Technologies
70% of Gen Z and Millennial Gamers Are Ready to Purchase a Switch 2, CNET Survey Finds
Gen Z gamers spend nearly $700 a year on new games and subscriptions. And they’re looking forward to the new Switch model the most.

The time has finally come for a new Nintendo console. Eight years after the launch of the original Nintendo Switch, the storied gaming company will release details on its highly anticipated successor, the Switch 2, this week.
On Wednesday, April 2, Nintendo will unveil its hybrid gaming console, which can be handheld or connected to a TV. The original Switch gained popularity with different variations, including the Switch Lite and the OLED model. Further, Nintendo remains the only place gamers can enjoy beloved franchises like Mario, Zelda and Animal Crossing.
The gaming world has evolved since the first Switch hit the scene. Nowadays, 4K graphics, virtual reality, streaming, game subscriptions and social play are increasingly important to many gamers. The new Switch has the opportunity to catch up to the technology of competitors like the Xbox Series X and Sony PlayStation 5 while maintaining a family-friendly, portable format that’s more accessible to everyone. Gamers everywhere are excited about what Nintendo will reveal next.
A new CNET survey finds that over half of US gaming adults (58%) are interested in buying the Switch 2 but are considering a few factors ahead of the launch. By the numbers, 27% are looking for an affordable price tag, while others hope new games for the Nintendo franchise and improved technology will meet their expectations.
And after years of waiting, loyal Nintendo gamers are ready for a new and improved system — and to pass down the older one. However, the big question is, will the Switch 2 deliver?
Here’s what CNET’s latest gaming survey found and the big Nintendo moments our gaming editors say you don’t want to miss.
Gen Z hopes the Switch will bring better games and performance
CNET found that 70% of Gen Z gamers and 71% of millennials who identify as such are interested in the upcoming Switch model. What’s most interesting is Gen Z’s hopes for the new console and how they view gaming.
Nearly one in four (23%) of Gen Z respondents are looking forward to new games for Nintendo franchises, while 30% are looking forward to improved technology such as a bigger screen and better graphics. Above all, the top factor for deciding whether or not to buy the Switch was an affordable price (31%). CNET Editor-at-Large Scott Stein, who writes about gaming devices among other things, wasn’t shocked by any of this.
«It definitely sounds like those results favor the Switch 2’s existence,» said Stein.
Here’s a closer look at the factors Gen Z gamers and US gaming adults overall consider when deciding to upgrade to the Switch 2 and what experts think about the data.
Read more: Nintendo Switch 2 Preorder and Release Date Leaked by Retailer
The no.1 factor is the console price
Compared to other gaming consoles, Nintendo hasn’t been the most expensive on the market, which makes it a budget-friendly gaming option for some compared to a $500 Xbox Series X. Stein predicts that the Switch 2 will cost less — around $400, which Gen Zers may be a lot more willing to pay if they don’t want to spend as much on a console. In comparison, when the first Switch was released, it cost $300.
«Gen Z knows the tech landscape and doesn’t want to pay a lot,» said Stein. «The Switch 2 could make a play for a middle ground.»
Stein also pointed out that if Gen Zers love the usual Nintendo games, they’ll likely buy the newer Switch model. However, it could depend on how much support big-name publishers give the Switch 2 for popular games that could make the new console worth the sticker price for them.
It’s all about the Switch’s performance and unique features, too
As one of the youngest gaming generations, Gen Z hopes that Nintendo will deliver higher-resolution graphics with the upcoming release, which could meet Gen Z’s expectations — like we see with PlayStation and Xbox. Since this generation was much younger when the first Nintendo Switch was first released, Stein said this is the first time they can weigh in on the Nintendo franchise’s graphics and capabilities.
Beyond graphics, Gen Z is also looking at what makes the Switch stand out.
For example, Nintendo has teased the possibility of using the Switch’s Joy-Con as a mouse. That might not move the needle for making the purchase, but Gen Z is looking for something different and will make the purchase worthwhile, said David Lumb, a senior reporter at CNET.
They’re spending more on gaming, but intentionally
Even though the younger generation is weighing the console price, let’s not forget about the no. 1 factor for the younger generation considering the Switch 2: the availability of games. «Gen Z, with its disposable income, is choosing to focus on a couple of games and going a little bit on that, rather than having a broader [array] of games, especially if their socialization is based on those one or two games,» said Lumb.
Lumb also said there’s a chance Gen Z will initially wait to see if more games come out to justify the price of the Switch 2, especially since they already have forever games they’re socially playing with friends.
Yet this generation spends the most on subscriptions and gaming.
Gen Z spends an average of $56 per month on subscriptions and/or new games, compared to US gaming adults as a whole, spending an average of $35 per month. That’s an additional $252 per year for the youngest surveyed generation.
Beyond buying new games and paying for subscriptions, there’s a chance this monthly amount could be spent on in-game purchases for games that Gen Z gamers may only buy once a year. However, they could spend the monthly amount on customization, upgrades and other in-game purchases, said Lumb. For example, think about in-game cosmetics and items you can purchase in Fortnight.
Read more: Nintendo Switch 2: Release Date Rumors, Everything We Know So Far
Why the Switch 2 is gaining traction for US gamers
More than half (58%) of US adults that game want to buy the Nintendo Switch 2. The big question is why.
For loyal Switch gamers, the format and games are fun, and gamers are ready for the next iteration of it, Lumb said.
«I think it’s just people are excited to see the next version of this, but I also think it’s excitement, not a guarantee people are going to buy it,» Lumb said. For US adults, here’s what would persuade them to buy the new Switch.
The big Switch moments our editors and gamers are hoping for
Lumb and Stein said we shouldn’t plan on any major changes for the Switch 2. While Wednesday’s Nintendo Direct will tell us more, here are a few possibilities that gamers and our experts are looking forward to based on survey findings.
Better performance to lure popular games
Aside from the price of the console, the two biggest factors for buying the Switch are improved technology and game availability. However, to have both, big-name popular games need better performance to offer more than Nintendo’s usual titles.
Nintendo hasn’t been focused on performance like Xbox and PlayStation — which perform similarly to a personal computer, said Lumb. Instead, it has focused on offering unique games.
«Nintendo is really going for style over the latest and greatest, which is fun. However, the original Switch suffered in terms of porting top-end games,» said Lumb. «So hopefully, we will see a performance boost to at least be able to get a decent amount of these leading games.»
A new Nintendo subscription plan
Currently, Nintendo offers Nintendo Switch Online, which allows cloud data storage, online gameplay and a library of Nintendo games. Our editors are eager to see if Nintendo’s big announcement will include changes to the existing subscription to offer more to gamers.
Stein wonders if Nintendo will do a fun subscription for the Switch 2, and whether or not the special offers will be available to all Switch owners. For example, there’s the possibility of a subscription tier that includes Switch games and special offerings for a certain amount more per month. Think about playing the new Mario Kart for free with the subscription.
But it all depends on Nintendo’s proposition for the Switch 2 and whether it’s planning any subscription changes with the new release. And the big question is, would the offers only be for the Switch 2 or all Switch users?
Special features and upgraded technology
So far, specs rumored for the Switch 2 include an 8-inch LCD screen, an eight-core Arm Cortex A78C CPU and a 5-watt draw for battery life.
Occasionally, Nintendo has a way of impressing us technologically, which could be interesting with the upcoming console release. «It’s funny because we always write off Nintendo as not being about graphics or necessarily about tech, but they do have moments that they push the envelope on tech,» said Stein.
There’s also a chance for artificial intelligence upscaling and an Nvidia processor. But one of the features Stein is hopeful for is the Switch 2 being backward compatible. That means your older Switch games will be compatible with later Switch models and the Switch 2.
«I would totally expect that Nintendo hedges its bets in a clever way so that people who don’t want to spring the money right now won’t feel totally left out,» said Stein.
Stein said that would be welcome news for loyal Nintendo customers, who may consider buying the newer model later on. And when they do, they’d already have a library of games since the Switch 2 would be backward compatible.
Methodology
All figures, unless otherwise stated, are from YouGov Plc. The total sample size was 2,369 adults, of which 1,290 were gamers. Fieldwork was undertaken between March 19 and 25, 2025. The survey was carried out online. The figures have been weighted and are representative of all US adults (aged 18 and over).
Technologies
Zelle App Is Gone. Use These Alternatives to Send Money Digitally
You still have lots of free ways to send money to friends and family electronically.
If Zelle has been your go-to app for sending money digitally, it’s time to find a new method. The digital payment app shut down on April 1.
That doesn’t mean you can’t use Zelle altogether, however. Zelle has only discontinued its standalone app. You can still send money using Zelle if your bank belongs to the Zelle network. You’ll just need to do it through your bank’s app or website. You also have other services to choose from. Here’s what you need to know about this change and your options moving forward.
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Why the Zelle app is shutting down
When Zelle launched in 2017, only about 60 US financial institutions offered the service by the end of that year. Today, that number exceeds 2,200. As a result, less than 2% of Zelle transactions occur through the standalone app. Zelle has been phasing out the ability to make transactions on its mobile app since October 2024.
«Today, the vast majority of people using Zelle to send money use it through their financial institution’s mobile app or online banking experience, and we believe this is the best place for Zelle transactions to occur,» Zelle said in an October 2024 press release.
In December, Zelle was in the spotlight when the Consumer Financial Protected Bureau sued the company and three of the largest US banks for failing to protect consumers from widespread fraud on the peer-to-peer payment network. The lawsuit has since been dropped.
Other ways to send money digitally
You can still use Zelle through your bank’s app or website if it belongs to the Zelle network. You can also switch to another digital payment app, such as:
- Apple Wallet
- Cash App
- PayPal
- Venmo
Take some basic precautions when using Zelle or any other digital payment service. These apps are a frequent target for scammers, and Chase Bank has started blocking some Zelle payments it believes could be fraudulent. Only send money to people you know and trust, and watch for red flags like an urgent message claiming to be from your bank or an online ad for concert tickets that seem impossibly cheap.
Technologies
Marvel Rivals Season 2 Starts Next Week, Devs Drop Big News
Emma Frost and Ultron are joining the Rivals roster in season 2, and developers are upping the pace to one new hero per month starting with season 3.
After surviving the endless night in New York City with the Fantastic Four, Marvel Rivals players are getting invited to the shores of Krakoa for the start of season 2 on April 11. The game dropped the first trailer for the new season, giving us our first official look at the new heroes, and a developer vision video dropped major news about the future of hero releases.
The trailer features the former foe and sometimes-leader of the X-Men, Emma Frost, inviting people from across Rivals’ various timelines to the mutant nation of Krakoa, where everyone gets dressed up for a fancy gala — even Wolverine puts on a white tux. The event, however, is unceremoniously interrupted when Ultron shows up preaching extermination.
We also got a look at some of the cosmetics in season 2, though it’s unclear which are from the shop and which might be in the battle pass. In addition to the dressed-up Wolverine, we also got looks at Magik and Psylocke in the traditional X-Men blue and yellow. Nonmutant guests are also getting in on the fun, with fancy attire for heroes like Cap, Widow and Luna Snow.
New Heroes and balance changes in Marvel Rivals Season 2
Emma Frost joins the roster as a Vanguard. We don’t have detailed information about her abilities yet but expect that information to drop ahead of next week’s season launch. Ultron is coming in the season 2.5 update, which should be in late May.
Some team-ups are changing in season 2, including three new team-up abilities that were previewed in the newest developer vision video.
- Emma Frost allows Magneto and Psylocke to create illusions of themselves.
- Doctor Strange teams up with Scarlet Witch allowing her to use small portals to seemingly increase her damage output via a rapid-shooting alternate fire.
- Cap finally teams up with Bucky, allowing the Winter Soldier to leap to allies.
A few existing team-ups are getting adjustments, with Psylocke, Winter Soldier and Doctor Strange being removed from older team-ups in favor of new ones, and Namor moving from working with Luna’s anchor to Hulk’s to empower his ultimate with gamma energy. Two team-ups are being removed entirely: Magneto can no longer team up with Scarlet Witch, and Thor is no longer anchoring Cap and Storm.
The developers vaguely teased other balance changes, including buffs to Peni, Mister Fantastic and Moon Knight, with Strange trading offensive pressure for more survivability and Rocket getting more utility while Loki and Adam Warlock receive nerfs to their Regeneration Domain and Soul Bond abilities.
Future seasons will be shorter, which means more new heroes
One of the most surprising moments in the developer video was the announcement that, beginning with season 3, seasons will be two months long instead of roughly three. There has been a lot of discussion online about whether Rivals’ pace of new heroes (about eight per year based on three-month seasons) was sustainable. Well, apparently the Rivals devs took that personally and are cranking up that pace to a new hero every month, meaning 12 new heroes per year.
This feels borderline ludicrous compared with other hero shooters that average about three new heroes per year, or even MOBAs like League of Legends, which has averaged about four new champions per year over the past five years. Rivals benefits from having an overflowing stable of Marvel characters to pull from rather than inventing their own hero concepts, and compared with Overwatch, the developers seem less worried about mechanical overlap in their heroes, as seen with many support ultimates. Still, a new hero every month feels unheard of for a hero shooter.
New Krakoa map and competitive changes
A new Krakoa-themed domination map is being added in season 2, and Yggsgard: Royal Palace (domination) and Tokyo 2099: Shin-Shibuya (convergence) will rotate out of the map pool for ranked modes, though they’ll still be available in quick play and custom games.
The threshold for competitive picks and bans, which currently only happen in diamond-ranked lobbies, will be lowered to gold 3. Players in Eternity or One Above All ranks will only be able to duo queue, instead of queuing with larger groups — a measure that’s likely intended to keep high-level teams from stomping lobbies.
Speaking of ranks, season 2 will drop everyone by 9 divisions, which is equal to 3 ranks. That means players in Eternity will drop to diamond, and any players at platinum 3 or below will start their climb from bronze 3 again. (AGAIN… AGAIN.)
Rivals developers also announced that individual player performance will be weighted higher when determining competitive progress after a match, meaning if your stats outperform your team’s, you’ll earn more for winning and drop less for losing. This change can help elevate smurfs and other high-skill players in lower-ranked lobbies by getting them into their appropriate ranks faster. However, it can also lead to players stat-farming, instead of playing in a way that is most effective for winning games. Overall, given that Rivals doesn’t use any sort of competitive placement matches, this should be a net positive for the game.
Other announcements
Rivals is adding new skin recolors to certain hero skins and (finally) giving players the option to gift costumes to their friends so they can surprise someone for their birthday, which you definitely did not forget about.
Missions are changing a bit, with the addition of weekly missions and a redistribution of where battle-pass-progressing chrono tokens are earned. The devs framed this as creating a «smoother expectation» of how to earn chrono tokens, but the surface-level description sounds like they’re just making it harder to earn battle pass progress over the season by tucking away more progress under missions with shorter time limits.
The developer vision update also gave us our first look at the competitive distribution, showing how many Rivals players are in each tier as of season 1.5.
The Hellfire Gala trailer says season 2 will start on April 11. While it doesn’t give a specific start time, expect the between-seasons maintenance to finish sometime in the middle of the night in the US.
For more on Marvel Rivals, check out which heroes and roles you should play and how to get free skins.
Technologies
Nintendo Switch 2 vs. Switch 1: Every Detail Compared
The Nintendo Switch 2’s official specs aren’t too different, but the new console has a lot of upgrades on the original Switch.
The Nintendo Switch 2 may look like its predecessor, but there’s been a lot of changes to its features and under the hood. The new console has «10x the graphics performance» compared to the original Switch, says Nvidia, which built the custom processor powering the Switch 2.
The Switch 2, with a release date on June 5, is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.
Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite and Switch OLED gets complicated.
Design
Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons.
Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.
The Switch also came with a dock, which the console could slot into to for recharging and outputting to a TV or large display via HDMI port.
Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.
The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games.
Joy-Cons
The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, there have been upgrades in the Switch 2’s controllers.
Original Switch: The Switch Joy-Cons are simple but powerful controllers that slid on and off the console via plastic rails, connecting and recharging via pins on the side. Detach and they become their own micro-controllers, with little shoulder buttons to boot.
Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger-size Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console.
And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw it being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII.
Display size
Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch OLED upgraded this with a larger 7-inch display showing deeper blacks and colors, but no upgrade in resolution. The Switch Lite has a 5.5-inch LCD screen.
Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV.
Why no OLED display? Possibly to save on costs… or possibly to give Nintendo room to release a Switch 2 OLED version down the line.
CPU/GPU
Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used.
Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and they most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.
We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.
RAM and storage
Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.
Switch 2: Even after the reveal stream, Nintendo didn’t release official specs for RAM. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch.
Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.
Battery life
Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors.
Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.
Ports
Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console.
Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port topside, and now we know what it’s for: to connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand to let you do Nintendo’s version of FaceTiming while you play games with your friends.
Nintendo hasn’t clarified the console’s connectivity options, and rumors are scarce on the subject.
As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.
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