Domain and Soul Bond abilities.
Future seasons will be shorter, which means more new heroes
One of the most surprising moments in the developer video was the announcement that, beginning with season 3, seasons will be two months long instead of roughly three. There has been a lot of discussion online about whether Rivals’ pace of new heroes (about eight per year based on three-month seasons) was sustainable. Well, apparently the Rivals devs took that personally and are cranking up that pace to a new hero every month, meaning 12 new heroes per year.
This feels borderline ludicrous compared with other hero shooters that average about three new heroes per year, or even MOBAs like League of Legends, which has averaged about four new champions per year over the past five years. Rivals benefits from having an overflowing stable of Marvel characters to pull from rather than inventing their own hero concepts, and compared with Overwatch, the developers seem less worried about mechanical overlap in their heroes, as seen with many support ultimates. Still, a new hero every month feels unheard of for a hero shooter.
New Krakoa map and competitive changes
A new Krakoa-themed domination map is being added in season 2, and Yggsgard: Royal Palace (domination) and Tokyo 2099: Shin-Shibuya (convergence) will rotate out of the map pool for ranked modes, though they’ll still be available in quick play and custom games.
The threshold for competitive picks and bans, which currently only happen in diamond-ranked lobbies, will be lowered to gold 3. Players in Eternity or One Above All ranks will only be able to duo queue, instead of queuing with larger groups — a measure that’s likely intended to keep high-level teams from stomping lobbies.
Speaking of ranks, season 2 will drop everyone by 9 divisions, which is equal to 3 ranks. That means players in Eternity will drop to diamond, and any players at platinum 3 or below will start their climb from bronze 3 again. (AGAIN… AGAIN.)
Rivals developers also announced that individual player performance will be weighted higher when determining competitive progress after a match, meaning if your stats outperform your team’s, you’ll earn more for winning and drop less for losing. This change can help elevate smurfs and other high-skill players in lower-ranked lobbies by getting them into their appropriate ranks faster. However, it can also lead to players stat-farming, instead of playing in a way that is most effective for winning games. Overall, given that Rivals doesn’t use any sort of competitive placement matches, this should be a net positive for the game.
Other announcements
Rivals is adding new skin recolors to certain hero skins and (finally) giving players the option to gift costumes to their friends so they can surprise someone for their birthday, which you definitely did not forget about.
Missions are changing a bit, with the addition of weekly missions and a redistribution of where battle-pass-progressing chrono tokens are earned. The devs framed this as creating a «smoother expectation» of how to earn chrono tokens, but the surface-level description sounds like they’re just making it harder to earn battle pass progress over the season by tucking away more progress under missions with shorter time limits.
The developer vision update also gave us our first look at the competitive distribution, showing how many Rivals players are in each tier as of season 1.5.
The Hellfire Gala trailer says season 2 will start on April 11. While it doesn’t give a specific start time, expect the between-seasons maintenance to finish sometime in the middle of the night in the US.
For more on Marvel Rivals, check out which heroes and roles you should play and how to get free skins.
Technologies
Nintendo Switch 2 vs. Switch 1: Every Detail Compared
The Nintendo Switch 2’s official specs aren’t too different, but the new console has a lot of upgrades on the original Switch.
The Nintendo Switch 2 may look like its predecessor, but there’s been a lot of changes to its features and under the hood. The new console has «10x the graphics performance» compared to the original Switch, says Nvidia, which built the custom processor powering the Switch 2.
The Switch 2, with a release date on June 5, is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.
Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite and Switch OLED gets complicated.
Design
Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons.
Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.
The Switch also came with a dock, which the console could slot into to for recharging and outputting to a TV or large display via HDMI port.
Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.
The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games.
Joy-Cons
The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, there have been upgrades in the Switch 2’s controllers.
Original Switch: The Switch Joy-Cons are simple but powerful controllers that slid on and off the console via plastic rails, connecting and recharging via pins on the side. Detach and they become their own micro-controllers, with little shoulder buttons to boot.
Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger-size Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console.
And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw it being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII.
Display size
Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch OLED upgraded this with a larger 7-inch display showing deeper blacks and colors, but no upgrade in resolution. The Switch Lite has a 5.5-inch LCD screen.
Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV.
Why no OLED display? Possibly to save on costs… or possibly to give Nintendo room to release a Switch 2 OLED version down the line.
CPU/GPU
Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used.
Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and they most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.
We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.
RAM and storage
Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.
Switch 2: Even after the reveal stream, Nintendo didn’t release official specs for RAM. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch.
Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.
Battery life
Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors.
Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.
Ports
Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console.
Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port topside, and now we know what it’s for: to connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand to let you do Nintendo’s version of FaceTiming while you play games with your friends.
Nintendo hasn’t clarified the console’s connectivity options, and rumors are scarce on the subject.
As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.
-
Technologies2 года ago
Tech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies2 года ago
Best Handheld Game Console in 2023
-
Technologies2 года ago
Tighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года ago
Verum, Wickr and Threema: next generation secured messengers
-
Technologies4 года ago
Google to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies3 года ago
Olivia Harlan Dekker for Verum Messenger
-
Technologies3 года ago
Black Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies4 года ago
iPhone 13 event: How to watch Apple’s big announcement tomorrow